Overview
The guide to teach how to play RCB Gold Rise Of Raja.
What is RCB Gold?
RCB Gold is short for Rambit Castle Blood Gold. It is a scenario that is about getting kills and raze to buy castles, vills, imperial age and hero’s. The point of all this is to destory the enemy pyramid.
50 kills = 1 king (upon getting 2k kills its 1 king every 2 min)
2 raze= 1 king (upon getting 20 raze its 1 king every 5 min)
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First Things To Do
This will show you what to do at the start of every game you play.
Most of the things shown can be done in any order.
1. Go to your blacksmith and research Bodkin Arrow. After keep research other blacksmith techs most notably your unique unit armor.
2. Go to your University and research Guard Tower. After research masonry, fortified wall and ballastics.
3. Go to the small island with one king and choose the unit you want.
4. Take your house guard and move him to your base.
5. Start making units from your castle and make your rally point near your front towers.
6. If you chose paladins make them start attacking the enemy gate.
7. If you chose Genghis Khan use him to attack enemny towers.
8. (Most chosen) If you chose Archers of Eyes put 5 in one tower and the other 4 in another tower.
Bottom Store
This store is where your kings spawn.
The following you can buy in this store.
-Transfer to top store (2 kings)
Used to send kings to top store which is where all the heros are.
-Imperial age (4 kings)
Buy to upgrade your units to elite and get more blacksmith and university upgrades.
-Castle (1 king)
Spawns a castle on the haystacks at your base.
-Villager (5 kings)
Spawns 2 villagers so you can build town centers and military buildings.
-Transfer to side store (1 king)
This is the super store where you buy mini heros as well as other stuff.
Side Store
The side store is mainly used to buy mini heros and few other things.
The side store includes
– Monk (1 king)
Used to convert the infinite skirm.
– God’s Own Sling (4 kings)
Mostly used to destory enemy pyramid early on.
– Two Villagers (4 kings)
Only can buy when you have bought imperial age.
– Remove Palisade Wall | Back of Bases (2 kings)
Removes the palisade wall that people behind base so you can land them with a boat.
– Boat (5 kings)
Used to sneak attack enemies from behind.
– Scythian Scout (3 kings)
Light cav with 12k hp and 50 AP.
– One Harald Hardraade (5 kings)
Basically a super harald that gets attack and hp every 20 sec.
– Alexander Nevski (2 kings)
A hero that you buy hp and attack for.
– +650 HP to Nevski (1 king)
– +60 AP to Nevski (1 king)
– Mini Spies (2 kings)
Shows what hero your enemies have bought as well as some of there base is visable.
– Two Tamerlane (1 king)
A hero that get attack and hp when on the hill.
– 430 Stone (1 king)
Best hero for each civ
This section will tell you what hero is best or worst for each civiliaztion.
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Archer of Eyes
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A – Britons (+3 range), Vietnamese (+11 hp), Italians (+1 armor), Ethiopians (+2 attack)
B – Saracens , Berbers, Byzantines, Chinese, Incas, Indians, Japanese, Koreans, Magyars, Malay, Mayans, Portuguese, Spanish, Turks, Vikings <– have all upgrades
C – Aztecs, Goths, Huns, Khmer, Malians, Persians, Mongols <– missing a upgrade
D – Celts, Franks, Slavs, Tuetons, Burmese <– missing multiple upgrades
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Charlemagne
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A – Aztecs (+4 attack), Burmese (+3 attack), Celts (15% faster moving), Franks (+1 range), Japanese (fire 25% faster), Malians (+1 armor | Dont get blast furnace), Slavs ( Splash Damage), Vikings (+40 hp)
B – Berbers, Britons, Chinese, Ethiopians, Incas, Italians, Malay, Mayans, Persians, Portuguese, Saracens, Spanish, Teutons, Turks, <– have all upgrades
C – Goths, Huns, Indians, Khmer, Magyars <– missing plate mail armor
D – Byzantines, Koreans, Vietnamese <– missing blast furnace
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Robin Hood
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A – Britons (+3 range), Vietnamese (+22 hp), Italians (+1 armor), Ethiopians (+2 attack)
B – Saracens , Berbers, Byzantines, Chinese, Incas, Indians, Japanese, Koreans, Magyars, Malay, Mayans, Portuguese, Spanish, Turks, Vikings <– have all upgrades
C – Aztecs, Goths, Huns, Khmer, Malians, Persians, Mongols <– missing a upgrade
D – Celts, Franks, Slavs, Tuetons, Burmese <– missing multiple upgrades
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Belisarius
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A – Franks (+42 hp)
B – Berbers, Burmese, Chinese, Huns, Indians, Italians, Khmer, Magyars, Malians, persians, Portuguese, Saracens, Slavs, Spanish, Turks <– have all upgrades
C – Britons, Byzantines, Celts, Ethiopians, Goths, Japanese, Koreans, Malay, Mongols, Teutons, Vietnamese, Vikings <– missing husbandry or plate barding armor
