Overview
A Guide explaining player effects, buffs & de-buffs, how to cure them, and what they do.*Information provided by developers.
INTRODUCTION
Details are as per 0.45 Experimental.
POSITIVE EFFECTS
HEALTHY
Effect: Regenerates to full health within 7 hours.
Duration: As long as there are no negative effects active and hunger/thirst above 5 bars.
SUNBLOCK
Effect: Prevents Sunburn/Sunstroke.
Duration: 12 Hours.
REPELLANT
Effect: Repels Tiger Shark & Great White Shark.
Duration: 12 Hours.
BREATH BOOST
Effect: Holding breath capacity doubled.
Duration: 3 Hours.
SPLINT
Effect: Recently healed broken bones, adds a splint model to players leg.
Duration: 2 Days.
NEGATIVE EFFECTS
STARVATION
Effect: 2 Days to kill.
Duration: If hunger less than 0.
Cure: Eat!
DEHYDRATION
Effect: 2 Days to kill.
Duration: If Water less than 0.
Cure: Drink!
BLEEDING
Effect: 3 Days to kill.
Duration: 3 Days.
Cure: Bandage or Gauze.
POSION
Effect: 3 Days to kill.
Duration: 3 Days.
Cure: Antidote.
BROKEN BONES
Effect: Limits mobility and takes 10 damage per jump.
Duration: Infinite.
Cure: Splint.
SUNSTROKE
Effect: Depletes Hunger and Thirst by 2 bars per hour.
Duration: 7 Hours.
Cure: Aloe plant.
Prevention: Aloe Slave / Sunblock
DIARRHOEA
Effect: Depletes Thirst to 0.
Duration: 1 Hour.
ILLNESS
Effect: No effect currently.
Duration: 6 Days.