The Forest Guide

The World is Your Toolbox: A Crafting Guide for The Forest for The Forest

The World is Your Toolbox: A Crafting Guide for The Forest

Overview

Welcome to my crafting guide for The Forest, a survival experience developed by Endnight Games.This extensive guide covers (literally) every current crafting recipe for the base game. Also includes structure crafting recipes. This is the largest guide I’ve done in awhile, and I appreciate the support.Although this guide features every current crafting recipe, I personally doubt there will not be any new recipes added, since Sons of the Forest, a sequel to The Forest, was announced last year and Endnight is obviously focused on that more than this game.Check out my beginner’s guide to The Forest!

Introduction

This is probably the biggest guide that I’ve written in a very long time, so I hope it helps you out on your quest to take on The Forest, whether it be your first time playing, or you’ve played before but have forgotten the basics.

I’m here to help you. If you have questions, please send a comment!

Part I: Crafting Items, Weapons, and Tools

Armor Recipes

Armor
Item(s) Required
Effect(s)
x1 Lizard Skin
No assembly required. Equip the lizard skin from the inventory.
+20 Armor
x1 Stealth Armor
x1 Lizard Skin
x15 Leaf
+20 Armor
+20 Stealth
x1 Bone Armor
x6 Bone
x3 Cloth
+40 Armor
x1 Rabbit Fur Boots
x3 Rabbit Fur
x2 Rope
+20 Armor
+20 Cold Resistance
+20 Stealth
x1 Warmsuit
+1 Raccoon Skin
+4 Boar Skin
+6 Deer Skin
+1 Rabbit Fur
+2 Cloth
+2 Rope
+100 Cold Resistance

Arrow Recipes

Arrows
Item(s) Required
Effect(s)
x5 Arrows
x1 Stick
x5 Feathers
The most common arrows, can be found at abandoned campsites instead of being crafted.
x5 Bone Arrows
x1 Stick
x5 Feathers
x5 Bones
Inflicts 40% more damage than standard arrows, at the expense of higher quality material.
x5 Poison Arrows
Any of the following arrows:

x5 Arrows
x5 Bone Arrows

Then combine those arrows with any of the following:

x4 Twin Berries
x4 Snow Berries
x1 Amanita Mushroom
x1 Jack Mushroom

Applies a poison effect that inflicts poison damage over time, slowing the enemy’s movement, and their attack speed.
x5 Fire Arrows
Any of the following arrows:

x5 Arrows
x5 Bone Arrows

Then combine those arrows with:

x1 Cloth
x1 Booze

Applies a incendiary effect, which requires the player to light before it can actually take effect. Sets enemies on fire, which inflicts more damage.

Consumable Recipes

Consumable Items
Item(s) Required
Effect(s)
x1 Herbal Medicine
x1 Aloe Vera
x1 Marigold
+50 Health
+5 Hunger
x1 Herbal Medicine +
x1 Aloe Vera
x1 Coneflower
x1 Marigold
+100 Health
+5 Hunger
x1 Energy Mix
x1 Chicory
x1 Coneflower
+50 Stamina
x1 Energy Mix +
x1 Aloe Vera
x1 Chicory
x1 Coneflower
+100 Stamina

Projectile Recipes

Projectiles
Item(s) Required
Effect(s)
x1 Molotov
x1 Cloth
x1 Booze
After being lit, explodes on contact, setting everything on fire. Their effectiveness is weakened during rainy weather.
x1 Bomb
x1 Booze
x1 Circuit Board
x1 Coins
x1 Wrist Watch
x1 Electrical Tape
Explodes shortly after being thrown, killing nearby enemies and animals. Depending on their distance from the bomb, will inflict damage.
x1 Head Bomb
x1 Bomb
x1 Head
Similar to the bomb, does not travel as far, and explodes shortly after being thrown, killing nearby enemies and animals. Depending on their distance from the head bomb, will inflict damage.
x1 Sticky Bomb
x1 Bomb
x1 Sap
Sticks to enemies, animals, and anything in between, exploding shortly after being thrown, killing nearby enemies and animals.

