Space Channel 5: Part 2 Guide

How to redeem '3rd Echelon' map - [DEPRECATED; GAMESPOT REMOVED THE PAGE] for Tom Clancy's Splinter Cell: Conviction

Space Channel 5: Part 2 Guide

Overview

Just in case the manual isn’t enough, this guide has information on how to play the game, as well as cheats!

Introductions and Sweet, Sweet Info

This guide is a work-in-progress that holds lots of information about this game, AKA, Space Channel 5: Part 2, the HD port of the original Dreamcast/Playstation 2 rhythm game. This guide is intended for every player, new and not-so-new, and to assist with their gameplay. I am a huge fan of Space Channel 5: Part 2, and I hope reading this guide helps you, the reader, with the game and heightens your interest in the game! I always accept feedback in the form of both comments and rating the guide, but no feedback is required.

This guide is unfinished, and I need to cleanup and rewrite some sections, too. I feel I am a bit condescending, and that just isn’t the proper attitude to have when you are trying to help people. Note that I started writing this a long time ago.

Additionally, this guide may prove helpful to those who are playing other versions of Space Channel 5: Part 2.

For Newbies: Bugs and Other Things that Get On Your Nerves

This game, being originally made for the Dreamcast and Playstation 2, is a decade old and as such, would have a lot of bugs…especially if the developers either aren’t paying any attention or are apathetic. This section holds the solution to many bugs.

All the characters are speaking Japanese, not English!

All you have to do is click the Play button, and instead of choosing, “Play Space Channel 5: Part 2,” select the option, “Configure Space Channel 5: Part 2,” and then click Play. The game’s launcher will open, and you have to click the “Audio” tab, and then switch the voice-over from “English” to “Japanese.” Then, you have to click the play button in the top right corner to both save your changes and start the game. Once the game is started, press Alt+F4 at the same time to close it, and then open the launcher again and switch it back to English from Japanese. Then once you start the game, this time the characters will be speaking English!

The game looks really blurry and/or pixelated!

All you have to do is open the game’s launcher, and in the “Graphics” tab, check to see if the resolution of the game matches the resolution of your computer screen.
Games looking blurry and pixelated could be a result of the resolution of the computer screen being more than the resolution of the game, especially if you’re playing the game in fullscreen mode. For example, the game would look extremely blurry and pixelated if you are playing the game on a 1920x1080p monitor, whilst the game is running at a resolution of 800x600p.
Click the right arrow to change the resolution. Bigger numbers fit your computer screen more.

The game’s visuals look torn!

If your game is doing the same thing as the linked image,[en.wikipedia.org] then it is worth enabling “Vsync” in the “Graphics” tab of the game’s launcher. Start the game, and hopefully, the screen tearing is fixed.

The game plays so slowly!

Space Channel 5: Part 2’s frames-per-second is capped at half of your monitor’s refresh rate (which is measured in hertz). For example, playing with an 800x600p60hz monitor will have the framerate capped at 30fps, causing the game to look slow. If you have a 120hz monitor, the game will play at 60fps. If the game were to be played over 60fps, many aspects of the game would be too fast, causing timings and effects to be messed up.

How To Actually Play – Rhythm Required

If you’ve played Part 1, aka the original, aka the first game, aka the one and only Space Channel 5, you might be experienced enough and know the general gist of the gameplay. However, the gameplay of Part 2 is different than Part 2. Not by much, but it’s way different.

This section isn’t necessary, but I’m still writing it.
NEWS FLASH!
Unfortunately, this game requires a sense of rhythm and timing. If you lack both of these things, you’re way outta luck—huh? You bought a 4k144hz monitor just to watch Ulala and co. get their groove on? Well, there’s a cheats section below that may interest you!

Gameplay: General


This game is like the children’s game, “Simon Says,” except Simon is pretty much any character that feels like having beef with you at the current moment. You have to copy your opponents’ commands by pressing the commands in time with the music. By copying your opponents’ commands correctly, your View Rating goes up. In most cases, the View Rating maxes out at 100%.

