Sam & Max 304: Beyond the Alley of the Dolls Guide

Sam & Max The Devil's Playhouse EP4: Beyond the Alley of the Dolls - Walkthrough (On-Going) for Sam & Max 304: Beyond the Alley of the Dolls

Sam & Max The Devil’s Playhouse EP4: Beyond the Alley of the Dolls – Walkthrough (On-Going)

Overview

In this Guide, I will walk you through on Sam & Max The Devil’s Playhouse Episode (Season 3) 4-5: Beyond the Alley of the Dolls (PC, Xbox 360, PS3 & iOS Versions).

1. Season 3, Episode 4 Story


Clones of Sam are searching the city for the Toys of Power. Sam and Max must locate the source of these clones and stop whoever is responsible.

2. Toys of Power

The Toys of Power are a set of toy-shaped artifacts that form an essential part of the plot and gameplay of The Devil’s Playhouse. A Total of 9 Toys of Power can be found along with the Devil’s Toybox through the course of Season 3. Each one contains different Psychic Powers.

The known toys and accompanying abilities are as follows:

Toy of Power:

1. View-Master


2. Telephone


3. Rhinoplasty/Silly Putty


4. Playing Cards


5. Charlie Ho-Tep


6. Nutrition Specs (PS3 Version Only)


7. Projector & Film Reels


8. Can o’ Nuts


9. Cthonic Destroyer

Psychic Power:
1. Precognition
2. Teleportation
3. Shapeshifting
4. Mind Reading
5. Ventriloquism
6. Nutrition Vision
7. Astral Projection
8. Compression
9. Destruction

Effect:
1. Sam can somehow also see the visions. Also referred to as the Eyes of Yog-Soggoth.
2. Must know a phone number to teleport near that phone.

3. Use the putty in the nose to copy a picture and take that form.
Sammun-Mak names it “The Essence Thief.”

4. Can be used multiple times on the same person after new information is acquired.
5. Referred to as “Psychic Ventriloquism,” which Sammeth rebukes.

6. Shows you the Nutrition Facts of any food item. Also works on people (Currently only available on PS3, after you beat The Penal Zone once).

7. Can view (and possibly manipulate) select parts of the past. In The City That Dares Not Sleep, this toy’s usage is further explained by The Narrator, as the toy makes the user able to take over any suitable body of himself/herself (for example, Sam uses this power to take over his clones to complete tasks).

8. Maximus can hide himself and Sameth inside the can.
9. Can destroy/banish things from the Dark Dimension.

3. PS3 Controls

Here are the PlayStation 3 controls. They’re listed in the Help & Settings menu under Controller Map, but just in case:

BUTTON = Action
X = Use, Talk To, Select
() = Back, Cancel, Run
[] = Use Inventory Item
/ = Enter Max Mode
R1 = Cycle Selected Object
R2 = Show Selectable Objects
R3 = Not Used
L1 = Cycle Selected Object
L2 = Not Used
L3 = Not Used
Select = Not Book
Start = Menu, Pause
Right Analog = Select Max Power
Left Analog = Move, Menu Navigation
D-Pad = Menu Navigation

4. PC Controls

And the PC controls. Again they’re listed in the Help & Settings menu under Keyboard Map and Mouse Map (and also Controller Map if you want to use a controller):

KEY = ACTION
WASD, Arrow Keys, 8, 4, 6, 2 = Movement, Menu navigation
Left Mouse Button (hold & drag) = Move
Q, M, End, 7 = Max Mode
N, C, 3, Page Down = Notebook
Shift, Right Mouse Button (hold while moving) = Run
Enter, 5, Left Mouse Button = Select, Use
Ctrl, Right Mouse Button = Cancel, Close
I, E, Del, Ins, 0, 9, Middle Mouse Button/Mouse Wheel = Open Inventory
Space = Pause

5. The Destroyer Manuscript

This should help you get the Cthonic Destroyer in Episode 4.

