Overview
Welcome to aMiracles Magica Dragonknight build for PvP solo play and dueling!This is a NON-Meta build. Made by me. (Others might have used it, but i have never seen a uploaded, detailed guide of this build)Lets get straight into it!I am a Vampire for more magica recovery.*Race:-Dark Elf – best choice for this build-High Elf-Breton-Argonian*Difficulty of play:1-2-3-4-5-6-7-(8)-9-10First off the pros and cons..*Pros:-High burst damage-Amazingly high sustain-HUGE magica, magcia recovery, spell dmg and spell crit pull-Solo play very viable and same for dueling*Cons:-Low mobility-Kinda squishy compared to most DK builds (They dont throw out as much damage tho)-Not made for group supportLike it so far? Good! I LOVE IT!Why do i reccomened my build over others?I dont and i do.. this build is made for solo play and dueling and is BEST for so. All builds have a playstyle. This WILL NOT fit a tanky DK, group support DK. It WILL support tho solo play, 1v1, 1vX no problem. You will die, you are NOT unkillable, everyone can die. Just accept the fact that if you die the player is either better, you messed up on rotation/combo, or its a p**sy proc blade :D*Attributes:-64 magica-0 Health-0 Stamina*Sets:5p Lich – 3x jewerly 2x body – CoH 1 and 25p BSW – 5p Body – CoA 1 and 22p Juli – Duel swords – Crafted2p Ashen Grip – CraftedWhy these sets? Well.. Lich is sustain.. if you run out of magica.. idk what to tell you, sorry.BSW is what gives you 3.6k Spell dmg (Along with your buffs and trait procs)Juli is what gives you more spell crit on your front-bar/DPS bar.Ash Grip is what gives you 24k Health on back-bar/Buff bar.*Traits and glyphs:7p Impen, or 4p Impen and 3p Infused (Legs chest and helm for 40k magica – But less tanky)Duel swords Sharpened and precide or Sharpened and Nirn Horned or Precise and Nirnhoned.Sword and Board will be Defending sword impen shield.Max Magica on Armor, Max Health on shield.Arcane Jewerly with 3 Spell damage glyphs.Duel swords will be Return Staminda on Offhand, and Main-hand will be Wep/Spell DMG.Back bar sword will be Return magica.(The 2 return-sword the glyphs can be swapped if wanted)*Skills:Front Bar:-Burning Embers – DPS/Dot/Heal-Burning Talons – Root/DPS/Lash Proc-Flame Lash – DPS/Heal-Fossilize – Immobilize/Snare-Inner Light – Magica Pull and detection-Ice Comet – Combo with Fossilize and HUGE DPSBack Bar:-Structered Entropy – Buff/Heal/Dot-Voli Armor (Can be replaced with many skills) – Pull those NB out of stealth and more resistance = Tankier-Coag. Blood – Major heal!-Dragon Fire Scale – Refeclt.. F*ck you sorcs!-Draw Essence – DPS/Group Heal to self-Dragon Leap – Your “Oh ♥♥♥♥!” ULT, if you need a heal, shield, or resourcesYou can replace Voli. Armor for the following-Evasion-Ash Cloud-Inferno-Pierce Armor-Igneous Shield-Harness Magica-Elusive Mist-Engulfing Flames*Rotation/Combo:Voli. Armor –> Entropy –> Inner Light –> Burns Embers –> Talons –> Inner Light –> Ice Comet –> Fossilize –> Draw Essence –> Flame Lash spam –> Talons (repeat if not dead –> make sure to stay healed) (You want to proc Inner Light before Ice Comet BECAUSE of the might of the guild passive)*NOTE*Its VERY important that you use Fossilize AFTER you CAST Ice Comet (Like literally, 1 second after), As Ice Comet does basically 0 Damage if blocked, Fossilize will prevent a block, and Fossilize CAN NOT be blocked or dodged. I say to pop Fossilize AFTER Ice Comets cast because if you do Fossilize and then Ice Comet, They have enough time to break free and block.