Overview
In this guide i will discuss about weapons in Blops III zombie mode, comparing pros and cons and trying to sort them.
Introduction
Hey everyone, and welcome to this guide / tier list about Blops III zombie mode weapons.This is completely subjective, the rate, pros and cons given down there are from my point of view, though i have a lot of experience in Treyarch zombies, it might be trusfed. ( ͡° ͜ʖ ͡°)
I will basically give:
– Name + Picture
– Personnal rating of the weapon
– Disponibility
– Pros
– Cons
– Upgraded weapon
– Rating, + / –
Due to the newest Steam updates, i cannot add colored text anymore, might have been better. There is a TL;DR at the end of the guide and you can also use CTRL+F to find what you’re looking for.
Another quick note, the ratings i give are comparisons. I mean, the 15/20 on the Dingo, doesn’t mean it’s as efficient as the Pack-a-Punched Gorgon (15/20 aswell), ofc the Athena’s Spear is better than the Dingo. But on the scale of the non-PaPed weapons, the Dingo is a good weapon.
Hope you got what i wanted to say. 8)
Enjoy !
PS: Guide will be update with details and weapons from Zombies Chronicles Remastered maps.
Pistols
Available on: The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Starting weapon
Rate: 2/20
Ammunition: 8/80
Pros:
- Looks better than our old M1911 ^_^
Cons:
- Requires exponentially more and more ammo
- Becomes quikly useless
Available on: The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punching starting weapon (5000 points)
Rate: 10/20
Ammunition: 6-6/50
Pros:
- High explosive damages
- Super effective to create your own path into the undead
Cons:
- Hard to obtain points with it
- You will most likely down yourself in the action
Available on: Shadows of Evil
Availability:: Starting weapon
Rate: 3/20
Ammunition: 8/80
Pros:
- Higher starting damages than MR6
Cons:
- Requires exponentially more and more ammo
- Becomes quikly useless
Available on: Shadows of Evil
Availability:: Pack-a-Punching starting weapon (5000 points)
Rate: 10/20
Ammunition: 8-8/48
Pros:
- High explosive damages
- Super effective to create your own path into the undead
Cons:
- Hard to obtain points with it
- You will most likely down yourself in the action
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Wall buy for 500 points / Starting weapon if Super EE is done.
Rate: 4/20
Ammunition: 15/120
Pros:
- Good damages to survive early round
Cons:
- Not a viable choice tho it’s price is fair.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punching wall buy weapon
Rate: 7/20
Ammunition: 30/180
Pros:
- Bursting heads on early rounds (8 to 14) is effective
Cons:
- Not a viable choice: Ammos will ran out very quickly
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Wall buy (750 points)
Rate: 6/20
Ammunition: 20/160
Pros:
- Effective early weapon
- Very decent fire rate
Cons:
- Very decent fire rate combined with small clips will make you reload and run out for ammo quicker than planned
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punching wall buy weapon
Rate: 8/20
Ammunition: 40/200
Pros:
- Effective early / mid game weapon
- Very decent fire rate
Cons:
- Fire rate will consume your ammo very fast in higher rounds making the gun non-viable.
- Aiming the head becomes an obligation
Available on: Zetsubou No Shima
Availability:: Mystery box (950 points)
Rate: 13/20
Ammunition: 2+2/152 (Each shot requires 2 ammunition)
Pros:
- Super Duper effective at close range
- Joins the list of GetOuttaMyWayWeapons
- Works even better with Speed Cola / Double Tap / Electric Cherry perks
Cons:
- One shot meaning reloading. However you can manage to shoot with the left gun, while the right one reloads.
- Short range only
Available on: Zetsubou No Shima
Availability:: Pack-a-Punching Mystery Box weapon
Rate: 16/20
Ammunition: 6+6/230 (Each shot requires 2 ammunition)
Pros:
- Melting whatever is in front of you even in high rounds.
- Works even better with Speed Cola / Double Tap / Electric Cherry perks
- Effective against Swamp monsters
Cons:
- Short range only
Available on: Revelations
Availability:: Mystery Box (950 points)
Rate: 12/20
Ammunition: 12/144
Pros:
- Shooting with it will fire a deadly burst piercing through zombies.
