Overview
All information about meteorites in the game Planetbase
Space Experience
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- Group in Steam: Group: “Space Experience”
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Here you will find everything that exists to feel like in space, see space through VR, build a space colony, feel the harsh conditions for survival, control a rocket and repair it, arrange a battle in space, see 3D maps of planets and universes,
and much, much other…
[link] - Curator of games about space in Steam: Curator “Space Experience”
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[link]
About This Guide
In this guide, you will learn all the information about meteorites in the Planetbase game, understand how artificial intelligence works, and learn how to change or cancel the places where meteorites fall.
1 – AI (artificial intelligence)
Originally posted by martiño:Just to clarify, meteors are totally random. They get given totally random directions and speeds (Link)
It seems that the coordinates of the point where the meteorite falls are not randomly chosen by the game.
Very often, the artificial intelligence of the game selects such a coordinate for a meteorite strike, which the player most often looks at on his screen.
For example, if you very often look at your specific building in the game and hold the screen on this building, then it is likely that artificial intelligence will choose this building as the next meteorite impact point.
2 – Meteorite fall COORDINATES
The game has a list of coordinates of the next ten points for a meteorite strike.
You can see this list of coordinates by opening a file with saving your game.
If you wish, you can use the cheat, edit the file with the save and change or completely erase the coordinates for meteorites to fall.
But I would not recommend doing this, because in this case, without meteorites, playing becomes too easy.
A link to the guide where it is described how it is possible to edit the file with saving: [link]
-Meteor manager:
<meteor-manager>
<seeds value=”92106234 1872494552 2030576011 768881834 1602611315 1795767854 1439753950 1940966971 275533881 948469402 1529320329 472552312 1737449888 141663868 1810954695 1954031066 730340272 249946936 978002774 1185387494 594192296 1571327505 1727242830 1074301708 43418785 607139247 1530925664 746049530 49850300 349961342″ />
</meteor-manager>
Extra (with credits):
“If you set all the meteor seed numbers to ‘0’, all meteors will hit at the same single location. It removes the randomness.
Note: by “set all numbers”, I mean that if your meteor seed string had eighteen 8-digit numbers, you’ll have 18 zeros instead, not one ‘0’ as the entire string.
EDIT:
This actually appears to be the seed values for the next N meteor strikes. So if there’s (continuing the example above) 18 numbers in your seed string, those’re the seed locations for the next 18 meteors. After that it will create new seeds. I have not yet experimented with extending the string itself to have many more numbers (e.g. 8,000 zeroes).
EDIT 2:
It DOES appear to honor very long values for the time-to-next flares and sandstorms. I inputted 90000000000000 for their values, and upon loading and doing a quicksave, the values in the quicksave became 9E+14, indicating that it indeed can handle those very long time values. (SCORE!)”
-by angeloCire, via Madruga Works forum
3 – Strategy TIPS
To prevent a meteorite from catching you, use these simple game strategy tips:
1) Do not look in debt at the important elements of your base, so that the artificial intelligence of the game does not mark this coordinate as the next meteorite fall point.
2) if possible, duplicate the key elements of the base, where a large number of colonists are often gathered. Buildings such as dining room, bio-dome, bedroom.
3) have a landing pad ready with the help of which new people can arrive at the base. If your colonists die from a meteorite, you can quickly send them new people to replace them.
4) build at least one anti-meteorite laser that will bring down meteorites.
5) so that the laser always works, put a high priority on the building “control center”. The laser only works when workers are working at the console. Have a sufficient number of workers so that they can work in shifts and someone worked constantly at the console.
4 – Meteor CHALLENGES
It is possible to create special missions (challenges) in the game taking into account the features of meteorites.
It is possible to create for this type of mission where the initial buildings and life on the planet already exist.
This type of mission downloads information to start the game from the game save file, which we can edit.
Since we can edit the game’s save file and specify conditions for meteorites in it, it is possible to do, for example, the following:
1) Mission where the coordinates of the points of incidence of meteorites are given.
The list of such coordinates of the points of incidence can be quite long.
2) The mission where the time is set after which the event will occur with a meteorite falling.
By combining points 1 and 2, it is possible to create such missions where, after a certain time of the game, there comes a moment when meteor shower from a variety of meteorites falls on the base.
5 – Game improvement
How I would like to improve the game and what to change in meteorites.
It would be nice to make sure that the meteorites do not disappear after the fall, but remain on the map. Meteorites usually contain rare chemicals and metals that are not on this planet.
It would be good to make such an opportunity so that it would be possible to send colonists or bots to the place where the meteorite fell and they could find new useful resources at the place where the meteorite fell.
Adding a similar mod or update to the game would greatly diversify and improve the game.
But it seems that these my wishes will remain only in dreams 🙂
Guide and a detailed long wish list to improve the game:
6 – Related DISCUSSIONS
1) A meteorite flies right into the ship
1.1) shiphttps://steamcommunity.com/app/403190/discussions/0/1872875236433611166/
1.2) Can a meteorite bring down a ship?
2) Meteor Challenges
2.1) [link]
2.2)
3) Meteor hit the sleeping room [link]
4) Telescope Location and Laser Radius
[link]
5) Meteor Impact on Anti-Meteor Laser
[link]
[link]
6) Question: Telescopes and Lasers [link]
7) Anti Meteor Laser
[link]
8) Nearby meteor impacts
[link]
9) Meteor strikes are not random.
