Resistances by Components and Augments
01 - Introduction
Hi to all, and welcome! In this guide I will show you which resistances are given by components and augments - useful especially if you need to fix the resistances for your equipment for Elite / Ultimate difficulties.
Before beginning, I think it's a good idea to explain how the components and the augments works in Grim Dawn: these two types of items act like a "power-up" that can be added to the equipment - they give stats, resistances, even abilities. Each piece of equipment can have only ONE component and only ONE augmentation. The rarity of the equipment is not important, you can have components and augments even on Legendary items.There are, however, some restrictions: each component and augmentation can only be used to certain items - for example, the component "Polished Emerald" can only be insert inside shields, caster off-hands, rings, head armors and chest armors. For the augments the restrictions are simpler: some can be used only in rings and amulets, some only in one-handed weapons, shields and caster off-hands, some only in two-handed weapons (these are "potent" versions of the previous ones), and some in the armor pieces (all of them).
The components can be obtained by "normal" loot (killing enemies, opening boxes, etc.), at the vendors, as bounties and quests rewards, by dismantling items and by craft, but there are some restrictions: some components, for example, can only be obtained by crafting or dismantling. The aguments, instead, can ONLY be obtained thanks to the faction system: a Revered status is required for each armor augmentation.
My guide is divided into sections - each section refer to a specific resistance and show which components and auguments can provide it. For each component / augumentation It's specified the value of the resistance given, if they provide other additional resistances, where they can be used and which other stats they give (if applicable). For the augments is specified also which faction sells them and what status is required to get them, while for the components I will specify some notes on how to get them, if required.
For the components, please note that I will consider only the COMPLETE version (no partial). Also, I will not consider components or augments that give only resistances to pets.
This guide is updated up to version 1.0.0.9.
Before beginning, I think it's a good idea to explain how the components and the augments works in Grim Dawn: these two types of items act like a "power-up" that can be added to the equipment - they give stats, resistances, even abilities. Each piece of equipment can have only ONE component and only ONE augmentation. The rarity of the equipment is not important, you can have components and augments even on Legendary items.There are, however, some restrictions: each component and augmentation can only be used to certain items - for example, the component "Polished Emerald" can only be insert inside shields, caster off-hands, rings, head armors and chest armors. For the augments the restrictions are simpler: some can be used only in rings and amulets, some only in one-handed weapons, shields and caster off-hands, some only in two-handed weapons (these are "potent" versions of the previous ones), and some in the armor pieces (all of them).
The components can be obtained by "normal" loot (killing enemies, opening boxes, etc.), at the vendors, as bounties and quests rewards, by dismantling items and by craft, but there are some restrictions: some components, for example, can only be obtained by crafting or dismantling. The aguments, instead, can ONLY be obtained thanks to the faction system: a Revered status is required for each armor augmentation.
My guide is divided into sections - each section refer to a specific resistance and show which components and auguments can provide it. For each component / augumentation It's specified the value of the resistance given, if they provide other additional resistances, where they can be used and which other stats they give (if applicable). For the augments is specified also which faction sells them and what status is required to get them, while for the components I will specify some notes on how to get them, if required.
For the components, please note that I will consider only the COMPLETE version (no partial). Also, I will not consider components or augments that give only resistances to pets.
This guide is updated up to version 1.0.0.9.
02 - Resistance: AETHER
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
20% Aether (Aura)
All Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
+15 Defensive Ability
25% Life Leech Resistance
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
Skill: Aether-Ward Aura (Granted by Item)
This ability must be toggled to maintain its effect.
35 Energy Cost
+150 Energy Reserved
20% Aether Resistance
+3% Maximum Aether Resistance
Bonus to all Pets
20% Aether Resistance
+3% Maximum Aether Resistance
25% Life Leech Resistance
+15% Damage to Aetherials
+15% Damage to Aether Corruptions
Skill: Aether-Ward Aura (Granted by Item)
This ability must be toggled to maintain its effect.
