South Park™: The Stick of Truth™ Guide

Missable Stuff: Chronologically for South Park™: The Stick of Truth™

Missable Stuff: Chronologically

Overview

A rundown of all the collectables that if missed cannot be collected

Before First Mission

Clyde
Talk to him as soon as you enter Kupa Keep
Mongorian Bow
You don’t technically have to get these two now but you can miss it so looted from one of the Mongolian children on the second floor of the Tower of Peace
Lambtron
On the second floor of the Tower of Peace, go to the right. Lambtron is inside of a cage hanging from the roof, shoot him

Detention

Begins when you enter the school after you recruit token and tweak

Poodlesaurus
In the first hall way you will see a lose vent on the roof. Shoot it and the Chinpokomon will fall out
Dodge Ball
Looted from the ginger that’s holding the Brass Key
Mace of Restoration
After you beat the ginger boss loot his key. It’s used to open a locker below the broken vent

Giggling Donkey

Once you return to Kupa Keep after saving Craig

Wood Elf Gloves
Looted from a wood elf in the attic of the giggling donkey
Roidrat
It is in the attic of the Giggling Donkey right in the middle of the room
Crutch of Weakness
Loot from Jimmy
Wood Elf Cap
After beating jimmy loot the chest to the left

Alien ship

Activated when you go home on the first day

Alien Helmet
Loot the purple container behind the table that Randy is on.
Alien Ray Gun
The first aliens you can fight on the ship can be bypassed but killing them in battle will get you the Ray Gun
Alien Suit
Loot the purple container that is left of the elevator after you come out
Alien Gloves
When the room to the left of the elevator opens beat the officer alien, loot him
Tinfoil Hat
Once you’ve lowered the force fields go back to the center room. There is a hole in the middle of the room that was closed and is now open, go down the ladder and defeat the homeless man
Alien Probe
Loot the purple container to the left of the probing room just past the now shut down force field
Beetlebot
after using the white power crystal to activate the elevator you will enter a new room. On top of the monitors to your right is beetlebot. Shoot him down.

Military base

Starts when you get past the guards after the PTA

Stone Hammer
Use the teleport to get on the roof of the base. Loot the yellow chest.
SWAT Armored Headgear/Tactical Gloves/Vest
Defeat the Nazi Zombie. There will be two SWAT soldiers that are dead on the floor, loot them.
Gunrilla
In the room where you grab the voice recorder, you can see Gunrilla on top of a cabinet to the left. Shoot him down.

Sergeant Yates
After the military base this mission will become availabe and after Clyde’s fortress this mission will become unavailable. You just need to go to the police station and talk with Sergeant Yates then complete the mission
note: The Military Base like Sergeant Yates will become unavailable after Clydes Fortress

Attack the School

Begins when you return to Cartman/Kyle after recruiting the Goths

Donkeytron
Once you enter the kitchen at the side of the school turn on the stove then cup-a-spell to blow it up
Chef’s Old PO Box Key
in a cabnet in the far right behind the conter of the cafeteria (contains no armour or weapons)
Basketball
Go to the right of the cafeteria doors loot the enemies
Necromancer Gloves
After the cafeteria go down the hallway. Defeat the enemies here and loot them.
Necromancer Robes
In the basment there will be three Gingers. Defeat them and then loot them
Necromancer Hood
After you go through the basement protect friends from the attackers and loot them.
Pterdaken
as soon as you get the hood go right instead of a left open the locker (shoot him down)
Bill and Fosey
just outside of the boys toilets you will see them fighting. help them win the fight
Lemmiwinks
He is located in the 5th grade classroom on your right before the final battle
Laser Sword/Star Wand/Sword Breaker/Sica Dagger of the Faithful (dependant on class)
when given the choice to fight Cartman or Kyle go to the left to find a chest

Underpants Gnomes

When you go to bed on the night of the second day

Gnome Gloves
Loot from the first gnomes you fight in your room.
Gnome Helmet/Super Bouncy Ball
Climb the wire then go right until you find the yellow bag. Loot it.
Gnome Clothes
After the vent and the cut scene go up and left to find fried circuits. Dodge them then loot the yellow bag.
Gnome Pickaxe
Loot the yellow bag just after the three rats, before you go out the power outlet.
Underpants Hat
Fight gnomes the on your parents dresser and loot them.

Abortion

After the girls give you a makeover

Poison Grenade
Loot the dresser in between the records room and the abortion room.
Master Razor
After moving under the floor there is a yellow bag at the end of this section. Loot it
Fetuswami
Before the turret, shoot the grenade out of the solders hand so you can go behind the wall. Or use the fire from the broken turret to clear the rubble

Canada

Bishop of Banff
When you are asked to kill the of Bishop don’t. beat him and take the dire pig testicals
note: the Dire Scepter can be bought later

Clydes Fortress

After you befriend the girls talk to Kyle

Lawn Dart
There is a yellow chest underneath the balcony of fireworks
Knight Gauntlets
kill the kids who shot the fireworks and loot them
Ike
when Ike fails to light the firework fart on the lighter to friend him
Knight Helmet
On the same walkway as above there is a chest to the right the Helmet is in there
Shoe
In the same area us the teleport to get as high as you can to fin shoe.
Knight Armor
After beating Craig loot the yellow chest that is to the left.

Mr Slave’s Ass

part of Clydes fortress

Big Gay Al
Answer the phone in Slaves ass (note: look out for bacteria attacking you, if it hits youll miss it)
Vibroblade
After the phone is another bacteria, beat it, loot it.
Condom Cap
Loot the yellow chest under the bat.

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