Far Cry® 3 Guide

Stutter Free Setting! Barely any Texture Bug!             for Far Cry® 3

Stutter Free Setting! Barely any Texture Bug!            

Overview

PC Specs (CPU, GPU, RAM, OS)Operating System Name: Windows10 x64, Service pack 0Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHzProcessor Cores: 4Processor Threads: 4Physical Memory Total[GB]: 8GPU Count: 1GPU 1 Name: NVIDIA GeForce GTX 1080GPU 1 Driver: 445.87

Setting -< Start Command >

Use a Start Command:

-RenderProfile_MaxFPS 30

or You can use:

-RenderProfile_MaxFPS 60

Setting -<GamerProfile.xml>

First make “in Game” all settings you like!

Shut the Game!

Go to GamerProfile.xml in C:Users%UserName%DocumentsMy GamesFar Cry 3
and Change all Values with this,

——> ……

if they are not the same!

GamerProfile.xml:

AllowAsynchShaderLoading=”1″
ShowFPS=”1″
GPUMaxBufferedFrames=”1″

DisableMip0Loading=”0″ ———–> for HD
RefreshRate=”60″ ———–> 60 Hz Monitor

VSync=”0″ (if using nvidia “low latency mode” = “Ultra” —> VSync= on)

UseD3D11=”1″
D3D11MultithreadedRendering=”0″ ——————-> without 0 I get errors!

—–> “Please keep in mind that the game may become unstable by enabling “D3D11MultithreadedRendering”.

QualityEditor=”editor_ps3″
Quality=”custom”
ResolutionY=”1440″ ResolutionX=”2560″
SDSM=”0″
SSAOLevel=”3″
AlphaToCoverage=”2″
MSAALevel=”4″>

-<CustomQuality>

<quality ResolutionY=”1440″ ResolutionX=”2560″
id=”custom”
EnableVertexBinding=”1″
ReflectionHdr=”1″
HdrFP32=”1″
Hdr=”1″
EditorQuality=””
ShadowQuality=”high”
DeferredAmbientQuality=”high”
AmbientQuality=”high”
GeometryQuality=”ultrahigh”
TerrainQuality=”high”
VegetationQuality=”medium”

DepthPassQuality=”false” —————-> very very: without my resolution is not sharp!

—> only for this setting you must set Your GamerProfile.xml to read only!!

WaterQuality=”veryhigh”
TextureResolutionQuality=”high”
TextureQuality=”high”
PostFxQuality=”ultrahigh”
PortalQuality=”high”
AntiPortalQuality=”default”
EnvironmentQuality=”high”/>

Here are my value´s for Texture BUG free gaming, with 2560×1440 Resolution and 60FPS Limit:

You can copy and past it from <RenderProfile …….to…RenderProfile>

<RenderProfile MSAALevel=”4″ AlphaToCoverage=”2″ SSAOLevel=”0″ SDSM=”0″ ResolutionX=”2560″ ResolutionY=”1440″ Quality=”custom” QualityEditor=”editor_ps3″ Fullscreen=”1″ Borderless=”0″ UseD3D11=”1″ D3D11MultithreadedRendering=”0″ WidescreenLetterbox=”1″ UseWidescreenFOV=”1″ FOVScaleFactor=”1.365″ EnableSubResolution=”0″ SubResolutionX=”960″ SubResolutionY=”540″ VSync=”1″ RefreshRate=”60″ DisableMip0Loading=”0″ GPUMaxBufferedFrames=”1″ ShowFPS=”1″ Brightness=”0.992″ Contrast=”1.35244″ GammaRamp=”0.968049″ AllowAsynchShaderLoading=”1″>
<CustomQuality>
<quality ResolutionX=”2560″ ResolutionY=”1440″ EnvironmentQuality=”high” AntiPortalQuality=”default” PortalQuality=”medium” PostFxQuality=”high” TextureQuality=”high” TextureResolutionQuality=”high” WaterQuality=”veryhigh” DepthPassQuality=”false” VegetationQuality=”medium” TerrainQuality=”high” GeometryQuality=”high” AmbientQuality=”medium” DeferredAmbientQuality=”medium” ShadowQuality=”high” EditorQuality=”” Hdr=”1″ HdrFP32=”1″ ReflectionHdr=”1″ EnableVertexBinding=”1″ id=”custom” />
</CustomQuality>
<Post>
<quality GameDepthOfField=”0″ CinematicDepthOfField=”0″ MotionBlur=”0″ FXAALevel=”0″ id=”false” />
</Post>
</RenderProfile>

Remember!

First make all settings you like!

With FrameLimit to 30 or 60FPS you can set most things to ULTRA!

If you find all setting, than go to editor ( WordPad) and change:

D3D11MultithreadedRendering=”0″ ——————-> without 0 I get errors!
UseD3D11=”1″

DepthPassQuality=”false” —————-> very very: without my resolution is not sharp!

—> only for this setting you must set Your GamerProfile.xml to read only!!

, than you must set Your GamerProfile.xml to read only!!

 
 
 

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