Having low View Rating reduces the amounts of hearts and stars you have during battle. If you fail to copy your opponents correctly, your View Rating goes down and you lose a heart/star. If you lose all your hearts, you lose only the battle and can continue normally. If you lose all your stars, it’s game over—you’ll have to either restart the entire report or continue from a checkpoint (usually marked by a loading screen).

Or, you can just quit. I don’t blame you, Space Channel 5 Part 2 is a very difficult game, and sometimes it’s nice to take a break. (Taking breaks can help you improve faster, no matter the game—well, in my experience, of course.)

On the flip side, doing well rewards you with higher View Rating, which increases the amount of hearts/stars you have during battles! More room for error on your part, which is something you’ll want to strive for in a hard game like this.

Gameplay: Dance Battle

During a “Dance Battle,” you simply have to copy the opponent’s moves.

By default, on the keyboard, you use the arrow keys for directions, S for Chu and D for Hey.

By default, on the keyboard, you use the D-pad (the + -shaped array of buttons) or the joystick for the directions, and you press A/✕ for Chu and B/● for Hey.

Sometimes, Dance Battles will not have a hostage being held a dance-point, but sometimes they do. In that case, if you run out of hearts/stars, the rescue will fail.

Gameplay: Shooting Battle

During a “Shooting Battle,” you will usually either have to shoot or rescue targets. The targets could be anything—innocent schoolchildren, homing missiles, or even balls of electricity, ready to end your game.

In this case, you’d have to rescue the innocent schoolchildren by pressing Hey and destroy the rockets and balls of electricity by pressing Chu.

While shooting, if your opponent says multiple directions (for example, “Up! Chu! Left! Hey!) then you have to go in the same order that they say. Trust me, it doesn’t work if you do it in reverse…

However, if your opponent says multiple directions without any other commands in between (for example, “Up! Left! Chu!”) then you would do the same.

Gameplay: Karaoke Battle

During a “Karaoke Battle,” it could play out as if it were a Dancing or Shooting battle. Your opponent will sing a set of lyrics (which appear onscreen if toggled to do so) such as “They call me Purge!” and may follow or lead it with commands.

During your turn, your allies will sing another set of lyrics such as, “You’re on your own, but you can still do it!” after or before which, you do the commands your opponent…well, commanded.

Gameplay: Instrument Battle

This works differently than the other battle types. During an “Instrument Battle,” you and your opponent will be playing instruments (and yes, voice is an instrument.) Your opponent will play their instrument, which you can copy during your turn by pressing any of the directional keys. Pressing directions other than Down will change the animation of Ulala and co. playing their instruments, but will not affect your score.

During these battles, your opponent may or may not throw in a Chu or Hey here and there. If they do, make no mistake; you will still have to press the properly designated Chu or Hey buttons.

Cheats and Things to Make Gameplay Easier

Do you have difficulty playing the game? Maybe you don’t have the energy right now to be pressing six different buttons? Or perhaps you want to see the game from a new perspective? This section is the “cheats” section, but do note that all of these require a gamepad/console controller.

Clear Pause Menu

Useful for taking screenshots. Pause the game, and whilst holding L1 and R1 (LB and RB if XBOX) press ▲ and ■ (X and Y if XBOX) at the same time! This will get rid of the pause menu, but keep the game paused!

“Invincible” OR “Cheat” Mode (Spoilers below!)

