Rust Guide

[JUNE 2021] My useful complex BINDs 2.0 | RUST for Rust

[JUNE 2021] My useful complex BINDs 2.0 | RUST

Overview

Binds are good. But complex binds are even better.You should get a good idea.

🔥 My complex BINDs

  • Open RUST Console (press F1) then Copy and Paste the Commands:
bind f1 gc.collect;client.lookatradius 20;physics.steps 60;perf 1;consoletoggle;ping;combatlog
bind leftalt +altlook;+input.sensitivity 1.0;input.sensitivity 1.23;+graphics.fov 90;graphics.fov 70
bind mouse1 +hoverloot;+attack2;+input.sensitivity 1.0;input.sensitivity 0.83;+graphics.fov 90;graphics.fov 70;+graphics.drawdistance 2500;graphics.drawdistance 800
bind mousewheelup water.quality 1;water.quality 0;graphics.waves 0

– Customize the properties and values of your variants

💡 Bind F1

bind f1 gc.collect;client.lookatradius 20;physics.steps 60;perf 1;consoletoggle;ping;combatlog

Bind Include Command
About Command
gc.collect
– Clear Memory Cache (FPS INCREASE)
client.lookatradius 20
– Increases the Radius in which you can Use something
physics.steps 60
– Lets you Jump a bit Higher
perf 1
– Will show your FPS (overlay)
consoletoggle
– Open in-game Console
ping
– Will show your Ping in-game console
combatlog
– Will show Combat Log in-game console

Bind Default:

bind f1 consoletoggle

💡 Bind LeftAlt

bind leftalt +altlook;+input.sensitivity 1.0;input.sensitivity 1.23;+graphics.fov 90;graphics.fov 70

Zoomed Look Around

Bind Include Command
About Command
+altlook
– Default Look Around
input.sensitivity 1.0
– Change the Sensitivity for Normal Sens in Standart
+input.sensitivity 1.23
– Change the Sensitivity for Fast in USE
+graphics.fov 90
– Change the FOV for Normal FOV in Standart
graphics.fov 70
– For Zoomed In USE

Bind Default:

bind leftalt +altlook

💡 Bind Mouse1

bind mouse1 +hoverloot;+attack2;+input.sensitivity 1.0;input.sensitivity 0.83;+graphics.fov 90;graphics.fov 70;+graphics.drawdistance 2500;graphics.drawdistance 800

Mouse1 is Right Click – ADS Sens and ZOOM

Bind Include Command
About Command
+hoverloot
– for Hover Loot Right Click, so You can Hold Right Click Over Loot
+attack2
– Default Secondary Attack
+input.sensitivity 1.0
– Change the Sensitivity for Normal Sens in Standart
input.sensitivity 0.83
– ADS Sens Toggle
+graphics.fov 90
– Change the FOV for Normal FOV in Standart
graphics.fov 70
– For Zoomed In USE
+graphics.drawdistance 2500
– Toggle your Draw Distance to Max (in Standart)
graphics.drawdistance 800
– Toggle your Draw Distance to Low (FPS INCREASE)

Bind Default:

bind mouse1 +attack2

💡 Bind MouseWheelUp

bind mousewheelup water.quality 1;water.quality 0;graphics.waves 0

Now in the game, move Mouse Wheel Up, and the water will disappear.

Bind Include Command
About Command
water.quality 1
– Set Water Quality 1
water.quality 0
– Set Water Quality 0
graphics.waves 0
– Make your Ocean Flat (support Not all serv.)

Bind Default:

bind mousewheelup +invprev

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