Starship EVO Guide

Starbase 147 Admrals Notes for Starship EVO

Starbase 147 Admrals Notes

Overview

This is a listing of all known Zorco, Doom & Skull Ships & their, stats, organ as well as about Starbase 147 it’s self.

Factions

There are 3 main factions in the Unknown Galaxy Doom Empire, Skull Clan & Zorco Confederation.

Zorco Confederation:

There are 23 faction star systems in the Zorco Confederation along with 6 fleets of veraison classes of ships. The Zorco Confederation has 12 main classes of ships and 8 subclasses and 3 City ships (Larger than Super Deadnots), The Zorco Confederation is mostly a Marchen & industrial fashion dealing in triads, mining, construction & businesses with other stars systems. The Zorco Confederation was formed 600 years before the Grate Doom Empire wars and slowly grew after the Zorco Kingdom signed trade agreements with 3 naboreing systems unforntly The Confederation factions wore slowly assaulted and wiped out by the powerful doom empire and this lead to the confederation to start developing warships, The Doom Empire declared war on Zorco and devoted them selfs into destroying the Confederation and its factions.

Planet Zorco the 4th Planet in the Hex Star system is home to a rase called Zorcoens A humanoid-based lifeform looks must like Humans only difference it there taller and has a life span of 200 years and the leaders of the Zorco Confederation. ,

Starbase 147

Zorco Spacestation #147:

Craft Download

Zorco Raider

Zorco Raider

The Zorco Raider is an interplanetary defence fighter with short-range warp capabilities, and build for raid-type combat or fighting off ships the size of scouts or other enemy fighters.
The Raiders are well-armed and fast their weakness is their firepower and poor shields normally they travel in groups of 10 and swarm enemy ships adding confusion and luring the enemy ship away from its targets. The Raiders served in countless battles are proven there keep having a fleet of 10.000 Raiders ships on Ships, Starbases & planets.

Download Craft

Zorco Shuttle’s Type#1 & #2

Zorco Shuttle Type#2 was a small light transport vessel used on long-range missions & crew transport, The shuttles are used thow out the galaxy as they wore cheap to build and easy to upgrade and refit to the buyers needs. Normally the Suttles wore weak in defence but they had decent shields and minimal weapon systems. The Type 2 or Ty2 as they wore called are about as strong & fast as most common fighters. Ty1 is an older type that is non-warp-capable and used for intersystem missions, Short-range transport & crew relief transfers.

(Zorco) Allarence Class Starship’s

There are 2 types of builds for the Allarence Class Starship
Build #1 Old Clunker Build (Stormworks Download),
[link]
Build #2 Andrews Refit Build (Workshop Download)
[link]

See Video for detailed info on this class

(Zorco) Dragonship

Doom Empire Interceptor

Doom Empire Interceptor is a small craft used in combat these ships are weak in armour and define but make up for it in speed

Doom Patrol Escort

The Doom Patrol Escort is used to patrol the many systems under the Empire’s rule enforcing swift punishment to anyone opposing the demands of the empire. The Patrol Class is a formidable ship with rapid-firing cannons and dance shielding protecting it makes this class of ship faired more than any other ship in Warbogs fleet of ships. Going up agents a the Patrol class is insane and for good reason.
This class of ships was built to do 2 jobs Patrol and Escort ships coming and going in and out of the home would systems of the Doom Empire, The ships are crewed by 2 officers however they carry 3 passengers like imported figureheads or officers and a prisoner. The class was great in combat they even served in military roles at times and used an armada or system raids then later on deployed in war roles.
The Doom Empire kept the class in servers even long after it was obsolete for its roles after the fall of the empire and used them as defence ships for the homeworld. A few of the Class of the ship made their way into Zoroen hands, Strangely enough, after the Empire was lost The Patrol class survived and now being built and sold to other races.

(Doom Empier) Bounty Class

Built by the Doom Shipyards as en scout and later given other rolls in the Empire one of which is the Bounty Class. The Boundy class is used to combat escaped prisoners with extreme measures and force them to surrender. Although the Bounty Class ships had limited space and low defence they wore fast and well-armed for combat even had a pulse array that rendered any ship in range disabled making capturing a ran away quick and easy with minimal damage to either ship.

The Bounty Class ships normally held 4 prisoners but could take up to 6, The ship had a 4 officer crew & powerful engines with plenty of weapons. the flaws of the class of ship came by its crew often hated it for being cramped on long trips and the lack of crew compartments meant the ship was not built for any more than a few hrs missions making it a short-range class, on longer missions Patrol Ships wore called in as escorts for crew changes.

The Bounty class was reserved for hire or prisoner transport within the Empire as the class was needed.

Rambler

Unknown Universe Ship Classification Charts

This is how my ship Classification system works, this is mostly for my own use but your free to use it however do so at your own risk if you plan on using another ship Classification as well.

Unknown Universe Ship Classification Charts (Ship Classifications for Zorco and Doom Empire)

ZC = Zorco Comfighteration
DE = Doom Empire
ALL Races = Anyone in the galaxy may use these

Primary Ship Classification:

SUB CLASS: (Anything under 200tons)
Fighters: 5m to 12m or goss weight/5tons+ (DE & ZC)

Shuttles: 10m to 20m or Goss Wight 30 to 100tons (All Races)

Sub Class: (All Races), Bouthy(Bounty Hunters), Training(ZC), Patrol(DE) & Heavy Shuttles(All Races) (Light Ships) 20m to 50m or Gosswight 21tons to 150tones. (including Unclassed ships & cargo type ships)

LIGHT: (Over 200tons)

Scouts: 50m to 100m

Corvets: 50m to 75m (All Races)

Frigates: 50m to 100m (All Races)

MED: (Over 500tons)
Destroyers (light & Heavy): 75m to 150m (All Races)

Fighters/Cargo/Carriers: 100m to 375m (All Races)

Cursers: 150m to 200m (All Races)

HAVY: (Over 1000tons)
Battleships; (classes) 200m to 300m (All Races)

Warships: 250m to 500m (DE & ZC) (including Sub class of ships)

Command ships: 450m to 800m (DE)

MASS: (Over 10,000tons)
City Ship: 800m to 2000m (DE) DM had 2 of this class “The ravager” & Rath Dragon”

Wouldship:2000m+ (ZC) ZC had one of this class “K3000 Karrmorria it was the 30miles long”

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