Overview
This build is based around capitalising on the thunder hammer to stun lock vehicles and increasing effectiveness against soft groups of enemies
The Build
with necron overlord as a partner i nearly beat wave 20 without a 3rd party member by focusing on stunning the vehicles.
Stats:
Health: 175(Hp Regen: 5.5)
Armor: 135 (45% Damage Mitigation)
Melee Damage 34, cooldown 2.0
WarGear:
Thunder hammer
Sacred Relic Armour
Jump Pack, Rite of fortitude, Parable of the stalwart brother
laraman’s Blessing
traits: melee expert, crushing blows, healing Aura, Vehicle Stun, Knock Back
Strengths
assessment:
performs reasonably well at stunning light and medium vehicles and dealign with soft swarms wihtout issue, has a little trouble gettign to the heavier vehicles (especially ones with las cannons or knockback) and has trouble dealing with big banshee swarms or armour piercing enemies, compliments very well a super hardy anti infantry build.
Assessment
downfall:
cannot tank damage, struggles with elite infantry and las based weaponry, relies on jump pack to reach las equipped heavy tanks
requires dedicated tank to perform properly.