Invincible Mode or Cheat Mode is a cheat that, as it says on the tin, makes you “invincible.” The game takes over all input (excluding the menus, of course,) making it so that you will hit every command perfectly without having to do anything yourself. This command is actually referenced multiple times in-game:
If you play the game for over three hours, you’ll unlock the “Blank Suit,” a costume of the former station’s chief, Blank. The description says, “The Cheat command is printed inside the clothes.”
If you manage to play through the game enough to get to the middle of Report 4 in World 2, you will have to save some cheerleaders. Blank is one of the characters you can save in that section, and successfully doing so will unlock his character profile, which reads: “Let me teach you a Hidden Command. During play, press ●, ▲, ■ while holding L1 and R1 buttons*. This’ll turn on the “Cheat mode”*. Your ratings will soar as you dance perfectly!”
*The XBOX buttons are B, Y, X, whilst holding LB and RB.
*On the Playstation 2 version of the game, it is referred to as “Invincible Mode.”

Flipped Camera Angles

During gameplay, press Left, Up, Right whilst holding L1 and R1 (LB and RB if XBOX) to flip the camera angles. This makes some things, like the Channel 5 logo on Ulala’s clothes to appear in reverse, but this is a way to add some difficulty to normal gameplay if you’re directionally challenged like me.

Binding All Commands to One Button

This “cheat” requires modifying a file. If you get to Report 4, you will have to save some cheerleaders. In one of their character profiles (specifically “Space Cheerleader 6: Moonie”), it will read, “Game Hints, Open OPTIONS and select KEY ASSIGNMENT, and assign CHU, HEY, and UP all to the same button. It’ll make the game a bit easier!”

This is text from the Playstation 2 version of the game, which is obsolete because of the lack of key assignment in the in-game options menu. In the PC version’s launcher, you are able to assign keys, but you cannot bind more than one command to a single button, which is why it requires modifying of a game file.

Open “Program Files (x86)” and navigate to “Steam/steamapps/common/Space Channel 5 Part 2” in your File Explorer, and then open the file “input_config.xml” in Notepad, or something similar to it (I personally recommend Notepad++). When you get to the 35th line, which should read “<player_0>” underneath that line, you will have to find three lines that read:
—“<BTN_UP type=”1″ index=”1″ dir=”-1″ />”
—“<BTN_A type=”5″ index=”0″ dir=”0″ />”
—“<BTN_B type=”5″ index=”1″ dir=”0″ />”
If you would like to bind “Chu” and “Hey” to the same button as “Up” on the d-pad/analogue stick, you would simply copy the “type”, “index”, and “dir” numbers from “BTN_UP” to “BTN_A” and “BTN_B”. Or, if you would like to assign “Hey” and “Up” to the same button as “Chu”, you’d copy the “type”, “index”, and “dir” numbers from “BTN_A” to “BTN_B” and “BTN_UP”.

Afterwards, save the file and start the game, and your “Up”, “Chu”, and “Hey” commands should be activated by pressing the button of your choosing.

Story Recap: The Times, the Timeline, and Who The Heck is “Jaguar”?!

This section goes over the timeline of both before and after Space Channel 5.

Pre-Space Channel 5 Timeline

25th Century, CE

XX/XX/1999
Space Michael Jackson saves Earth from an attack by aliens, using dance energy.


XX/XX/XXXX
Space Channel 5, Space Channel 1, Space Channel 42, and Space Channel 88 are founded.

XX/XX/2464
Jaguar is born.

21/9/2464
Fuse is born.

30/5/2477
Ulala is born.

5/9/2480
Pudding is born.

XX/XX/2489
12-year-old Ulala is saved by 25-year-old Jaguar from a spaceship accident, of which she was the only survivor. She is now an orphan.

XX/XX/XXXX
Jaguar is fired from being a reporter for Space Channel 5 for his “work style”. He soon after founds the Space Pirate Broadcasting Station and recruits other Space Pirates who support his search for truth.

XX/XX/2497
Ulala starts working for Space Channel 5.

During the events of Space Channel 5

XX/XX/2499
Morolians are brainwashed by Chief Blank, CEO of Space Channel 5 via TV to force humans to dance, influencing them to join forces with Blank to invade Earth so that Space Channel 5 can accrue higher ratings.

