POSTAL 2 Guide

POSTAL 2 CHEAT CODES for POSTAL 2

POSTAL 2 CHEAT CODES

Overview

These are the cheat commands for POSTAL 2

Main Commands

Access the console using the ` or ~ button and type “SISSY” before putting in codes to enable them

Code I Effect
———————

Osama – All Non-Players become Fanatics

Whatchutalkinbout – All Non-Players become Gary Coleman

SwimWithFishes – All Radar Items

BlockMyAss – Body Armor

RockinCats – Change Guns to have Cats on them

IAmTheLaw – Cop Uniform

walk – Disables flight and ghost modes

splodincats – Disables ricocheting cats

slomo 1 – Disables Slow-Motion

Whatchutalkingabout – Everyone is Coleman

LikeABirdy – Fly Mode

Healthful – Full Health, 4 Medkits

PackNHeat – Get Every Destructive Weapon

IFeelFree – Ghost Mode

SmackDatAss – Gimp Suit

Alamode – God Mode

PayLoad – Lots of Ammo in All Weapons

JewsForJesus – Lots of Cash

IAmTheOne – Lots of Catnip

LotsA♥♥♥♥♥ – Lots of Cats

BoyAndHisDog – Lots of Dog Treats

lotsadogs – Lots of Dogs

PiggyTreats – Lots of Doughnuts

Jones – Lots of Health Pipes

iamsolame – Maximum ammo, invincibility, and all weapons

Ghost – No Clipping (Walk Through Walls)

headshots – One shot kills

DokkinCats – Removes Cat Repeating Guns

Setday – Reset Day to Monday

FireInYourHole – Rocket Cameras

nowwedance – Scissors machin gun

slomo – Slow Motion

playersonly – Stop Every Non-Triggered Action

boppincats – When gun is shooting cats, cats will ricochet

Other Codes

Code I Effect
———————

REMEMBER TO TYPE “SISSY” IN THE CONSOLE USING ` OR ~

BEHINDVIEW 0 – Changes to first person view
BEHINDVIEW 1 – Changes to third person view
SetAllErrandsUnComplete() – Reset all errands, make hate groups not hate anymore
ResetCops() – Reset police and wanted status
SetAllErrandsComplete() – Set all errands complete, turns on hat player groups
SetTodaysErrandsComplete() – Set all of today’s errands as complete, turns on hate player groups
SetDay(<day number>) – Set the day, all errands before that day completed
playersonly – Toggle all non-player triggered animations and actions to stop
WarpToDay(<day number>) – Set the day, reload level for that day

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