Overview
No one asked for it, so I made it 🙂
Introduction
Yo, I’m Pikachu, I like to learn everything about games that I enjoy playing. Things like map knowledge, recoil control, and learning metas make the games much more enjoyable. I will go to even dig through files to get extremely specific statistics of weapons/items. Games like “Escape From Tarkov” are incredibly enjoyable to me with the amount of customization and game knowledge required to make it anywhere near endgame.
And here’s Bean Battles, a game abandoned by it’s 2 developers that is still playable only because of it’s P2P connection method
This game has almost no customization, and even then, not a lot of mechanics to learn and master. So what the actual ♥♥♥♥ am I writing this for.
Well first of all, I’m bored. Second, the TABG players have been malding at my exaggerated swagger.
Even if you have many hours into the game, or me/a friend threatened you to buy it, I really do hope that this guide helps you in your “Bean Battles” journey. Now enough about me, time to help you die A LOT less!
Settings
The settings of Bean Battles are not complex whatsoever, giving you almost no freedom in your graphical settings. On the other hand, almost every action in game can be rebinded. For most people, you will be able to run the game and use the default key binds. Let’s go into a quick list on what each setting does, and what you should or shouldn’t change!
VIDEO SETTINGS
Resolution – The resolution that the game runs in (no ♥♥♥♥.) If you want to play on a resolution that is not available (stretched resolution,) look further into the guide.
Graphic Quality – Graphic quality will reduce or disable things like lighting or anti-aliasing to increase performance on really weak systems. There are 4 different presets. Fantastic, good, simple, or toaster. Generally, you will never need to go under good unless you’re playing on a core duo and 2GB of ram.
Window Mode – This setting allows the game to switch between fullscreen and windowed. Most players will want to keep this setting on fullscreen to reduce latency and to slightly boost their frame rates.
Vsync – You probably know what Vsync is, but incase you don’t, it is a method that will reduce screen tearing, while causing a bit more latency. Vsync will also cap your frame rate to the refresh rate of your monitor. People who want to have the lowest latency possible should turn Vsync off while maxing the frame cap setting (more on that later.) I would personally recommend vsync to anyone with a 60hz monitor.
Frame Rate Cap (skip this if you plan on using vsync.) The frame rate cap will change the limit to how much fps/frames per seconds you can get. You should have this maxed out unless you want the consistency in frame rates, or if you plan on using vsync, which will make the setting obsolete.
Weapon Impact Location – This setting should just be left on for the looks, as it has almost no performance impact whatsoever. It could be used for information if, for example, you we’re getting shot without knowing where the shooter was. You could look behind you and see bullet impacts on the wall, signaling that he shot in a specific direction.
SOUND SETTINGS
Sound – A slider that goes from 0-1 will change the overall volume of the game.
Music – A slider that also goes from 0-1, and will change the volume of the menu music (it’s a banger.)
CONTROL SETTINGS
Sensitivity – One of the most important setting by far, your sensitivity will most likely win or end matches much more than you think. Generally speaking, Bean Battles is a game with a lot more tracking than flicking, this makes a lower sens almost required to be versatile at all ranges. Sadly there is no per-optic-sensitivity setting yet, but the sens scales nicely right now. If you want my sensitivity, I play on 1200 DPI – 0.85 sens.
Crosshair – This setting might mean nothing to you, and that’s ok. But for others like me, a crosshair that feels that it works with out they play will make a noticeable difference. Bean Battles does not need to have a robust crosshair customization system that can rival the ones seen in games like CS:GO or Valorant, because most guns are used ADS’ing at medium-long range. But once you get into fights with guns like the akimbo glocks, the pump action shotgun, or the rocket launcher, hip firing will become a lot more common. If you can’t learn that hip firing is as important as ADS’ing, you will never be successful in Bean Battles. Enough about ♥♥♥♥♥♥♥♥ on crosshairs, just use what you find comfortable. If you like a gap on the crosshair, use it. If you like the dot because it is low profile, use it.
Advanced Settings Settings like inverted axis on the mouse are not going to be used by many, but one setting might. Toggle ADS is a setting where pressing right-click will keep you ADS’d until you right-click again. Most aggressive players are malding at there desk right now because this sounds like a horrible setting. The thing is, players who enjoy sniping or, the god forbid, “potshotting,” would probably enjoy this setting a lot more. Just like most of the settings on Bean Battles, it’s your choice on what settings are more comfortable to you.
Movement
Mechanics
Weapons
Meele
Maps
Attachments
This part of the guide is when most of you won’t like me, and that’s fine. Attachments are completely opinion based. You might like using a sniper scope on your snipers “you ♥♥♥♥♥♥♥ psycho.” Or maybe you just like iron sights. Let’s list all of the attachments and what they do.
Holographic – One of my least favorite sight, it is a red dot with square casing. It increases the zoom effect while ads’ing as well.
ACOG – Now time for my favorite sight. It has a red dot with a circle outline around it, as well as a square casing. As most sights, it also increases the zoom level, while also increasing the amount of recoil.
Sniper Scope –
Items
There are only a few items in Bean Battles, so we will go through this section quickly.
Grenade – The grenade is a grenade, not much to say. It has the potential to not only cripple you’re opponents, but also deal more than 100 damage, which will one shot a full health bean. The grenade is useful for forcing a bean out of cover, or to get a rotate in during a intense fight.
Gas Grenade – Some people absolutely hate this item, and i totally understand it. You just spawned into Beantown and you’re entire loot path is getting ♥♥♥♥♥♥♥ gassed. You will almost never get kills with this item since it has a very low DPS. But they are good for, just like the normal grenade, forcing a rotate from the other bean/team.
Airstrike – One of the best damaging items in the game, the airstrike can be absolutely devastating if you or a teammate is getting information throughout the game. While it can be easily avoided, there is no indicator of where the strike will land. This leads most newer players to freaking out, without looking into the air to see where the missiles will land. Being under a roof will protect you from any damage, while each missile will usually do 50 damage to a player. The airstrike can also be placed anywhere on the map, no matter how far away you are, making it the most versatile team killer. The airstrike is defiantly not used as much in solos, but in teams, a squad wipe can happen with a well placed airstrike.
Medkit – The medkit will not immediately heal you, and that is important to know. Using a medkit will increase your health regeneration drastically for around 30 seconds. The medkit will also allow for health regeneration over 70HP, something that the normal regeneration mechanic does not. If you are an aggressive player, this is one of the most important items in the game hands down.
Recoil
Playstyles
Playstyles are pretty cool. Everyone has there own strengths and weaknesses. No matter how much you hate yourself for potshotting all game, you like how it gets you wins
Let’s go over four of the most viable and used playstyles.
1. The Aggressor – Push every fight, peak every corner, try to spray a kid with a uzi from halfway across the map. These players are either really good, or dumbass’s who just installed and think there Fortnite skills will carry over here.
2. The Potshotter – The treehouse in beantown, and the hill on shipment are your favorite places to play. You have mastered the art of the B50, R70, KAT, and even the M16. You always grab high magnification scopes, and you piss off your friends.
3. The Winner – You will take around half of your fights. If they have a better gun, or better positioning, your getting your ass straight out of there to hold another angle with the pump. Kills aren’t as important to you, you want to win. No matter how many times people tell you that two kills roughly give you the score of one win, you will refuse to play aggressive until you need to.
4. The Sweat – Movement is, in your opinion, a make or break when it comes to gunfights. You know every climbable wall, every spot to clip through, and all of the weapon spawns so you can find a katana quicker. You have mastered every recoil pattern, and have a high KDA and win-to-lose ratio.