Overview
Greetings community, My Name is Carl, I am an Environment Artist for Miscreated. Myself in conjunction with a few others developers handle the updating of the in-game map.I will be keeping this up-to-date each patch.Enjoy and thanks for supporting the game!
For Full 4k Image: Click Here[www.dropbox.com]
Map Updates
Edit: 1.0 (December 2018) – Map is fully accessible now, New Multi level bunkers, Suspension Bridge POI, Orca Hospital, New Radiation Zones and many more new areas/tweaks
Edit: Patch #63 (September 2018) – No Changes to the map Texture (most work was done on new upcoming areas)
Edit: Patch #62 (August 2018) – New Junkyard area added to the North West side of the map, New Paint Shop POI, All single location POI’s share the same color now (I ran out of colors)
Edit: Patch #61 (July 2018) – No Changes to the map (most work was done on new upcoming areas)
Edit: Patch #60 (June 2018) – New Dock area North of Hayward Valley is now accessible and New Ship wreck POI.
Edit: Patch #59 (May 2018) – No Changes to the map Texture (most work was done on revamping old areas and updating the Sewers)
Edit: Patch #58 (April 2018) – New POI location Icon for Tunnels, added missing Gas Station POI North West of Cape Bay, Added connecting road from Orca Dam to North roads.
Edit: Patch #57 (March 2018) – Added Watertower & Radio Tower POI near hayward valley and North of Clyde Hill, Opened up new satellite radio location North of Clyde Hill, Opened up New North East mountain area near Cape Bay, Clyde Hill and Orca Dam, Opened up North East beach area beyond Cape Bay.
Edit: Patch #56 (Feburary 2018) – Removed bridge West of Hayward Valley, Added Turtle Bay location & added Grid markers H & 8 for more refined location references.