XX/XX/2499
Ulala, the only reporter who hasn’t been captured by the Morolians, is promoted to the investigative reporting team of Channel 5. She is sent to Spaceport 9, the location of the first alien altercation, to air the first broadcast of Ulala’s Swingin’ Report Show.
Pudding, Channel 42 reporter, follows Ulala up to Spaceport 9’s control tower and attempts to hijack the Channel 5 show. Pudding is defeated in a dance-off, and Ulala continues forward to defeat an alien robot, Coco Tapioca.

XX/XX/2499
Ulala broadcasts from the Luxury Spacecraft G, a humongous spaceship attacked by Morolians who have taken the passengers and crew members hostage. After saving the majority of the passengers, Jaguar successfully hijacks Ulala’s show, and engages in a dance-off with her, before leaving to chase after the alien mothership.
Ulala is left behind as she rescues travelling primary school students who have been captured by robot Morolina.

XX/XX/2499
The Morolians are followed to their base in an asteroid belt by Jaguar, and Ulala rushes to the scene to infiltrate the base. Pudding dives right in, however, and is captured by the Morolians, forcing Ulala to save her.
After Pudding is saved, Ulala faces off again Morolian Monroe, another alien robot. She is on the verge of being defeated when Jaguar swoops in to assist Ulala, along with his Space Pirate troupe.
After defeating Morolian Monroe, it is revealed that the Morolians were being brainwashed via TV. Ulala destroys the TV as Morolians close in on her, resulting in them being freed and celebrating their newfound freedom, completely ignoring the humans that they were going to force to dance.

After the base starts to explode, Ulala escapes on the Astrobeat Jr, saving the Morolians along the way. During their escape, it is revealed that Space Channel 5 were the ones brainwashing the Morolians! Ulala, Jaguar, and Pudding head to Space Channel 5 headquarters to find the real bad guy.

XX/XX/2499
The CEO of Space Channel 5, Chief Blank, leads the three reporters on a wild goose chase through the Channel 5 headquarters after being found out. Ulala, Jaguar, and Pudding fight against his Ulala android, fittingly named “Evila”. Afterwards, Fuse is held hostage by Giant Evila inside the Astrobeat spaceship. Ulala is flung into space by Giant Evila but is again saved by Jaguar, who helps her back on her feet so she can give the giant mech what-for.
Afterwards, Blank finally comes forward and admits to Ulala that he “was always watching over you (/her)” and that the reason why he brainwashed the Morolians (which he admits to believing that television is meant to be used a brainwashing tool) was because of his desire for high ratings.

Because of the music provided by Channel 5 was shut down, Ulala’s dancing was hindered. But the crowd of people Ulala saved comes to her aid to sing an acapella of the game’s main theme, Mexican Flyer, to assist her in taking down Blank. He becomes a mass of giant TVs, and using either funky 2490s technology or dance magic, he traps Ulala in what he calls the “Blank Dimension,” so that her supporters, fans, and whatnot cannot assist her other than providing acapella.

Ulala takes down Blank and escapes the “Blank Dimension” before sending him off flying into space, trapped in his brainwashing television. Afterwards, Ulala and everyone else makes a giant path of sparkling stars and space dust and marches on the path towards the end of the galaxy, in a parade of celebration.

Post-Space Channel 5

XX/XX/2499
Hoorg, the Morolian Boss and Morolian Godfather, founds Moro Channel 5, a Morolian-run news station inspired by the namesake news station, Channel 5.

XX/XX/2499
Space Michael Jackson is appointed as the new CEO of Space Channel 5. Blank is demoted. Noize is hired. Evila, Ulala’s android copy, is mass-produced and outfitted with a “Michael Chip” hardware upgrade by Noize to act as security for the headquarters.

XX/XX/2499
Sexy 1 and 2, and Sexy 1&2 are all hired by the Space Police Drum Battle department, to act as sidekicks to Pine and Texas respectively.
XX/XX/2499
Purge prepares to initiate his “holy mission” to lead the “brutish and unhappy masses of the galaxy.”

