Overview
Real world observations of HG gameplay from a Drill Sgt to Maximize resources.
Introduction
I am a real life Airborne Light Infantry/Heavy Scout Drill Sergeant. OPSEC in effect, so that is all you get. Like you, I enjoy video games, history and WWII, so I have waited my whole life, from my Atari 2600 to now, for a game like this. However, for me it is leisure, which allows me to make objective and analytical observations, but for many of you, gaming seems to be your life. I have only been playing this game for a few weeks and have for the most part, been unimpressed by the overall tactics involved in a game that allows a full 360 degree environment to apply real world tactics to a virtual environment.
So first, shut your Mt Dew drinkin’, pizza eating COD face, empty your crap buckets, knock out as many push ups as you can right now (seriously, DO IT NOW!) and grab some water to hydrate while you read this entire post. This is for your benefit not mine and will increase your gaming mentality tremendously.
No, I am not a video game hero nor am I Keyboard coordinated so this is not to impress you with my levels or awesome Rambo skills. I live in the real world and do the job of training real soldiers to conquer the battlefield while using any and all tools available. I just now have the opportunity for some down time and enjoying this game. I will however, show you some of my stats to verify tactics while teaching you how to conserve resources while maximizing damage and team contribution. I truly hope you appreciate it.
Step 1: Chill out. Its just a game. Your life will not be improved on any level based on the outcome of “the war” but undue stress from something so ridiculous will hurt your physical/mental health. For those of you typing “You MORON, STUPID, IDIOT!” etc… while giving commands and demanding team work while playing Commander in Chief, you are only describing yourself. You don’t have a clue about teamwork or leadership. Just state situation/location/desired action. That is all you can do and you won’t tune people out. You sure aren’t impressing me. If you want to be a VG (video game) leader, then start acting like one by learning and following before you lead. The same human psychology practiced on-line is equally effective in real world personal/professional interactions no matter what you do or where you go.
Grab yer gear and let’s move out!
NOOBS
YES, I am a NOOB. Big deal. Everyone who plays a game and has to learn it is one. You were too once. That is the one thing everyone playing has in common. You had to learn it once too, and not everyone works a 9-5 with no after work life who just sits around and masters a game while life passes them by. Yeah, you know who I am talking about. I’ve been accused of being a non-team player, called a troll (don’t know what that is) and accused of being on another team, but playing as the Germans to hurt the team. I don’t have any idea why anyone would waste their time doing that, but whatever.
Rather than degrade new comers by stating the obvious, that we are new, while showing off your typing skills with wasted energy and pointless remarks, as if you own the game, why don’t you make recommendations to new players in a professional way based on your massive MILITARY EXPERIENCE IN TACTICS AND WARFARE. Oh wait, you have never been in the military. What? Oh, you saw a movie…my bad.
Everyone starts out EQUALLY as a NOOB, but not everybody reaches the rank of poopy head. So CONGRATULATIONS! You made it.
If your goal is to rush points and cap, then this manual is not for you. Yes it is an important part of the game, but there is a smart way to do it and a whole team that supports those efforts… AND…its just a game.
NOOBS! I will gladly play with you any day and learn together. I hope you can gather some useful intel from my time and effort of putting this together for you. After all, this is for those who want to learn, so if you are an armchair warrior that knows it all, don’t even bother reading. Wouldn’t want to waste your time, so go rush some caps and change the world.
Mobile Suppression and Covering Fire
The most improperly used weapon in this game is the Jeep/Wagen mounted MG (Machine Gun). it is cheap and effective. From the first MGs in WWI to the PIG in Vietnam to the modern day M240B, the MG is the lifeline of an assault. Being mounted gives it great stability and being mobile adds value for immediate displacement. I play German so I make great use of the Kubelwagen Typ82. For those of you who spawn one, then drive it straight to a point of conflict, crash it straight into a wall only to get shot in the face…what is the point. Not only did you waste a vehicle, 500 rds (rounds) of suppression, and a life, you also just killed the other unlucky souls who hitched a ride thinking you would do something logical. If that is your tactic, then PLEASE, at least park it about 25m (meters) behind the objective with the MG FACING THE ENEMY! That way the gun can be used by follow on forces for a quick suppression.
