Overview
This guide includes all the information you will need to work through the achievements available for Northgard on Steam. While most of the achievements are easily accrued through normal gameplay, there are a few that require going out of your natural playstyle. Also, the mastery achievements require a significant time investment.Note: I try to keep this guide up to date, however the developers regularly tweak the game and add new content. Feel free to let me know in the comments section if I have missed some information that you think would help improve the guide. Im always happy to include more resources in the guide.Check out the Completion Stats for Each Achievement to compare your achievements to that of the overall player base.
Standard Achievements
Task: Explore a ruin
Method: With a scout selected, right click on a ruin in a territory under your control, as pictured below
Task: Kill 20 Draugar in a single game
Method: While there tend to be a fair number of Draugr that spawn in each map, in order to ensure you kill 20+ in a single game you should camp a territory with Draugr Tombs. The Tombs will regularly spawn Draugr and you can kill them as they spawn (Dont colonise as it will destory the Tombs). A territory with Draugr Tombs is pictured below.
Task: Kill 20 Wolves in a single game
Method: As with the Purge (Draugr) challenge, the Wolf Hunter achievement can most easily be accomplished via camping a Wolf Cave (pictured below). The Cave will regularly spawn wolves and you can kill them as they spawn (Dont colonise, as it will destory the Wolf Cave)
Task: Build a House in a swamp
Method: Explore a swamp territory (like the one pictured below). Then colonise the territory and construct a house in that territory.
Task: Have 3 active trade route in a single game
Method: This achievement is involes constructing 3 trading posts and establishing trade routes for each of them. It is made a lot easier when there is a Jötunn Camp spawned in your game, as you make three food trading routes with the Jotnar. (Play a high food producing clan like the Stag).
If they do not spawn in your map, the achievement is still straightforward. All You need to trade 3 different resources (Food, wood and one of iron or stone) with another clan.
Task: Build 3 Harbors in a single game
Method: Only one harbor can be built per territory, therefore you will require 3 coastal tiles in order to attain this achievement. You can develop territories (100 Krowns) in order to increase their building capacity by one if you need to expand an already full territory to make room for a harbor.
Note: Just so there is no confusion, while only the Raven clan can build harbors, the longship docks of other clans count towards this achievement.
Task: Turn a Farmer into a Warrior
Method: Simply take a farmer from the field he is working on and convert him to a warrior by right clicking on a training camp.
Task: Have 7 Defense Towers in your territory
Method: Construct 7 towers across your territory. Note that only one tower can be constructed in each tile, therefore in order to complete the task you will need at least 7 tiles/territories. (You will need enough krown production to cover the upkeep costs)
Task: Trade with the Kobolds
Method: Trade with the Kobolds by building a tradepost and establishing a trade route with them, as pictured below.
Task: Destroy a Kobold camp
Method: Take a small force (1 warchief + 2 warriors) and invade a kobold camp (pictured below). Colonise the territory once you clear the kobolds to unlock the achievement.
Task: Control 15 territories
Method: Simply colonise 15 territories. Most easily done against one easy opponent with a clan that has high food production in order to cover the exponential cost of colonisation.
Note: Every map size has over 15 tiles (small, medium and large).
Task: Have 6 active Runestone or Carved Stones
Method: Simply have your villagers occupy any runestones (or circles of stones) that spawn on the map. Should there be less than 6 slots available for loremasters by nature spawn, you can construct a carved stone to cover the shortage.
Note: This challenge is best done while also working towards a wisdom victory, as as having 6+ active loremasters will provide a significant portion of the lore production required for the aforementioned victory type.
Task: Spend 1000 Lore in colonization in one game
Method: Just spend 1000 lore in colonization in one game.
Task: Explore every zone of Northgard
Method: The Raven clan is the best clan for achieving this task due to their scout specific lore upgrades. ‘Rangers’ (pictured below) increases scouting and exploration speed by 100%. Also scouts no longer consume food and cannot be hurt while exploring.
This will save you the hassle of having to heal your scouts manual as with other clans, as well as reduce the time taken to explore the map. You will need to upgrade your scout camp[northgard.wikia.com] in order to explore enemy territories.
Standard Achievements II
Task: Witness a boat sunk by the mighty Kraken
Method: A new event called Attack of the Kraken can occur randomly during the game (does not require the presence of Kraken clan). To get this achievement, simply make sure you have a Dock and at least 1 active sailor. When the event happens, do not recall the sailor and the Kraken will eventually sink the boat, killing your sailor & damaging your Dock.
Task: Enslave a Jotunn, a Kobold or a Myrkalf
Method: Slavery is an important part of the clan’s economy. Like the regular civilians, Thralls can travel in neutral territory and fight.
Thralls do not count towards your population and do not require housing. Their maximum number is based on your current population number: 33% of current population. They consume only 33% of what a Villager usually consume and they gather 50% less resources than a civilian.
How to get new Thralls: There are 2 different ways of getting new thrall:
- You can buy them from your longship dock. the price of each thrall will increase after each purchase (+40 ) , and this price will slowly decrease over time (-2 /month).
- After getting the Capture Lore, you’ll be able to enslave enemy civilians. You’ll need to get them to 33% HP to have a chance (10% chance per hit) to enslave them. This also works for neutral factions. Please note that each enslaved Kobold will take 1 slot in your Thrall population, each Myrkalf will take 3 slots, and each Jotunn will take 5 slots.
Knowing that you have to enslave a Jotunn, a Kobold or a Myrkalf.
Note: Just can be done with the Clan of the Dragon.