35 Energy Cost
+150 Energy Reserved
20% Aether Resistance
+3% Maximum Aether Resistance
Bonus to all Pets
20% Aether Resistance
+3% Maximum Aether Resistance
16% Aether
Amulets /
Medals
Medals
The "Blueprint: Aether Soul"
can be bought at the Devil's
Crossing Faction Quartermaster
(Respected)
can be bought at the Devil's
Crossing Faction Quartermaster
(Respected)
+10% Aether Damage
6% Less Damage from Aetherials
6% Less Damage from Aether Corruptions
6% Less Damage from Aetherials
6% Less Damage from Aether Corruptions
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
15% Aether
Rings /
Amulets
Amulets
Devil's Crossing (Revered)
+30% Lightning Damage
+10% Stun Duration
+25 Offensive Ability
+10% Stun Duration
+25 Offensive Ability
12% Aether
12% Chaos
12% Chaos
Rings /
Amulets
Amulets
Devil's Crossing (Revered)
+30% Aether Damage
+30% Chaos Damage
+30% Chaos Damage
8% Aether
8% Chaos
8% Chaos
1H Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
The Outcast (Revered)
+10 Defensive Ability
03 - Resistance: BLEEDING
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
20% Bleeding (Temporary)
All Weapons /
Shield /
Caster Off-Hands
Shield /
Caster Off-Hands
The "Blueprint: Haunted Steel"
can be bought at the Order of
the Death's Vigil Faction Quartermaster
(Respected)
can be bought at the Order of
the Death's Vigil Faction Quartermaster
(Respected)
8 Vitality Damage
+25% Vitality Damage
8% of Attack Damage converted to Health
Skill: Bloodthirster (Granted by Item)
58 Energy Cost
30 Second Skill Recharge
8 Second Duration
25% Chance of 216 Bleeding Damage over 3 Seconds
30% of Attack Damage converted to Health
20% Bleeding Resistance
+25% Vitality Damage
8% of Attack Damage converted to Health
Skill: Bloodthirster (Granted by Item)
58 Energy Cost
30 Second Skill Recharge
8 Second Duration
25% Chance of 216 Bleeding Damage over 3 Seconds
30% of Attack Damage converted to Health
20% Bleeding Resistance
15% Bleeding
20% Chaos (Aura)
20% Chaos (Aura)
All Weapons /
Shield /
Caster Off-Hands
Shield /
Caster Off-Hands
+15 Defensive Ability
+15% Damage to Chthonics
Skill: Void-Ward Aura (Granted by Item)
35 Energy Cost
+150 Energy Reserved
20% Chaos Resistance
+3% Maximum Chaos Resistance
Bonus to All Pets
20% Chaos Resistance
+3% Maximum Chaos Resistance
+15% Damage to Chthonics
Skill: Void-Ward Aura (Granted by Item)
35 Energy Cost
+150 Energy Reserved
20% Chaos Resistance
+3% Maximum Chaos Resistance
Bonus to All Pets
20% Chaos Resistance
+3% Maximum Chaos Resistance
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
18% Bleeding
Rings /
Amulets
Amulets
Devil's Crossing (Revered)
Increase Health Regeneration by 15%
Increase Energy Regeneraton by 15%
+20% Constitution
Increase Energy Regeneraton by 15%
+20% Constitution
18% Bleeding
Rings /
Amulets
Amulets
Order of Death's Vigil (Revered)
+30% Cold Damage
+30% Vitality Damage
+18 Defensive Ability
+30% Vitality Damage
+18 Defensive Ability
15% Bleeding
15% Poison & Acid
15% Poison & Acid
Rings /
Amulets
Amulets
Devil's Crossing (Honored)
210 Poison Retaliation over 5 Seconds
+10% to All Retaliation Damage
+10% to All Retaliation Damage
04 - Resistance: CHAOS
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
20% Chaos (Aura)
15% Bleeding
15% Bleeding
All Weapons /
Shield /
Caster Off-Hands
Shield /
Caster Off-Hands
+15 Defensive Ability
+15% Damage to Chthonics
Skill: Void-Ward Aura (Granted by Item)
35 Energy Cost
+150 Energy Reserved
20% Chaos Resistance
+3% Maximum Chaos Resistance
Bonus to All Pets
20% Chaos Resistance
+3% Maximum Chaos Resistance
+15% Damage to Chthonics
Skill: Void-Ward Aura (Granted by Item)
35 Energy Cost
+150 Energy Reserved
20% Chaos Resistance
+3% Maximum Chaos Resistance
Bonus to All Pets
20% Chaos Resistance