XX/XX/2499
Jaguar initiates an investigation at Point Double X after sensing a new evil presence in the galaxy. He encounters Purge and hasn’t been heard from since until after the events of Space Channel 5: Part 2.

Characters, Big Bad Daddy-o’s, and Those who Work Underneath Them 1

This section will go over the characters shown in this game. Potential spoilers will be unmarked. Please don’t sue me.

MAIN CHARACTERS

Ulala






Ulala is the character you play as in every Space Channel 5 game and she is, by all means, the protagonist and main main character. She is a 22-year-old woman, and her favourite ice cream flavour is cherry vanilla. Her blood type is B, and her date of birth is the 30th of May, in the year 2477, making her star sign Gemini. She is voiced in English by Apollo Smile and voiced in Japanese by Mineko Okamura. Ulala’s goal is to become the best reporter in the galaxy, and she also enjoys shopping.

When Ulala was 12, she was saved by Jaguar (who was a Channel 5 reporter then) from a spaceship accident, of which she was the last survivor. When she turned 20, she started to work for Space Channel 5. Two years later, she was promoted to the investigative reporting team when all of the other reporters have been captured by the Morolians during their invasion in Part 1. She took that chance to prove her reporting skills and it was a big success.

Fuse



Fuse is the director of Space Channel 5’s investigative reporting team, and in-game you can hear his voice scolding Ulala (if you fail many turns) or praising her (sometimes with innuendos and sexual comments). He is always inside of the Astrobeat spaceship in every game and has never shown his face, which explains why he doesn’t appear in the character profiles. He is a 35-year-old man, born on the 21st of September, in the year 2464, making his star sign Virgo.

Not much is known about Fuse other than he yells at Ulala a lot, but according to the Space Channel 5 Speical Edition manual, Fuse is normally laid-back, his temper stemming from the pressure from his superiors and stress about the show’s ratings. The anxiety caused by his job has shortened his temper, causing him to be prone to outbursts, which doesn’t help the morale of his staff. He also used to work as a reporter himself, but was most likely promoted.

Jaguar





Jaguar is a 35-year-old reporter from the Space Pirate Broadcasting Station, a presumably illegal underground news station that hijacks the shows broadcasted by the other stations. He commands the broadcasting ship, the “Rougeship-A-Go-Go” and is the presumed leader of the Space Pirates. He is always on a search for the truth and will stop at nothing to find it, even if it puts his own life in danger. On an unrelated note, his favourite scent is the smell of gasoline.

Jaguar saved Ulala’s life twice, though he is most famous for helping Ulala defeat Morolian Monroe and return to fight Giant Evila and Chief Blank, after being shot into space. After the events of Part 1, Jaguar set out on a new investigation mission after, quote-unquote, “sensing an evil presence”. This led him to Point Double X, where he was captured by Purge and hasn’t been heard from after the fact.

Pudding






Pudding is a reporter for Channel 42 and a former teen idol. Having changed professions, the Pudding fan club has waned, but as a reporter, she has gained many more adoring fans. However, she is jealous of Ulala, who has seemingly appeared out of nowhere to steal her limelight. Because of this, Pudding acts competitive towards Ulala and tries to impede her in her reports.

Despite her jealousy and a competitive streak, Pudding is willing to work together with Ulala when the galaxy is in danger, or when she just needs to get her vengeance. She has danced together with Ulala whilst fighting Evila and helped save Fuse from Giant Evila in Part 1, and in Part 2 she infiltrated Purge’s base, along with Ulala, Pine, Hoorg, and Space Michael, to try and find Peace and give Purge a knuckle sandwich. On the way, she, along with the others, helped save Jaguar.

Her favourite colour is taupe, and her birthday is the 5th of September, in the year 2480, making her star sign Virgo, and her age 19. Her blood type is AB.