I understand you want to be first to the fight and flex your tough guy moves, but its like two drunks slugging it out never landing any meaningful punches stumbling over their own feet. This game factors in distance and drop variations for weapons. MGs can reach out to 1000m, so you don’t need to go all COD and drive ten feet from the enemy to use it. Since most people don’t understand tactics and just keep going head to head, that is where most of the metal is flying in the air, and the most death. Drive out a few hundred meters and skirt around to the flanks. Use ridgelines and tree lines for concealment, stay in the shade, park next to a boulder or large tree for cover or drive in a bush to break up the pattern and find an open line of sight toward the objective in conflict with the ability to swing toward enemy avenues of approach. Observe the situation, and start laying suppressing fire on the objective.
Target windows/doors, rock walls, holes in the roof etc. Don’t just go full auto, 5 to 20 rd bursts. This will keep enemy heads down and have them crouching behind things to hide IOT (in order to) avoid getting shot. It’s scary for them and very distracting. This will give friendly assault teams the advantage of approaching unharmed, as this reduces the amount of enemy fire in their direction and you are several hundred meters away so the average enemy rifleman, if he can spot you, can’t hit you. You are not looking for specific kills, you are looking to suppress the enemy and deprive them of kills.
Once assault team reaches front of objective, shift fire to keep a wall of fire in front of them where the enemy is. Walk your rounds just far enough ahead of them to give a shield. It scatters and disorients the enemy. Once the enemy is repelled, then shift your fire far to the front to target the certain counter attack. If you can’t see enemy but know they are moving through a tree line, then start raking the tree line back and forth blindly. When rds start smacking trees, they will duck and stop. This will give your team time to regroup, mount a defense while preparing for next assault, while slowing the enemy advance with all aforementioned benefits for next objective, along with raking the enemy drivers who foolishly drive their jeeps right up to the assault point. Waste their resources, not yours.
If you do start taking overwhelming small arms fire, then pull back for about 15-30 secs and disappear in the shadows or over the hill. Most people are impatient and will not spend any more time scanning for you and focus back on the main force pressing hard on them. Then pull back up and get back to work. Same concept of Berm Drills for Tankers. Give enemy multiple fronts with overwhelming firepower, that way they don’t have time to take aim and it will frustrate their psyche getting hit from various angles. An angry flustered enemy is an ineffective fighting force and their ability to work as a team will break down instantly.
If you see a tank approaching, go silent. Back up your vehicle and dismount, and grab that Panzer from the crate. Step away from your vehicle and wait for an opportunity if the tank gets close enough, but don’t fire if he is looking your way. Try and hit in side or rear and then hit the dirt. Even if it sees smoke trail, he won’t see you laying on the ground behind that tree, because that is smart, and if he fires in general direction, he won’t trash your vehicle. Once he gets bored and goes back to the battle, repeat. Like a little yappy dog nipping at his heels. Every time he turns to kick it, it jumps back out of reach only to attack again when he moves forward. Knocks his game off balance and reduces his effectiveness, and while he is looking around, mark him so other tanks can start to play tag with him.
Now, that being said. In the few weeks I have played my total kills are only 1,349. With the wagen mounted MG, I have 244 kills with a 1% accuracy for kills. That is 18% of my total kills, and when you figure a base 100 for percentage, that means I have fired 244 x 100 = 24,400 rds of suppression fire. I am not writing my name in the dirt or trying to pop clouds.
So for those of you who see my end game of 5K/5D and type “DS, why don’t you help your team more” or “why are you so far away” etc… trying to belittle me or others compared to your 20K/25D ratio (meaning you net 5 losses of life for lots of wasted resources to rush to battle) as if you are some keyboard God, here is what you don’t see.
How many dozens of enemy infantry did I suppress while you flanked or overran their position. How many enemy did I suppress and keep pinned while you took the objective. I don’t get points for that, but you do, or the 10 enemy jeeps/motorcycles that I raked to ruin or destroyed causing all Inf to dismount and walk, taking longer to counter assault the objective I just helped you take and now help you protect, or the 2 Cargo planes I shot down depriving enemy of airborne tactics to drop behind our lines and shoot you in the back, or the fighter I riddled with rds causing him to pull off early from that bomb he was going to drop on your head when he was comfortable? Using up my resources for the team as a whole versus trying to be #1 on the list for bragging rights, as if 28/27 is that impressive. I may have only 5 kills, but how many lives and resources did I save…for the team. How many points did you get, from effective effort and team work mentality.
