Pathfinder: Kingmaker – Enhanced Plus Edition Guide

Player builds and a few story npc builds for Pathfinder: Kingmaker

Player builds and a few story npc builds

Overview

Still working on a few story character builds, I’ll update when I figure them out.

Introduction

These are a few builds that I have made for a friend and decided to share them and see if they can be improved.

Player: Barbarian Grenadier and Barbarian Dragon Disciple

Grenadier Build

Barbarian (Invulnerable Rager), Alchemist (Grenadier)

Race:
Aasimar (Angel-blooded, +2 str and +2 cha)
or
Any that gives +2 to strength

starting stats:
Str 19 (+5)
Dex 14
Con 16
Int 11
Wis 10
Cha 9

All stat points into strength

feats:
1)Barbarian: Toughness
2)Barbarian: Lethal Stance
3)Alchemist: Armour Focus: Medium armour
4)Alchemist: preserve organs (grenadier 2nd level)
5)Barbarian: Weapon focus: Great sword
6)Barbarian: Increased Damage Reduction
7)Barbarian: Outflank
8)Barbarian: Increased Damage Reduction
9)Barbarian: Improved Critical: Great sword
10)Barbarian: Increased Damage Reduction
11)Barbarian: Power Attack
12)Barbarian: Renewed Vigor
13)Barbarian: Cleave
14)Barbarian: Fearless Rage
15)Barbarian: Cleaving Finish
16)Barbarian: Infernal Fortitude
17)Barbarian: Great Cleave
18)Barbarian: Swift Foot
19)Barbarian: Great Cleaving Finish
20)Barbarian: Swift Foot

Spells:
Disclaimer: You Cannot use spells while raging! buff your self first then rage!

Shield, Enlarge person, Expeditious Retreat, Cure Light Wounds

you’ll probably want a +2 Int item so you can cast spells after you’ve used the strength mutagen

Dragon Disciple Build

Barbarian (Invulnerable Rager) 14, Bard (Any) 1, Alchemist (Vivisectionist) 1, Dragon Disciple 4

Race:
Aasimar (Angel-blooded, +2 str and +2 cha)

starting stats:
Str 19 (+5)
Dex 14
Con 16
Int 11
Wis 7
Cha 12

All stat points into Strength.

Skill Prerequisites
Knowledge Arcana: 5 ranks
Persuasion: 20 ranks

feats:
1)Barbarian: Toughness
2)Barbarian: Lethal Stance
3)Barbarian: Intimidating Prowess
4)Bard:
5)Alchemist: Weapon focus: Great sword
6)Dragon Disciple:
7)Dragon Disciple: Outflank, Power Attack
8)Dragon Disciple:
9)Dragon Disciple: Dazzling Display
10)Barbarian: Deadly Accuracy
11)Barbarian: Improved Critical: Great sword
12)Barbarian: Renewed Vigor
13)Barbarian: Wings
14)Barbarian: Increased Damage Reduction
15)Barbarian: Cornugen Smash
16)Barbarian: Infernal Fortitude or Increased Damage Reduction
17)Barbarian: Dreadful Carnage
18)Barbarian: Increased Damage Reduction
19)Barbarian: Armour Focus: Medium armour
20)Barbarian: Fearless Rage

Strength at lvl 20 is 19 + 5 + 4 from Dragon disciple + 4 from the mutagen (for 10 minutes) = 32
if you get a +8 Strength item you can have 40 strength.

Player: Monk 14, Rogue 3, Inquisitor 3

Monk (Traditional Monk) or (no sub class), Rogue (no sub class), Inquisitor (no sub class) or any that gives Solo Tactics at 3rd level

Race:
Aasimar (Garuda-Blooded) (+2 Dex and +2 Wis)

starting stats:
Str 11
Dex 19 (+5)
Con 10
Int 14
Wis 18
Cha 7

All stat points into Dex

Feats:
1)Monk: Combat Expertise, Dodge (Monk level 1)
2)Rogue: Weapon Finesse (free at Rogue lvl 1)
3)Rogue: Accomplished Sneak Attacker, Combat Trick: Crane Style
4)Rogue: Finesse Training: Unarmed
5)Monk: Combat Reflexes, Outflank
7)Monk: Trip
8)Monk: Leg Sweep
9)Monk: Crane Wing, Greater Trip
10)Inquisitor:
11)Inquisitor: Wings
12)Inquisitor: Coordinated Maneuvers
13)Monk: Fury’s Fall
14)Monk:
15)Monk: Shattering Punch, Agile Maneuvers
16)Monk: Improved Critical: Unarmed
17)Monk: Crane Riposte
18)Monk:
19)Monk: Defensive Spin, Tandem Trip
20)Monk: Piranha Strike