[link]
10) Is 100% meteor protection possible? [link]
11) Meteor Risk Low [link]
12) Game ending meteor strike! [link]
13) Meteor falls on connection to airlock
[link]
14) Meteors are program deployed on specific Targets [link]
15) MARS: Now a meteor shooting gallery [link]
16)
16.1) Engineers NOT FULLY repairing after meteor hits! [link]
16.2) bug — colonists/bots not fixing damages from meteors [link]
16.3) Devs Please make Engineers repair fully meteor hit connections! [link]
17) Problems with very large base [link]
18) Lasers utterly useless [link]
19) AMAZING start !!! [link]
20) Deadend deathtrap [link]
21) Are lasers useless, or is this yet another problem with the priority system? [link]
__________________________________________
A) Mining Meteors
[link]
B) idea – geologist and meteor ore
[link]
7 – Best meteorite SCREENSHOTS
7.1 – Meteorite wants to knock out a trader’s ship
7.2 – Laser
7.3 – Meteorite in the first seconds
[link]
[link]
[link]
[link]
[link]
7.4 – Meteorite near buildings
Meteorite fall video:
[link]
[link]
[link]
[link]
[link]
[link]
Afterword
If you have information on how to supplement the manual, write in the comments.
Send in the comments links to your screenshots with meteorites!
Thank you for supporting the development of the Planetbase game community!
Helpful information
Useful information on Planetbase in other guides:
1) Where to find ANSWERS and INFORMATION on Planetbase?
[link]
2) All Steam Guides on Planetbase [link]
3) Guide, a collection of diagrams on the game Planetbase
[link]
4) Creating Challenges [link]
5) [Rus] F.A.Q. Challenges [link]
6) “PBCE Planetbase Challenge (Mission) Editor” program [link]
7) The Art of Flattening Landscapes
[link]
8) MODS
NexusMods – the largest platform for developers of mods for games
Blanetbase game page, all information [link]
Planetbase MODS: [link]
List of mods by popularity – [link]
The list of mods and their description:
[link]
F.A.Q. Mods, Cheats, Trainers for Planetbase
[link]
9) Cheats and Trainers
[link]
10) Create an island map for challenge
[link]
11) VIDEOS
11.1) ALL VIDEOS on Planetbase. Walkthrough Challenges
[link]
11.2) Video & Text Achievement Guides
[link]
The situation with the game and the community of players!
Thanks to all active members of the Planetbase gaming community!
Special thanks to those who create mods, challenges and guides.
I remember the times when our community was much more active and had thousands of active players and countless discussions on the prospects for the development of the game and the creation of mods.
Unfortunately, those days are long gone and now the authors of the game really don’t like the activity of our community.
The authors of the game are against creating mods and those people who suggest improving the game or creating Planetbase-2 or DLC.
There are cases when the authors of the game not only deleted messages, but blocked the players in the Steam forum without adequate reasons. The players who paid them money for their games. Blocked simply because people expressed their opinion that mods could be useful and they would be happy with improvements in the game or the release of DLC or Planetbase-2.
For example, this is how the
The true face of MadrugaWorks company and what they really think of their fans from Planetbase
after I asked them about the possibility of releasing paid DLC, supporting mods or releasing game updates.
The authors of the game not only deleted my harmless messages on Steam, but they blocked me forever. And they also banned me permanently on the Steam forum for no reason yet for their second game, “Dawn of Man”.
The authors of the game do not answer all questions about this, but only ignore letters or delete messages on the Steam forum.
Perhaps the authors of the game have forever blocked me on all their resources, not only because I asked about the possibility of releasing updates or DLC, but also for my participation in dozens of guides, creating mods, challenges, collections and structuring lists of things that the community offers to improve in the game.
I think, like many worthy members of the community, that the authors of the game acted inadequately, blocking me forever and deleting my messages, in which there were no violations of the rules. And I demand that I unblock, or at least return my money for their games and explain to me and the community members why they, without adequate reason, delete messages and block useful people to the community.
We also know more cases when, due to such actions of the authors of the game, many mod creators were forced to stop working on mods and guides for the Planetbase game. The once huge community of the game has now become very small as a result.
If you think the community should be aware of this behavior by game authors, you can comment or like my review of the game on Steam, where I wrote in detail about the situation in the game and the community: [link]
You can also discuss this topic on https://www.reddit.com/r/Planetbase/ or other sites where the authors of the game do not have the ability to delete messages and block users.
For example, here:
- Reddit:
The true face of MadrugaWorks company and what they really think of their fans from Planetbase
- Reddit:
Review from a person who has played 1000+ hours, made mods, challenges and dozens of guides for Planetbase from Planetbase
Once again I thank all active and caring members of the community!
I am sure that history will put everything in its place! And sooner or later we will all find a great game with an adequate developer who respects the players who pay him money.
My other Planetbase guides
Check out my other guides at the link below.
Here is a lot more useful information on Planetbase!
- All my guides: [link]
- My Planetbase guides: [link]
- My works and challenges in the Planetbase Workshop: [link]
- My collections for the game Planetbase: [link]
Join us if you like space games
Join us if you also really like space games:
- Group in Steam: Group: “Space Experience”
This group contains the largest and most structured list of games and programs about space.
Here you will find everything that exists to feel like in space, see space through VR, build a space colony, feel the harsh conditions for survival, control a rocket and repair it, arrange a battle in space, see 3D maps of planets and universes,
and much, much other…
[link] - Curator of games about space in Steam: Curator “Space Experience”
Reviews on all space games. A huge number of lists and categories. The most complete information both among those games that have already been released and among the new products that are only planned for release.
[link]