Task: Endure a Thrall uprising
Method: Thrall are a powerful economic and military asset but beware of their number! If by any chance your regular population falls under your Thrall population (if population<slaves), they will rise against you! This achievement can be done enduring a thrall uprising. Let population<slaves, and prepare yourself for the uprising.
Note: Just can be done with the Clan of the Dragon.
Task: Get at least 20 villagers from Gefjun’s Jar in one game
Method: Build the Relic of Gefjun’s Jar (Goat Clan), once forged, the Relic will appear in your available building list, now you can summon new Villagers for Food at a cost depending on your current population. They will arrive to your townhall by boats. Sometimes, Sheep can replace one Villager. Then now get at least 20 villagers from Gefjun’s Jar in one game to this achievement.
Note: Just can be done with the Clan of the Goat.
Complex Achievements
Method: While the Jotnar Camp will spawn in most maps, it doesnt have a 100% spawn rate.
In order to unlock the Giant’s Warchief, you have to scout their territory and then trade food with the giants until the friendship bar reaches 100%. This can be quite a long process and requires a lot of food. The following tips should help:
- Play one of the high food producing clans (Stag or Goat).
- Use more than one trading post to trade food with them (With the Jotnar you can only trade food but you can create more than one trading route with them).
Jotnar Camp
Giant Warchief Unit
Method: This is most easily accomplished while playing the Goat Clan, as they start with 2 sheep. Playing on a large map will increase the total number of tiles, therefore increasing the chance of additional sheep spawns. By playing for a domination victory and colonising most tiles on a large map, you should find 6 more sheep across Northgard.
To slaughter a sheep, select it and you should see a bar stating slaughter below its character icon.
Kill 3 bears in a single game
Method: This achievement can be quite difficult because it is so dependent on bears spawning in 3 different tiles across one map. By having 1 opponent and expanding the map to a large setting, you should decrease the probability of other clans clearing the bears before you can reach them while maximising the number of bears that can spawn in a single map. Bears are quite a tough neutral unit but can be easily taken down with a warchief and 2 warriors (Achievable with fewer units but requires careful micromanagement).
Task: Kill the Wyvern
Only enable Fame Victory to increase the Wyvern spawn rate.
Method:
The mian difficulty of this achievement is getting a map that spawns a Wyvern. In order to increase the spawn rate of the Wyvern, you should only have Fame Victory enabled.
In terms of slaying the wyvern, you’ll find it is far more difficult than other neutral territories like Kobold Camps or Draugr Tombs. The strategy I used is shown in the video below:
You should have a handful of tanky melee units (ideally shield bearers) to sustain the wyvern damage and then a large group of upgraded axe throwers for DPS.
Military upgrades are available in the lore tree, by upgrading tools, and by upgrading the relevant building for the unit you want improved.
Build a Carved Stone next to the Relic of the Gods
Only enable Wisdom Victory to increase Relic spawn rate
Method:
There is some confusion around the spawning of the Relic of the Gods[northgard.wikia.com]. This tile will spawn in wisdom victory enabled maps. In order to increase the probability of its spawn rate, have only wisdom victory enabled.
Scout the map to ensure the tile has spawned in your map. Once you have located it, you need to clear it of Valkyries and then colonise the tile. Then all you need to do is construct a carved stone (Costs 15 stone, which can be halved with the ‘Erudition’ lore upgrade)
Task:Mine 60 Iron in a single game
Task: Mine 150 Stone in a single game
Method:
All you need to do for these missions is mine the sufficient quanities. The main challenge of this is ensuring there is enough of each resource spawned onto the map. In order to increase this, you can improve mining efficiency via upgrades and improve the spawn rate by increasing map size. Increasing the map size to large and playing against 1 AI (to reduce competition for resources) is straightforward.
Note: By removing all victory conditions except map special, you will increase the probability of the ‘Magma Flow’ tile, which will include an extra iron mine.
Mining Upgrades:
- Improving miners tools (30 krowns and 5 iron): Increases extraction of Stone and Iron by 15%
- Mining Effiency (lore upgrade): Increases extraction of Stone and Iron by 30%
Note:I strongly advise against using the Boar Clan for this achievement, due to the fact that the ‘Mining Efficiency’ lore upgrade is replaced by Handiwork (a unique Boar Clan lore upgrade).
Rare spawn of a large stockpile that greatly reduces achievement difficulty
Magma Flow tile that will contain an additional iron mine
Task: Kill 5 Valkyries in a single game
Task: Kill 10 Valkyries in a single game
Method: This task is most efficiently achieved by capturing the ‘Gates of Helheim’ territory, which is a map special victory tile.
You will have to slay 4 or so valkyries in order to colonise the territory. Then each month 2-3 valkyries will spawn for a 12 month period. In doing so you will comfortably kill at least 10 valkyries, as well as completing ‘The Protector’ task’ (Victory be defending the Gates of Helheim).
In order to take and defend this territory, you will require a decent Warband. During the initial attack, raiding to kill one Valkyrie at a time will reduce casualties. Also building a defence tower once you colonise the territory will help defend it.
Complex Achievements II
Note: Not to be confused with great explorer, which just requires exploring the whole map (no specific settings/time limit).
Setup:
The game will always start at year 800. Therefore you have 3 years in which to complete this task. It is fairly straightforward once you apply the following settings:
- Clan: Raven
- Map Size: Medium
- World Hostility: Low
- Number of Opponents: 0
Explanation:
- Just like with the other exploration achievement, using the Raven clan will make your job a lot more straightforward. This is because of the lore upgrade ‘Rangers’ which has multiple benefits for your scouts. Its increases their rate of scouting, takes away their food upkeep cost, and they will no longer take any damage while scouting. Journeyman (The final upgrade for Raven on the first tree is also very useful, as it increases your happiness based off explored territories, meaning you can sustain a large population without having to invest in happiness related buildings, etc).