Tripping:
CMB at level 20
Base attack Bonus +18
Dexterity +7 (Agile Maneuvers)
Dexterity +7 (Fury’s Fall)
Coordinated Maneuvers +2 (if you have any adjacent ally)
Trip (feat) +2
Greater trip feat +2
= +38

if we add in a +6 dexterity item, we get another +6 (+3 for each dex stat bonus)
= +44

Inquisitor gives us Solo Tactics: At 3rd level, all of the inquisitor’s allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats. Her allies do not receive any bonuses from these feats unless they actually possess the feats themselves. The allies’ positioning and actions must still meet the prerequisites listed in the teamwork feat for the inquisitor to receive the listed bonus.

Party feats: Outflank (+4 to hit), Coordinated Maneuver (+2 to all CMB), Tandem Trip (take the higher of two D20 rolls on all trip CMB rolls)

Amiri: Grenadier or Dragon Disciple

starting stats:
Str 16 (+4)
Dex 13 (+1)
Con 16
Int 10
Wis 12
Cha 10

first stat point into Dex (lvl 4)
the rest into Str

Grenadier Build

Barbarian (no sub class) 18, Alchemist (Grenadier) 2

feats:
1)Barbarian: Toughness, Exotic Weapon Proficiency
2)Barbarian: Lethal Stance
3)Alchemist: Armour Focus: Medium armour
4)Alchemist: preserve organs
5)Barbarian: Weapon focus: Great sword or Bastard Sword
6)Barbarian: Renewed Vigor
7)Barbarian: Outflank
8)Barbarian: Swift Foot
9)Barbarian: Improved Critical: Great sword or Bastard sword
10)Barbarian: Increased Damage Reduction
11)Barbarian: Power Attack
12)Barbarian: Increased Damage Reduction
13)Barbarian: Cleave
14)Barbarian: Fearless Rage
15)Barbarian: Cleaving Finish
16)Barbarian: Infernal Fortitude
17)Barbarian: Great Cleave
18)Barbarian: Increased Damage Reduction
19)Barbarian: Great Cleaving Finish
20)Barbarian: Swift Foot

Not as good at the player version but still plenty good.

Dragon Disciple build

Barbarian 14, Bard (any) 1, Alchemist (Vivisectionist) 1, Dragon Disciple 4

Skill Prerequisites
Knowledge Arcana: 5 ranks

feats:
1)Barbarian: Toughness, Exotic Weapon Proficiency
2)Barbarian: Lethal Stance
3)Barbarian: Blind Fighting
4)Bard:
5)Alchemist: Weapon focus: Great sword or Bastard Sword
6)Dragon Disciple:
7)Dragon Disciple: Outflank, Power Attack
8)Dragon Disciple:
9)Dragon Disciple: Cleave
10)Barbarian: Deadly Accuracy
11)Barbarian: Improved Critical: Great sword or Bastard Sword
12)Barbarian: Renewed Vigor
13)Barbarian: Cleaving Finish
14)Barbarian: Increased Damage Reduction
15)Barbarian: Great Cleave
16)Barbarian: Infernal Fortitude or Increased Damage Reduction
17)Barbarian: Improved Cleaving Finish
18)Barbarian: Increased Damage Reduction
19)Barbarian: Armour Focus: Medium armour
20)Barbarian: Fearless Rage

Valerie: Stalwart Defender or Kinetic Knight

starting stats:
Str 14 (+4)
Dex 13
Con 19 (+1)
Int 9
Wis 10
Cha 15

First stat point into Con, the rest in Str.

Stalwart Defender Build:

Fighter (Tower Shield Specialist) 10, Stalwart Defender 10

feats:
1)Fighter: Toughness, Dodge, Exotic Weapon Proficiency
2)Fighter: Armour Focus: Heavy
3)Fighter: Shield Focus
4)Fighter: Weapon Focus: Bastard sword
5)Fighter: Missile Shield
6)Fighter: Outflank
7)Fighter: Weapon Specialization: Bastard Sword
8)Stalwart Defender:
9)Stalwart Defender: Blind Fight, Renewed Defense
10)Stalwart Defender:
11)Stalwart Defender: Improved Critical: Bastard Sword, Fearless Defense
12)Stalwart Defender:
13)Stalwart Defender: Back to Back, Increased Damage Reduction
14)Stalwart Defender:
15)Stalwart Defender: Iron Will, Increased Damage Reduction
16)Stalwart Defender:
17)Stalwart Defender: Critical Focus, Roused Defense
18)Fighter: Greater Shield Focus
19)Fighter: Greater Weapon Focus: Bastard Sword
20)Fighter: Blinding Critical