Pine




Pine is a Chief of the Eastern Sector Space Police, which is a part of the same organisation as the Space Rescue Police. Her birthday is on the 5th of June, making her a Gemini. What year she was born, and her age is unknown. Her blood type is A and her hobbies are reading, swimming and space horse riding. According to the Space Channel 5 Special Edition manual, she composed and written her theme song.

Pine, as a policewoman, is dedicated to maintaining law and order and will do anything to discipline space law-breakers, which leads her to get in Ulala’s way. However, she asks for Ulala’s help infiltrating Purge’s base later.

Hoorg



Hoorg is the presumed leader of the Morolians, having been the planner of the Morolian invasion. Not much is known about Hoorg, but during Part 2, he works as a news presenter for Moro-Channel 5. He is very ticklish and loves TV, and appears to act lazy during Part 1, getting upset when the plans they have enacted fail. After it’s been revealed that the Morolians have been used, Hoorg is in denial about it.

Despite this, in Part 2 he groups up with Ulala, Pudding, Pine, and Space Michael to take down Purge in the end.

Space Michael




Space Michael Jackson is a superstar who is based on the late Michael Jackson, a famous singer, dancer, and songwriter who asked SEGA if he could be inserted into the game. In the Space Channel 5 universe, Space Michael is an immortal dancer who works for Channel 5, and has saved the Earth from another alien invasion using his dance energy in the year 1999. He transcends space and time by dancing, which suggests he is extremely powerful. Otherwise, not much is known about his past.

In Part 1, Space Michael worked for Channel 5. What he previously did as a part of the staff is unknown. In Part 2, Space Michael has been promoted to Station Chief to replace Chief Blank, the antagonist of Part 1.

During Part 2, Space Michael is captured by the Rhythm Rogues. After he is rescued by Ulala, he assists her in the defeat of Purge.

Characters, Big Bad Daddy-o’s, and Those who Work Underneath Them 2

This section will go over the characters shown in this game. Potential spoilers will be unmarked. Please don’t sue me.

MAIN CHARACTERS, CONTINUED

Peace



Peace is the President of the Galaxy and Space, and he works very hard to keep the galaxy filled to the brim with happiness and smiles, and bring peace. He holds the Power of Song, and the energy created by his singing is said the cure the darkest of hearts and the evilest of souls.

This power leads to him being captured and used as a power source by Purge.

Purge



Purge is the 18-year-old leader of the Rhythm Rogues. He is childish and egotistical and believes he has been commissioned by a higher power to make the whole galaxy happy…by dancing. He has built robots and machines to force beings to dance, whilst capturing them and bringing them to his base at Point Double X. It is implied he has no comprehension of friendship and/or love.

Shadow



Shadow is the field captain and commander of the Rhythm Rogues. He puts Purge’s plans into action and controls the Rhythm Robots to accomplish Purge’s goals. It is later implied that Shadow is not who he appears to be, and is doing these things against his will. His over-the-top overactions and his cardinal crimson gravity-and-wind-disregarding muffler are his “saving graces.”

Noize


Noize is Ulala’s younger co-worker, who assists her in some missions and even temporarily replaced Fuse at one point. During the events of Part 2, Noize pilots the Astrobeat Jr, and works on new microphones for Ulala to use in her reports. Despite being young, Noize is extremely dependable, saving a grief-stricken Ulala’s life, among other things.

It is alluded to in his character profile that he’s both a gifted child and that he likes to mix music—either that or he’s paid to.

Texas (World 2)


Texas is Pine’s twin sister, the Western Sector Space Police Chief. She only appears in World 2, as a replacement for Pine. Her date of birth is the same as her sister, but it is unknown if she is the older or younger twin, and it is assumed that she shares her sister’s blood type, too.

Texas, like her sister Pine, is presumably dedicated to maintaining space law and order, and won’t hesitate to punish any space law-breakers, as her motto is: “You break the rules, and we’ll break you!”