*Food:-Withmothers potent brew (Health, Magica and Magica Recovery)-Any food that gives Max Health and Magica (This is prefered)*Mundus:-Atronach – Magica Recovery*Champion Points: (I am 355 CP – This is what i am aiming for right now +)*Warrior:-30-50 Iron Clad-50 Resistant-30 Hardy-30 Ele. Defender-20 Thick skinned-10 Expert Defender(Rest is up to you)*Thief:-75 Arcanist-50 Warlord-20 tumbling(Rest is up to you)*Mage:-30 Thaumaturge-25 Elfborn-75 Ele Expert-35 Spell Erosion(Rest is up to you)*Passives:-All class passives-All Vampire passives-All Light Armor passives-All Sword/Shield passives-All Mages Guild passives-Twin Blade And Blunt*Stats:-Max Magica is 38.2k and 36.7k-Max Health is 25k and 23.4k-Max Stam is 9.6k-Spell Damage is 3.6k and 3.3k-Spell crit is 48.0% and 40%-Magica Recovery goes up to 4.1k-Health Recovery is 550-Stam Recovery is 783I hope you like this build, and helps you play a Magica Dragonknight better!In order for this build to work, you need to use your surroundings, and use the rotation!Stay out of AoEs… please.Comment below on how you like this build, and what build you want me to do next!I currently have a:Stam Warden DPSStam NB DPSMag Sorc DPSMag Warden Healer (PvE)Mag Templar Tank (PvE)Stam Templar DPSStam Sorc DPS (PvP and PvE)Stam DK DPS (PvP and PvE)aMiracle <3
Pros:Cons
*Pros:
-High burst damage
-Amazingly high sustain
-HUGE magica, magcia recovery, spell dmg and spell crit pull
-Solo play very viable and same for dueling
*Cons:
-Low mobility
-Kinda squishy compared to most DK builds (They dont throw out as much damage tho)
-Not made for group support
Attributes
*Attributes:
-64 magica
-0 Health
-0 Stamina
Sets
*Sets:
5p Lich – 3x jewerly 2x body – CoH 1 and 2
5p BSW – 5p Body – CoA 1 and 2
2p Juli – Duel swords – Crafted
2p Ashen Grip – Crafted
Traits and Glyphs
*Traits and glyphs:
7p Impen, or 4p Impen and 3p Infused (Legs chest and helm for 40k magica – But less tanky)
Duel swords Sharpened and precide or Sharpened and Nirn Horned or Precise and Nirnhoned.
Sword and Board will be Defending sword impen sword.
Max Magica on Armor, Max Health on shield.
Arcane Jewerly with 3 Spell damage glyphs.
Duel swords will be Return Staminda on Offhand, and Main-hand will be Wep/Spell DMG.
Back bar sword will be Return magica.
(The 2 return-sword the glyphs can be swapped if wanted)
Skills
*Skills:
Front Bar:
-Burning Embers – DPS/Dot/Heal
-Burning Talons – Root/DPS/Lash Proc
-Flame Lash – DPS/Heal
-Fossilize – Immobilize/Snare
-Inner Light – Magica Pull and detection
-Ice Comet – Combo with Fossilize and HUGE DPS
Back Bar:
-Structered Entropy – Buff/Heal/Dot
-Voli Armor (Can be replaced with many skills) – Pull those NB out of stealth and more resistance = Tankier
-Coag. Blood – Major heal!
-Dragon Fire Scale – Refeclt.. F*ck you sorcs!
-Draw Essence – DPS/Group Heal to self
-Dragon Leap – Your “Oh ♥♥♥♥!” ULT, if you need a heal, shield, or resources
Rotation
*Rotation/Combo:
Voli. Armor –> Entropy –> Inner Light –> Burns Embers –> Talons –> Inner Light –> Ice Comet –> Fossilize –> Draw Essence –> Flame Lash spam –> Talons (repeat if not dead –> make sure to stay healed) (You want to proc Inner Light before Ice Comet BECAUSE of the Might Of The Guild passive)
Champion Points Setup
*Champion Points: (I am 355 CP – This is what i am aiming for right now +)
*Warrior:
-30-50 Iron Clad
-50 Resistant
-30 Hardy
-30 Ele. Defender
-20 Thick skinned
-10 Expert Defender
(Rest is up to you)
*Thief:
-75 Arcanist
-50 Warlord
-20 tumbling
(Rest is up to you)
*Mage:
-30 Thaumaturge
-25 Elfborn
-75 Ele Expert
-35 Spell Erosion
(Rest is up to you)
Mundus Stone (Boon)
Atronach
Passives
*Passives:
-All Class passives
-All Vampire passives
-All Light Armor passives
-All Sword/Shield passives
-All Mages Guild passives
-Twin Blade And Blunt (Duel Wield)
Race(s)
Dark Elf works best, but other viable races are: High Elf, Breton and Argonian
Stats
*Stats:
-Max Magica is 38.2k and 36.7k
-Max Health is 25k and 23.4k
-Max Stam is 9.6k
-Spell Damage is 3.6k and 3.3k
-Spell crit is 48.0% and 40%
-Magica Recovery goes up to 4.1k
-Health Recovery is 550
-Stam Recovery is 783