Kinetic Knight Build:

Fighter (Tower Shield Expert) 6, Kineticist (Kinetic Knight) 4, Stalwart Defender 10

Skill Prerequisites
Persuasion: 20 ranks

feats:
1)Fighter: Toughness, Dodge, Exotic Weapon Proficiency
2)Kineticist: Kinetic Blast Element: Earth
3)Fighter: Shield Focus, Weapon Focus: Kinetic Blast
4)Fighter:
5)Fighter: Weapon Specialization: Kinetic Blast, Armour Focus: Heavy
6)Kineticist: Bonus Feat Earth: Trip
7)Kineticist: Power Attack
8)Kineticist: Bonus Feat Earth: Greater Trip
9)Stalwart Defender: Cornugon Smash
10)Stalwart Defender: Roused Defense
11)Stalwart Defender: Missile Shield
12)Stalwart Defender: Fearless Defense
13)Stalwart Defender: Dazzling Display
14)Stalwart Defender: Increased Damage Reduction
15)Stalwart Defender: Dreadful Carnage
16)Stalwart Defender: Increased Damage Reduction
17)Stalwart Defender: Improved Critical: Kinetic Blast
18)Stalwart Defender: Renewed Defense
19)Fighter: Outflank
20)Fighter: Blind Fight

Linzi: melee or ranged

Melee Build:

starting stats:
Str 8
Dex 16 (+4)
Con 14
Int 14
Wis 10
Cha 16

put 4 points into Dex and the last one in anything you want

Bard 6, Rogue (Knife Master) 4, Arcane Trickster 10

Skill Prerequisites:
Trickery: 4 ranks
Mobility: 4 ranks
Knowledge (arcana): 4 ranks

feats:
1)Bard: Extra Performance
2)Bard: Skill Focus: Stealth
3)Bard: Lingering Performance
4)Bard:
5)Rogue: Accomplished Sneak Attacker
6)Rogue: Combat Trick: Blind Fighting
7)Rogue Spell Focus: Enchantment,
8)Arcane Trickster: Spell Casting: Bard
9)Arcane Trickster: Greater Spell Focus: Enchantment
10)Arcane Trickster:
11)Arcane Trickster: Toughness
12)Arcane Trickster:
13)Arcane Trickster: Weapon Focus: Dagger or Kukri
14)Arcane Trickster:
15)Arcane Trickster: Two-weapon fighting
16)Arcane Trickster:
17)Arcane Trickster: Improved Two-weapon fighting
18)Bard:
19)Bard: Greater Two-weapon fighting, Combat Trick: Improved Critical Dagger
20)Rogue: Fast Stealth

Ranged Build:

starting stats:
Str 8
Dex 16
Con 14
Int 14
Wis 10
Cha 16 (+4)

put 4 points into Cha and the last one in anything you want

Bard 8, Rogue (no subclass) 2, Arcane Trickster 10

Skill Prerequisites:
Trickery: 4 ranks
Mobility: 4 ranks
Knowledge (arcana): 4 ranks

feats:
1)Bard: Extra Performance
2)Bard: Skill Focus: Stealth
3)Bard: Lingering Performance
4)Bard:
5)Rogue: Accomplished Sneak Attacker
6)Rogue: Combat Trick: Point Blank Shot
7)Arcane Trickster: Spell Focus: Enchantment
8)Arcane Trickster: Spell Casting: Bard
9)Arcane Trickster: Greater Spell Focus: Enchantment
10)Arcane Trickster:
11)Arcane Trickster: Precise Shot
12)Arcane Trickster:
13)Arcane Trickster: Weapon Focus: Shortbow
14)Arcane Trickster:
15)Arcane Trickster: Metamagic (Heighten spell)
16)Arcane Trickster:
17)Bard: Spell Penetration
18)Bard: Combat Trick: Fast Stealth
19)Bard: Greater Spell Penetration
20)Bard:

Harrim: Pure Cleric or Cleric Alchemist

Starting Stats:
Str 14
Dex 8
Con 16
Int 10
Wis 18 (+4)
Cha 10

4 points into Wisdom
Last Point into anything you want

Pure Cleric

Cleric 20

Feats:
1)Cleric: Heavy Armour Proficiency
2)Cleric:
3)Cleric: Spell focus: Necromancy
4)Cleric:
5)Cleric: Greater Spell focus: Necromancy
6)Cleric:
7)Cleric: Extra Channeling
8)Cleric:
9)Cleric: Combat Casting
10)Cleric:
11)Cleric: Armour Focus: Heavy
12)Cleric:
13)Cleric: Shield Focus
14)Cleric:
15)Cleric: Toughness
16)Cleric:
17)Cleric: Metamagic: Extend spell
18)Cleric:
19)Cleric: Extra Channeling
20)Cleric:

