Overview
This guide will tell you about an interesting seed I found that could help you make good use of the caravan system.
Introduction
Have you always aspired to be a merchant? Have you not gotten the opportunity to use the caravan system added in Alpha 16, and yet would like to? Have you wanted to start your colony on a well-populated island with a diverse climate? If you’ve answered “yes” to any of these questions, this guide is for you.
About the seed
This seed is interesting because of one thing: a small piece of land by the name of Oz Island.
It has four (!) different biomes on it, including:
- Temperate Forest, which makes up roughly 80% of the landmass.
- Tropical Rainforest, which makes up roughly 16% of the landmass.
- Desert, which makes up roughly 3.5% of the landmass and takes up only three tiles.
- Arid Shrubland, which makes up the remaining 0.5% and only consists of one tile.
By countlessly generating and re-generating the planet, I’ve been able to conclude that 4 out of 5 map rolls have given the island at least 2 settlements and a road. If you don’t like what you see, generate it again.
NOTE: Because of the 100% generation percentage that is required for the seed to work, it may take a very long time to finally get a version of Oz Island you like.
Setting up the seed and getting to the island
The most important part of it all is the seed – Oz. Don’t forget to capitalize the O, or it’s not going to work.
To get the biomes I’ve listed above, you’ll need to set up these settings:
However, the island exists soley because of the seed, so if you’d like a different climate – go ahead, it won’t spoil the scenario.
To get to the island you’ll need to rotate the planet to the right (with the button D or with the mouse) until you find it.
Conclusion
I hope this guide has been helpful. Please bear in mind that this is my first experience in making one, so please don’t judge me too harshly. If you have critique, questions or suggestions, feel free to post them down below – but please, remember to be civilized.