Day of Defeat: Source Guide

snow's config for Day of Defeat: Source

snow’s config

Overview

Rate – the maximum number of bytes per second of time that the server sends to the client, even with loss of packets (loss).This value affects ping in DOD:SCl_cmdrate- a certain number per second which allows the server to know about the activities of our clients.That would not be man-made noise on the line, Cl_cmdrate value should be approximately equal to the value Cl_updaterate.Cl_updaterate- the same number of times per second that enables our clients to know about what is happening on the server.fps_max sets your frame rates (which are tied to your client and server rates), which ends being fps x client rates x server rates = bullet reg percentage.Make sure you have enabled raw mouse input and your mouse acceleration is off.

config

copy&paste into autoexec

fps_max “60”
rate “60000”
cl_cmdrate “66”
cl_updaterate “66”
cl_interp_ratio “0”
cl_interp “0”
cl_lagcompensation “0”
cl_pred_optimize “2”
cl_predict “1”
cl_predictweapons “1”
cl_smooth “1”
cl_smoothtime “0.01”
dod_playachievementsound “0”
dod_playrivalrysounds “0”
dod_playwinmusic “0”
cl_enabledeatheffects 0
mat_filmgrain “0”

bind “F8” “xhair1”

//Plus
alias “xhair1” “cl_crosshair_file crosshair7;cl_Crosshair_scale 20;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;cl_crosshair_alpha 999;cl_dynamic_crosshair 0; bind F8 xhair2”
//Dot
alias “xhair2” “cl_crosshair_file crosshair5;cl_Crosshair_scale 14;cl_crosshair_red 255;cl_crosshair_green 0;cl_crosshair_blue 0;cl_crosshair_alpha 999;cl_dynamic_crosshair 0; bind F8 xhair3”
//Standard X-Hair
alias “xhair3” “cl_crosshair_file crosshair1;cl_Crosshair_scale 23;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;cl_crosshair_alpha 999;cl_dynamic_crosshair 0; bind F8 xhair4”
//Default X-Hair without dot in the middle
alias “xhair4” “cl_crosshair_file crosshair6;cl_Crosshair_scale 25;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;cl_crosshair_alpha 999;cl_dynamic_crosshair 0; bind F8 xhair5”
//circle
alias “xhair5” “cl_crosshair_file crosshair3;cl_Crosshair_scale 17;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;cl_crosshair_alpha 999;cl_dynamic_crosshair 0; bind F8 xhair6”
//X
alias “xhair6” “cl_crosshair_file crosshair4;cl_Crosshair_scale 32;cl_crosshair_red 0;cl_crosshair_green 255;cl_crosshair_blue 0;cl_crosshair_alpha 999;cl_dynamic_crosshair 0; bind F8 xhair1”

bind “F9” “rot”

alias “rot” “cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 0; bind F9 gruen”
alias “gruen” “cl_crosshair_red 0; cl_crosshair_green 255; cl_crosshair_blue 0; bind F9 blau”
alias “blau” “cl_crosshair_red 0; cl_crosshair_green 0; cl_crosshair_blue 255; bind F9 hellblau”
alias “hellblau” “cl_crosshair_red 0; cl_crosshair_green 255; cl_crosshair_blue 255; bind F9 weiss”
alias “weiss” “cl_crosshair_red 255; cl_crosshair_green 255; cl_crosshair_blue 255; bind F9 lila”
alias “lila” “cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 255; bind F9 schwarz”
alias “schwarz” “cl_crosshair_red 0; cl_crosshair_green 0; cl_crosshair_blue 0; bind F9 rot”

yw ^^

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