Overview
I saw and used some very good guides in the community page about which setup is better for the different dungeons and the darkest dungeon.This goes to very expanded teams (24 players at least) which turns in a very long game with more problems sometimes.The aim of this guide is to guide you with optimal parties setups with limited number of players up to the darkest dungeon.I played this on normal mode and won my steam success with this setup and was advancing on NG+ with the same setup.Added Crimson Court update for Flagellant solid try teams !
Team combos
Sorry for the mix french & english and sorry for the bad page setup but I’m not specialized in graphic setup.
But the strategies are very good I think and the aim is to go to 20 characters max + a 4 character team for the Crimson Court and Flagellant test.
The 4 following teams are the characters you will use to finish the 4 levels of Darkest Dungeon.
Remember that each character who finishes one level of Darkest Dungeon will not pursue in another lethel, so you need at least 16 characters. But to set optimal characters for each dungeon, you must play a little between character to optimize the classic levels sets.
The 16 characters team here are the teams you will use for the classic zones, you will use most of these characters in the DArkest Dungeons but with a different kind of setting.
In COVE and RUINS you will be doing LIGHT RUNS
In WEALD and WARRENS you will do DARK RUNS
Total Characters
Detailed View on Team Builds for Dungeons
Here we will see the better set of skills to use for each class for each dungeon :
DD1
Grave Robber w/ Shadow Fade, Lunge, Toxin Trickery (LUNGE) (extreme mobility)
Occultist w/ Wyrd, Mark, Vulnerability, Stab (SUPPORT)
Jester w/ Solo, Finale, Stab, Harvest (extreme mobility)
Crusader w/ Lance, Cry, Smite
This set is very good for optimized mobility and high DPS the two are primordials for DD1
DD2
Man-at-Arms w/ Defender, Bolster and Rampart
Man-at-Arms w/ Defender, Bolster and Rampart
Houndmaster w/ Guard Dog, Cry Havoc, Whistle and Hound’s Rush
Vestal w/ Divine Comfort and Judgment
Men-at-arms reply and shield the houndmaster, always a guard on ranks 2 & 3 vestal heals
DD3
Hellion w/ Iron Swan, Adrenaline Boost and If It Bleeds
Houndmaster w/ G Hound’s Rush + Stun
Occultist w/ Stab, Artillery, Weakening Curse and Wyrd
Plague Doctor w/ Blinding Gas, Noxious Gas, Plague Grenade and Cure
Double Stun Plague + Hellion and one more on Houndmaster STUN TEAM which is good for DD3.
DD4
Crusader w/ Smite, Inspiring Cry and Holy Lance REYNALD
HWM w/ Open Vein, PBS, Wicked Slice and Pistol Shot DISMAS
Plague Doctor w/ Blinding Gas, Cure, Noxious Gas and Incision
Vestal w/ Dazzling Light, Divine Grace, Judgment, Divine Comfort
Classic Team for last dungeon and SUCCESS. Highwayman can be replaced by Bounty Hunter.
