Overview
This mod’s guide is to provide an enhanced experience of Morrowind, while lessening the annoying aspects of the game and strengthening the powerful ones.
Introduction
The Elder Scrolls III: Morrowind is the third game upon official series. It was the beginning of Bethesdas transition to full 3d, allowing them to make a more detailed game world packed with rich lore to discover while retaining its RPG aspects, unlike the sequels. However, it does lead to some inconsistensies that can make the gameplay a bit tedious. To seek out fix for this, I dedicated a guide to seek and fix the worst aspects of Morrowind, while enhancing the best parts of it.
Notice: This is not a guide to make your game as beautiful as possible or make the game as hard as possible. This is to give out vanilla focus upon the game and not resort into flashiness the other modding guides are prone to do.
1. The Tools of Kagrenac
First, you should have Morrowind installed upon your PC, with the Tribunal and Bloodmoon expansions included in. Do a test drive to see if your game runs, before you start applying any of the tools/mods here, and each time you have placed a mod, test out if the game runs, so you don’t run into any troubles. Remember to make a backup incase you need to revert back to the vanilla Morrowind because of some faulty installation that you didn’t focus upon.
The definitive patch. All fixes and gameplay changes included are optional, you can independently select which ones you want to use in the installer. Gameplay changes are turned off by default. Check and read what each feature does, incase you plan out to add something of your own, but I would leave everything by default (feel free to check the game rebalance stuff).
Link: [link]
A cool tool for visuals. You can change Anti Aliasing, V-Sync, Field of View, Distant View Rendering ect.
Basically same as BOSS for Oblivion and same as LOOT for Skyrim and Fallout: New Vegas, Mlox is load order sorter tool.
This is all you need if you just want to play the game, not wanting to deal with other stuff. From this point onwards, mods will be focusing on adding content or tweaking something further.
Software for handling mods. The best advantage it has is that it doesn’t touch root folder, so you don’t need to reinstall Morrowind incase you do mistakes.
2. Nitpicker’s Pickings
Regarding of mod installations, MO2 allows you to use the “Download with Manager” option on the nexus pages that have it, then you can double click to install. Feel free to use this to save time. Of course, MO2 can install archives one at a time using the second to leftmost top button with a CD on it. Once installed, you can enable the mod and its plugins (ESPs) by ticking a mod’s checkbox in the left hand pane or by selecting several mods in the left-band-panel, right clicking one of them, and selecting “enable selected”.
Link: [link]
Our Unofficial Patch. Despite MLOX saying about using Morrowind Patch Project, we use this, because it really fixes bugs, and doesn’t make any other unnecessary changes. We use other mods for that, not bug fix mods!
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Doesn’t instantly start Bloodmoon and Tribunal quests.
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Morrowind’s additional plugins cleaned out. Download both files, install one first and when installing second, select UMOPP Compatibility Merged. This has them all merged in one plugin file.
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Extension: [link]
Bloodmoon Addon: [link]
Repairs landscape seams.
Link: [link]
Greatly improves performance and fixes some mesh errors.
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Improves performance by merging meshes into a single shape, reducing draw calls significantly for the same visual quality. In the BAIN installer, choose the 010 Glow in the Dahrk Patch – Interior Sunrays, 20 BC Mushrooms – Smoothed, Redware – Smoothed, and Wood Poles – Hi Res Texture.
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Improves various meshes.
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Mesh improvement for Dwemer stuff.
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Improves more meshes.
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Moar Mesh Improvements! Get the RR – Better Meshes V1.4 file. In the BAIN installer, additionally choose options 1, 2, and 4
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Upscales every in-game texture with the help of machine learning. 100% vanilla-friendly.
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Body replacer that stays true to the original shape.
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The new look for these heads and hairs seeks to keep the appearance of the original versions with high-rez features and mostly photo realistic details.
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Replaces Khajiit heads with upscaled ones.
Link: [link]
A high resolution replacer for Morrowind’s Magic Cards font, used in most of the UI – menus, dialogue and the journal.
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Expands User Interface with lot of QoL changes.
Link: [link]
HD New look and overhaul to Morrowind’s UI with keeping to the base design scheme.
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Additional Splash Screens: [link]
A faithful loading screens made up to modern standards.
3. Great House’s Best Wares
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Makes plant act like future games and not as simple containers.
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Grants configurables for allowing even failures to advance skill.
Link: [link]
Regenerates Magicka, fairly, based upon Willpower, just like in Oblivion.
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A mod to add more speed to walking and running. Chances are it might make game world feel more smaller.
Link: [link]
Adds Bloat, unused spore/ingredient into the game’s dungeons. WEW LAD, ANOTHER INGREDIENT FOR INTELLIGENCE POTIONS.
Link: [link]
Restores dummied out content, that has been found through Creation Kit.
Link: [link]
Adds greater 6th house influence the more you progress upon main quest. Same as Oblivion gates opening in Oblivion, but rather than just having gates pop up more, this adds more varied stuff.
Link: [link]
Get to play on the mainland of Morrowind with this mod.
4. CHIM
Oh, so what about graphical mods? The most immersive and realistic ones? The fun overhaul mods and such? Well, Nexus has a boat full of graphical mods for different sorts of stuff, so I recommend you to pick up your own favorites from there. Just reminder to be wary if the mod overwrites something you previously installed and causes errors.
Incase you are curious, here are some of the mods that I use personally, that fit upon this guide, but are necessarily not needed. (NOTE: Your gameplay experience might vary with these)
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This mod replaces the vanilla leveling system of governing attributes & multipliers with one that uses your class skill selection to determine attribute growth.
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Adds stuff into Morrowind from expansions.
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Rebalances content of expansions in line of main game instead of making it new challenge for main quest beaters.
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The ultimate boss battle mod. Contains muatra.
Link: [link]
Now you can play Skyrim’s side quests in Morrowind.
Link: [link]
Face of God: [link]
Best armor gets best graphics.
Now go play one of the greatest RPGs ever created.