“And lo, did Brother Acidopholus return in a FLASH OF LIGHT from the Giggling Realm of Skittering Ingestion armed with The Cthonic Destroyer. Though GIGGLING & Plauged with visions of SKITTERING INSECTS, noble Acidopholus smote the beasties from the Dark Dimension with The Destroyer. His enemies laid low, Acidopholus returned The Destroyer to the Giggling Realm & returned to his peaceful life of Moleitude. Years later, he was eaten by a Crazied Beast.”

6. Siege at Stinky’s

Following on from the events of the previous episode the gang arrive at Stinky’s Diner to hold out against the rampaging horde of Sams. The first task of the game is to get out of the diner safely, and to start that process you can use knowledge from the first episode of the season. Head behind the counter and press the button that should open the secret passageway down into the subway. It’s stuck.

Turn on the radio and Skun-ka’pe will freak out and leave you with that Toy of Power you had during the alternate future at the start of The Penal Zone, the Playing Cards. You can use these to read the minds of those around you, the person to use them on is Girl Stinky. Once you’ve heard her mention her backup secret tunnel have Sam ask her about it, she’ll deny it of course but her thoughts will change and tell you the method of how to open that backup tunnel.

Unfortunately there’s a hand blocking access to the toaster, to get rid of it you’ve got to tempt it with something that Sam would be unable to resist. That bait is a Fudgsicle from the freezer behind where Skun-ka’pe was sitting earlier. To prevent Sam himself from being tempted you need to physically
prevent him from eating it, so take a ball of Peanut Butter from the counter and eat it (open the inventory to do so), then you can take a Fudgsicle from the freezer, give it to the hand and open the secret tunnel by using the toaster.

7. Investigation

Immediately turn back and return to the Diner through the tunnel or with the Teleportation power when you reach the Cloning Facility. Somehow Flint Paper has arrived and has started to interrogate Stinky for Grandpa Stinky. Join in and keep choosing any of the dialogue choices you like, they all get you to the same place at the end. With the ploy in play it’s time to work out exactly what it is that Grandpa Stinky would want for a cake. Simply read his mind to find out.

Return to the Cloning Facility and take a quick look around. Glance at the Clone Cooking Controls on the left to cause some tentacles to appear blocking your way. Also look at the cloning tank on the other side of the room to find out that it was built by Momma Bosco.

Go down the tunnel next to the one to Stinky’s and you’ll emerge in the Museum right next to Paiperwaite’s office. Rummage through the rubbish bin to find a letter of resignation from Sal, read the letter to get a telephone number for him. Hold off on teleporting there though, instead attempt to enter the office. Paiperwaite will refuse you entry but you can use Max’s Mind Reading ability to
work out the hieroglyphic combination to open it yourself.

Ask them about the tentacles you saw in the Cloning Facility (you have to have seen them first) and then about the Cthonic Destroyer. You’ll receive an ancient parchment with clues to help find it. Teleport off to Sal next.

Pick up Charlie Ho-Tep from where that clone dropped him and use it on the warehouse door to distract the clones from bothering you when you approach Sal. Ask Sal about the cake and he’ll draw you a picture on the floor, use the Rhinoplasty to allow Max to transform into it. Before leaving talk to the Bluster Blaster machine to the left and ask him about himself. Then inquire
about Bosco and you’ll be given a letter from him.

Return to the Diner and have Max transform into the cake. This should sort out all the problems and everybody will leave. Go back to the Cloning Facility, where you’ll find Stinky and Sal, and then go through the remaining tunnel to BoscoTech Labs.

In order to trick Harry you’re going to need to find out what he wants to know. Read his mind to learn of his dead departed Uncle Morty. Start the seance by hitting the gong and have Sam talk to Harry about his uncle. Use Charlie Ho-Tep to speak to Harry through the picture he puts up onto the table, then use the mind reading to find out what secret he is after. Use Charlie again to bluff your way into succeeding with the summoning of Momma Bosco.

If you’ve looked at the cloning pod in the Cloning Facility you will be able to ask her about HER cloning pods. Then read her mind to find out that she’s lying about them being stolen and was hired to build them. Ask her again about the pods. Then ask if she’ll help followed by an idea. She will give you a strand of her hair for you to clone.

