Overview
important tips and tricks, as well as facts to help you play better.
maps: sorona
if you’ve played this map you should have seen the instant kill worm that comes up from the bottom in the middle of the map. On top of where the worm comes out there is a platform (you knew that, did you) on that platform there is a buldge. That is a button which summons the worm. The worm will not come up unless someone is on the button
ever seen worms in the background? that means someone’s by the creep area above the turrets
maps: augillon
This maps unique feature is the orb in the center of the map. picking this up makes you INVISIBLE!!! at the start of the game, it is already spawned, so if it’s not there, then someone already took it. BE CAREFUL NOT TO GET JUKED. when picked up, it will take 2 miutes to respawn. TRY TO TIME IT TO GET IT FOR YOUR TEAM.
Every area has particle effects in the background that only activate when a naut is occupying that area. This can be used to tell if someone is hiding. (thank you Diz Hydron)
maps: starstorm
(sorry for not having a screenshot)
this map has teleporters, but did you ever wonder what’s on the bottom of the map? INSTANT DEATH. do not go there. anyone who goes there falls to their doom (go through the teleporter or go back to base). try to knock enemies into the pit
nauts: Voltar
(sorry no screenshot)
(MANY PEOPLE DON’T KNOW THIS!!) the further you are from a naut, THE BIGGER THE HEAL. stay back when healing an ally
a rule of thumb. NEVER CHASE A VOLTAR
nauts: frog
frog’s first ability is a dash, which passes all enemies, damaging them.
1) jump and dash in a downward slope into the enemy to perform what’s called triangle dash( make sure to hit the floor). get hammer pants to do massive damage when doing the triangle dash.
2) one of tornado’s upgrades (the last one) reflects most projectiles (not gnaws spit), turning the projectile against frog’s enemies. BE CAREFUL WITH YOUR PROJECTILES WHEN A FROG HAS THIS UPGRADE. the upgrade only works for 1 second, so time your projectiles
nauts: lonestar
(screenshot)
lonestar’s bull can be used to push enemies into your turret.
nauts: yuri
(screenshot)
practice movement with yuri. press and hold jump to fly upwards, then press jump again to fall down. while in flight, fall down while placing a mine (jump button, then immediately mine ability) to facemine the enemy
HITBOXES
some nauts can hit enemies behind turrets. others can hit enemies next to their turrets.
nauts that can hit behund turrets:
- coco’s ball
- vinnie and spike’s dive
- rocco’s precision arrow
- nibbs fire breath
- penny’s pulse
- derpl’s nuke
- sentry’s black hole sun
nauts that can hit next to turrets:
- frog’s dash
- lonestar’s mines and exploding bull
- leon’s aa (tounge?)
- clunk’s bite and explode
- skolldir’s throw
- (ayla’s rage?)
- nibbs orb?
- genji’s stormdrum upgrade on aa
misc.
when enemies are at your base, it glows yellow. THIS TELLS YOU IF AN INVISIBLE ENEMY IS THERE!