When you can show me a 283K/0D ratio and that you can take a board by yourself, then ask me again about being a team player. Remember this when you all are trying show off with your typing skills trying to degrade others thinking that makes you look cool. It doesn’t. And when you do, don’t be surprised when I type a “Your Welcome”, in grunt language.
There are lots of good support players on this game, so don’t downplay their efforts. Not everyone is good at close quarter combat, but that doesn’t mean they are not an asset to the team. Some of you think everyone should play like you, but that is like having a football team full of quarterbacks, or a business with nothing but accountants. Everyone serves a purpose and enjoys their own style of play. If you want to be a leader, tap into that, don’t degrade them, because they might help you get more points so you can brag about your skills better to those who still pay attention to you.
Now, get down and knock out as many sit ups as you can. (Seriously…DO IT!)
Indirect Fire / Recon by Fire
If I could add something to this game, it would be the ability to call in Artillery, the addition of Mortar Infantry, and smoke rounds/grenades. Not sure if that is in the making or if someone can suggest it to the makers of this game. However, there is one tool on here that can be used in lieu of the first two. The ever present Panzerfaust. To adjust sights, press K for up, J for down. (works on all weapons that are adjustable) 30/60/90, however, it goes much much farther.
Estimating ranges is a very difficult thing to do in a real world 3D environment and a little tricky on a 2D screen, but to practice, find an isolated patch of the battlefield and a crate of a rejuvenating Panzerfaust. Pick a tree or object at estimated distance and start firing at different ranges. This will help you guess range when you actually get an opportunity to target a light armor vehicle or heavy armor (from the rear) to damage or kill it. Coordinated assaults on a vehicle with Panzerfausts would be most effective, but until this game has Mic capability (with ability to mute the mouthy ones of course), hard to really work that quick unless you are playing with like minded players.
INDIRECT FIRE
Panzerfaust can be great indirect fire tools. Just grab one, aim high, and fire. You will see it lob several hundred meters. Take a minute and shoot about 10 or so at an objective your team is moving on or in the general direction of conflict. If you have eyes on, all the better, but if the area is over a hill or group of buildings, just fire and forget and keep ’em coming. Across rivers on exposed banks, reverse slopes and walking them up bridges in contest is great for this. It keeps the enemy busy rather than let them settle in and pick off your advancing troops.
This is in game play so doesn’t cost resources, and it serves several purposes. First, when the enemy starts getting ghost rounds blasting around them, they will think “WTF? Tank?” so it acts as suppression while at the same time distracting them to start looking around for the phantom, taking away focus from your front line advancing troops. Also, it will get them moving, so your team can spot them better. Use your map to find direction and estimate distance and start firing over the heads of your team. Remember where you are aiming. Use the top of a tree or bldg. as a reference in your peripheral on what your angle of fire is, so if you actually get a wound, you can start pinpointing your drop rather than wild bracketing. Even if you don’t get a wound or a kill, which is extremely rare, it acts as suppression as discussed in Suppression section. And if you get lucky, then its just pretty cool. Generally, at that distance, you are protected unless a sneaky pete sniper is in the area or a MG/Tank spots you at range from smoke trail.
Once the enemy figures out what you are doing, they will steal the tactic, so a few ghost rounds and then move on. I once got in a back and forth panzerfaust shoot out over a hill with a battle between us. Kind of neat, and works the same concept as mortars.
DO NOT use panzershrek for this. They are quite expensive. Use crates around battlefield or crates on backs of vehicles.
RECON by FIRE
If you are in an area and you think someone or something might be lurking in the shadows, start firing panzerfausts into the general area. Again, most people will immediately give away their position by either picking up and relocating or return fire. They don’t know you don’t know they are there, so they will assume you have spotted them. After you fire, it will flip back to your rifle. Once you fire, FREEZE. 1. They might not know you are there and they will notice smoke trail and look for your movement. First shot is a surprise. Second gives away your position. 2. By staying still, you will be better able to detect motion in the direction you are firing or notice return fire. You can then spot for team members in area or engage.
Works for any weapon, but consider, if someone is being sneaky on the flanks, then their general area is quiet, and chances are they have headphones in like me or their speakers turned up, because who wants to play this game in mute…so when that loud BOOM suddenly lands in their vicinity, it scares them. Scared people move.
