Sanctum 2 Easter Eggs Video Guide Including all DLC!
Guide Introduction
I've decided to make this guide after noticing the other Easter Egg guides already here are very much incomplete, not even listing half of the actual amount of Easter Eggs.
EDIT: Though I'm pretty sure this is every known Easter Egg at the moment, Thor Jilsén, AKA Oscar Jilsén (Sanctum 2's lead designer) has mentioned over at the official Sanctum 2 forum on 13th March 2014:
The guide will list Easter Eggs in map order, starting with Introduction and finishing with The Last Stand. Not all maps have Easter Eggs, though. Continue on and enjoy!
EDIT: Though I'm pretty sure this is every known Easter Egg at the moment, Thor Jilsén, AKA Oscar Jilsén (Sanctum 2's lead designer) has mentioned over at the official Sanctum 2 forum on 13th March 2014:
Oh wow. You found a lot of the easter eggs! (but not all of them ;D )
The guide will list Easter Eggs in map order, starting with Introduction and finishing with The Last Stand. Not all maps have Easter Eggs, though. Continue on and enjoy!
Map: Introduction
Easter Eggs
The first Easter Egg in the video is the "Dave...I'm afraid I can't let you do that..." line on the thumb print scanner, which is a reference from the classic movie '2001: A Space Odyssey'. The red circle above the line is HAL 9000, the AI who speaks the line in the movie "I'm sorry, Dave, I'm afraid I can't do that". Coffee Stain Studios didn't quite get it accurate, but it's still a cool Easter Egg nonetheless.
The second Easter Egg, if you don't count the guy being chased by the Walker Pup, are the posters on the wall that are actually loading screens from the first Sanctum. The maps are 'Facility' and 'Complex'.
- Reference to '2001: A Space Odyssey'
- Posters of load screens from Sanctum
The first Easter Egg in the video is the "Dave...I'm afraid I can't let you do that..." line on the thumb print scanner, which is a reference from the classic movie '2001: A Space Odyssey'. The red circle above the line is HAL 9000, the AI who speaks the line in the movie "I'm sorry, Dave, I'm afraid I can't do that". Coffee Stain Studios didn't quite get it accurate, but it's still a cool Easter Egg nonetheless.
The second Easter Egg, if you don't count the guy being chased by the Walker Pup, are the posters on the wall that are actually loading screens from the first Sanctum. The maps are 'Facility' and 'Complex'.
Map: Park
Easter Eggs
At the start, I didn't include this in the video but turn around immediately and you will see "Hotel Blox", which is a reference to Minecraft. If we run ahead and to the right we'll come across a bar named 'The Diamond Pick', another clear reference to Minecraft. If you look around the map you'll notice some areas are quite blocky, this is also in reference to Minecraft.
Inside the bar there's a playable arcade machine of Snake.
On the other side of the map there's a small security checkpoint that we can get inside. Just hit the button next to the door by pressing F and it'll open up. Inside, there's an Explorer Conscript crying in the corner... Leave him be and look around. There's a poster of the facility and another of a rock band 'Enmi and the Dyngos'. Enmi is actually one of the artists who worked on Sanctum 2.
Looking down on the table you'll see an open book with "I love strawberries", which appears multiple times throughout the game and was also seen with a much better quality texture in the first game.
Lastly, still in the security booth, if you look above the window you'll see a code. There are 8 total and will be explained toward the end of the guide.
- Minecraft References
- Game in a Game #1 - Snake arcade machine
- Security Checkpoint (posters, book and a crying Explorer Conscript)
- Code #1
At the start, I didn't include this in the video but turn around immediately and you will see "Hotel Blox", which is a reference to Minecraft. If we run ahead and to the right we'll come across a bar named 'The Diamond Pick', another clear reference to Minecraft. If you look around the map you'll notice some areas are quite blocky, this is also in reference to Minecraft.
Inside the bar there's a playable arcade machine of Snake.
On the other side of the map there's a small security checkpoint that we can get inside. Just hit the button next to the door by pressing F and it'll open up. Inside, there's an Explorer Conscript crying in the corner... Leave him be and look around. There's a poster of the facility and another of a rock band 'Enmi and the Dyngos'. Enmi is actually one of the artists who worked on Sanctum 2.