+3% Maximum Chaos Resistance
16% Chaos
Amulets /
Medals
Medals
The "Blueprint: Black
Tallow" can be bought
at the Kymon's Chosen
and Order of Death's
Vigil Faction Quartermasters
(Respected)
Tallow" can be bought
at the Kymon's Chosen
and Order of Death's
Vigil Faction Quartermasters
(Respected)
+10% Chaos Damage
6% Less Damage from Chthonics
6% Less Damage from Chthonics
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
15% Chaos
2H Weapons
The Black Legion (Revered)
+60% Vitality Damage
+60% Chaos Damage
25% Chance of 15% Reduced target's Resistances for 5 Seconds
+60% Chaos Damage
25% Chance of 15% Reduced target's Resistances for 5 Seconds
12% Chaos
Rings /
Amulets
Amulets
Kymon's Chosen (Honored)
+25% Physical Damage
+5% Damage to Chthonics
+5% Damage to Chthonics
12% Chaos
Rings /
Amulets
Amulets
Kymon's Chosen (Revered)
+30% Lightning Damage
+30% Electrocute Damage
+25 Offensive Ability
+30% Electrocute Damage
+25 Offensive Ability
12% Chaos
12% Aether
12% Aether
Rings /
Amulets
Amulets
Devil's Crossing (Revered)
+30% Aether Damage
+30% Chaos Damage
+30% Chaos Damage
8% Chaos
8% Aether
8% Aether
1H Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
The Outcast (Revered)
+10 Defensive Ability
8% Chaos
1H Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
The Black Legion (Revered)
+35% Vitality Damage
+35% Chaos Damage
15% Chance of 15% Reduced target's Resistances for 5 Seconds
+35% Chaos Damage
15% Chance of 15% Reduced target's Resistances for 5 Seconds
05 - Resistance: COLD
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
30% Cold (Temporary)
15% Elemental
30% Fire (Temporary)
30% Lightning (Temporary)
15% Elemental
30% Fire (Temporary)
30% Lightning (Temporary)
Shield /
Caster Off-Hands
Caster Off-Hands
+10% Elemental Damage
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
15% Cold
10% Vitality
10% Vitality
Rings /
Amulets
Amulets
Order of Death's Vigil (Honored)
+35% Frostburn Damage
06 - Resistance: ELEMENTAL
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
15% Elemental
30% Fire (Temporary)
30% Cold (Temporary)
30% Lightning (Temporary)
30% Fire (Temporary)
30% Cold (Temporary)
30% Lightning (Temporary)
Shield /
Caster Off-Hands
Caster Off-Hands
+10% Elemental Damage
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
12% Elemental
12% Aether
12% Aether
Head
The "Blueprint: Runestone"
can be bought at the
Rovers Faction Quartermaster
(Respected)
can be bought at the
Rovers Faction Quartermaster
(Respected)
+10% Elemental Damage
+18 Armor
+18 Armor
12% Elemental
Chest
+25 Defensive Ability
+2% Defensive Ability
+6 Health Regenerated per second
+2% Defensive Ability
+6 Health Regenerated per second
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
16% Elemental
2H Weapons
The Black Legion (Revered)
+60% Lightning Damage
+60% Aether Damage
20 Less Damage from Aetherial
20 Less Damage from Aetherial Corruptions
+60% Aether Damage
20 Less Damage from Aetherial
20 Less Damage from Aetherial Corruptions
15% Elemental
Rings /
Amulets
Amulets
Devil's Crossing (Revered)
+30% Fire Damage
+30% Cold Damage
+30% Cold Damage
12% Elemental
Rings /
Amulets
Amulets
Kymon's Chosen (Revered)
30 Burn Damage over 3 Seconds
+100% Burn Damage
+100% Burn Damage
12% Elemental
Rings /
Amulets
Amulets
Rovers (Revered)
+180 Health
+5 Health Regenerated per second
12 Less Damage from Beasts
+5 Health Regenerated per second
12 Less Damage from Beasts
12% Elemental
Rings /
Amulets
Amulets
Rovers (Revered)
+30% Elemental Damage
+2% Spirit
+2% Casting Speed
+2% Spirit
+2% Casting Speed
12% Elemental
Rings /
Amulets
Amulets
Devil's Crossing (Revered)
Bonus to All Pets:
+15% to All Damage
+12% Health
+15% to All Damage
+12% Health
10% Elemental