- Why make the achievement harder than it needs to be. You should choose medium over large because it simply reduces the number of tiles that requires scouting while still fullfilling the challenge (Note: small map size will not work)
- Reduces the annoyance of neutral unit attacks, as well as increasing the rate at which you will gather resources. Just means you can more easily focus on spamming out scouts instead of putting villagers into other things like warriors or food gathers.
- By having no opponents, you take away the need to invest villagers into troops, as well as taking away the requirement of an upgraded scout camp because you wont have to scout enemy territories (There will only be neutral territories).
My Method:
I started with the standard setup, a wood camp and house. I then quickly built a scout camp to start the exploration process, as well as to find nearby tiles that would be useful. My next priority was to expand into a couple surrounding tiles, and develop an economy that could sustain my scouts. I kept an eye out for any lore related tiles, as increasing my lore collection rate would get me the ‘Rangers’ upgraded sooner. You dont need a massive food economy, 1 or 2 specialised food buildings should be enough. From there it was very straightforward.
Note: Make sure to micromanage your scouts during the process, as their natural pathing tends to be very inefficient (They wont scout the next tile ahead, and will instead run across the map to explore another tile). Try fan your scouts out so they scout outwards from your town hall in a wave formation. This will stop you from having to run across already scouted territories to clear a few tiles that you missed earlier.
I didn’t require an upgraded scout camp (It increases scouting rate by 50%), because I had explored the map before I had the stone to upgrade. Additionally, I didnt use the scouting option from Raven harbours, but that might be useful if it takes you longer.
Click on the image for full size.
Method: The task is already very clear, you have two ways, one fast and the easiest way and another more “complicated” way.
- Easy Way: Join with 3 friends (multiplayer mode), everyone take the Horse Clan, the clan starts with one specific advantages that can summon two warchiefs with the same time, Eitria and Brok that can be recruited in the Forge. That way the 3 clans will have 6 warchiefs, then now just enter in the same owned tile of any ally clan.
- Hard Way: Join with 3 of more clans (offline mode), take the Horse Clan for all allies clans, and hope that everyone gets in the same tile when attacking another clan.
Method by FrostHunter: It’s seems that game treats all special characters as warchiefs, as Kraken in small map against Snake, attack the tile that has Signy with Kraken Warchief, Valkyrie, Blainn and two Spectral warriors.
Method by NyKo: There is also a solo possibility with crow, what you have to do is:
- Make the Naglar relic and cast the Sons of Hrymrs.
- Be friend the Jötunn Champion through the trading post.
- Pray to the ancient graveyard and recruit the 2 fallen warriors.
- Convert the tile where you cast the Son of Hryms and sent your warchief, the 2 fallen warriors and the Jötunn Champion to this tile with the 2 Sons.
When the 6 of them assembled, the achievement will be confirmed!
Method by Mc Intire: The Giant counts as warchief, so do Fallen Warriors. With “rapacious exploitation”, the graveyard tile fives you 4 fallen warriors.
So all you need to have is a map with both graveyard and giant camp to able to get.
If you do not want spend money on a dlc clan, you can also get 2 fallen warriors and the giant with any other clan, and wait for the “fallen sailor” event to happen to you.
Complex Achievements III
Tips:
- Clan: Wolf
- Map Size: Large
- World Hostility: Low
- Number of Opponents: 0/1
Method: Playing on a large map will increase the total number of tiles, therefore increasing the chance of additional deer spawns. Just colonize 4 of them at the same time (don’t need to have workers).
Method: Playing on a large map will increase the total number of tiles, therefore increasing the chance of additional Wolf spawns and Wolf Dens. With the Clan of the Wolf you Wolves and Brown Bears provides Meat (Wolves provide 15 Meat). Just kill enough wolves to gather 1000 food from they to complete.
Method: Playing on a large map will increase the total number of tiles, therefore increasing the chance of additional fish spawns. You must have at least 5 fish spots (if not upgraded) or 4 fish spots (if upgraded) to have enough fishermans to complete this achievement, having this number of workers, summon all the fishermans to the same tile.
Method by Sa1nt Jiao: This achievement simply needs one fish tile. Recruit 2 fishermen then move them out of the current tile, repeat this until you get the achievement, pretty easy.
Method: You can complete this in many ways, building many Trading Posts, trading making routes, Harbors, building Market Places. But I think the best and the fastest way is to assign the Spoils of War lore with gain +15 for each enemy unit killed outside of your territory, that way, playing on a large map will increase the total number of tiles, therefore increasing the chance of additional Draugr and Draugr Tombs. With that trait, make a small army (5 and the Berserker will serve), and kill Draugrs and you can kill enemies population as well. That way you can accomplish this achievement more easily (without “losing” population to work at market places and trading posts).
Method: I did that when was missing just 1 tile of the enemy clan, when my clan was self-supporting, then build enough breweries to the happiness pass over 12 at least and wait to a whole year.
Method: Just play the game until you have reached the year 810.
Task: Befriend the Myrkalfar
Task: Destroy a Myrkalfar Camp
Method: You can do both achievements in a single run, first you will need to befriend with them and after that attack their territory.
Myrkalfar appear only on Rangarok maps and spawn in the Myrkalfar Camp, launching attacks against players and stealing 5 food, 5 wood and 5 kröwns when they are on their territory. Trading stone or iron with the Myrkalfar will allow the player to befriend them, making it more likely that they will launch attacks on other players.