The human eye detects movement, but when it is still and focused. Move less and observe more. Scan the area on your screen while being still rather than focus on your sights and moving around, but do so from COVER and CONCEALMENT. That is RECON
Medium Range Rifleman/MG
As an Infantryman, my mentality is from afar, wear them down, then assault. Not rush and die. The basic tool of this game is the rifleman, with various load outs. Let’s start this section with stats. Again, as referenced in Suppression section, after about 4 weeks of play, my kills are only 1,349. My main weapon to start was the G43, semi-auto rifle. I have 450 kills with a 17% ratio. I am maxed on attachments and at level 09 with MG 34 unlock. I use green tip ammo Anschusspatrone s.S. for better stopping power at range. Max power to about 300m. Also now playing around with K98k, 77 Kills/ 25%.
When combined, that is 527 Kills, which is 39% of my overall kills with a an average 21% kill rate. So for every 5 rds I fire, I get 1 Kill. This does not include wounding or grazing shots. It might take 3 shots to bring down enemy Inf or 1 shot, depending on impact and range, so average that out, my hit rate is probably closer to 60%, and maybe higher, when you consider I wound and another finishes them off.
As outlined in Suppression section, the point is to use the right tool for the job. Unlike MG, where I am putting thousands of rds down range, now I am only putting a few rounds down range for actual damage.
Stage 1 of assault – suppression fire to keep enemy moving and disoriented, or static and in place unable to move.
Stage 2 – med range rifle man find good cover and concealment and remain out of site (75 – 250m) with eyes on objective. Be still. Look for movement. Follow movement. Once enemy stops thinking they are safe from grazing MG fire, then you pick them off with a steady shot, or wound them and get them moving again for the next rifleman to clean up while you scan for next target.
Stage 3 – short range assault team moves in under cover of this effect use of fire from Stage 1,2. NOTE: This is where assault teams fail. They want to run up and charge in the door or run around the building for the HERO kill. Prior to final rush, throw FRAGS in doors and windows of bldg., and over walls and fences, or anywhere you might think the enemy has found refuge from the onslaught of MG fire and accurate rifleman. Where would you hide? Throw it there. Wait for BOOM, then move in and clear the rooms.
If more assault forces used frags, your kills would increase greatly while reducing your deaths dramatically, as enemy is already wounded from all the bee stings from aforementioned effective tactics and one frag might clear the entire objective if they all clustered in the same rat hole together crapping their digital panties, from facing an organized, well balanced enemy that is controlling the battlefield rather than constantly reacting to it. This is where they learn, this aint no COD.
The hand carried MG34 is very difficult to control, but use same tactics as in Suppression section and don’t focus on trying to snipe with it. Use it for what it is. When you fire, if you slowly pull down on mouse, it will counter act the weapons natural desire to climb. Shoot burts of 3 to 8 rds and reset. Use it 100 to 200 meters out if you can find good cover. If not, then farther out from elevation is desired.
PRONE/LOW CRAWL
The most underused position in this game is the prone position and the low crawl. I see most people rush from object to object and maybe kneel and sometimes prone, but due to impatience, they jump up and move again. The defending enemy is entrenched and still, so they see all that movement.
First, use shadows and hills to cover your movement, don’t work on your sun tan or silhouette yourself against the skyline. Second, if you don’t have hard cover, kneel in bushes as you stop and creep. It will help cover and breakup your outline. Third, go prone and low crawl.
In the open, “I’m up, he sees me, I’m down” wait a few seconds, then up and repeat. And don’t run in straight lines. In open, when you go down, sometimes they will think you went down from another hit and look elsewhere, but some are persistent, so you shouldn’t be in the open anyway if you can avoid it. If in tall grass, when you go down to hide, slide left/right for a few meters before you pop up again, as the persistent hunters will wait for you right where you went down, as most will do this. If popping up behind walls or windows, break up your pattern or they will just train their sights and wait.
In wooded areas, don’t be afraid to low crawl up to 100m. Sure it takes a while, but most people don’t play prone, so they don’t look down. I love it when I am being Sneaky Pete and crawling through the shadows, only to have enemy Inf run right over me and yes, even kneel right next to me where I can hear them breathing from running to the battle. Nothing better than having an entire squad run past you only to have clear head shot as the trail man hides behind tree thinking he is safe, with you behind him to ‘Vent his melon’. If too many around, toss a frag to kill or wound the group once they have passed. They won’t know where it came from and if you do get a kill rifle shot, or especially a wound. FREEZE.
