Tailing Tower
For this design i use 9 property claim 3×3 block
Single level is “hewn log” floor and 5 block space for stockpile. Each level have 8 stockpile place and in middle of platform is elevator. Single stockpile can handle 125 Tailing. Each of level can store up to 1000 tailing.
In Sample image is 5 levels so full size of this warahouse is around 5000 tailing space. This is enough space for 2-3 smelter.
After some time i collected or buy slot tailing from other people. And like we see on screenshot shop count in range is 1973 tailing, but not everything is in shop range.
Game mechanic define pollution spread if block is less then around 30 block under stockipile with tailing. Roof need cover stockipile if anny fragment will be not cover this will be not working, wall at the side are not needed.
In this case we create roof around 100 block above storage. Using ladder is easy way to go hight enaf from game begining after elevator is beter. when First strorage is full we can easy build next level keeping save distance from roof 30-40 block will be fine.
like you see tower don’t generate pollution, so this is Safe and Eco. In screenshot small amount was trigger from my car when i bring next prootion of tailing, is not important it will vanish over time.
In First stockpile space i set Shop and buying tailing for -x$ so others pay for store pollution.