Looking down on the table you'll see an open book with "I love strawberries", which appears multiple times throughout the game and was also seen with a much better quality texture in the first game.
Lastly, still in the security booth, if you look above the window you'll see a code. There are 8 total and will be explained toward the end of the guide.
Map: Bio Lab
Easter Eggs
If you run forward and go through the left door, and then hug left, you'll come across an Explorer Conscript clinging to a broken ledge. When you go near him, he will shout "Fly, you fools" and then fall to his death.. This is a reference to Gandalf in 'The Lord of the Rings: The Fellowship of the Ring'.
Run back to the start and just behind the core room is a red button. Press F on the button and head to the room behind you on the right. There's a Walker that had clearly been worked on by scientists and some other random stuff about the place.
The important part of the secret room (apart from the achievement that pops) is the second code.
- Reference to 'The Lord of the Rings: The Fellowship of the Ring'
- Secret Room
- Code #2
If you run forward and go through the left door, and then hug left, you'll come across an Explorer Conscript clinging to a broken ledge. When you go near him, he will shout "Fly, you fools" and then fall to his death.. This is a reference to Gandalf in 'The Lord of the Rings: The Fellowship of the Ring'.
Run back to the start and just behind the core room is a red button. Press F on the button and head to the room behind you on the right. There's a Walker that had clearly been worked on by scientists and some other random stuff about the place.
The important part of the secret room (apart from the achievement that pops) is the second code.
Map: The Gate
Easter Eggs
Starting off, let's run behind us into the Customs Office. There's a couple of things in here worth checking out. The first is the monitor with a wanted notice for TSYGAN, which in the DLC becomes a playable character and plays into the story.
You're actually supposed to go outside and jump up, but I came across a little bug letting us go through the wall to the 'I like strawberries' book on the balcony.
To finish off, we run over to the first enemy spawn point and look at the truck in the distance. There's an Explorer Conscript waving! Probably waving for someone to help him...
- Customs Office
- 'I like strawberries' book
- Waving Explorer Conscript
Starting off, let's run behind us into the Customs Office. There's a couple of things in here worth checking out. The first is the monitor with a wanted notice for TSYGAN, which in the DLC becomes a playable character and plays into the story.
You're actually supposed to go outside and jump up, but I came across a little bug letting us go through the wall to the 'I like strawberries' book on the balcony.
To finish off, we run over to the first enemy spawn point and look at the truck in the distance. There's an Explorer Conscript waving! Probably waving for someone to help him...
Map: Construction Site
Easter Eggs
These Easter Eggs are on a small platform above the core and it's probably easiest to get up there with Sweet and the Rymdskor perk for double jump.
Up on the platform there's the Schmups Sucks! arcade with the third code right above it. Not much to it this map!
- Code #3
- Game in a Game #2 - Schmups Sucks! arcade game
These Easter Eggs are on a small platform above the core and it's probably easiest to get up there with Sweet and the Rymdskor perk for double jump.
Up on the platform there's the Schmups Sucks! arcade with the third code right above it. Not much to it this map!
Map: Com Tower
Easter Eggs
The first thing to do on this map is turn around and use the thumb pad behind us. The doors will open and we can go in to explore.
Inside we find a dead Runner that was being examined/experimented on. Further inside we'll see what I assume is a waiting room.
The next button is a little more hidden and you'll see where to find it in the video. It'll open up the room next to the core. Inside, there's a cool scrolling neon sign with Coffee Stain Studio's logo, and to the right of that is the 4th code!
- Top Secret Room
- Bottom Secret Room
- Code #4
The first thing to do on this map is turn around and use the thumb pad behind us. The doors will open and we can go in to explore.
Inside we find a dead Runner that was being examined/experimented on. Further inside we'll see what I assume is a waiting room.
The next button is a little more hidden and you'll see where to find it in the video. It'll open up the room next to the core. Inside, there's a cool scrolling neon sign with Coffee Stain Studio's logo, and to the right of that is the 4th code!