Storage Recipes

Storage Item
Item(s) Required
Effect(s)
x1 Waterskin
x2 Deer Skin
x1 Rope
Used to transport water with you.
x1 Pouch
x2 Rabbit Fur
Allows you to pick berries and mushrooms to save for consumption at a later time, or to use in crafting.
x1 Stick Bag
x1 Rabbit Fur
x2 Rope
x3 Cloth
Increases your stick capacity from 10 to 20.
x1 Rock Bag
x1 Boar Skin
x3 Rope
x1 Cloth
Increases your rock capacity from 5 to 10.
x1 Small Rock Bag
x1 Rabbit Fur
x1 Rope
Increases your small rock capacity from 10 to 25.
x1 Quiver
x3 Rabbit Fur
x1 Rope
Increases your arrow capacity from 30 to 50.
x1 Spear Bag
x2 Boar Skin
x2 Deer Skin
x2 Cloth
x3 Rope
Increases your weak spear capacity from 1 to 5.

Weapon Recipes

Weapons
Item(s) Required
Statistics
x1 Crafted Axe
x1 Stick
x1 Rock
x1 Rope
[9] Block
[5 1/2] Damage
[1] Speed
x1 Crafted Club
x1 Stick
x1 Skull
[9] Block
[7] Damage
[2] Speed
x1 Weak Spear
x2 Stick
[N/A] Block
[N/A] Damage
[N/A] Speed
x1 Slingshot
x1 Stick
x1 Cloth
x1 Electrical Tape
[N/A] Block
[N/A] Damage
[N/A] Speed
x1 Crafted Bow
x1 Stick
x1 Cloth
x1 Rope
[N/A] Block
[N/A] Damage
[N/A] Speed
x1 Flintlock Pistol
x1 Gun Part 1
x1 Gun Part 2
x1 Gun Part 3
x1 Gun Part 4
x1 Gun Part 5
x1 Gun Part 6
x1 Gun Part 7
x1 Gun Part 8
[0] Block
[10] Damage
[1] Speed

Some weapons may be enhanced, please follow the graph below:

Enhanced Weapons
Item(s) Required
Statistics
x1 Upgraded Stick
x1 Stick
x1 Cloth
[8] Block
[2] Damage
[7] Speed
x1 Upgraded Rock
x1 Rock
x1 Cloth
[0] Block
[7] Damage
[5] Speed
x1 Upgraded Spear
x1 Weak Spear
x2 Cloth
x3 Bone
[0] Block
[6] Damage
[8 1/2] Speed
x1 Incendiary Spear
x1 Upgraded Spear
x1 Cloth
x1 Booze
[0] Block
[6] Damage
[8 1/2] Speed

+ Sets target on fire one time, when picked back up, reverts back to Upgraded Spear

Weapon Upgrade Recipes

Weapon Upgrades
Item(s) Required
Effect(s)
x1 Speed Upgrade
Any of the following weapons:

x1 Plane Axe
x1 Crafted Axe
x1 Rusty Axe
x1 Modern Axe
x1 Weak Spear
x1 Crafted Club
x1 Upgraded Stick
x1 Machete
x1 Tennis Racket
x1 Club

Then combine that weapon with:

x1 Feather
x1 Sap

Upgrades the speed of the selected weapon, slightly reducing the damage it inflicts.
x1 Damage Upgrade
Any of the following weapons:

x1 Plane Axe
x1 Crafted Axe
x1 Rusty Axe
x1 Modern Axe
x1 Weak Spear
x1 Crafted Club
x1 Upgraded Stick
x1 Machete
x1 Tennis Racket
x1 Club

Then combine that weapon with:

x1 Teeth
x1 Sap

Upgrades the damage inflicted with the selected weapon, slightly reducing the speed.
x1 Damage Upgrade+
Any of the following weapons:

x1 Plane Axe
x1 Crafted Axe
x1 Rusty Axe
x1 Modern Axe
x1 Upgraded Rock
x1 Crafted Club
x1 Upgraded Stick
x1 Machete
x1 Tennis Racket
x1 Club

Then combine that weapon with:

x1 Booze
x1 Sap

Upgrades the damage inflicted with the selected weapon even greater than teeth, reducing more speed than the base damage upgrade.
x1 Poison Upgrade
Any of the following weapons:

x1 Plane Axe
x1 Crafted Axe
x1 Rusty Axe
x1 Modern Axe
x1 Weak Spear
x1 Upgraded Spear
x1 Katana
x1 Machete

Then combine that weapon with any of the following:

x4 Twin Berries
x4 Snow Berries
x1 Amanita Mushroom
x1 Jack Mushroom

Grants a temporary poison boost that wears off after a specific number of hits.
x1 Fire Upgrade
Any of the following weapons:

x1 Plane Axe
x1 Crafted Axe
x1 Rusty Axe
x1 Modern Axe
x1 Crafted Club
x1 Club
x1 Upgraded Stick

