Overview
7/13/15 Inverted Codntions part 1Here is the Inverted Triggers Guidehttp://www.karamja.net/bumis http://www.bumis.eu5.orghttp://xbumis.freeforums.net/INVERTED TRIGGER CONDITION GUIDE Want more, register my forum where I will be going into more advanced inverted trigger concepts over the next few days. I plan to write the biggest trigger concept/tricks library to ever be assembled! The forum was created on 7/12/15 for a specific person.I invite all scenario designers, modders, AI, RMS and anyone wanting to learn how to do anything to join!http://xbumis.freeforums.net/
Inverted Trigger Conditions 10/17/15 (new website bumis.xyz)
INTRODUCTION TO INVERTED TRIGGERS
MORE AT
[link]
Contents:
Part 1: Basics
Part 2: A simple inverted Switch Concept
[link]
Part 3: Area Based Conditions
[link]
INVERTED TRIGGER CONDITION GUIDE
Inverted conditions are like saying “If not”, instead of “if”… Meaning that the trigger will only fire if the conditions are not met!
If you use the “OWN OBJECTS” condition, by inverting it, you’re making it fire if you don’t have so many objects.
With “ACCUMULATE ATTRIBUTE”, it’s will only fire if you don’t have the resources accumulated yet!
With “OBJECTS IN AREA”, it means it will fire the trigger if you are anywhere else on the map then that set area, when inverted.
With “BRING OBJECT TO OBJECT”, it would fire when ever unit’s are not together (forcing them to stick together)
With “RESEARCH TECHNOLOGY”, it will fire as long as you haven’t researched a certain technology!
With “OBJECT SELECTED”, the trigger will fire as long as your not selecting an object!
With “AI SIGNAL”, it would fire as long as you are recieving a signal from the AI!
With “PLAYER DEFEATED”, the trigger will fire as long as the player is still in the game!
With “OBJECT HAS TARGET”, it will fire as long as an enemy is not being targeted!
This update has has opened many doors when it comes to AOE 2 Designing
Inverted triggers could be one of the best things to ever happen to AOE 2 Scenario Designing!
Have fun!
-Bumis
==========================================
Want more, register my forum where I will be going into more advanced inverted trigger concepts over the next few days. I plan to write the biggest trigger concept/tricks library to ever be asembled!
The forum was created on 7/12/15 for a specific person.
I invite all scenario designers, modders, AI, RMS and anyone wanting to learn how to do anything to join!
[link]I will get into advanced trigger concepts in the next few days on my website.