Map: Cliff Lodge
Easter Eggs
Start off this map by looking to the left and pressing F on the little blue LOEK 3 hologram. This will open up the door to the left by the core.
Inside the room, the first thing to see is the 5th code.
Now, on one of these monitors there's a hidden Game in a Game. Find the one in the video and give Box Pusher! a go.
Lastly, we come across a photo...does this look familiar? Perhaps from the start of the Introduction level?
- Code #5
- Game in a Game #3 - Box Pusher! arcade game
- Photo from Introduction
Start off this map by looking to the left and pressing F on the little blue LOEK 3 hologram. This will open up the door to the left by the core.
Inside the room, the first thing to see is the 5th code.
Now, on one of these monitors there's a hidden Game in a Game. Find the one in the video and give Box Pusher! a go.
Lastly, we come across a photo...does this look familiar? Perhaps from the start of the Introduction level?
Map: Outpost
Easter Eggs
Starting off, we see a mini beach party under the walkway/overhang. Two Walker Pups are having a grand old time with a barbecue grilling away.
After this we head to the secret beach area, which will net you the 'Loekrise Kingdom' achievement if you haven't got it already. In this same area you'll find the 6th code.
This next area is more glitching/exploiting but you do have to get inside the Cantina area to actually see one of the little secrets. When we get inside the Cantina, the first little extra is the "I Win" button with a "Broken" sticky note hanging off.
Now I didn't focus on this, but there's also a poster for the Complex load screen from the first Sanctum, which we've already seen in the Introduction level.
Lastly in Cantina, there's a plate of...Strawberry Fish.
- Walker Pup Beach Party
- Code #6
- Inside the Cantina
Starting off, we see a mini beach party under the walkway/overhang. Two Walker Pups are having a grand old time with a barbecue grilling away.
After this we head to the secret beach area, which will net you the 'Loekrise Kingdom' achievement if you haven't got it already. In this same area you'll find the 6th code.
This next area is more glitching/exploiting but you do have to get inside the Cantina area to actually see one of the little secrets. When we get inside the Cantina, the first little extra is the "I Win" button with a "Broken" sticky note hanging off.
Now I didn't focus on this, but there's also a poster for the Complex load screen from the first Sanctum, which we've already seen in the Introduction level.
Lastly in Cantina, there's a plate of...Strawberry Fish.
Map: Train Station
Easter Eggs
Start this level off by turning behind us and running all the way down the rail track on the right. When you get to the end you'll be greeted by some automatic shutters that will open up.
When inside, go to the left and you'll find the 7th code on a broken arcade machine.
To the right of the code, there is a playable arcade machine, the Game in a Game of Take Out.
- Code #7
- Game in a Game #4 - Take Out arcade machine
Start this level off by turning behind us and running all the way down the rail track on the right. When you get to the end you'll be greeted by some automatic shutters that will open up.
When inside, go to the left and you'll find the 7th code on a broken arcade machine.
To the right of the code, there is a playable arcade machine, the Game in a Game of Take Out.
Map: Canopy
Easter Eggs
The first thing to do is run over to the doors just up ahead on the lower platform. Press F on the doors and they'll open up to reveal an angry Walker Pup! He's smacking a broken arcade machine with a pole...I guess he's no good at playing games.
To access the super secret bottom room of awesomeness, I recommend using Sweet with the Rymdskor perk for double jump. Follow the video to get up on top of the map and press the red button. This will open a room on the lowest level of the map. Go down there and stand in the circle on the floor. Awesomeness will activate.
- Angry Walker Pup
- Super Secret Bottom Room of Awesomeness
The first thing to do is run over to the doors just up ahead on the lower platform. Press F on the doors and they'll open up to reveal an angry Walker Pup! He's smacking a broken arcade machine with a pole...I guess he's no good at playing games.
To access the super secret bottom room of awesomeness, I recommend using Sweet with the Rymdskor perk for double jump. Follow the video to get up on top of the map and press the red button. This will open a room on the lowest level of the map. Go down there and stand in the circle on the floor. Awesomeness will activate.