Then combine that weapon with:

x1 Cloth

Grants a temporary fire boost that wears off after a specific number of strikes or after burning for a short period of time.
x1 Flashlight Upgrade
Any of the following weapons:

x1 Chainsaw
x1 Modern Bow
x1 Crafted Bow
x1 Flintlock Pistol

Then combine that weapon with:

x1 Flashlight
x1 Electrical Tape

Attaches a flashlight to the selected weapon, providing a better source of light for exploring in dark environments. It cannot be removed after being attached, and it drains battery percentage but can be recharged by using batteries.

Other Recipes

Other Items
Item(s) Required
Used For
x1 Repair Tool
x2 Stick
x1 Rock
x2 Cloth
x10 Sap
Repairing damaged structures, even damage dealt by other players.
x1 Rope
x7 Cloth
Crafting various items.
x1 Toy
x1 Toy Torso
x1 Toy Head
x1 Toy Arm L
x1 Toy Arm R
x1 Toy Leg L
x1 Toy Leg R
Story progression-related.

Part II: Crafting Structures for Your Base

Fire Structures

Fire Structure
Description
Item(s) Required
Basic Fire
Small fire with a short life-span. Boils polluted water into clean water with a pot. Cooks foods and provides warmth and is a decent light source.
x7 Leaf
x2 Stick
Fire Pit
Larger fire, with a longer life-span. Has the same abilities as the basic fire.
x7 Leaf
x4 Stick
x7 Rock
Standing Fire
Cannot cook food. Provides warmth, and is a good light source. It can light fire arrows.
x7 Leaf
x4 Stick
x3 Rock
Bonfire
Cannot cook food. Provides warmth, and a lot more light than any of the other fire structures. Attracts enemies.
x20 Leaf
x10 Stick
x5 Log

Shelter Structures

Shelter Structures
Description
Item(s) Required
x1 Temporary Shelter
One-time sleep use. Allows saving progress without breaking the structure. Destroys after sleeping in it one time. Does not protect from cold and rain.
x26 Leaf
x14 Stick
x1 Hunting Shelter
Unlimited sleeping. Allows saving progress. Does not protect from cold and rain.
x7 Stick
x6 Rock
x7 Log
x1 Small Cabin
Unlimited sleeping. Allows saving progress. Has a door and a window. Protects from the cold and rain.
x13 Log
x1 Log Cabin
Unlimited sleeping. Allows saving progress. Complete with a floor, windows, and a door. Protects from the cold and rain.
x82 Log*

*Logs required can reach up to a maximum of 136, depending on the elevation of the cabin.

Food and Water Structures

Food and Water Structures
Description
Item(s) Required
x1 Rabbit Cage
Stores and breeds rabbits when there are two to four inside. There is a 10% chance the rabbits will breed while the player is sleeping. Maximum capacity of 7 rabbits.
x13 Stick
x1 Water Collector
Collects rainwater. Immune to enemy attacks. Use a waterskin or an old pot to store clean water.
x4 Stick
x1 Turtle Shell
x1 Garden
Can be used to grow aloe, coneflower, and blueberries with seeds. If built inside a cave, can grow all mushroom types. Customizable size, larger gardens require flat areas.
x2+ Log*

*Log amount depends on size.

x1 Drying Rack
Dries meat for instant consumption and prevents spoiling. Holds 7 meat, and takes 08:20 to dry. Cannot store/dry small meat from birds and squirrels.
x5 Stick