Padding (World 2)


Padding is a 48-year-old comedienne impersonator of Pudding, who stars in song and dance shows at the Space Health Centre. Roleplaying as Pudding is part of her comedy act, which is presumably successful due to Pudding’s status as a former teen idol. She only appears in World 2, as a replacement for Pudding.

Sexy 1


Sexy 1 is the code name for a woman named Mimi, a space cop who backs up Pine. According to her profile, her father, another Space Police Chief, inspired to choose her profession. She can hit a drum 97 times per second.

She is one of the backup singers for Pine’s theme song and in Report 3, tells the reporters to leave or they’ll bomb them. Her voice actress is unknown.

Sexy 2


Sexy 2 is the code name for a woman named Lily, a space cop who back up Pine. According to her profile, she has only just been assigned to the eastern sector and is a presumed newbie, as her profile states that, “this is her first full-on mission.” She also loves Pine as an older sister.

She is one of the backup singers for Pine’s theme song. Her voice actress is unknown.

Characters, Big Bad Daddy-o’s, and Those who Work Underneath Them 3

This section will go over the characters shown in this game. Potential spoilers will be unmarked. Please don’t sue me.

MAIN CHARACTERS, CONTINUED

Clork (Morolian Leader), Brack (Morolian Drummer Boy), Sexy 1&2 (Morolian Leader (Drummer Man)) (World 2)



Clork and Brack are two of the Morolians you fight against in the original Space Channel 5, and here in Part 2, you fight them again where they’re alongside Texas as Sexy 1&2.

If Hoorg is the Purge of the Morolians, then Clork is the Shadow of them. Whilst Clork does lead his fellow Morolians during their dancing invasion, Hoorg is the planner and manager of the whole shebang. According to Clork’s profile, he is very sensitive, yet his troops fear him. It is implied that Clork is transgender because not many “men” comfortable with their gender “yearn to be a female” either.

Brack is another participant of the Morolian invasion of Part 1, yet his only notable appearance is in Report 3, where Ulala saves him from the exploding Morolian Base and in return for her rescue, supplies some sick beats with his drums. According to his profile, he is obsessed with drums and practises daily, and his favourite type of beat is slow.

After the events of Space Channel 5, because Texas and Brack had shared an interest in drums, they both got hired by the Space Police (specifically, into the Drum Battle dept.) and given their code name, “Sexy 1&2”. They only appear in World 2 Report 3, as a replacement for Sexy 1 and 2. Together they are backup singers for Texas’ theme song and assist her during her drum battle. Their voice actors are unknown.

Evila



Evila is a boss from Part 1 and a backup dancer in Part 2. Dubbed the “Ultimate Reporter,” Modelled after Ulala, and created by Chief Blank, her job was to garner an audience. Being an android copy of the main main protagonist, she is an extremely powerful enemy, challenging Ulala after she follows Chief Blank. She and her police-bot troupe were no match for Ulala, though.

Before or during the events of Part 2, after Noize was hired, Evila was upgraded. After being outfitted with a new outfit and the “Michael Chip,” named after Space Michael, she turned to the side of good. She has become a quote-unquote, “wonderful friend & dependable dance partner.”

She was one of Ulala’s backup dancers, assisting her in the rescue of Space Michael Jackson.

Chief Blank, Former Space Channel 5 CEO



Chief Blank was the CEO of Channel 5 during the Morolian invasion, of which he was the instigator. Not much is known about the CEO, and he was never shown in the manuals or referenced to in-game until Report 4 in the first game, where he is accused of brainwashing the Morolians due to the brainwashing signal on the giant TV screen in the Morolian’s base using the frequency as the news channel.

Chief Blank in the first game appeared to be extremely cynical, obsessed with the ratings of his news channel and is totally and utterly convinced that television is made entirely for brainwashing people. He claims that truth is a disease and seems to think those who disagree are peons. This obsession with ratings goes so far that he attacks Fuse, the director, forcing Ulala and co. to save them. When Ulala and co. are onto him, he has some of the still-brainwashed Morolians force his employees to dance (ex. Space Michael, newscaster background characters Brent and Valala.)