Map: Roadworks
Easter Eggs
Again, I'll recommend using Sweet to get to the secret area on this map. You don't need Rymdskor for double jump, it's mainly just for Sweet's great air control.
As in the video, turn around, run up the ramp and head to the left. Look at the support column and you'll notice there's a jump pad of sorts that can propel you forward. Head on over there and walk down onto it and you'll find the secret room, perhaps the cockpit of a ruined aircraft?
Inside, the first thing you'll probably notice is the battle plan on the table in the middle.
Just by the window you can find the 8th and final code. Check the Elysian Archive section to find out what these codes are for.
Finish off this map by looking to the left and there's another Game in a Game to play. This time it's Pung!.
- Battle Plan
- Code #8
- Game in a Game #5 - Pung! arcade machine
Again, I'll recommend using Sweet to get to the secret area on this map. You don't need Rymdskor for double jump, it's mainly just for Sweet's great air control.
As in the video, turn around, run up the ramp and head to the left. Look at the support column and you'll notice there's a jump pad of sorts that can propel you forward. Head on over there and walk down onto it and you'll find the secret room, perhaps the cockpit of a ruined aircraft?
Inside, the first thing you'll probably notice is the battle plan on the table in the middle.
Just by the window you can find the 8th and final code. Check the Elysian Archive section to find out what these codes are for.
Finish off this map by looking to the left and there's another Game in a Game to play. This time it's Pung!.
Map: Abandoned Lab
Easter Eggs
The first thing to do here is turn around and jump onto the pipes. On there you'll see the button that opens a door behind the core on the right. Head inside the room and check behind the storage crates.
The only 2 things worth noting here are the mech (which unfortunately we can't pilot...) and the orange area. In the orange area, there's a large hologram and some info panels, which you can read.
- Giant Mech
- Hologram and Info panels
The first thing to do here is turn around and jump onto the pipes. On there you'll see the button that opens a door behind the core on the right. Head inside the room and check behind the storage crates.
The only 2 things worth noting here are the mech (which unfortunately we can't pilot...) and the orange area. In the orange area, there's a large hologram and some info panels, which you can read.
Map: The Depths
Easter Eggs
As soon as you spawn, head forward and down to the small room with the WC neon light. If you stand close to the door you will hear some screaming and shouting...not sure what's going on in there, but not sure I want to know.
Head up the spiral ramp to the right and follow the path to the button as the video shows. This'll open up the doors right where we spawned up top.
Inside the room there are a few monitors showing some random things for you to check out, but the main attraction is the Game in a Game Loek Poacher! If you have beaten the other 5 arcades, beating this one will get you an achievement.
- Room of Pain
- Game in a Game #6 - Loek Poacher! arcade machine
As soon as you spawn, head forward and down to the small room with the WC neon light. If you stand close to the door you will hear some screaming and shouting...not sure what's going on in there, but not sure I want to know.
Head up the spiral ramp to the right and follow the path to the button as the video shows. This'll open up the doors right where we spawned up top.
Inside the room there are a few monitors showing some random things for you to check out, but the main attraction is the Game in a Game Loek Poacher! If you have beaten the other 5 arcades, beating this one will get you an achievement.
Map: Cluster (Road to Elysion DLC)
Easter Eggs
Head over to the stone pile as in the video and press the button behind it. This will open up a room right behind the core.
Head back to the core and run into the room. What's this we find? Well it looks like some rez and base blocks! Too bad we can't actually use them...
- Secret Room
Head over to the stone pile as in the video and press the button behind it. This will open up a room right behind the core.
Head back to the core and run into the room. What's this we find? Well it looks like some rez and base blocks! Too bad we can't actually use them...
Map: The Smasher (Road to Elysion DLC)
Easter Eggs
I ended up making two videos for this map because I had no idea about the secret room when I found the eggs in the first video.
There are a few different Lume skeletons around the map, go ahead and explore to find them. They're not that interesting to be honest.
The Super Sneaky Holograms are very well hidden in my opinion. Just head to the little opening behind the building and look into the trees like in the video.