Military Experience provides bonuses via xp points from defeating every enemy. When reaching 500 military experience, you’ll get to choose between 3 different military paths: The Tactician Path, the Guardian Path or the Conqueror Path.
Each of the Military Paths features 3 different unlockable skills. Be careful: once you’ve chosen a path, you won’t be able to change it, so planning will be very important!
Task: Unlock level 3 of the Tactician Path
Method: In your gameplay select the Tactician Path and reach level 3.
Task: Unlock level 3 of the Guardian Path
Method: In your gameplay select the Guardian Path and reach level 3.
Task: Unlock level 3 of the Conqueror Path
Method: In your gameplay select the Conqueror Path and reach level 3.
You will need to play in the Ragnarok map. Sometimes during the game, the Volcano will enter into eruption and throw out Molten Rocks all over the map. Some of them will fall into your territory, enable you to mine them. However, you must mine them completely before 4 months, as Rock Golems would spawn from them and will cause damage.
The number of Molten Rocks falling onto your territory will vary depending on the number of tile that you have colonized. If you didn’t manage to mine completely the rock before the deadline, the Rock Golem will spawn missing a few HP.
Task: Completely mine 5 Molten Rocks
Task: Kill 10 Rock Golems
Method: You can do both achievements in a single run, first you will need to mine the Molten Rocks then kill the Rock Golems.
I personally recommend the Horse Clan for this achievement because both Warchiefs can mine ore without the quarry (then youldn’t need to construct the quarry every time the Molten Rocks fall from the Volcano).
When the Volcano erupts, immediately go to the tile when the molten rocks fell and mine it with both warchiefs, do it 5 times to the Melting Stones achievement, after that on the next erupt wait the molten rocks transform into Rock Golems, kill 10 of them to achieve the Rock Smasher.
Tile Achievements
Please note that these achievements can take quite awhile to finish due to not spawning in every game.
Task: Heal Vedrfolnir once
Task: Heal Vedrfolnir 10 times
Vedrfolnir spawn rate can be increased on Wisdom Victory only maps.
Increasing the map size to large will help as well. Unlike the other tiles which can be taken from other players, once Vedrfolnir has been healed, it can no longer be used by other players. Therefore face only 1 AI to reduce the risk of your opponent taking it from you.
Note: Vedrfolnir has to be healed to full health in order to count towards the achievement. Colonising the tile its on is not enough.
Task: Colonize the Thor Wrath tile once
Task: Colonize the Thor Wrath Tile 10 times
The Thor Wrath tiles will always be defended by 1 valkryie. Defeat it and colonise the territory to count towards this achievement.
I have found in my experience that the tile will spawn more regularly in larger maps focused on domination victory.
Task: Colonize 1 geyser tile
Task: Colonize 10 geyser tiles
There is no set defender for these tiles like with the Thor Wrath tile, however they are often occupied by wolves or draugr.
I’ve found they are the most common of the 3 tiles to spawn, and will occur in all victory types. Also the geyser bonuses are incredibly useful regardless of your strategy/victory condition, so you definitely prioritise colonising these when you can.
Task: Build a snowman during the Winter Festival event
There is a temporary event during december that calls Northgard Winter Festival that unlocks a several things, like a map called permafrost and a new new event called frozen sea, only on that map do villagers make the snowman.
Having a villager in an empty tile (no houses or food buildings) will NOT mark them as idle because they’re making a snowman, just make one snowman to complete the achievement.
Note: This event first appear in December 2018, it is not yet official for the event to return in 2019.
Task: Explore 10 Ancient Graves
Method: Finding an ancient grave on the map save your game before exploring it, explore it, after getting 2 spectral warriors load your save and repeat the process until you get the achievement (in single player game, of course). If you want, just play regular sessions to achieve this one.
Task: Wound a Giant boar with a Mjöllnir’s Thunder
Method: Play it with friend/AI who will play as Boar and after he will build this relic and he activates the boar relic, boars will attack an enemy forrest territory, use Mjolnir to damage it. Make sure the other AI gets a forest tile or clear a path for them to colonize one.
Task: Win a game without colonizing any non coastal zone
Method: Just play normally with the clan. Use the Shallow Waters power on EVERY tile you have, since another passive power skill will allow you to gain many kröwns (+1 per 3 buildings on costal tiles). Once you have developped your village, choose if you wanna go for Fame or Wisdom. Fame on giant map SHOULD be done effectively (Wisdom victory is much easier).
Method by Welshea: This achievement can be completed also in kraken conquest in the first mission where you need to befriend with Jotuns before enemy clans kill them.
Colonise only tiles near the sea (you can check if you don’t have penalties to colonise the tile, if you don’t, then you are ok) and simply made fishermen and around 6 trading posts, once this mission has been won, you’ll got the achievement.
Also, you can do the same in a mission or game where you can win as a merchant for example, should be pretty easy.
Tile Achievements II
Please note that these achievements can take quite awhile to finish due to not spawning in every game.
Task: Clear Naströnd for the first time
Task: Clear Naströnd 5 times
Thick thorns prevent anyone but the most agile of warriors to pass though, warrios can’t enter into the tile, you need to find one without any creature and colonize, after that, the tile can be cleared by a scout, providing additional wood resources.
And the another one, just do that 5 times, in 5 different games or in a single one (using save and load).
Task: Attack an enemy in Landvidi
Task: In Landvidi, attack an enemy with Ghost warriors
Units inside this tile gain invisibility, making them undetectable from anyone outside of it. The easy way is to colonize this tile beside a enemy territory, doing that, enter into the woods with some warriors and wait to the tile to be attacked by the enemy, your troops will attack and you’ll get the achievement.
