Overview
A challenge for the game, is very fun.
Rules
There are a lot of rules, so they will be shown in other sections.
Yellow Gems: Royalty
The alpha female is called the Queen, and has full yellow gems. The alpha male is called the King, and has the middle gem blue and the rest yellow. In case the King or Queen dies, another creature of that gender has blue gems except for the one on the left, which is yellow. Once the king or queen dies, this creature becomes the new king or queen. The king is the only one who can mate with the queen, and can ONLY mate with the queen. If you mess up and the king or queen successfully mates with another creature, ROYAL OR NOT, they instantly are replaced with the one that can replace it if it dies, and they are now called “The Betrayer”.
Green Gems: Harvesters/Gatherers
Once a full-blue-gem creature collects food 5 times, the gem on the left turns green. 5 more times and the middle one turns green. After 15 times, all the gems are green, and if it collects 20 times, the middle gem turns yellow.
Pink Gems: Mating Count
If a full-blue-gem creature mates with another creature, the full-blue one’s first (left) gem turns pink. The second time makes the middle one pink, and the third makes the third gem pink. After all gems are pink, the creature can no longer mate, but will not be banished. It needs 3 red gems to be banished.
Red Gems: Banishing risk
If a creature mates with a rouge male, the first gem turns red. They cannot mate in “secret” as the Queen and King can see everything happening. The second time makes the middle one red, and the third time makes the third gem red and they are banished. The baby only gets to stay if it does not have the rouge male’s head type, which is considered a sign of bad luck.
Blue gems: Normal
Every gem that is “unused” (not colored by the creatures’ actions) is blue. I know the original gem color is green but blue seems more of a “normal” color.