Head up to the roof of the building and drop down the back into the secret room. In here we've got a few things to look at.
Firstly there's a reference to the meme 'Newf*gs can't Triforce' on the wall. This one also appears on another map later on.
The next thing is a little white kitty hiding in the corner.
The last thing in this room is a dead Walker holding a pack of cigarettes. No need to guess what killed him...
- Various Lume Skeletons
- Super Sneaky Holograms
- Secret Room (a meme, smoking kills and a cute white cat)
I ended up making two videos for this map because I had no idea about the secret room when I found the eggs in the first video.
There are a few different Lume skeletons around the map, go ahead and explore to find them. They're not that interesting to be honest.
The Super Sneaky Holograms are very well hidden in my opinion. Just head to the little opening behind the building and look into the trees like in the video.
Head up to the roof of the building and drop down the back into the secret room. In here we've got a few things to look at.
Firstly there's a reference to the meme 'Newf*gs can't Triforce' on the wall. This one also appears on another map later on.
The next thing is a little white kitty hiding in the corner.
The last thing in this room is a dead Walker holding a pack of cigarettes. No need to guess what killed him...
Map: Jellyfish Cove (Road to Elysion DLC)
Easter Eggs
The best way to get to this location is with Sweet's rocket jump, which means you'll have enemies attacking the core when you get to the surprise.
So the first thing we do is run over to the flat rock on the left, then jump up the red wall. Once there, jump up again, then use the rocket jump to get over the final wall. If you go to the end right you'll see the 'Loek Poacher!' arcade game (the same as the arcade from The Depths). If you don't have the 'Game in a Game' or 'Six Pack' achievements yet, winning at this arcade will count towards those.
- Bonus Game in a Game - Loek Poacher! arcade machine
The best way to get to this location is with Sweet's rocket jump, which means you'll have enemies attacking the core when you get to the surprise.
So the first thing we do is run over to the flat rock on the left, then jump up the red wall. Once there, jump up again, then use the rocket jump to get over the final wall. If you go to the end right you'll see the 'Loek Poacher!' arcade game (the same as the arcade from The Depths). If you don't have the 'Game in a Game' or 'Six Pack' achievements yet, winning at this arcade will count towards those.
Map: Laser Bridge (Road to Elysion DLC)
Easter Eggs
Like on the Park map, we'll be going into a small security booth. This one is behind us a bit and has a nice neon "Security Checkpoint" sign on it. Just hit the little white access pad and the door will open. The only thing inside is a poster with the Facility load screen from the first Sanctum, which we saw on the Introduction level, too.
- Security Checkpoint (posters)
Like on the Park map, we'll be going into a small security booth. This one is behind us a bit and has a nice neon "Security Checkpoint" sign on it. Just hit the little white access pad and the door will open. The only thing inside is a poster with the Facility load screen from the first Sanctum, which we saw on the Introduction level, too.
Map: Shortcut (Ruins of Brightholme DLC)
Easter Eggs
This is an interesting Easter Egg. It's an easy one to get to, just head up to the top path, jump up on top of the small box room and press the button. Then head to the level below and into the giant doors.
Once in, you'll enter a hall with loads of locked doors and then have a choice of two paths. The one on the right is a dead end with more locked doors, the other takes you to some sort of interrogation room, or perhaps it's a torture chamber?
- Interrogation/Torture Room?
This is an interesting Easter Egg. It's an easy one to get to, just head up to the top path, jump up on top of the small box room and press the button. Then head to the level below and into the giant doors.
Once in, you'll enter a hall with loads of locked doors and then have a choice of two paths. The one on the right is a dead end with more locked doors, the other takes you to some sort of interrogation room, or perhaps it's a torture chamber?
Map: SOKOL (Ruins of Brightholme DLC)
Easter Eggs
This Easter Egg is not that exciting, but it is kind of neat to find an area this hidden away.
For this one, just head over the wooden planks by the enemy spawn point on the left (or jump over the fence onto the roof) and head down the ramps. The area down here is what I'm guessing to be a hang out area for Tsygan's rats since there's a fire and seats, plus a lot of graffiti around the place. There's not actually anything to do down here, just a hidden spot to hang about.