1H Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
The Black Legion (Revered)
+35% Lightning Damage
+35% Aether Damage
12 Less Damage from Aetherial
12 Less Damage from Aetherial Corruptions
+35% Aether Damage
12 Less Damage from Aetherial
12 Less Damage from Aetherial Corruptions
10% Elemental
Rings /
Amulets
Amulets
Rovers (Honored)
+18% Elemental Damage
+1 Energy Regenerated per second
+1 Energy Regenerated per second
07 - Resistance: FIRE
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
30% Fire (Temporary)
15% Elemental
30% Cold (Temporary)
30% Lightning (Temporary)
15% Elemental
30% Cold (Temporary)
30% Lightning (Temporary)
Shield /
Caster Off-Hands
Caster Off-Hands
+10% Elemental Damage
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
20% Fire
2H Weapons
The Outcast (Revered)
+60% Fire Damage
+60% Burn Damage
+350 Health
+60% Burn Damage
+350 Health
12% Fire
1H Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
The Outcast (Revered)
+25% Fire Damage
+35% Burn Damage
+200 Health
+35% Burn Damage
+200 Health
08 - Resistance: LIGHTNING
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
30% Lightning (Temporary)
15% Elemental
30% Cold (Temporary)
30% Fire (Temporary)
15% Elemental
30% Cold (Temporary)
30% Fire (Temporary)
Shield /
Caster Off-Hands
Caster Off-Hands
+10% Elemental Damage
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
10% Physical Damage converted to Elemental Damage
Skill: Radiant Shield (Granted By Item)
66 Energy Cost
30 Second Skill Recharge
12 Second Duration
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
+10% Maximum Fire Resistance
+10% Maximum Cold Resistance
+10% Maximum Lightning Resistance
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
09 - Resistance: PIERCE
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
30% Pierce (Temporary)
Shields
+120 Health
+25 Defensive Ability
-15% Shield Recovery Time
16% Damage Reflected
Skill: Blade Barrier (Granted by Item)
62 Energy Cost
24 Second Skill Recharge
8 Second Duration
+90% Pierce Damage
30% Pierce Resistance
+5% Maximum Pierce Resistance
168 Piercing Retaliation
+25 Defensive Ability
-15% Shield Recovery Time
16% Damage Reflected
Skill: Blade Barrier (Granted by Item)
62 Energy Cost
24 Second Skill Recharge
8 Second Duration
+90% Pierce Damage
30% Pierce Resistance
+5% Maximum Pierce Resistance
168 Piercing Retaliation
24% Pierce (Temporary)
Shields
+10 Physique
+8% Shield Block Chance
+22% Shield Damage Blocked
Skill: Blade Ward (Granted by Item)
55 Energy Cost
24 Second Skill Recharge
8 Second Duration
24% Pierce Resistance
104 Piercing Retaliation
+8% Shield Block Chance
+22% Shield Damage Blocked
Skill: Blade Ward (Granted by Item)
55 Energy Cost
24 Second Skill Recharge
8 Second Duration
24% Pierce Resistance
104 Piercing Retaliation
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
16% Pierce
2H Weapons
The Black Legion (Revered)
10% Chance of +400% to All Damage
+60% Physical Damage
+60% Bleeding Damage
+60% Physical Damage
+60% Bleeding Damage
15% Pierce
17% Reduced Stun Duration
17% Reduced Stun Duration
2H Weapons
Homestead (Honored)
Increases Armor by 6%
10% Pierce
1H Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
The Black Legion (Revered)
10% Chance of +200% to All Damage
+35% Physical Damage
+35% Bleeding Damage
+35% Physical Damage
+35% Bleeding Damage
8% Pierce
10% Reduced Stun Duration
10% Reduced Stun Duration
1H Weapons /
Shields /
Caster Off-Hands
Shields /
Caster Off-Hands
Homestead (Honored)
Increases Armor by 4%
10 - Resistance: POISON & ACID
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
15% Poison & Acid
15% Bleeding
15% Bleeding
Rings /
Amulets
Amulets
Devil's Crossing (Honored)
210 Poison Retaliation over 5 Seconds
+10% to All Retaliation Damage