Storage Structures

Storage Structures
Description
Item(s) Required
x1 Small Stick Holder
Holds 20 sticks.
x6 Stick
x1 Large Stick Holder
Holds 40 sticks. To access this structure, press R on the Small Stick Holder blueprint to change the variation.
x24 Stick
x1 Small Log Holder
Holds 7 logs.
x16 Stick
x1 Large Log Holder
Holds 12 logs. To access this structure. press R on the Small Log Holder to change the variation.
x24 Stick
x1 Small Rock Holder
Holds 20 rocks.
x8 Stick
x1 Large Rock Holder
Holds 40 rocks. To access this structure. press R on the Small Rock Holder to change the variation.
x20 Stick
x1 Log Sled
Stores and transports logs, sticks, rocks, torsos, and dead bodies. Can be moved around by the player.
x21 Stick
x1 Weapon Rack
Stores up to 4 weapons or tools. Cannot store repair tools or turtle shells.
x10 Stick
x1 Explosives Holder
Stores 10 bombs, sticky bombs, molotovs, dynamite or head bombs. Cannot store flares.
x8 Stick
x1 Log
x1 Small Cabinet
Stores 6 consumable items.
x7 Log
x1 Large Cabinet
Stores 9 consumable items.
x8 Log
x1 Skin Rack
Stores 18 rabbit fur, deer skin, and/or lizard skin.
x20 Stick
x1 Armor Rack
Stores bone armor, stealth armor, deer skin, and lizard skin. Only bone armor can be placed on the head piece.
x37 Stick
x1 Bone Basket
Stores 83 bones.
x21 Stick
x1 Arrow Basket
Stores 83 arrows, bone arrows, modern arrows, poison arrows, and/or fire arrows.
x25 Stick

Custom Structures

Custom Structures
Description
Item(s) Required
x1 Custom Foundation
Perfect for planning where you’re going to build, easiest way to start building custom structures.
x ∞ Log*

*Amount of logs required depends on the size.

x1 Custom Floor
Press C to activate manual mode.
x ∞ Log*

*Amount of logs required depends on the size.

x1 Custom Wall
Press C to activate manual mode. Press R to change the variation of wall, from window, to door, to wall.
x ∞ Log*

*Amount of logs required depends on the size.

x1 Custom Roof
Press C to activate manual mode. Generally protects you from rainfall.
x ∞ Log*

*Amount of logs required depends on the size.

x1 Custom Stairs
Provides custom elevation.
x ∞ Log*

*Amount of logs required depends on the size.

x1 Hole Cutter
Removes most buildings, boats, and log sleds. Helpful with creating multiple floors.
None
x1 Platform
Used for attaching Tree Bridges and Climbing Ropes.
x ∞ Log*

*Amount of logs required depends on the size.

x1 Side Platform
Use the Platform blueprint to obtain this. Attachable to cliffs, Cannibal huts, and various big trees including stumps.
x6 Log
x1 Gazebo
Can attach Tree Bridges and Climbing Ropes to it. Used primarily as a guard tower.
x60 Stick
x30 Log*

*Can go higher than 30 depending on the height.

x1 Rock Wall
Stronger than bone fences and stick fences. Three stacks high will prevent enemies from getting inside.
x ∞ Rock*

*Amount of rocks required depends on the size.

x1 Rock Path
Decoration only. Used primarily for clearing grass and creating a pathway through bases.
x ∞ Rock*

*Amount of rocks required depends on the length.

x1 Stick Fence
Weakest fence type. Used for bases, etc. Non-stackable.
x ∞ Stick*

*Amount of sticks required depends on the size.

x1 Bone Fence
Mid-tier fence. Used for bases, etc. Non-stackable.
x ∞ Bone*

*Amount of bones required depends on the size.

Elevated Structures

Structure
Description
Item(s) Required
x1 Tree House
Can be slept and saved in. Press R after the blueprint is placed to remove or keep the Climbing Rope. DESTROYING THE TREE WILL DESTROY THE HOUSE.
x35 Log
x1 Rope (Optional)
x1 Alpine Tree House
Can be slept and saved in. Press R after the blueprint is placed to remove or keep the Climbing Rope. DESTROYING THE TREE WILL DESTROY THE HOUSE.
x18 Stick
x29 Log
x1 Rope (Optional)
x1 Tree Platform
Press R after the blueprint is placed to remove or keep the Climbing Rope. Tree Bridges can be attached to it. DESTROYING THE TREE WILL DESTROY IT.
x14 Log
x1 Rope (Optional)
x1 Tree Bridge
Attachable to Tree Platforms, Platforms, Gazebos, Simple Stairs, Basic Walls, Tree Houses, and Alpine Tree Houses. Must be attached to two points. If the bridge is long, it will sag, allowing enemies to attack it.
x ∞ Log*

*Amount of logs required depends on the length.