Before you leave the lab you can now use the Dimensional Destabiliser to search for the Cthonic Destroyer. The method of finding the correct combination of switches is fairly straightforward trial and error. You are guaranteed to get it in 6 goes or less if you do it systematically. As there are only three possible choices for each dial you can learn the correct position for them by changing them one at a time. If the one you changed alters the outcome positively you know that it is now correctly positioned. If it makes it wrong you know it was already correct and to change it back. And if it is a different but still wrong change then you know that the third position is the correct
one. Just remember that you don’t need to test that it’s correct before testing the next dial.

As for the possible effects that appear, here they all are:
Presentation: What you see what Sam returns.
2. A flash of light.
1. A puff of smoke.
3. A loud noise.
Visions: Read Sam’s mind.
1. Skittering Insects.
3. Badgers.
2. Eyes.
Fate: Use the Future Vision.
3. Being eaten by a crazed beast.
1. Shakespearian suicide.
2. Execution.
Emotion: What Sam is doing.
3. Giggling.
1. Crying.
2. Insane gibbering.
The Dimensional Destabiliser Combination is randomized for each playthrough

The ones you want to get are the ones at the top of the lists. If you’re really having trouble then Sam will start to help out by putting notes on the dials and locking them when you get them correct.

So, once you’ve solved that one head back to the Cloning Facility and get this all sorted. Use the Cthonic Destroyer on the tentacles and place the hair and the letter from Bosco inside the clone cooking control. This should give Momma Bosco and physical form once again. Now to get over to the control platform. Take a closer look at it and then shoot out one of the lights beneath. This
should get Sal out from under the desk and over to the platform where he’ll move the glass barrier to access the light. This gives you a line of sight for the coffee cup which you should also shoot. Now that Stinky is over on the platform you can teleport to her Cell Phone which should take Sam, Max, and Momma Bosco over there.

Tell the clones to go to the Toybox. Then use Charlie Ho-Tep on them.

8. End Game

There’s nothing of significance you can do as Max right this moment so switch to Sam. Attempt to talk to Charlie and he’ll let you. Wind him up by mentioning Junior and you’ll have the opportunity to fiddle with the piano to change the sheet music. This will have an effect on the statue and on the line of clones below. To change it again you can now just attempt to mess with the piano and
Norrington will give you a distraction.

The effect of the music is as follows:
1. Take 2 Tablets 4 the Mind Plague = Resets crowd, toggles crown, toggles tablet.
2. Flaming Crowns = Makes crowd go left, toggles crown.
3. Face of Darkness = Makes crowd go right, toggles face.
3. Tabula Charlie = Resets crowd, toggles face, toggles tablet.

So, from the default state of the Statue, the order to change the songs is this:
1. Take 2 Tablets 4 the Mind Plague
2. Flaming Crowns
3. Face of Darkness

Once you’ve got the line of clones going to the far right of the statue and the tablet turned into some ribs, switch back to Max and have him walk into the line of Sams on the right. This should propel him up onto the transformed tablet which he will be able to stand on. Grab the tentacles from the transformed crown (or, if you’ve not done the exact same order as above, switch back to Sam and play Flaming Crowns to transform the crown if it’s normal) to reach the climactic final battle.

The solution to the fight is fairly straight-forwards, switch to Sam and have him change the music to Tabula Charlie and then return to Max again. Read Sam’s mind to conjure a picture of Charlie in the air and use the Rhinoplasty on it. Transform into him to get the real dummy Charlie to transform into the Cthonic Destroyer. Now use your Ventriloquism power to project Norrington’s voice into the Devil’s Toybox, Charlie will destroy it in rage to finish the episode.

9. PlayStation 3 Trophies

There are 11 different trophies in the PlayStation 3 version of the game, here are the details of each.

Attack of the Identical Assailants!
Escaped the siege at Stinky’s
You’ll get this as you progress the story, at the point you open the backup secret tunnel.

His Master’s Voice
Discovered the shocking identity of the Clone Master
Another story related one. You’ll get this after taking control of the clones, following them and witnessing the reveal.

Psychic Stare-Down
Defeated the Clone Master and saved the world (again)
Finish the episode.

