SURV1V3 Guide

Survival and Weapons for SURV1V3

Survival and Weapons

Overview

Aloha fellow survivors!First of all, this is a work in progress projekt. I have recognized a lack of information about some gameplay and the guns and meeleweapons. So i will start with all that i have, till now. If you have information that are missing in this guide, feel free to commend and i will update the guide.My information are based on my ingame experience, not raw data.Disclaimer: I am no native englishspeaker, please excuse bad wording. i wanted an english guide, to share the information with as much survivors as possible. 🙂

Level-Ups

Level 01: Backpack Slot
Level 02: Paperbag Helmet
Level 03: Green Camo Foliage Weapon Painter
Level 04: Inventory Slot
Level 05: XM8 Extended Magazine
Level 06: Last Dawn (Supreme Death Shovel 😀 )
Level 07: Backpack Slot
Level 08: White Digi Camo Clothes Painter
Level 09: Bucket Helmet
Level 10: Inventory Slot
Level 11: Red Digi Camo Weapon Painter
Level 12: M416 Explosive Magazine
Level 13: Backpack Slot

Level 14: Brains Slicer
Level 15: Red Lightning Clothes Painter
Level 16: Inventory Slot
Level 17: Batting Helmet
Level 18: Frosty Ice Weapon Painter
Level 19: Backpack Slot
Level 20: MP7A1 Extended Magazine

Level 21: Word of God
Level 22: Inventory Slot
Level 23: Yellow Camo Foliage Clothes Painter
Level 24: Football Helmet
Level 25: Backpack Slot
Level 26: Fire Burning Weapon Painter
Level 27: Scar Explosive Magazine
Level 28: Inventory Slot

Level 29: Matrix Code Clothes Painter
Level 30: The Pacemaker
Level 31: Backpack Slot
Level 32: Plague Mask
Level 33: White Camo Foliage Weapon Painter
Level 34: Inventory Slot
Level 35: M416 Extended Magazine

Level 36: Grim Reaper
Level 37: Backpack Slot
Level 38: Sand Digi Camo Clothes Painter
Level 39: Army Helmet
Level 40: Inventory Slot
Level 41: White Digi Camo Weapon Painter
Level 42: Beretta Explosive Magazine
Level 43: Backpack Slot
Level 44: Damned Soul
Level 45: Deep Ocean Clothes Painter
Level 46: Inventory Slot
Level 47: Jester Hat
Level 48: Lava Stone Weapon Painter
Level 49: Backpack Slot
Level 50: Scar Extended Magazine

Level 51: Dark Flake
Level 52: Inventory Slot
Level 53: Green Camo Foliage Clothes Painter
Level 54: Bandana
Level 55: Backpack Slot
Level 56: Sweet Candy Weapon Painter
Level 57: Desert Eagle Explosive Magazine
Level 58: Inventory Slot

Level 59: Old Bones Clothes Painter
Level 60: First Lie

Meele

Since the last Updates, the Meelegrip is more sturdy.
So for me, every Meeleweapon is good for one-handed combat.
Needs testing for the Mace, Sledgehammer and Sawsword work well in just one hand.

Onehanded:
These are all good for onehanded combat.
Machete, Katana, Brainslicer, Madmax blades
Lulu, Lucille, Fireaxe
Hand of God
Shovel

Twohanded:
For those you definately need two Hands to kill reliable.
Sledgehammer
Mace

Guns

Damage-disclaimer: The Damage Tests are made by Freyr based on Player-bodyshots/Citizen-Bodyshots. Ranking the Damage in Tiers from S as the best to F as the lowest.

Explosive Rounds:
They seem to have the same damage as the regular counterpart, but they have a “splash”. You do not need to get the Headshot, to pop the head off of the Zombie. In my opinion the best use for me is to spray them in groups of Zombies for fast clearing the Area around the transmitting device in the Event as example.

MP7:
Damage Tier: F
lighter than the rifles with same mag-size
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Double-Size, Explosive

Bow:
Damage Tier: E
Uses Backpackslot to store arrows, arrows are reusable
Equipped in: Meeleslot
Quiver-Size: 15
Arrows: Regular, Explosive

Beretta:
Damage Tier: E
Nice allround Pistol
Equipped in: Hip holster
Mag-Size: 15
Magazins: Regular, Explosive

LMG:
Damage Tier: E
Drum-Mags are Stored in Backpack, High Ammo
Equipped in: Hip holster
Mag-Size: 75 (?)
Magazins: Drum

XM8:
Damage Tier: D
decent allround rifle, only small optics attachable
no ironsight, bad aiming without optics or laser
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Double-Size, Explosive

M4:
Damage Tier: C
decent allround rifle
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Explosive

Scar:
Damage Tier: B
Heavy rifle, good Damage, possible multiheadshots
Equipped in: Chest holster
Mag-Size: 20
Ammo: Regular, Double-Size, Explosive

Desert Eagle:
Damage Tier: A
Heavy Pistol, less ammo, more damage -> heavy recoil
possible multi Headshots
Equipped in: Hip holster
Mag-Size: 7
Magazins: Regular, Explosive

Micro Uzi:
Damage Tier: A
high RoF, low damage, good onehanded
Equipped in: Chest holster
Mag-Size: 30
Magazins: Regular, Explosive

AK:
Damage Tier: A
decent allround rifle
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Explosive

Pumpgun:
Damage Tier: S
Slow reload, high damage, multiple headshots
ammo is stored in addition to the Sec./Prim.-Mags
Equipped in: Chest holster
Mag-Size: 8
Ammo: Regular, Explosive

Dragunov:
Damage Tier: S
Sniperrifle, high damage, low Mag-size, possible multiheadshots
Equipped in: Chest holster
Mag-Size: 10
Ammo: Regular

Special Guns

You get these from Bosses or Events. I could not figure out, if there is a better chance of getting these in different Events or from the different Bosses.

Stunner Pumpgun:
Pellets are yellow liquid drops, feels like the range with possible Kill is increased.
Cool puprle skin with yellow shiny tank
ammo is stored in addition to the Sec./Prim.-Mags
Equipped in: Chest holster
Mag-Size: 8
Ammo: Regular, Explosive

Stunner MP7:
Hits create two yellow liquid drops, no effekt in damage recognized
Cool puprle skin with yellow shiny tank
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Double-Size, Explosive

Electric AK:
Has a satisfying Zap-sound, maybe more damage than regular AK?
Cool transistorpacked skin
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Explosive

Electric XM8:
Has a satisfying Zap-sound, maybe more damage than regular XM8?
Cool transistorpacked skin
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Double-Size, Explosive

Electric M4:
Has a satisfying Zap-sound, maybe more damage than regular M4?
Cool transistorpacked skin
Equipped in: Chest holster
Mag-Size: 30
Ammo: Regular, Double-Size, Explosive

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