The Binding of Isaac Guide

The Devil: Everything to do with Rooms, Bosses and Sheol. for The Binding of Isaac

The Devil: Everything to do with Rooms, Bosses and Sheol.

Overview

Everything to do with Satan! From Bosses to Rooms to even minor things, like Demon Judgement. It’s all in this guide!

Deals with the Devil.

So then. You can reach a devil room by a number of ways. Firstly, it may appear after killing a boss at random chance, but you can increase these chances by:
* Killing a begger.
*Owning a Pentagram. Having 2 or more will further increase these chances.
*Owning Book of Revelations/Belial.
*Taking no RED heart damage on the boss.
There is a guarented chance of one if you take no red heart damage on the floor. (unless you end up with a Angel Room.)
Other ways to enter are opening a red chest or using a Joker card. The devil room on Womb 2 will have a trapdoor to Sheol, even if It Lives has not been unlocked.

Items

Items cost heart containers in devil rooms, but these are by far the strongest items in the game.
*Book of belial: Adds 2 damage for the room. Cost: 1 HP
*Book of Sin: Spawns a random pick up, pill or tarrot card. 1 HP
*Brimstone: Is OP. Multiplies damage by 3 and changes tears into a chargable, PIERCING, laser. Add Polyphemus, and its a guarented victory. 2 HP
*Brother Bobby: A familar. 1-2 HP
*Common Cold: Adds poison to shots. 1 HP
*Dead Cat: Sets your HP to 1 and gives you NINE lives. Dying with a new HP upgrade will reset your HP back to 1. And a Guppy item. 2 HP
*Demon Baby: A familar. 2 HP
*Forget me now: Restarts floor but you keep items earned on it. 1 HP
*Lord of the Pit: Enables flight and increases speed. Yay!
*Lucky Foot: All pills are good or neutral, and your luck is increased. 1 HP
*The Mark: Increases damage and speed. And repays you with a soul heart. Kind. 2 HP
*Moms Knife: Moms best item. A chargable, op knife. Double yay! Best thing? Its only 1 HP!
*Money = Power: Every penny gives a 0.04 damage boost. 1 HP
*Monster Manuel: Summons a random familar. Is garbage. 1 HP
*The Nail: Increases damage and decreases speed. Gives a soul heart. Breaks rock by WALKING over them. 2 HP
*Necronomicon: Damages all enemies in the room. 1-2 HP
*Weegee Board: JK. Its a Ouija Board. Gives spectral tears. 1 HP
*Pact: Increases Damage and rate of fire. And beats all them soul heart givers. Why? 2 SOUL HEARTS! Fair trade. 2 HP
*Parasite: Tears split upon impact. 1-2 HP
*A Quarter: MONEH! GIVES 25 CENT! 1 HP
*Razor Blade: Deals one heart of damage and increases dmg by one for that room. 1 HP
*Sister Maggy: I am glad to say; A familar. 1 HP
*Technology: Unlimited range and piercing lasors! 😀 1 HP
*We Need to go Deeper: Dig down to next floor. 1 HP
*♥♥♥♥♥ of babylon: Increases damage and speed when on half a heart. 2 HP
*Guppys Head: Spawns flies. 1-2 HP
*Guppys Paw: My favourite. Exchange on heart contanier for 3 soul hearts. 1-2 HP
*Guppys Tail: Increases chance of chests.
*Bloody Lust: Increase damage everytime a enemy is killed for the current room.
*Spirit of the Night: Grants Flight and sprectral tears.

Bosses

Satan:
Final Boss of Sheol. Before fighting you must deal with The Fallen. Satan will watch the fight as a statue, before emerging into his true form. He will spray blood salvos at you mostly, but if you get too close he will fire a blood beam either out of his mouth or out of his hands. His eyes are closed when he fires it from his hands so you can tell. Killing him will make him resort to his second and final form. It is similar to Mom, however he only stomps; faster than mom.

The Fallen:
The Fallen is a rare boss that can appear on any floor execpt from the Basement. He will drop a deal with the devil item guarented. He also is featured in the Satan fight, requried to kill before the actual fight. Firstly, he will chase after you quickly untill changing to a four-way blood beam attack after recieving enough damage. Afterwards, he will spit blood slavos at you. At half health he will split into two smaller Fallen, each with similar attacks.

Krampus:
Krampus is a boss that has a 10% chance of spawning in a Devil room. He will always drop A lump of coal, which increases damage of tears based on how long they have been in the air. Basically a reskined Fallen. He will use a four-way blood beam if you come too close otherwise he will pellet you with blood salvos.

Sheol and Demon Beggar

Sheol is a dark place, acessible by either entering the trap door in the devil room in Womb 2, entering the trap door in Womb 2 after killing It Lives, or using the shovel in Womb 2. The walls are embedded with skulls and the monsters consist of dark creatures, like kamikaze leeches or selfless knights, both upgraded versions of previous ones. Its a very large floor, and is the home of one of the final bosses, Satan. The other resides in the chest, ??? or Blue baby. There is either a Challenge room in Sheol, usally a very difficult boss trap or a curse/sacrifice room. It has Sins with other Sins or enemies or two bosses of previous floors in a single room. A very difficult floor added in the halloween update. Beware.
Demon Beggars can spawn on any floor. They take half a heart before the Womb and a whole afterwards. They are similar to nomal beggars execpt they have a chance of giving you a devil/angel room item.

THANK YOU FOR READING!

P.S: If Edmund Mcmillian reads this I have an idea for a new floor. After Sheol you could into a darker version of the Cathedral called The Sacrifice.

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