Very Superspicious
Fully investigated the Clone Master suspects
Story related, you get it once you have gotten Stinky and Sal hypnotised, the DNA sample from Momma Bosco, and the parchment from Norrington. In any order. Note that you don’t need to go through every optional dialogue option, just the important ones.

Dimensional Speed Dialer
Acquired the Cthonic Destroyer in 6 or fewer trips
Simply requires a bit of logic to the trial and error. Go on a trip without changing anything, note down the results. Alter one dial and go on a trip, note the change. Make that dial correct. Alter second dial go on a third trip. Correct it. Alter third dial for the fourth trip. Correct it. Alter fourth dial for fifth trip. Correct it. Go on sixth trip with correct combination. You will likely accidentally get the right combination earlier but this method will guarantee the trophy.

Tell ‘Em Penn Says Hi
Impressed friends with card trick
Use the Mind Reading ability on the newspaper stand at Sal’s new job.

Sawdust Laryngitis
Ventriloquized everyone available
Takes an entire playthrough of the game, you need to use the dummy on everything as often as you can.
1-7. Use it in the Diner before solving the cake business.
1. Doppelgangers at window
2. Granpa Stinky
3. Flint Paper
4. Stinky
5. Juke Box
2-7. Use it at Sal’s new job before solving the cake business.
1. Sal
2. Bluster Blaster
3. Warehouse door
3-7. Use it in BoscoTech before finishing the seance.
1. Harry Moleman
2. Superball
3. Wardrobe up by the lift
4. Picture of Uncle Morty
4-7. Use it in BoscoTech after finishing the seance.
1. Momma Bosco
5-7. Use it in Paiperwaite’s office.
1. Norrington
2. Paiperwaite
3. Open window
6-7. Use it in the cloning facility
1. Clone pod
2. Sal before shooting the light.
3. Stinky before shooting the cup.
4. Stinky on platform before cloning Momma Bosco.
5. Momma Bosco before teleporting to the platform.
7-7. Use it during the final fight.
1. Sam
2. Statue of Liberty
3. Charlie
4. The Devil’s Toybox
Some of these may be redundant.

Greater Than Meets the Eye
Transformed into everything available
There aren’t that many things but most are missable. During the end fight you need to make Sam change the song to all four options and read his mind each time:
1. Stinky’s Diner = DeSoto
2. Sal’s Job = Cake
3. End Fight = Charlie Ho-Tep
4. End Fight = Darkness
5. End Fight = Fire
6. End Fight = Grub

Peeping Brain
Read everyone’s mind
Just like Sawdust Laryngitis this will take the whole game and can easily be missed.
1-8. Stinky’s Diner at start
1. Stinky
2. Grandpa Stinky
3. Sam
2-8. Stinky’s Diner after escaping
1. Flint Paper
2. Stinky
3. Grandpa Stinky
3-8. BoscoTech before seance
1. Superball
2. Harry
4-8. BoscoTech after seance
1. Momma Bosco
5-8. Paiperwaite’s Office
1. Paiperwaite at door
2. Paiperwaite in office
3. Norrington
6-8. Sal’s Job
1. Bluster Blaster
2. Newspaper stand
3. Sal
4. Doppelgangers
7-8. Cloning Facility
1. Stinky
2. Sal
3. Stinky on platform before cloning Momma Bosco
4. Momma Bosco after cloning
8-8. Final Fight
1. Charlie Ho-Tep
2. Sam
And like Sawdust Laryngitis some of these may be redundant.

Pod Pumper
Damaged a lot of Clone Pods
Shoot at the massive cave of cloning pods repeatedly until you get the trophy.

Telltale Loves You
Experienced a lot of fan service
This one involves finding a lot of references to previous games and some classic adventure games.
1. At the very start, talk to Skun-ka’pe several times until Sam offers him some Banang.

2. At any point before taking control of the clones, talk to Max and choose the Random option several times.

3. Use Charlie Ho-Tep on the Juke Box in Stinky’s Diner.
4. After getting Momma Bosco to admit to being hired by the clone master, ask her about him.
5. Look at the door in BoscoTech twice.
6. Look at the phone in Paiperwaite’s office twice.

