Overview
Events
Homepage
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Events – Basic Knowledge
* Random events may or may not trigger at the end of each season.
* Events mood change only last up to a season.
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Patch v0.3.0.3
* 1-4 keyboard buttons now also work when selecting Event buttons.
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Events – Part 1
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The Night is Dark and full of Howls – Result
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Events – Part 2
Winter of the century – Result
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Event – Spring to Summer
A Slew of Inspiration – Result
Workers production increase temporarily, depending on your level of diplomacy.
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Plague of Vermin – Result
The amount of missing food is random.
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Kingdom for a Scarecrow – Result
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Moody Villagers – Result
The mood goes down temporarily for 1 season, permanently lose of coin option.
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Event – Autumn to Winter
Dangerous Storm – Result
Random buildings damage need to be repaired.
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Wedding Day – Result
The mood goes up temporarily for 1 season. The second option available if you have a tavern.
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Thief – Result
The mood goes down temporarily for 1 season, permanent for the Dynasty Reputation option or loses 1%-5% crafting item.
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Plague of Vermin – Result
The amount of missing food is random.
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Event – Winter to Spring
A Slew of Inspiration – Result
Workers production increase temporarily, depending on your level of diplomacy.
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Moody Villagers – Result
The mood goes down temporarily for 1 season, permanently lose of coin option.
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Knowledge is Power – Result
Depending on your level of diplomacy, you may choose from one of the options to increase the other skill with some coin.
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Plague of Vermin – Result
The amount of missing food is random.
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Thief – Result
The mood goes down temporarily for 1 season, permanent for the Dynasty Reputation option or loses 1%-5% crafting items.
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