Boss Fights Team Setups (with the characters)
Courtesy of the excellent Jorvis Cacker guide on Boss fights, but with some adaptations to optimize with the characters
SIREN
Leper w/ Cleave, Hew and Solemnity
Men at Arm w/ Rampart, Retribution, Guard, Crush
Occultist w/ Wyrd and Sacrficial Stab
Plague Doctor w/ Noxious Blast and Battlefield Medicine
PORCINE KING
Hellion w/ If It Bleeds and Wicked Hack
Abomination
Occultist w/ Vulnerability Hex, Weakening Curse and Wyrd
Houndmaster w/ Hound Rush Mark
HAG
Hellion w/ If It Bleeds and Iron Swan
Bounty Hunter w/ Finish Him and Hook and Slice
Occultist w/ Vulnerability Hex, Wyrd Rec and Sacrificial Stab
Houndmaster w/ Hound Rush
12 POUNDER
Hellion w/ Iron Swan, Wired Hack
Bounty Hunter w/ Collect Bounty and Flashbang
Occultist w/ Vulnerability Hex, Abyssal Artillery and Wyrd
Arbalest w/ Sniper Shot and Battlefield Bandage
SODDEN CREW
Crusader w/ Smite, Inspiring Cry and Holy Lance
Graverobber w/ Shadow Fade, Lunge and Toxin Trickery
Plague Doc w/ Noxious Blast, Incision and Battlefield Cure
Vestal w/ Divine Comfort and Dazzling Light
PROPHET
Hellion w/ Iron Swan and Adrenaline Rush
MAA w/ Defender and Bolster
Occultist w/ Vulnerability Hex, Abyssal Artillery and Wyrd
Arbalest w/ Sniper Shot and Battlefield Bandage
FLESH
Hellion w/ If It Bleeds, Wicked Slice and Iron Swan
Houndmaster w/ Harry, Target Whistle and Hound Rush
Occultist w/ Wyrd, Sacrificial Stab and Abyssal Artillery
Plague Doctor w/ Noxious Blast, Battlefield Cure and Plague Grenade
NECROMANCER
Crusader w/ Smite and Stunning Blow
HWM w/ Pistol Shot and Open Vein OR Crusader #2 w/ Smite and Holy Lance
Plague Doctor w/ Noxious Blast and Plague Grenade
Vestal w/ Heal, Shining Light and Judgement
VVULF
Hellion w/ If It Bleeds and Ardenaline Rush
MAA w/ Defender, Bolster and Rampart
Houndmaster w/ Guard Dog, Cry Havoc and Hound’s Harry
Vestal w/ Divine Grace and Judgment
Flagellant Support TEAMS
I turned around the new flagellant class.
I mainly love Flagellant as a very good healer :
Some team-ups can be very solid. I will specify two team-ups :
FIRST ONE like the old Hellion, Abomination, Occultist, Houndmaster in dark runs with NO STRESS and NO DAMAGE which is very good for the WEALD could be incredible with the new FLAGELLANT and same spirit in at least the WARRENS and CRIMSON COURT.
What is the setup ?
First a FLAGELLANT which tank, heals and stress heal :
Reclaim : HOT for friends, bleed for you, be like a wow druid š
Valid Bellow : VERY SOLID DOUBLE HEAL !!!!! It makes you THE HEALER
Endure : Remove Stress for others (a lot), add for you (moderate, minus with steady)
Suffer : Remove curses for other, take bleed, curses and +30% PROT (no hard skinned necessary).
Interessant Quirks :
TOUGH : +10% Max Health : incredible on flagellants !
STEADY : -10% STRESS : incredible with this build.
Unyelding : +10% ddeath blow resist
So What at first rank ?
Hellion stun build : Wired Hack, Swan, If it Bleeds, YAWP –> STUNS FIRST 2 RANKS 2 times, KILLS, stun 2 times.
Third Rank : BH WITH FLASHBANG FOR THIRD STUN and after DPS
Fourth Rank : Jester for Flagellant Stress Heal and KILLING DPS : Inspiring Tune (YES !), Battle Ballad (BUFF and BUFF Finale YES !), SOLO : + FINALE DAMAGE ! : BALLAD SOLO FINALE ONE KILL !
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SOLID LIGHT RUN TEAM who rocks everywhere :
1 CRUSADER (dps 1-2, Flagellant stress heal )
2 FLAGELLANT
3-4 ARBALEST / HOUNDMASTER / BH
3-4 OCCULTIST DPS + Mark
–> no stuns, but 4 HEALERS, and very good DPS, very very solid, especially in COVE.
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DARK RUNS FLAGELLANT SUPPORT TEAM
1 JESTER
2 FLAGELLANT
3 CRUSADER Holy Lance
4 GRAVE ROBBER Lunge
–> risky high reward and fun team !