Basic Structures

Basic Structures
Description
Item(s) Required
x1 Basic Wall
Climbing Ropes and Tree Bridges can be attached to it.
x5 Log
x1 Simple Stairs
Climbing Ropes and Tree Bridges can be attached to them.
x5 Log
x1 Wall With Door
Does not have a lock on the door.
x5 Log
x1 Wall With Window
Mutants and Creepy Mutants can see through the window.
x5 Log

Utility Structures

Structure
Description
Item(s) Required
x1 Stick Marker
Provides a marker to note a location that you have come across. Flag color can be changed by pressing R.
x2 Stick
x2 Rock
x1 Cloth
x1 Wood Target
Lets you practice your aiming skills with the Crafted Bow, Modern Bow, Weak Spear, and/or Upgraded Spear.
x4 Stick
x1 Log
x1 Climbing Rope
Attachable to Tree Platforms, Platforms, Gazebos, Simple Stairs, Basic Walls, Tree Houses, and Alpine Tree Houses. Use caution while building, since this has a set length so it may not reach where you want it to.
x1 Rope
x1 Sap Collector
Attaches to a tree and automatically collects sap. DESTROYING THE TREE DESTROYS IT.
x1 Stick
x1 Rope
x1 Old Pot
x1 Freestanding Zipline
Used to travel quickly between point A to point B, over terrain or water. Can be used to transport logs.
x10 Log
x ∞ Rope*

*Amount of rope required depends on the length.

x1 Tree Zipline
Used to travel quickly between point A to point B, over terrain or water. Can be used to transport logs. DESTROYING THE TREE DESTROYS THE ZIPLINE.
x4 Stick
x ∞ Rope*

*Amount of rope required depends on the length.

x1 Crane
Used to transport logs to higher elevations. Log sleds cannot be taken onto cranes.
x ∞ Log*
x6 Rope

*Amount of logs required depends on the height.

x1 Birdhouse
Attracts birds, which leave feathers behind. Does not need to be attached to a tree.
x1 Log
x4 Stick

Furniture Structures

Structure
Description
Item(s) Required
x1 Bench
Allows the player to sit down to recover energy. Seats two players.
x2 Log
x1 Bed
Allows the player to sleep and save their progress. Does not offer protection from rainfall or the cold if placed outside.
x17 Stick
x1 Rope
x4 Rabbit Fur
x1 Table
Primarily used for decoration purposes, but can hold Bone Baskets and Arrow Baskets.
x5 Log
x1 Chair
Allows the player to sit down to recover energy. Seats one player.
x30 Stick
x2 Deer Skin
x1 Fireplace
Primarily used for decoration, but is intended to place a Basic Fire or a Fire Pit inside of it.
x68 Rock
x2 Log
x1 Couch
Allows the player to sit down to recover energy. Seats mutliple players.
x5 Log
x12 Stick
x7 Deer Skin
x1 Small Table
Primarily used for decoration. Cannot place a Bone Basket or Arrow Basket on it.
x3 Log
x1 Bone Chair
Allows the player to sit down to recover energy. Seats one player.
x31 Bone

Decoration Structures

Structure
Description
Item(s) Required
x1 Deer Skin Decoration
Decoration only.
x1 Deer Skin
x1 Rabbit Fur Decoration
Decoration only.
x1 Rabbit Fur
x1 Skull Lamp
Permanent source of light, can be placed the ground. Does not provide a source of warmth.
x3 Stick
x1 Skull
x3 Sap
x1 Ceiling Skull Lamp
Permanent source of light, can be placed on some ceilings inside buildings. Does not provide a source of warmth.
x1 Rope
x1 Skull
x1 Sap
x1 Decorative Skull
Decoration only, has no source of light.
x1 Stick
x1 Skull
x1 Head Trophy
Displays any animal or enemy head. Heads cannot be removed after being attached.
x1 Stick

Any of the following heads:

x1 Boar Head
x1 Crocodile Head
x1 Deer Head
x1 Goose Head
x1 Lizard Head
x1 Rabbit Head
x1 Raccoon Head
x1 Seagull Head
x1 Shark Head
x1 Squirrel Head
x1 Tortoise Head
x1 Armsy Head
x1 Virginia Head
x1 Cowman Head
x1 Baby Head

x1 Wall Weapon Rack
Stores a single weapon or tool. Cannot store Repair Tools, Turtle Shells, and Plane Axes.
x2 Stick
x1 Ground Weapon Holder
Stores a single weapon or tool. Acquired through the Wall Weapon Rack by switching the variation. Cannot store Repair Tools, Turtle Shells, and Plane Axes.
x1 Log
x1 Wall Planter
Attaches to a wall surface which can be used to grow Aloe Vera, Coneflower, with designated seeds.
x25 Sticks
x1 Bone Chandelier
Works only as a light source, does not provide a source of warmth.
x26 Bone
x8 Skull
x5 Cloth
x1 Bone Frame
Decoration only, primarily used to Timmy’s drawings inside it, which can be very difficult to perfectly position the picture.
x4 Bone
x1 Rabbit Fur
x1 Stick Frame
Decoration only, primarily used to Timmy’s drawings inside it, which can be very difficult to perfectly position the picture.
x4 Stick
x1 Rabbit Fur