D – Aztecs, Incas, Mayans <– missing all upgrades
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Subotai
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A – Franks( +50 hp | dont get last range and armor upgrade), Magyars (+1 range), Mongols (fire 25% faster | dont get last armor upgrade), Turks (+20 hp),
B – Berbers, Byzantines, Chinese, Goths, Indians, Italians, Japanese, Khmer, Portuguese, Saracens, Spanish, Vietnamese <– have all upgrades
C – Britons, Ethiopians, Huns, Incas, Koreans, Malay, Mayans, Vikings <– missing one upgrade
D – Aztecs, Burmese, Celts, Malians, Persians, Slavs, Teutons <– Missing most
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Charles Martel
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A – Aztecs (+4 attack), Burmese (+3 attack), Celts (15% faster moving), Franks (+1 range), Japanese (fire 25% faster), Malians (+1 armor | Dont get blast furnace), Slavs ( Splash Damage), Vikings (+36 hp)
B – Berbers, Britons, Chinese, Ethiopians, Incas, Italians, Malay, Mayans, Persians, Portuguese, Saracens, Spanish, Teutons, Turks, <– have all upgrades
C – Goths, Huns, Indians, Khmer, Magyars <– missing plate mail armor
D – Byzantines, Koreans, Vietnamese <– missing blast furnace
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William
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A – Franks (+50 hp)
B – Berbers, Burmese, Chinese, Huns, Indians, Italians, Khmer, Magyars, Malians, persians, Portuguese, Saracens, Slavs, Spanish, Turks <– have all upgrades
C – Britons, Byzantines, Celts, Ethiopians, Goths, Japanese, Koreans, Malay, Mongols, Teutons, Vietnamese, Vikings <– missing husbandry or plate barding armor
D – Aztecs, Incas, Mayans <– missing all upgrades
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Tamerlane
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A – Franks( +70 hp | dont get last range and armor upgrade), Magyars (+1 range), Mongols (fire 25% faster | dont get last armor upgrade), Turks (+20 hp),
B – Berbers, Byzantines, Chinese, Goths, Indians, Italians, Japanese, Khmer, Portuguese, Saracens, Spanish, Vietnamese <– have all upgrades
C – Britons, Ethiopians, Huns, Incas, Koreans, Malay, Mayans, Vikings <– missing one upgrade
D – Aztecs, Burmese, Celts, Malians, Persians, Slavs, Teutons <– Missing most
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Theo
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For theo you just want to have squires, malians as they have more armor or celts for the extra speed boost
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Genghis Khan
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A – Franks( +60 hp | dont get last range and armor upgrade), Magyars (+1 range), Mongols (fire 25% faster | dont get last armor upgrade), Turks (+20 hp),
B – Berbers, Byzantines, Chinese, Goths, Indians, Italians, Japanese, Khmer, Portuguese, Saracens, Spanish, Vietnamese <– have all upgrades
C – Britons, Ethiopians, Huns, Incas, Koreans, Malay, Mayans, Vikings <– missing one upgrade
D – Aztecs, Burmese, Celts, Malians, Persians, Slavs, Teutons <– Missing most
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Harald Hardraade
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Best harald to have is japanese or malian
Civilization Stategies
The following is the strategy I prefere for each civilization. But every strategy works only depending who the person next to you is. I also recommend you do your own strategy time to time to see if what you think is good can win you the game.
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Aztecs
5 kings at start
With Aztecs you really only have two strategies.
1. At the start of the game buy imperial age and 2 or 3 castles. Then either fight the person next to you or try razing the middle. With this you wanna then try saving for either robin or charles martel. I only recommend doing this strategy if you are a infantry based civilization next to you as the jaguars are weak to anything else.
2. The safer strategy to do is send you kings right away to the top store and buy charlemagne and buy imperial age to get garland wars. After this you want to try and save to buy martel as aztecs have the strongest martel in the game.
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Berbers
3 kings at start
With Berbers you only have one strategy.
1. Buy imperial age and all the castles. After this you want to save your kings for a any hero above charles martel as anything weaker is not worth getting unless you are unable to get kills.
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Britons
2 kings at start
With Britons you have three options.
1. Buy imperial age and 2 to 4 castles. Then put your longbows in your towers to get raze much faster as longbowmen arent the greatest at getting raze. After this you want to save either for robin hood then either khan, harald or hill.
2. Right from the start you want to save and buy robin hood. After you have robin you want to get imperial age for the extra range.