Alchemist Build:

Cleric 18, Alchemist (any) 2

Feats:
1)Cleric: Heavy Armour Proficiency
2)Cleric:
3)Cleric: Spell focus: Necromancy
4)Cleric:
5)Cleric: Greater Spell focus: Necromancy
6)Cleric:
7)Cleric: Extra Channeling
8)Cleric:
9)Cleric: Combat Casting
10)Cleric:
11)Cleric: Armour Focus: Heavy
12)Cleric:
13)Cleric: Shield Focus
14)Cleric:
15)Cleric: Toughness
16)Cleric:
17)Cleric: Metamagic: Extend spell
18)Cleric:
19)Alchemist: Extra Channeling
20)Alchemist: Cognatogen

Focus on necromancy damage spells or effects but don’t neglect spells that are useful for situational things, you can always turn them into healing spells if you won’t need them.

Regongar: Dragon Disciple

starting stats:
Str 19 (+5)
Dex 13
Con 12
Int 10
Wis 8
Cha 16

All points into strength

Magus (Eldritch Scion) 15, Dragon Disciple 4, Alchemist (vivisectionist) 1

Skill Prerequisites
Knowledge (Arcana): 5 ranks

Feats:
1)Magus: Combat Casting, Blue Dragon Bloodline
2)Magus:
3)Magus: Spell Focus: Evocation, Arcane Accuracy
4)Magus:
5)Magus: Metamagic (Extend), Greater Spell Focus: Evocation
6)Dragon Disciple:
7)Dragon Disciple: Outflank, spell casting Eldritch Scion, Power Attack
8)Dragon Disciple:
9)Dragon Disciple: Cleave
10)Magus: Enduring blade
11)Magus: cleaving Finish
12)Magus:
13)Magus: great cleave, empowered Magic
14)Magus:
15)Magus: Improved cleaving finish, Weapon Focus: Scimitar
16)Magus: Maximized Magic
17)Magus: Improved Critical: Scimitar
18)Magus:
19)Magus: Weapon Specilization: Scimitar
20)Alchemist:

Regongar gets +1 damage per die on electricity spells, make sure those evocation spells are your first picks.

Octavia: Arcane Trickster

starting stats:
Str 10
Dex 17
Con 8
Int 19 (+5)
Wis 10
Cha 14

All points into Int.

rogue 2, wizard 8, Arcane Trickster 10

Skill Prerequisites
Trickery: 4 ranks
Mobility: 4 ranks
Knowledge (arcana): 4 ranks

Feats:
1)Wizard: Skill Focus: Trickery, Point Blank Shot
2)Rogue: Spell Focus: Transmutation
3)Rogue: Accomplished Sneak Attacker, Dodge
4)Wizard:
5)Wizard: Greater Spell Focus: Transmutation
6)Arcane Trickster:
7)Arcane Trickster: Metamagic (Heighten)
8)Arcane Trickster:
9)Arcane Trickster: Combat Casting
10)Arcane Trickster:
11)Arcane Trickster: Metamagic (Extend Spell)
12)Arcane Trickster:
13)Arcane Trickster: Elemental Focus: Fire
14)Arcane Trickster:
15)Arcane Trickster: Greater Elemental Focus: Fire
16)Wizard:
17)Wizard: Metamagic (Empower Spell), Spell penetration
18)Wizard:
19)Wizard: Metamagic (Quicken) or Greater Spell penetration
20)Wizard:

Spell DC’s:
10 + 7(int mod base) + spell level + 2 (transmutation spell) + 2(fire damage spell) + 1(fire body spell)
= 22-31
22 being a cantrip and 31 a 9th level spell.

Spell Recommendations
level 1: Hurricane Bow, Expeditious Retreat, Mage Armour
level 2: Web, Blur, Sense Vitals, Mirror Image
level 3: Slow, Displacement, Haste
level 4: Obsidian Flow, Greater Invisibility, Controlled Fireball
level 5: Echolocation, Angel Aspect, Baleful Polymorph
level 6: Tar Pool, Disintegrate, Sirocco
level 7: Resonating Word, Legendary Proportions
level 8: Angel Aspect Greater, Frightful Aspect
Level 9: Fiery Body

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