To get the other, like the name said, just attack an enemy with Ghost Warrior (inside of a Landvidi tile).
Task: Steal a knowledge for the first time using Mimirsbrunn
Task: Steal a knowledge 5 times using Mimirsbrunn
Colonise a tile with Mimirsbrunn, it’ll allow you to assign a villager to become a runemaster and produce lore. Doing that, you’ll begin to discover a unknown knlowledge, and after being completed, you’l l be able to steal some knowledge from another clan.
To get the other, do that 5 times, in 5 different games or in a single one (using save and load).
Task: Use the Cleanse ability for the first time
Task: Heal 8 sick units with a single Cleanse
Colonise a tile with Udarbrunn, which provides a healing bonus to your healers and allows the use of the Cleanse ability. Use it ability to get this one.
To get the other, use the ability when you have 8 sick units, and heal them.
Task: Survive the Poisonous swamps’s effect for the first time
Task: Secret task
To get the first one you’ll have to enter in a Poisonous Swamp tile, when your hp is less than 30% get out! Come back to your tile. If you survive the poison, you will get the achievement.
Uhh first secret achievement huh?
BUT!
To get the secret one, that’s really easy, you need to lose 3 units in the Poisonous Swamp tile in the same game to get this one. Any kind of units.
Clan Achievements
There are currently 6 clans within Northgard, which at 50 games per clan mastery, makes for 300+ games in order to accomplish the following achievements.
Task: Win with the clan of the Goat
Task: Get 50 Victories with the Clan of the Goat
Method: Due to their strong economic bonuses (rivalled only by the Stag Clan), the Goat Clan can win either domination/fame orientated victories fairly easily, or trade/wisdom victories.
Task: Have 3 active upgraded Sheepfolds
Task: Build the Relic of Gefjun’s Jar. (Goat Clan Relic)
Method: Sheepfolds are a unique building to the Goat Clan. They use sheep as workers to produce food. As with most other buildings, only one can be constructed per tile.
After the last patch you can only have 2 sheepfolders for build, steal the 3rd sheepfold from a goat opponent in 1vs1vs1 with only goat players/IA.
Note: You don’t need the sheep required to fill them.
The cost of upgrading the sheepfolds can be reduced by the ‘Carpentry Mastery’ lore research, which decreases the cost by 20%. If you have exhausted all the iron mines in the area and still require more in order to upgrade all 3, you can purchase the additional stone you require from the Marketplace in exchange for Kröwns.
Task: Win with the clan of the Raven
Task: Get 50 Victories with the Clan of the Raven
Method: The Raven Clan’s main strength is trade and exploration, therefore a Trade Victory is the most suitable method of achieving victory with this clan. Establishing multiple harbours along any coastal territory you have colonised is easier than establishing an economy that can sustain trading other resources for Kröwns.
‘Shipbuilding’ lore research and upgrading the tools of sailors will help speed up this trade victory, as well as upgrading the harbours to contain 3 sailors.
Task: Launch a regular and a Giant Mercenary raid on the same tile
Method: Both raids need to be active at the same time. So send one from the Harbor, and one from the Relic to a neutral tile at the same time or in a regular tile.
Task: Build the Relic of Naglfar. (Raven Clan Relic)
Task: Win with the clan of the Wolf
Task: Get 50 Victories with the Clan of the Wolf
Method: The most efficient way to win with the Wolf Clan is via domination victories, due to their main clan strength coming from military bonuses. Playing on a small map against 1 easy AI opponent is the fastest combination available.
Task: Hire the Berserker
Task: Build the Relic of Horn of Managarm. (Relic of the Wolf Clan)
Method: The Berserker is unique to the Wolf Clan, and is their equivalent of a warchief. He can be hired in a training camp for the same price of 150 Kröwns and 5 iron.
Task: Win with the clan of the Bear
Task: Get 50 Victories with the Clan of the Bear
Method: The Bear Clan is fairly rounded due to its unique bonuses being spread across defence and resistance to adverse winter effects. However, their shield mastery lore upgrade (improves shield bearers and reduces their cost) makes them a strong military power, particularly when rushing. While this strategy might not always be relevant due to future balance changes, its quite a prevalent multiplayer tactic at the moment. They can therefore be used successful in both single and multiplayer domination victories.
For single player, I would recommend a shield bearer rush in a small sized 1v1 domination map with low hostility.
Task: Build the Relic of Scabbard of Gram. (Relic of the Bear clan)
Clan Achievements II
Task: Win with the clan of the Boar
Task: Get 50 Victories with Clan of the Boar
Method: The Boar Clan is a wisdom orientated clan that has multiple bonuses that help it more easily achieve wisdom victories. Idle menders will produce lore instead of food while idle, and their blessings are improved when they reach 500 fame. Therefore Wisdom victories are the most efficient method to reach 50 wins with the Boar Clan
Task: Have 12 menders in your territory
derived from their special building, the Mender’s Hut, which
replaces a regular Healer’s Hut. Upgraded Mender’s Huts can contain
3 menders, while regular huts contain 2. Therefore you will require
either 6 regular Mender’s Huts, 4 upgraded Mender’s Huts, or a
mixture of the two that totals to 12.