+10% to All Retaliation Damage
11 - Resistance: STUN
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
17% Reduced Stun Duration
15% Pierce Resistance
15% Pierce Resistance
2H Weapons
Homestead (Honored)
Increases Armor by 6%
12 - Resistance: VITALITY
COMPONENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
20% Vitality
Chest
Parts of this component
can only be acquired by
killing Kilrian, the Tainted
Soul, the final boss on
the 3rd level of the
Arkovian Undercity
can only be acquired by
killing Kilrian, the Tainted
Soul, the final boss on
the 3rd level of the
Arkovian Undercity
+40% Fire Damage
+40% Vitality Damage
+5% Attack Speed
Skill: Kilrian's Flame (10% when Hit by a Melee Attack)
12 Second Skill Recharge
6 Second Duration
3 Meter Radius
72 Fire Damage
72 Vitality Damage
33% of Attack Damage converted to Health
+40% Vitality Damage
+5% Attack Speed
Skill: Kilrian's Flame (10% when Hit by a Melee Attack)
12 Second Skill Recharge
6 Second Duration
3 Meter Radius
72 Fire Damage
72 Vitality Damage
33% of Attack Damage converted to Health
18% Vitality
12% Chaos
12% Chaos
Chest /
Head
Head
The "Blueprint: Sanctified
Bone" can be bought
at the Homestead Faction
Quartermaster (Respected)
Bone" can be bought
at the Homestead Faction
Quartermaster (Respected)
+12% Damage to Undead
+12% Damage to Chthonics
+12% Damage to Chthonics
15% Vitality
Head
18 Elemental Damage
+20% Energy Absorbed from Enemy Spells
20% Damage Reflected
Skill: Prismatic Rage (Granted By Item)
Activates when Health drops below 40%
25 Second Skill Recharge
8 Second Duration
130 Damage Absorption
Total Damage Modified by 10%
+10% Total Speed
+20% Energy Absorbed from Enemy Spells
20% Damage Reflected
Skill: Prismatic Rage (Granted By Item)
Activates when Health drops below 40%
25 Second Skill Recharge
8 Second Duration
130 Damage Absorption
Total Damage Modified by 10%
+10% Total Speed
10% Vitality
Rings /
Amulets /
Medals
Amulets /
Medals
+12% Vitality Damage
+30% Energy Absorbed from Enemy Spells
25% Energy Leech Resistance
+30% Energy Absorbed from Enemy Spells
25% Energy Leech Resistance
AUGMENTS
NAME
RESISTANCES
APPLICABLE TO
FACTION / NOTES
OTHER STATS
15% Vitality
Rings /
Amulets
Amulets
Rovers (Revered)
+4% Health
Increases Health Regeneration by 10%
Increases Health Regeneration by 10%
12% Vitality
Rings /
Amulets
Amulets
Devil's Crossing (Revered)
80 Poison Damage over 5 Seconds
+30% Poison Damage
3% Chance of Confuse target for 2 Seconds
+30% Poison Damage
3% Chance of Confuse target for 2 Seconds
10% Vitality
15% Cold
15% Cold
Rings /
Amulets
Amulets
Order of Death's Vigil (Honored)
+35% Frostburn Damage
10% Vitality
Rings /
Amulets
Amulets
Devil's Crossing (Honored)
+25% Vitality Damage
+25% Aether Damage
+25% Aether Damage
13 - Change Log
- (12/02/2017): with the release of the new 1.0.0.8 version, the guide was updated with the changes made to the resistances given by components and augments. Complete changelog:
- Purified Salt, Imbued Silver -> the aura is now a self buffs, and specifically grants its bonus also to pets. They also reduced the bonus to the maximum resistance to 3% (from 5%)
- Aether Souls -> the Ather resistance is increased to 16 (from 10)
- Black Tallow -> the Chaos resistance is increased to 16 (from 12)
- Prismatic Diamond -> the most important one, because now Prismatic Diamond DON'T give Elemental resistance anymore, but Vitality. Also the Prismatic Rage now absord 130 Damage and the recharge was reduced to 25 seconds (from 30)
- Resilient Plating -> the Pierce resistance is increased to 15 (from 10), the Defensive ability is increased to 26 (from 14)
- Soul Shard -> the Vitality resistance is increased to 10 (from 6)
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