- Rats Nest Hang Out
This Easter Egg is not that exciting, but it is kind of neat to find an area this hidden away.
For this one, just head over the wooden planks by the enemy spawn point on the left (or jump over the fence onto the roof) and head down the ramps. The area down here is what I'm guessing to be a hang out area for Tsygan's rats since there's a fire and seats, plus a lot of graffiti around the place. There's not actually anything to do down here, just a hidden spot to hang about.
Map: Dam (The Pursuit DLC)
Easter Eggs
If you run through the black doors like in the video, you'll just go right through them. That's actually a glitch, the button to properly open the doors is by the platform with the lowered car. (thanks to LordDoom10 on Youtube for pointing that out, I somehow didn't see that and just ran through the doors...)
In here there's just a few computers and junk, then there's a storage looking room out back with some shipping containers and some crates. Nothing helpful in this area.
- Secret Room
If you run through the black doors like in the video, you'll just go right through them. That's actually a glitch, the button to properly open the doors is by the platform with the lowered car. (thanks to LordDoom10 on Youtube for pointing that out, I somehow didn't see that and just ran through the doors...)
In here there's just a few computers and junk, then there's a storage looking room out back with some shipping containers and some crates. Nothing helpful in this area.
Map: Field (The Pursuit DLC)
Easter Eggs
I start off the video with a little glitch going through the window, but that's no Easter Egg.
For the actual Easter Egg, just jump off the spawn area next to the big rock, and press the button under the spawn area. This will open the doors right behind the core.
When you go inside, you'll see some random PCs, crates, plants and a dead Explorer Conscript. If you look close, (easier to zoom in) you'll see he's got a tasty cheese sandwich in his hand.
- Secret Room (fatal cheese sandwich)
I start off the video with a little glitch going through the window, but that's no Easter Egg.
For the actual Easter Egg, just jump off the spawn area next to the big rock, and press the button under the spawn area. This will open the doors right behind the core.
When you go inside, you'll see some random PCs, crates, plants and a dead Explorer Conscript. If you look close, (easier to zoom in) you'll see he's got a tasty cheese sandwich in his hand.
Map: Bog (The Pursuit DLC)
Easter Eggs
This is another Easter Egg with nothing very interesting. Head over to the main structure straight ahead and the button is right next to the main gates. When you press it, the gates will lift and you can walk into what I guess is an indoor car park and entrance to the building (with locked doors).
- Indoor Car Park
This is another Easter Egg with nothing very interesting. Head over to the main structure straight ahead and the button is right next to the main gates. When you press it, the gates will lift and you can walk into what I guess is an indoor car park and entrance to the building (with locked doors).
Map: Last Chance (The Pursuit DLC)
Easter Eggs
Another simple but useless one, just hit the button right behind you at spawn and run into the doors with the 2 next to them. It seems like another waiting room, just some seats, a reception desk and an arcade for people to play while they wait (which is unfortunately broken).
- Secret Room
Another simple but useless one, just hit the button right behind you at spawn and run into the doors with the 2 next to them. It seems like another waiting room, just some seats, a reception desk and an arcade for people to play while they wait (which is unfortunately broken).
Map: Arc (The Last Stand DLC)
Easter Eggs
If you've played the first Sanctum game, you should definitely know what these are! In the first Sanctum, you had to hunt and shoot them all to get yourself a few achievements. This time around, they're just there for a little nostalgia.
- Strawberry Fish x2
If you've played the first Sanctum game, you should definitely know what these are! In the first Sanctum, you had to hunt and shoot them all to get yourself a few achievements. This time around, they're just there for a little nostalgia.
Map: The Last Stand (The Last Stand DLC)
Easter Eggs
For this map, we've got two Easter Eggs in the Cantina if you run out of the spawn area and go right. Inside, when you go to the bar, you'll see a pretty pink menu. On the menu, we'll see some...less than appetizing items made from Lumes. Gross.
Then if we go around to the other side of the Cantina, we see the same two load screen posters we've seen multiple times already in Sanctum 2.