Task: Build the Relic of Mask of Gullinbursti. (Relic of the Boar clan)
Task: Win with the clan of the Stag
Task: Get 50 Victories with Clan of the Stag
Method: In the current state of the game, I believe the Stag Clan is one of, if not the strongest clan. They have fantastic benefits that combine well to create a mid/late game economy that is unrivalled. They also have some useful fame related perks that are beneficial in pursuing a Fame Victory. Examples of this are its ‘Glory of the Clan’ lore research (Increases each gain of Fame by 20%) and their unique building, Hall of Skalds, which replaces the brewery and produces fame as well as happiness.
Task: Have 5 active Skalds at the same time
Task: Build the Relic of Hlidskjalf. (Stag Clan Relic)
Method: Skalds are the units that replace brewers for the Stag Clan. Having one upgraded Hall of Skalds and one regular hall filled to capacity will complete this achievement.
Task: Win with the Clan of the Snake
Task: Get 50 Victories with Clan of the Snake
Task: Use Scorched Earth on an enemy tile
Task: Build the Relic of Gungnir. (Relic of the Snake clan)
Method: At age 18 in Year 803, Signy gains the unique ability called Scorched Earth, allowing her to burn an area for 3 months, increasing all Snakes buildings and all units Attack Power by 50% and decreasing any production in the targeted tile by 50%. Now just use the ability Scorched Earth on an enemy tile.
Task: Win with the Clan of the Dragon
Task: Get 50 Victories with Clan of the Dragon
Task: Kill a Jotnar with an undead Jotnar
Method: Building the Relic of Skull of Hrungnir you will able to summon an Undead Jötnar, now all you’ll need to do is to kill a Jotnar with him.
Task: Build the Relic of Skull of Hrungnir. (Dragon Clan Relic)
Task: Win with the Clan of the Horse
Task: Get 50 Victories with Clan of the Horse
Task: Control 5 upgraded towers lvl 2
Method: Following the lore military tree Weaponsmith > Great Tower, you will be able to upgrade defense towers a second time, just do it in 5 of your defense towers.
Method: The Horse Clan when reaching 500 fame can build a second Relic. Just build 2 relics.
Clan Achievements III
Task: Win with the Clan of the Kraken
Task: Achieve 50 Victories with the Clan of the Kraken
Task: Build the Edda of Vor. (Kraken Clan Relic)
Task: Win with the Clan of the Ox
Task: Get 50 Victories with the Clan of the Ox
Task: Build the Relic of the Clan of the Ox
Task: Win a game with the clan of the Ox without reaching max population
Method:
Never reach a full population. Always have room for villagers to spawn. Basically keep building houses so the max pop is never reached at any point during a game.
Task: Find 6 Legendary items in one game
Method:
This clan can find Ancestral Equipment from Ancient Battlegrounds, you have to find 6 of them in one game to complete this one.
Task: Destroy 4 different buildings with the Ram ability in one game.
Method:
Use the Ox Warchief ability in 4 different buildings in one game.
Task: Win with the Clan of the Lynx
Task: Achieve 50 Victories with the Clan of the Lynx
Task: Build the Relic of the Clan of the Lynx
Task: Reveal an enemy Townhall with Brundr or Kaelinn
Method:
[…]
Task: Trade 500 Hunting Trophies in one game
Method:
[…]
Task: Release Oskoreia at the highest level of threat
Method:
[…]
Relic Achievements
The knowledge of building Relics has just been rediscovered. Every clan can choose between 5 common Relics and each clan has one specific relic. Each clan can only have one relic per game and can only use the relic it creates.
*Check the ‘Clan Achievements’ to see the others Relic Achievements.*
To build a Relic, go to the Relic tab in the Forge menu and select the type of relic you want to build. Once it’s built, it will appear in the list of available buildings. Forging a Relic costs 10 Iron, 50 Wood and 100 Kröwns.
Method: Colonize a tile with an enemy relic on it.
Method: Start a game with 7 players (offline/multiplayer), and just play, with time all the clans will build your own relic.
Victory Achievements
Method: Essentially, in order to attain this victory type you need to focus on developing a large krown income in order to sustain the consistent expenditure of a great route. The more income you have, the more expensive a route you can maintain, which will in turn speed up your victory.
The Raven Clan‘s affinity with the harbour building makes them well suited to achieving this victory type, with upgrades such as Exotic Goods (bonus happiness per harbour) giving them a natural advantage.
Conversely, a strong food producing clan such as the Goat Clan could be an alternative, establishing multiple food trade routes to a neutral unit (Jotnar Camp for example) in order to maintain a sufficient krown income (Their ‘Food Trade’ upgrade would help with this).
Method: Domination victories are straightforward: destroy the other clans in the game. This can be the longest/most difficult victory type in a normal game (multiplayer) because it can take a long time to break down your opponent’s defences and costs a lot of food to colonise tiles towards their Town Hall. Playing on a small map against 1 easy AI should speed this up drastically.
I would consider most clans at least somewhat suitable for this challenge, bar perhaps the Boar Clan.
- Wolf Clan: Very strong warchief and a host of different military bonuses.
- Bear Clan: Incredibly effective rushing ability (often seen online) with upgraded shield bearers, while the armoured bear is useful clearing neutral camps in order to quickly reach your opponent.
- Stag & Goat Clans: Strong food income and economy in order to colonise towards the enemy and quickly build and maintain a solid warband.
- Raven Clan: Can use mercenaries to capture opposition Town Hall tiles.
Note: You only need to capture the territory with the opposing clan’s town hall, so you can ignore their other tiles.
