Fallout: New Vegas Guide

How to redeem '3rd Echelon' map - [DEPRECATED; GAMESPOT REMOVED THE PAGE] for Tom Clancy's Splinter Cell: Conviction

Recommended Mods: A sequel to my other guide

Overview

A list of mods I recommend and advanced modding techniques. This is an extension of my guide for setting up New Vegas.

Introduction

This is a follow-up guide to another guide about how to set up your game.


That guide can be found here:
[link]

This is a list of mods I’d recommend to just about anybody, I’m putting this here as to not clutter up the main guide with information not needed to make New Vegas run well.

Never modify content that you’ve never experienced before.

Experiencing something without mods will give you a basis on which to judge the modded content, you may prefer the default, but you will never know if you haven’t experienced it unmodded.

Mods with Leveled Lists

A leveled list is how loot is distributed through the game, when two mods both make changes to the same list, the latter overrides the former.
To get around this is pretty simple, you need to make a patch, I personally use FNVEdit for this.
[link]

  • Step 1: Download FNVEdit[www.nexusmods.com] and extract the contents of zipfile to a new folder anywhere you like.
  • Step 2: Manually add FNVEdit to MO’s list of executables by clicking “<Edit…>” in the drop down menu.
    This allows FNVEdit to detect the mods you have installed through MO

  • Step 3: In FNVEdit select all the .esp you need to merge
  • Step 4: Right click one of the selected .esp and go down to Other, then click “Create Merged Patch”
  • Step 5: Close FNVEdit and restart MO, then scroll down the .esp list and enable your new merged patch
  • You’re done! Everything should work exactly how you want it to now.

Content Overhauls

JSawyer Ultimate Edition[www.nexusmods.com]
The end-all-be-all of overhaul mods, this mod has everything from balancing to additional content to changes that just make sense.
This mod has Leveled Lists.

Simply Uncut – New Vegas[www.nexusmods.com]
Easily the best cut content restoration mod that has ever been released.

Other cut content mods mainly just enable things that were left unfinished and maybe try to fix some of the bugs, but this mod goes above and beyond, it not only restores cut content to perfect working order, but also completes ideas and unfinished assets that were left in the game with little to do explanation as to what they were.
This mod has Leveled Lists.

Visual Mods

First and foremost, I do not recommend installing an ENB, everything I have ever tried always looks bad in one way or another.
ENBs for New Vegas mostly look good outside, inside buildings they often look terrible.

Lighting

Fallout NV[www.nexusmods.com]
This removes the orange tint that you may or may not have noticed in the game.

Interior Lighting Overhaul[www.nexusmods.com]
Greatly improves the look of interiors, dark interiors are truly dark, lighting is much more atmospheric.

FNV Realistic Wasteland Lighting[www.nexusmods.com]
Changes the outdoor lighting to look more realistic, including darker nights.
Make sure this is at the bottom of your load order or else some areas around New Vegas will have strange extremely bright white lighting.

A Little More Lamplight[www.nexusmods.com]
Adds additional light sources outside at night, meant to be used with darker nights.

Models

Pipboy Glove remover[www.nexusmods.com]
Removes the glove the pipboy comes with, allowing you to use whatever glove your outfit normally comes with instead if any.

Old World Hues[www.nexusmods.com]
Some really nice looking sunglasses.

Authentic Burned Man[www.nexusmods.com]
Makes good ol’ Josh look like the pictures instead of some guy wearing a bandage helmet.

Father Elijah Accurate Face[www.nexusmods.com]
Another DLC character that looks nothing like the pictures, but this time the pictures are already in the game for an easy comparison, and these changes are done with vanilla assets, there’s really no reason for him to look so dramatically different.

User Interface Mods

Motion Sickness Destroyer[www.nexusmods.com]
This simple mod removes all motion blur, double vision, and other nasty nauseous effects.

World Map with Borders (Invisible walls)[www.nexusmods.com]
Paints a better picture of where you are and are not able to go with invisible walls.

Interface Mod – Revelation (Classic Fallout UI)[www.nexusmods.com]
Really nice UI that makes the game look more like the classic Fallouts.
Also makes text smaller to fit more things on screen in dialogue.

Radial Blur Remover[www.nexusmods.com]
Motion Sickness Destroyer[www.nexusmods.com]
Two mods that remove various blur effects that in my opinion do not look good and ruin screenshots.

Better Pickup Prompt[www.nexusmods.com]
It says (Discontinued) in the title because StewieAI tweaks has a similar version, but I prefer how this one looks.
Works perfectly fine.

SAMURAI Floating Damage[gamebanana.com]
Normally knowing how much damage you’re actually doing is all math and guesswork, but with this mod you have an actual visual of what damage you’re doing.
This one used to be on the nexus, but for unknown reasons it’s been taken down, so someone re-uploaded it.

Balance Mods

Simple Reputation and Disguises[www.nexusmods.com]
Faction outfits only act as disguises if you’re an enemy of the faction, a faction you’re a friend of won’t shoot you if you’re wearing their enemy’s armor.
Also reputation penalties for crimes are reduced and Primm’s reputation is fully restored.

Legionary and NCR Assassins – Balanced Lists[www.nexusmods.com]
Rebalances Legion and NCR leveled lists so that if you make a faction mad early on they don’t come at you with end-game stats and equipment.
This mod has Leveled Lists.

Economy Overhaul[www.nexusmods.com]
Makes repair prices not absolutely insane and looting every NPC in the game not give you infinite riches.

Tweak Mods

Skip Doc Mitchell’s Exam[www.nexusmods.com]
Adds a dialogue option to Doc Mitchell’s personality exam so you can skip to the next part of character creation.

Delay DLC[www.nexusmods.com]
Instead of receiving a quest for every DLC at the start of the game, they now have triggers.

Starting Gear Overhaul[www.nexusmods.com]
Gives you better starting equipment for what you’ve picked as your tag skills.

Gun Runners’ Arsenal Merged[www.nexusmods.com]
Not the tidiest of mods that do this sort of thing, but the most compatible.
Revamps the GRA weapons to be more immersive and not blatantly over powered, no more (GRA) next to a whole bunch of weapons sold by the Gun Runners.

Content Mods

The Living Desert[www.nexusmods.com]
Mojave Raiders[www.nexusmods.com]
Mojave Wildlife[www.nexusmods.com]
Three mods that add a lot of new NPC spawns around the mojave, I recommend the “Fo3 Version” of Mojave Wildlife.
These all have leveled lists

Mixed Bag mods

Throwable Weapon Fixes[www.nexusmods.com]
Various fixes and improvements for thrown items such as spears and grenades.

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