The crying Explorer Conscript isn't really an Easter Egg, but I thought I'd throw him in the video anyway.
- Cantina Menu
- Posters
For this map, we've got two Easter Eggs in the Cantina if you run out of the spawn area and go right. Inside, when you go to the bar, you'll see a pretty pink menu. On the menu, we'll see some...less than appetizing items made from Lumes. Gross.
Then if we go around to the other side of the Cantina, we see the same two load screen posters we've seen multiple times already in Sanctum 2.
The crying Explorer Conscript isn't really an Easter Egg, but I thought I'd throw him in the video anyway.
Elysian Archive
This is where the 8 codes come into play. The codes are used to unlock files from the Elysian Archives at http://www.elysianarchive.com/. You will need to click the number at the top of the page and put in the correct code. The codes are used in the order they are found in the game, but to make it easier you can refer to the list below.
When you put a code in, it will unlock a file for you to read. It mostly provides some back story to the game and gets you much more involved in the Sanctum 2 lore since the game itself was very brief, only using comic style load screens giving us a look into the story.
- 01. J542FD56
- 02. 6XK56SD8
- 03. 52DG7DF2
- 04. JF58FTR5
- 05. DJ53454H
- 06. DF56SFD4
- 07. F4JG54GH
- 08. 546DKKD4
When you put a code in, it will unlock a file for you to read. It mostly provides some back story to the game and gets you much more involved in the Sanctum 2 lore since the game itself was very brief, only using comic style load screens giving us a look into the story.
In Closing
So there were quite a lot of Easter Eggs in Sanctum 2... Honestly I think that's pretty awesome. Coffee Stain Studios did a great job making a fun game and looking for Easter Eggs on every map gave it that extra bit of fun and excitement outside of the core gameplay.
If anybody finds any problems with this guide or has any suggestions/improvements, feel free to let me know in the comments! Thanks for using my guide and I hope it was fun to go through!
Lastly, don't forget to check out the other awesome Sanctum 2 guides on Steam. The community has pretty much got every aspect of the game covered for you!
If anybody finds any problems with this guide or has any suggestions/improvements, feel free to let me know in the comments! Thanks for using my guide and I hope it was fun to go through!
Lastly, don't forget to check out the other awesome Sanctum 2 guides on Steam. The community has pretty much got every aspect of the game covered for you!
Links
- Reference from the classic movie '2001: A Space Odyssey'. "I'm sorry, Dave, I'm afraid I can't do that".
http://www.youtube.com/watch?v=7qnd-hdmgfk - Reference to Gandalf in 'The Lord of the Rings: The Fellowship of the Ring'. "Fly, you fools."
http://www.youtube.com/watch?v=x_bQJmuOdr4 - Reference to the meme 'Newf*gs can't Triforce'.
(I can't get any working links to the KnowYourMeme page...) - Coffee Stain Studio's Elysian Archives webpage.
http://www.elysianarchive.com/ - Link to SilvertaildFox's guide to Environmental Damage and Mine Locations, which contains video guides by me.
http://steamcommunity.com/sharedfiles/filedetails/?id=147212946 - Link to my playlist of Sanctum 2 Easter Egg videos on Youtube.
http://www.youtube.com/playlist?list=PLKswx4EPygVbA9_cPF9-oc2Q3aPcJ_QPx - Shameless link to my playlist of Sanctum 2 Mine Locations on Youtube :)
http://www.youtube.com/playlist?list=PLKswx4EPygVaJbwQVldcSlWKUJ4bmxkfO
Change Notes
- Initial posting of this guide. 11-03-2014 6:45pm UTC+10:00
- Fixed a bunch of spelling and grammar mistakes. 11-03-2014 9:28pm UTC+10:00
- Changed the In Closing section and created the Links section. 12-03-2014 9:38am UTC+10:00
- Added a quote from developer Oscar Jilsén in the Guide Introduction section, mentioning there are still Easter Eggs to be found. 13-03-2014 10:35am UTC+10:00
- Added sections for the Arc and The Last Stand maps. 14-03-2014 9:59am UTC+10:00
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