Mortal Online 2 Guide

MO2 Character Builder Tool + Character Builds/Guides for Mortal Online 2

MO2 Character Builder Tool + Character Builds/Guides

Overview

Hybrid between Mounted Combat and a FootfighterI was looking for a Character with the highest Str, becuase i wanted to fight on mount and be able to fight on Foot. A hybrid between a Mounted Combat and a footfighter.I tested some mounted Combat Weapons, and if you want to use Hammers, you need that 121 Str.If the mechanics are the same as in the first game, mounted combat weapons require twice the strength when used with one hand from the horse. That would be exactly 121 Str for a MC steel weapon, if you don’t want to use magic rings, an amulet with strength, or a weapon hilt.A Starmace with a Longhandel Spongewood/Silk + Steel Head cost arround 60 Str (120 from a mount). The damage caused by starmaces is divided into slashing and bashing damage.Sledgehammers almost exclusively deals bashing damage, and the bashing damage is likely to determine, whether you can dismount a player. These need a lot of strength. 65 Str and more. This would be 130 Str from mount, and no Character can reach such a high Str. To use these, you may need magic rings, an amulet and a weapon hilt.That´s the reason i will go for Starmaces with 60 Str requirement (120 from Mount)The Mortal Online 2 Character Builder Tool helped me to select the proper Age and Size, to not waste Points from the Claid Gifts, and i wanted to share my results.Here are my results for my max Str Builds.Thursar/Kallard 121 Str 91 Dexhttps://www.bilder-upload.eu/bild-89bf9f-1613981379.jpeg.htmlOgmir 121 Str 87 Dexhttps://www.bilder-upload.eu/bild-7f32d5-1613981481.jpeg.htmlHuman 115 Str 85 Dexhttps://www.bilder-upload.eu/bild-7d86f9-1613981519.jpeg.htmlThis will be my Build.(Calculated for 1100 Points without any skill bonuses, so some skill could be a bit higher)1. Controlled Riding 100 ???2. Mounted combat or Mounted Archery 100 ???3. Hammers 100/ Archery (12 Bonus Str) + ( 1 Bonus Con) + (… Bonus Claid Gifts)4. Secondary Weapon Skill Swords 100 / or Vitalism 100 Swords = (11 Bonus Str) + (1 Bonus Dex) 5. Aggresive stances 58 (11 Bonus Str) + (5 Bonus Str) 6. Defensive stances 50 (5 Bonus Str) + (2 Bonus from Con) 7. Sprinting 100 (1 Bonus from Con) + (2 Bonus from Dex)8. Combat Manovering 100 (2 Bonus from Dex) + (1 Bonus from Dex)9. Armor trainning 100 (11 Bonus Str) + (1 Bonus Dex)10. Heavy armor trainning 47 (11 Bonus Str) (1 Bonus Dex)(47 Heavy armor training + the Bonus Skillpoints from Attributes should be anough to wear a 23 Kg Armor, Ironbone Armor with Steel Torso) (have to be tested in MO2)11. Anatomy 100 (5 Bonus Str) + (2 Bonus Int)12. Blocking 0 (5 Bonus Str) + (2 Bonus Dex)(Blocking won´t cost more Stamina because Blocking Endurence is a secondary from Combat Monovering, but you have to parry, becuase you get full damage, if you block too long)13. Balance 100 ???14. Creature Controll 45 ???(45 CC + the Bonus Points from Attributes should be enough to ride a lvl 88 Bullhorse) (have to be tested in MO2)The Skill Bonuses are tested with the OgmirThat would be additional 92 Points ! I think you need to spend arround 20 of them for CC and 20 of them for Heavy armor trainingNow you have 3 Options for the remaining 52 Points1. These could be put in Blocking (if you are from the USA, and tend to always block a bit more early)2. You could go for 80 Aggresive stance and 80 Defencive Stance3. You could go for 90 Hammer/Archery, 90 MC/90MA, 90 Swords, 90 Anatomy, 50 Aggresive Stance, 50 Defencive Stance This way you could get 50 Survival and 50 endurence for 50 Swimming and 50 resist Swimming. (Note With such a low Skill you can´t swim with Loot and you would need to put it in your Horsebag) + arround 8-15 more Skillpoints from the ??? + the Claid Bonus for Hammers (This can´t be tested atm) This Skills and Clade Gift is not working atmThe Thrursar gets more Damage Bonus and the Ogmir has knockdown resistence in his Claid Gifts. Because of the high damage bonus, the Thursar may be able to dismount other players, but can also be dismounted more easy himself, because of the lack of knockdown resistance in the Claid Gifts. The Ogrmir may not be able to get dismounted, but other players will not be able to dismount him either. But that’s pure speculation.The Human would need to use magic jewelry, or a weaponhilt, that reduces the Str Requirement of a weapon to fight from mount, which makes him much more expensive to equip. Humans can mitigate magical damage from his Claid Gifts. MC characters are always vulnerable against Magic, because they have a big hitbox while they are sitting on a huge mount.Weaponhilts are not so easy to get. I think you had to farm very hard Dungens in MO1, such as the Cultist or the Sator Dungen to get them. This Dungens take arround 2h to complete + you need to have a healer that could revive Players that have died, ,maybe a Lockpicker for specific Chests, a Tamer with a Pet and this not include the travel time. There was always the risk to get involved into a fight, and you had to gear yourself pretty well to do the harder Dungens. You had to find a Key to open the Bossroom, and you might want to build a Prist and a house near the Dungen, if the mission failed.You could buy these Weaponhilts from other Players, but they did cost quite some Cash.In MO1 every expedition had to be well prepared, and i think this will be the case in MO2 aswell.I think new Players need to know that this game is not so easy. That it is not easy to get specific Items, to which the Weaponhilts did belong.The hard Dungens were well hidden, for example in the deepest Jungle, and you had no Map. But that’s exactly what I liked about the game.You had to be smart to survive. Make friends, find a Guild, make Contracts with other Guilds as a crafter, so that they allow you to farm materials in their area and give them maybe 10-20 % of the farmed Materials, so that they will protect you.This game plays defferent than any other game.Here is a List of all Skills that can be used. I did not listed the secondary Skills under the primary Skills in my Build, becuase they not cost any Skillpoints to learn.List of all Combat Skillshttps://mortal2.rocks/handbook/skills/lists/combat-skills-full-list-mortal-online-2/List of all profession Skills.https://mortal2.rocks/handbook/skills/lists/profession-skills-full-list/A Character will have 1100 Combat Skillpoints and 1100 profession Skillpoints + the Bonuses for Skillpoints from the Attributes and the Claidgifts.Feel free to post your results and Builds, to help new Players with Ideas for Builds.

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