Method:
The conditions of a Fame victory are fairly straightforward. Constructing an Altar of Kings just has a construction cost, colonising 12 territories is simple on a large map, and fame can be gained in multiple ways, such as:
- Lore
- Upgraded Buildings
- Defeating Neutral Monsters (Wyvern, Draugar, Wolves)
- Sailors
- Feasting
- Etc
I would consider the Stag Clan the most efficient fame clan, with their Brewery (Hall of Skalds) producing fame, ‘Glory of the Clan’ lore upgrade (20% bonus fame), and a strong food-based economy which easily enables the colonisation of 12 tiles.
Cost: Wood 300, Kröwns 300, Stone 10
Note: By only enabling Fame victory, you will increase the probability of a Wyvern spawning, which when slain gives a 300 Fame boost
Method: In order to achieve a wisdom you need active lore-gathering units (either loremasters or sailors), and attain all 4 blessings within the lore tree. This requires researching 15 different lore upgrades.
Loremasters can be placed on a ‘Circle of Stones’ or ‘Runestone’
You can also:
- Construct Carved Stones (Costs stone)
- Research the ‘Erudition’ upgrade (Halves carved stone cost and increase loremaster output by 20%)
- Train sailors and set them to raid for lore (As opposed to Fame)
- Upgrade the tools of your loremasters
- Construct an Alter of Kings has +2
lore income as well (+4 with the boar upgrade Legacy)
- Capture/Colonise the Relic of the Gods (pictured below)
Note: By enabling only wisdom victory, you will increase the number of ‘circle of stones’ and other wisdom related bonuses, which should speed up the process of winning by wisdom.
Method: Just win a Ragnarok game.
Special Victory Achievements
Each of these tiles randomly spawns when ‘Map Special’ victory type is enabled. One one of these tiles will spawn in a single game, and each offers a different challenge, which is explained below.
Method:
Yggdrasil is fairly straightforward in comparison to the other challenges. All you need to do is scout the territory, clear it of the Valkyries that guard it and colonise it (which costs 2000 food). The primary difficulty with this achievement is stockpiling 2000 food and defending it against attacks while the colonisation timer ticks down.
Due to the high food cost involved, a strong food producing clan (Either the Goat or Stag Clan) is highly recommended to speed up this process.
Method: This achievement doesn’t need a Forge any more. The sword can be smithed directly on that tile.
As with the other map special victory tiles, this challenge first requires clearing the Magma Forge tile of Valkyrie. The rest of the challenge revolves around the use of Iron to forge the 3 parts of Odin’s Sword. Each of these parts costs 15
Iron and takes a certain amount of time to be forged. The smithing of the sword is done by the unique ‘Forge’ building, which can be found in the advanced section of the building menu and must be built on the Magma Forge tile.
Forge: Unique building used for the smithing of Odin’s Sword
Conserving Iron is an important part of this challenge, so you should avoid upgrading too many units. The mining efficiency upgrade and Jords blessing can increase your iron stockpile, and additional iron can be purchased from the marketplace building if necessary (It is quite expensive!)
Method: The Protector achievement requires fighting multiple waves of Valkyrie as part of colonising and defending it. A wave of 2 Valkyrie will spawn each month that you hold the territory. You have to hold the territory for a total of 12 months in order to win by this victory condition.
One thing I strongly recommend is constructing a defensive tower once you colonise the territory. It will provide additional firepower against the monthly waves, as well as serving to fend off attacks from other players coming into the territory.
Another beneficial action is fulfilling the trading friendship with the Jotnar Camp in order to get the Giant Warchief unit, which can tank the valkyrie damage very effective.
This obviously takes quite a while and isn’t always an option. Your warchief or upgraded shield bearers are an effective alternative. Also, the Bear Clans armoured bear is another option.
Having a maxed out healers hut can also help with this as they can quickly heal the wounded units that tanked the wave.
Total Win Achievements
Currently, there are 7 different achievements related to total wins (10, 25, 50, 100, 250, 500 & 1000)
Task: Achieve 10 victories with any clan
Task: Achieve 25 victories with any clan
Task: Achieve 50 victories with any clan
Task: Achieve 100 victories with any clan
Task: Achieve 250 victories with any clan
Task: Achieve 500 victories with any clan
Task: Achieve 1000 victories with any clan
Achievement Strategy:
Obviously, for someone who is passionate about the game, they will eventually rack up 100+ wins over the course of their time playing the game. However, if you wanted to attain the King Rank urgently, I would recommend the following settings:
- Difficulty: Easy
- Clan: Stag or Goat
- Map Size: Small
- Number of Opposition: 1
- Victory Conditions: All
The reasoning for these settings is fairly simple. In a 1v1 on a small map against easy AI, their town hall is extremely close and poorly defended. The reasoning behind using Stag or Goat over the other clans is purely down to the fact that their economic strengths vastly outway other clans. However, in such short and straightforward games, other clans are more than adequate as well.
Essentially the strategy in these games should be to establish a basic economy that can maintain a moderately sized Warband (War chief + 4 or so units) while expanding directly towards the opponents town hall. With basic micromanagement of troops and the use of a healing hut, you can quickly destroy any troops or defensive towers standing between you and a domination victory.
You can track your progress on these achievements via the profile tab on the main Northgard menu.
Campaign Achievements
This is the currently the best resource I can find that has the campaign completed on extreme difficulty all in one video. Its a fairly useful reference for any challenges you have with the campaign, although I hope to add some of my own strategy tips at a later point.