3. The most risky one of them all is to buy imperial age and have all 8 castles. The one thing you want to buy with them with this strategy is hill as you will be able to outrange every unit. Though this very risky as longbowmen are very weak in health and attack. As a result I do not recommend doing this strategy.
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Burmese
2 kings at start
With Burmese you have two options.
1. Buy imperial age and have all 8 castles. The unit you are looking for is either martel or harald as any archer unit is not good with Burmese as they miss two armor upgrades.
2. Buy imperial age and 2 or 3 castles. With this strategy you want to save and get martel. After this you want to save for hill or harald.
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Byzantines
3 kings at start
With Byzantines you only have one strategy.
1. Buy imperial age and buy 1 or 2 castles. Other wise you want any hero above robin hood.
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Celts
5 kings at start
The Celts have three strategies.
1. Buy imperial age and 2 or 3 castles and rush the middle or side player for raze. With eneough kings the hero you want to buy is charles martel.
2. At the start of the game research strongholds and buy archers of eyes. With the archers of eyes you want to fill all your towers with them afterwards the hero you want to buy is martel or theo.
3. At the start of the start you want to save your kings for martel. Afterwards buy imperial and any hero better than martel.
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Chinese
4 kings at start
Chinese have one strategy.
1.With Chinese you want to buy imperial age right away and fill you towers. Then you want to have atleast a minimum of 4 castles. With chinese you want to save for any hero really but if you are in a bad spot you buy subotai or charles martel. Otherwise try saving for khan or harald.
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Ethiopians
4 kings at start
Ethiopians have three strategies.
1. With this strategy you want to save your kings and try buying robin as Ethiopian’s robin hood has +2 ap. Afterwards buy imp and trying saving for any hero better than robin hood.
2. Similiar to the first one buy easier is to buy archers of eyes right away as they also have +2 ap. What your gonna want to do is fill your middle and side towers with archers of eyes. Afterwards the hero you will want is anythng above subotai.
3. From the start buy a villager and make arblest as they fire faster for eithiopians. Then you want to fill your middle towers and side towers with arblest. The hero you will want is anything above subotai.
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Franks
5 kings at start
The Franks have three strategies.
1. From the start buy a villager and make stables and pump out paladins. The hero you will be aiming for is anything above martel asn frank martels have +1 range with beared axe.
2. Once the game starts save for charlemagne. Then buy imperial age for beared axe to give charlemagne +1 range. Afterwards the hero’s you can choose is subotai as he gets 50 for hp or martel for the extra range. If you are able to you can also go with khan with 60 extra hp though not missing last arhcer armor and bracer.
3. Buy imperial and 2 or 3 castles. Then save and buy subotai or martel.
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Goths
5 kings at start
The Goths have two strategies.
1. Buy imperial age and 2 or 3 castles and raze player next to you or middle. Then either buy subotai or charles martel.
2. From the start rush your kings to the top and buy robin hood and then imperial age for the range and armor. After you can save for khan or harald.
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Huns
4 kings at start
There two options for Huns.
1. Make tarkens and raze the middle and 20 raze as fast as you can and buy subotai. Then get imperial age and buy khan or harald.
2. Buy imperial and 2 or 3 castles and make tarkens and keep getting raze and kills to either buy subotai or charles martel. You can also buy william since he good to have if no one attacks you.
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Incas
5 kings at start
There are 2 options for Incas depending who is next to you.
1. Buy imperial age and buy 2 or 3 castles. The hero you are gonna want to save up for is charles martel. Though I only recommend this route if you have a weak civ nex to you.
2. Right from the start you wanna save up for robin hood. Once you have robin buy imperial age. Then continue getting kills and if you still need raze keep looking for raze. Otherwise save for any hero above martel.
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Indians
1 king at start
With Indians you have 2 options.
1. From the start of the game start getting raze and save for imperial age. Once you have imperial you wanna buy the 2 castles for a total 4 (which max). Once you have done that you wanna keep razeing and getting kills to get either khan or harald.
2. For this option you wanna save and get a villager instead imperial age. Once you have done that you wanna make your tc and go to imperial age. After you wanna start making more castles and if you want buy the 2 you can with your kings. Then you wanna keep making Elephant Archers and if the player next to is a cavalry you can also make imperial camel. Similiar the strategy above you wanna get khan or harald with indians.
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Civilization Strategies ( part 2 )
Italians
4 kings at start
With It Italians you have 2 options.
1. You want to start off with getting imperial age and then get 2 or 3 castles. While doing that you wanna fill all your front and middle towers with genose crossbowmen. The unit you wanna go with is subotai or martel.
2. From the start you wanna start sending your kings to the top store to buy robin hood. Once you have robin you wanna get your 20 raze. Then you can either save for subotai, martel or if you can khan.