7. After talking to Norrington about the tentacles but before getting the Cthonic Destroyer, look at the tentacles again.

8. Destroy the tentacles with the Cthonic Destroyer.

10. Just the Clicks

Secret Passage
1. Press button behind counter.
2. Turn on radio.
3. Read Stinky’s mind.
4. Ask about backup.
5. Read Stinky’s mind.

Incineration
1. Take peanut butter sample.
2. Eat peanut butter.
3. Take Fudgsicle.
4. Look at toaster.
5. Give Fudgsicle to doppelganger.
6. Use toaster.

Birthday Surprise
1. Go to Stinky’s Diner.
2. Talk to Flint.
3. Go to Museum.
4. Read Grandpa Stinky’s Mind
5. Look in rubbish bin.
6. Read letter.
7. Teleport to Sal.
8. Pick up Charlie Ho-Tep.
9. Use Ventriloquism on Warehouse door.
10. Talk to Sal about Cake.
11. Use Rhinoplasty on drawing.
12. Return to Diner.
13. Transform Max into Cake.

Seance
1. Go to BoscoTech.
2. Read Harry’s mind.
3. Start seance.
4. Talk to Harry about Uncle Morty.
5. Use Ventriloquism on photo.
6. Read Harry’s mind.
7. Use Ventriloquism on photo.

Cthonic Destroyer
1. Go to Cloning Facility.
2. Look at clone cooking controls.
3. Go to Museum.
4. Knock on door.
5. Use Mind Reading on Paiperwaite.
6. Use keypad.
7. Ask about tentacles.
8. Ask about Cthonic Destroyer.
9. Go to Momma Bosco’s.
10. Activate Dimensional Destabiliser.
11. Located Cthonic Destroyer by entering 2313.

Bosco Clone
1. Go to Cloning Facility.
2. Look at clone pod.
3. Go to BoscoTech.
4. Talk to Momma Bosco about HER clone pods.
5. Read Momma Bosco’s mind.
6. Talk to Momma Bosco about who hired her.
7. Ask her to help.
8. Say you have idea.
9. Go to Sal’s job.
10. Use Ventriloquism on Warehouse door.
11. Talk to Bluster Blaster about himself.
12. Ask about Bosco.
13. Return to Cloning Facility.
14. Use Cthonic Destroyer on Tentacles.
15. Use Momma Bosco’s hair on controls.
16. Use Bosco’s Letter on controls.

Taking Control
1. Shoot light beneath control platform.
2. Shoot coffee cup on control platform.
3. Teleport to Stinky’s Cell.
4. Tell clones to go to the Toybox.
5. Charlie Ho-Tep at Warehouse

Climbing the Statue
1. Switch to Sam.
2. Talk to Charlie about Junior.
3. Mess with piano.
4. Change music to Take 2 Tablets 4 the Mind Plague
5. Change music to Flaming Crowns
6. Change music to Face of Darkness
7. Switch to Max.
8. Walk into right-hand Sams.
9. Grab tentacle.

Final Showdown
1. Switch to Sam.
2. Change music to Tabula Charlie.
3. Switch back to Max.
4. Read Sam’s mind.
5. Use Rhinoplasty on picture of Charlie.
6. Use Ventriloquism on Toybox as Norrington.

11. Game Items

Big Gun: Used to Shoot Objects

Peanut Butter Ball: Consumable Item. Used to get a Fudgey Freeze.

Fudgey Freeze: Consumable Item. Used on the Sam Clones out the Window of Stinky’s.

Momma Bosco’s DNA: Used on the Clone Cooker at BoscoTech.

Letter from Bosco: Used on the Clone Cooker & on Momma Bosco at BoscoTech.

Manuscript: Used to locate Cthonic Destroyer.

Sal’s letter of resignation

= Max’s Items (Toys of Power)
Telephone: Used to Teleport to locations.

Rhinoplasty (Silly Putty): Used to Shapeshift into Objects.

View-Master: Used to Foresee the Future.

Playing Cards: Used to Read People’s Minds.

Charlie Ho-Tep: Used for Psychic Ventriloquism.

Cthonic Destroyer: Used to Destroy/Banish things from the Dark Dimension.

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