Task: Complete the first chapter of Rig’s Saga
Task: Complete the second chapter of Rig’s Saga
Task: Complete the third chapter of Rig’s Saga
Task: Complete the fourth chapter of Rig’s Saga
Task: Complete the fifth chapter of Rig’s Saga
Task: Complete the sixth chapter of Rig’s Saga
Task: Complete the seventh chapter of Rig’s Saga
Task: Complete the eighth chapter of Rig’s Saga
Task: Complete the ninth chapter of Rig’s Saga
Task: Complete the tenth chapter of Rig’s Saga
Task: Complete the eleventh chapter of Rig’s Saga
Task: Complete Rig’s Saga in Normal difficulty (or above)
Task: Complete Rig’s Saga in Hard difficulty (or above)
Task: Complete Rig’s Saga in Extreme difficulty
The reward for completing the campaign on extreme difficulty + completiong of secret objectives:
Ability to use characters from the campaign as your warchief in single or mulitplayer games outside of the campaign.
Secret Objective Achievements
Note: I will add some strategy tips to help with the completion of these secret objectives, but I have just listed them for now as some people want to do them during their first attempt at each campagin mission. You can complete secret objectives during this initial attempt (Before you unlock the info about these challenges).
Most of these are fairly straightforward and just require minor detours on the path to mission completion.
Task: Complete each of the secret objectives of the first chapter of Rig’s Saga
Objectives:
- Reach 500 food.
- Explore all the abandoned houses.
- build the longship dock before year 3.
Task: Complete each of the secret objectives of the second chapter of Rig’s Saga
Objectives:
- Reach 6 happiness.
- Destroy all the Wolf Dens.
- Trade Food and Wood with Halvard via 2 Trade Routes for at least 1 Month each.
Task: Complete each of the secret objectives of the third chapter of Rig’s Saga
Objectives:
- Hold 6 Sheep in Sheepfolds at any one time.
- Kill all the Valkyries.
- Organise 6 feasts.
Task: Complete each of the secret objectives of the fourth chapter of Rig’s Saga
Objectives:
- Force the Raven Clan to surrender.
- Trade with all neutral factions at the same time during 1 Month.
- Have 12 Merchants and 6 Sailors active at any one time.
Task: Complete each of the secret objectives of the fifth chapter of Rig’s Saga
Objectives:
- Destroy both secondary raven outposts.
- Kill Hagen before Year 2 ends.
- Complete the mission with Egil never being defeated.
Task: Complete each of the secret objectives of the sixth chapter of Rig’s Saga
Objectives:
- Never fail to meet any of Svarn’s requests.
- Reach 500 Fame before year 4.
- Win without building any Harbor.
Task: Complete each of the secret objectives of the seventh chapter of Rig’s Saga
Objectives:
- Supply food to your Jötnar allies through trade until they let you through.
- Unravel the Jötnar’s forgotten history by studying the giant sword.
- Win without having any Mender.
Task: Complete each of the secret objectives of the eighth chapter of Rig’s Saga
Objectives:
- Kill all the Wyverns. (there are 2)
- Colonize the Jötnar’s camp.
- Subdue Borgild by force.
Task: Complete each of the secret objectives of the ninth chapter of Rig’s Saga
Objectives:
- Slay the Hrímgadr before Year 4.
- Get 10 different types of military units at one time. (the 6 warchiefs, 1 bear, and the 3 standard units)
- Exploit 4 Rimsteel mines at any one time.
Task: Complete each of the secret objectives of the tenth chapter of Rig’s Saga
Objectives:
- Build at least 6 upgraded Defense Towers.
- Survive without building any Defense Towers.
- Do not allow any of your allies to fall.
Task: Complete each of the secret objectives of the eleventh chapter of Rig’s Saga
Objectives:
- Seal one gate of Muspell each year.
- Annihilate all the poor Kobolds.
- Do not let Bifrost fall under 50% of its durability.
Task: Complete all the secret objectives in every chapter of Rig’s Saga
Strategy: Simply complete the secret objectives for all 11 of the campaign missions in order to unlock this achievement.
Conquest Achievements
Conquest refers to the third post-release major update which introduced a stand-alone new game mode alongside new content and balancing. It was released on 2019-10-22.
Conquests are a succession of custom games (“battles”) against AI opponents on specific maps where unique game rules and/or victory condition have been set. It can be played on four difficulties to challenge every type of player: Easy, Normal, Hard and Extreme.
Method: All the achevements below have the same method, just finish the Conquest with the designed clan.
Task: Finish a Conquest with the clan of the Stag
Task: Finish a Conquest with the clan of the Wolf
Task: Finish a Conquest with the clan of the Bear
Task: Finish a Conquest with the clan of the Horse
Task: Finish a Conquest with the clan of the Raven
Task: Finish a Conquest with the clan of the Goat
Task: Finish a Conquest with the clan of the Boar
Task: Finish a Conquest with the clan of the Ox
Task: Finish a Conquest with the clan of the Snake
Task: Finish a Conquest with the clan of the Dragon
Task: Finish a Conquest with the clan of the Kraken
Task: Finish the Conquest with the clan of the Lynx
Task: Finish all battles of a Conquest
Task: Finish a Conquest in Hard difficulty
Task: Finish a Conquest in Extreme difficulty
Task: Finish at least 6 Conquests with different clans
Task: Win each of the 30 different battles
Method: In each Conquest with a different clan we have 3 big circles:
Each big circle has a unique quest for the clan, in total we have 30 different scenarios from the conquest mode. To able to complete this, you have to won every conquest with every clan.
Change Log
- Guide published: 26/01/2018
- Initial Full Release Updates: 8/03/2018
- Last Update: 09/01/2021
- Guide progress: 178 of 185(96%)
Final Note: Please let me know in the comments section if there are any mistakes, or information that needs updating. Im always eager to improve the guide for you guys!
**still needs methods updates**