Again, they might look around, but because they think standing up, they will not look down but scan eye level and once they are flustered by the phantom, they will run off, generally. Best case, don’t be eager. Let the battle pass over you until it falls silent again, then keep crawling to your objective, wherever that is for you at the time. Once you have distance, then take some pot shots at them from the rear, but don’t be eager. Take a shot, freeze, if he turns around, don’t give away your position with a second shot. Wait till he shows you his back again, then break his spine with the next round when he turns to shoot at your buddies. This is not a toe to toe boxing match of power to show off your skill as a jumping fairy while blasting away at each other. It is WAR. Get dirty, kill the enemy, stay alive. Be a snake in the grass, slowly slithering around undetected and strike out at opportunity.
So once again, You are welcome, because those easy kills you just got was because I crawled through the forest and wounded 5 guys that ran by, working for the team, not personal glory. All those red ‘enemy spotted’ markers showing up to help the team is from guys like me, patiently calling out targets for the team so you can do your thing, and get your points you so desperately crave, so you can type nasties to make yourself feel better. My feelings are so fragile…
Now, do some more push-ups. Seriously, get off your lazy VG playing bum and knock out 20 and drink more water.
Explosives and AT mines
As you have now discovered, I have a poor close quarter game. Not even interested in it. My forte is sneaky and dirty, causing mass damage with minimal effort. Going back to stats. This section includes AT (anti-tank), AP (Anti-personnel) mines, Panzershrek/Panzerfaust and Frags (grenades). Of my meager 1,349 Kills, I am almost at 9th grade tank destruction. Unlocked everything but Bazooka, and on last level of explosives to use Golden Dynamite lover for that extra gear.
AT Mines/rockets
AT kills 145, 11% kill ratio. So for every 10 mines I plant, I blow something up. For both panzers, 34, 13%. Unlike mines, not ever panzer is a kill, some are just armor penetration making it easier for the next guy or tank to finish them off for the credit. Combined for all that is 179 kills or 13% of my overall kills. Maybe the tank only has a driver, or the jeep is loaded with 3 or 4 guys, so no real way of knowing exact amount of tank kills, but mainly armor, so here is the point.
While you only see I have 8 kills for the game compared to your 20 or so, you don’t see that while you killed 20 190lb Infantrymen, I blew up tons of tanks and vehicles. Tanks that could have killed 20 of our guys each to include you Rambo, tanks that could push back our force and destroy our tanks, and I destroyed vehicles depriving enemy of major resources and rapid troop transport which could change the tide of battle. there are many others out there doing the same, and for what…you and the team. So think about that when you are running your gums through your finger tips hiding behind a keyboard. Start talking to your team with respect and you might get some in return.
TACTICS for placement.
Proper placement is everything. Again, use concealment AND deception. I don’t just run up to the middle of battle to advertise I am placing mines and get shot in the process and waste a mine. Again, I am a distance player, so while I am creeping through the wood lines, guess who rolls up. Enemy tanks, trying to hide and use their guns at proper range. If you observe the ebb and flow of battle, you can guess where the next slug fest will take place and strategically place mines in a wooded area or other avenues of approach. Place mines in the shade or if in the roads, in shady spots cast by trees or on dark spots to break up the pattern. In open fields, hide mines in the little clusters of grass around objectives so the speedy jeeps rushing to a point will get surprise. Yup…almost made it.
If you see several tanks moving through a wooded area to a stalemate part of the battlefield, then you know once they are destroyed, they will repeat that same route and pattern. Humans are creatures of habit, take advantage of it. Place in that area once the Inf and tanks have passed, so the next wave will find them.
If you are not in danger of being spotted and a lone wolf is creeping around, approach tank at defilade (meaning he can’t see you) or blind spot from using concealed routes. Place mine and leave. Tank might wiggle around and hit it or shoot the thing from safe distance and trigger explosive yourself. Again, nothing better than the guy enjoying the view with the purr of his engines only to be jolted into reality from a large boom coming from his speakers. Classic.
Also, don’t linger. Once you breach enemy lines and plant mines in likely avenues of approach, fall back and resupply, and place mines at other avenues of approach. I think I have counted up to 10 mines placed at a time. After that, your last one placed erases the first one placed, so don’t get spendy, but a cheap mine is a great trade for a very expensive tank. It always makes me smile when I am on another part of the battlefield and suddenly see kills show up on my screen from pre-placed mines based on observation. I can’t hear the boom, but I know somebody did…guess who? Always good for a laugh. Would love to see all the “WTF” and surprised looks I have spread through the internet. Mines are a gift that keep on giving.