Small Traps

Structure
Description
Item(s) Required
x1 Animal Trap
Used primarily for catching rabbits and lizards. Can also catch squirrels, raccoons, and boar.
x31 Stick

+1 Stick to reset when trap is set off.

x1 Fish Trap
Catches fish. Uses the Animal Trap blueprint, so you have to change the variation before placing it. Can only be placed in water.
x28 Stick
x2 Rope
x1 Leaf Pile Trap
Used to light stuff on fire. Triggered by fire.
x50 Leaf
x1 Molotov Wire Trap
Used to light enemies on fire. Can be triggered by the player.
x1 Stick
x3 Cloth
x1 Molotov
x1 Explosive Wire Trap
Used to kill enemies. Can be triggered by the player. Will destroy buildings and trees, so exercise caution.
x1 Stick
x2 Cloth
x1 Bomb

Advanced Traps

Structure
Description
Item(s) Required
x1 Deadfall Trap
Kills all Cannibals instantly when struck by the trap. Two hits to kill Mutants on harder difficulties. Can inflict damage against the player.
x3 Stick
x3 Log
x1 Happy Birthday Trap
Kills all Cannibals instantly when struck by the trap. Two hits to kill Mutants on harder difficulties. Can inflict damage against the player.
x20 Stick
x2 Rock
x2 Rope
x4 Log
x1 Rope Swing Trap
Can only be attached to a tree. Can damage the player. DESTROYING THE TREE DESTROYS IT.
x10 Rock
x1 Rope
x6 Log
x1 Noose Trap
Traps a Cannibal until they are released or killed. Other Cannibals will try and free the trapped Cannibal. They can still hurt you while trapped. Has no effect on Creepy Mutants.
x2 Stick
x1 Rope
x5 Log

Defensive Structures

Defensive Structures
Description
Item(s) Required
x1 Defensive Spikes
Enemies cannot go through them. They are stronger than the defensive wall. Can be climbed by players.
x9 Log
x1 Defensive Wall
Provides light defense.
x ∞ Log*

*Amount of logs required depends on the length.

x1 Defensive Wall Reinforcement
Gives 40% extra health to defensive walls. Spikes inflict damage to enemies.
x8 Stick
x12 Rock
x1 Catapult
Used to launch various items in the game. Can be used as a storage, holding 20 items. Launches 3 items at a time.
x15 Stick
x1 Rope
x5 Log

Boats

Boats
Description
Item(s) Required
x1 Small Raft
Used to travel on water, easily capsized.
x4 Stick
x4 Rope
x7 Log
x1 House Boat
Used to travel on water. Provides protection from cold and rain. A bed can be placed inside the House Boat to make it a house on the water, complete with saving and sleeping.
x4 Stick
x4 Rope
x40 Log
x1 Large Raft
Used to travel on water, two players are required to properly operate.
x32 Stick
x57 Log
x1 Dock
House Boats can be tied to it to ensure it doesn’t go anywhere.
x ∞ Log*

*Amount of logs required depends on the size.

Effigy Structures

Structure
Description
Item(s) Required
x1 Custom Effigy
Parts are determined by the player. Not guaranteed to steer away enemies.
x2 Stick
x3 Rock
x1 Small Effigy
Not guaranteed to steer away enemies.
x4 Stick
x3 Rock
x3 Arm
x2 Leg
x3 Head
x1 Large Effigy
Not guaranteed to steer away enemies.
x10 Stick
x6 Rock
x9 Arm
x4 Leg
x9 Head
x1 Arm Effigy
Not guaranteed to steer away enemies.
x4 Stick
x3 Rock
x7 Arm

Acknowledgements

Huge thank you to the following sources for the information featured in the guide:

The Forest Wiki[theforest.gamepedia.com]

My Brain[thumbs.gfycat.com]

UPDATE – I’ll be upgrading this guide at some point in the future, adding pictures of the items and whatnot. Please be patient and enjoy this guide! Have a great day.

Check out my beginner’s guide to The Forest!

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