In the second game, however, he is nowhere to be found except for “Extra Report 4: Really the end for Space Channel 5?!” He makes an appearance as a staff member you can save along with the cheerleaders and seems to have become friendlier, teaching you a cheat code for “Invincible Mode”/”Cheat Mode” of his own accord, once you visit his Character Profile, and no longer seems to be motivated by his own selfishness.

Characters, Big Bad Daddy-o’s, and Those who Work Underneath Them 4

This section will go over the characters shown in this game. Potential spoilers will be unmarked. Please don’t sue me.

Rhythm Rogues: “ROBO”










The “ROBO” (they are called this in the SCH5SE manual, I’m am going to use this as a cover-all term since it isn’t specific) are members of the Rhythm Rogues and other than the bosses, these robots come in seven variations: Black Walker, Black Flyer, Silver Walker, Silver Flyer, Dark, Buffbot, and Bodyguard. These robots were designed and built by Purge to assist him in his “mission”. Many of these robots are seen accompanying Shadow. The seven variations of these robots all have their own beans to spill about them.

The Black Walker is the most recognisable robot in the game, often seen nearby Shadow to assist him in taking hostages or making you cry and wish to toss your controller about the room. According to its Character Profile, the Black Walker was designed by Purge when he was 9 years old, and it lacks an “emotion simulator”, ensuring that it obeys Purge no matter if it’s being forced to take poor innocent children, hostage for a giant man-eating plant.

The Black Flyer is also a frequent accomplice of Shadow, assisting him in the kidnapping and forcing of people to dance, like the Walkers. The Flyer is an upgrade, not a whole separate brand of the robot itself, however. Also, six AAAAA (quintuple A) batteries can power a single robot for almost a year. Amazing.

The Silver Walker is identical to the Black Flyer, except they’re coated in “solar metal” for “outer-space activity”…which makes sense because being black wouldn’t help you against the sun, will it? This makes them shiny, so they like to look at themselves in the reflections of their fellow “robot pals”.

The Silver Flyer is similar to the Silver Walker, and it is presumably an upgrade à la the Black Flyer. However, it is different than the other robots because of its body-slam attack.

The Dark rhythm robot is the only one of the small trash-can bots to not have a flyer upgrade. Otherwise, it is similar to the Silver and Black Walkers in terms of mobility and can change its appearance at will to look like the other two Walker types listed above. It is designed for sneaky sleuthing, including near-silent operation and a multitude of sensors to assist in the act of espionage.

The BuffBot

Changing Room Unlocks—Fashionable Fashion for the Dancing Diva

I was too lazy to make this section, but fortunately for both of us, Magypsy has already made a guide on how to unlock all the outfits for Ulala!

[link]

Achievements, Accomplishments, and How to Achieve Them

PLACEHOLDER

Credits Lyrics

The Space Channel 5: Part 2 Credits Theme Lyrics

I stand still alone at twilight
at the sight of city lights
I found something

like a ship without a sail, without sail
I would be lost
if you were not with me, with me

Just now you are cooking cottage pie
Sometimes you look out of the window
And I have
A bunch of flowers in my hand
What will you say, I am not sure
Not a special day today

My sweet home
It is the place of love
I hold you close
That’s where I belong

My sweet girl
Your smile is a pearl
Stay with me
That’s the only thing I need
You should know
to be with you, girl
This is my happiness

Have a party on the weekend
Red wine, white wine
Whichever you like

I want everyone to come to my place
That’s because
It’s the place where you are with me

Just now you are singing with a radio
You know I have something to tell you
And we have
So many memories we do share
We can dance all through the night
An air of romance rises high

My sweet home
It is the place of love
I love you so
Day by day

My sweet girl
Your smile is a pearl
Just kiss me
You’re the only one for me
What I need
Is to be with you
This is my happiness

SteamSolo.com