For deception. Placing mines on bridges or open roads can make it pretty obvious. Place one right in the middle of the road, then place another in a shady spot or just off in the grass. When enemy spots the one, they blow it up and think they are safe. For fast movers, they see the one, swerve to avoid it, then find the other. If one don’t get you, the other one will. For barriers or street corners, place just around corner or behind barrier or just over a ridge. They won’t see it upon approach and as they maneuver the obstacle, they will catch it in the turn.
If the enemy has a certain tank spawn point, then skirt the battlefield in a vehicle and watch where they spawn, after they roll out, move in and lay mines, so after they get killed and eager to respawn to get revenge, they blow up just a few meters after they spawn. Now they are really angry, and again, throws them off their game. In addition, when they spawn, they are very cautious and it slows them down from reengaging friendly forces, which gives your team the advantage. One game, I got 3 tanks within 50 meters of their spawn and shot two drivers off, as when they spawn that far back they have their heads up as they think they are out of danger. Of course nobody praised me for that, just remarks about how I was a noob. I cried for an hour.
If you don’t have a great slam dunk game, then try the three point game from way back. This is a great way to get resources to replenish, so let the haters type away. They wouldn’t appreciate it if they knew what you were doing anyway, because they can’t see past their own vanity of “look at me”, I was first to the objective…and first to die.
FRAGS
Again, an underused inexpensive tool. My frag kills are149, 30% ratio and 11% of my overall kills. Again, doesn’t count toward wounds that make it easier for the team to clean up, but a kill for every 3 frags thrown is fine with me. Don’t throw them out like candy, but in doors/windows before an assault is good. If you are prone and someone is looking for you, toss them out in their path they are going. One ahead and one behind, so they get hit from both directions. If you are hidden by a wall or fence and hear gun fire and you know its not friendly but can’t pin point, then toss a few over a wall and you might get lucky. If nothing else, you will unnerve the enemy and break his concentration from picking off the Rambos on your team running down the middle of the road between degrading remarks on why nobody is “helping him win the war singlehandedly”.
Alternate use
If you know your team is in danger of being pushed back and the objective you are at will be shortly overrun. Place ATmines throughout the building, around corners, on stairways and behind furniture. Then fall back. When you see that Jeep rush the point and 4 guys pile in the building, throw in a frag or two. That will set all AT mines off in a chain reaction and potentially kill the entire group. If nothing else, the overwhelming blast of multiple mines/frags going off will leave them wondering “What the hell just happened”, and the one guy left won’t know what to do but hunker down in fear while pulling out his earplugs in pain, or having to leave the game to check on the now crying baby in the house with a complaining wife yelling “I told you to turn it down.” Once he does return to the game from the penalty box, he is pissed off and can’t focus and be an effective player. Now that’s funny.
Excercise and Hydration
Trust me. I get it. The game is awesome. Once you start playing you have to be peeled from it. We grab our sodas, and throw in a dip or light up, and weeks later, we feel sluggish and way out of shape. Remember, ITS JUST A GAME. Your health is important. So after every game, get down and knock out some push ups or sit up. 10 or 20 each, a little at a time. After several hours of play, you could essentially do a good hundred or two. That will make your body desire water.
Now, after weeks of play, not only did you have a blast, but feel better and your girlfriend actually likes you playing because you are starting to get a solid body from playing video games, but make sure you let her play her game too. (that is a win/win). Who would have thought. Or for some, mainly the trash talkers, you might actually have a girl look at you when you re-emerge into the sun and society as a big time War Hero with your medals pinned to your chest.
Being a soldier is to maintain your equipment, and in this virtual environment, your body and mind is equally important, as a physically fit gamer is more mentally alert and has more creative thought to overcome obstacles presented in an ever changing environment. It also makes you more positive and professional as a contributing member of your team. I don’t expect you to be a Drill Sgt in the Infantry, but as one, just know that I believe in you, both on and off line and I want you to enjoy playing, but don’t miss out on life either.
Now for those of you who failed to follow instructions, you owe me a bunch of push ups and sit ups you failed to do while reading this. GET TO IT SOLDIER!
I hope you truly found this helpful. Have an excellent HOOAH Day!
DS11B