- Effective against Margwas
Cons:
- The speed of the projectiles can make long shots tricky
- Loses efficiency around wave 14-15
Available on: Revelations
Availability:: Pack-a-Punching Mystery Box weapon
Rate: 16/20
Ammunition: 68/272
Pros:
- Piercing bursts very effective with packs.
- Commonly obliterates Margwas
- Largely extended clip
Cons:
- Speed Cola might be necessary
SMGs
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Wall buy (1250 points), Mystery Box (ZNS only)
Rate: 11/20
Ammunition: 30/210
Pros:
- Good weapon in mid game (rounds 7-16)
- Effective in headshotting as well as point earning
Cons:
- Lacks damage approaching rounds 20’s
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punching mystery box weapon.
Rate: 13/20
Ammunition: 50/350
Pros:
- Becomes viable until round ~25
- Effective in point earning
Cons:
- Pack-a-Punch isn’t punching it that much
- After round ~25 all clips aren’t enough for one wave.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Wall buy (1300), Mystery box (950)
Rate: 11/20
Ammunition: 40/240
Pros:
- High rate of fire is very good to earn points
- Decent weapon in mid game
Cons:
- Run out of ammo very fast
- Becomes unefficient around round 20
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 14/20
Ammunition: 40/400
Pros:
- Much more ammo meaning a lot of points !
- Light weapon, high firing rate, much mobility
Cons:
- Run out of ammo very fast
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Mystery Box (950 points)
Rate: 10/20
Ammunition: 50/350
Pros:
- Big clips are appreciated
Cons:
- Low damages, however aiming for the heads make the gun not too bad.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 14/20
Ammunition: 100/500
Pros:
- Huge magazines are awesome on a light weapon
Cons:
- The same problem as all other smgs, ammunition run out fast.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Wall buy (1250 points), Mystery Box (950 points)
Rate: 12/20
Ammunition: 30/210
Pros:
- Insane rate of fire – > $$$$$$$$
- Obliterates the heads in front of you
Cons:
- AMMO, I NEED AMMO !
- Becomes quickly useless
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 14/20
Ammunition: 60/360
Pros:
- Insane rate of fire – > $$$$$$$$
- Obliterates the heads in front of you
Cons:
- AMMO, I NEED AMMO !
- Becomes quickly useless
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Mystery Box (950), Wall buy (750 points in ZNS / GK / Rev.)
Rate: 5/20
Ammunition: 40/160
Pros:
- Allows you to kill zombies in the head with one burst until round 8. meh.
Cons:
- Very poor damages, fire rate, ammunition.
- Worst smg weapon
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 7/20
Ammunition: 60/300
Pros:
- Longer bursts. Meh.
Cons:
- Low damages, ammunition, fire rate.
Available on: Zetsubou No Shima
Availability:: Mystery Box (950 points)
Rate: 12/20
Ammunition: 30/210
Pros:
- I love this gun
- Decent stats.
- Comes with a pretty nice sight
Cons:
- Suffer ammo lacking if not headshotting everybody / using Double tap.
Available on: Zetsubou No Shima.
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 60/420
Pros:
- 60 rounds is appreciated
- Decent stats
Cons:
- Becomes useless around round 25
Available on: Zetsubou No Shima, Gorod Krovi.
Availability:: Mystery Box (950 points)
Rate: 10/20
Ammunition: 32/384
Pros:
- Average magazine size and a lot of ammo
Cons:
- Low damages
- Requires Double-tap to be viable
Available on: Zetsubou No Shima, Gorod Krovi.
Availability:: Pack-a-Punch (5000 points)
Rate: 13/20
Ammunition: 64/448
Pros:
- Don’t have to worry that much on ammos
Cons:
- Viability requires Double tap
Available on: Gorod Krovi.
Availability:: Mystery Box (950 points)
Rate: 15/20
Ammunition: 71/426
Pros:
- Decent damages combined with extra rapid fire multiplied by huge clips = Success
Cons:
- Becomes less efficient reaching round 18-20
SMGs (Part 2)
Available on: Gorod Krovi.
Availability:: Pack-a-Punching (5000 points)
Rate: 19/20
Ammunition: 115/690
Pros:
- One of the best Non-WonderWeapon gun in the zombie mode.
- Very good stats.
Cons:
- Drink SpeedCola / Double tap to have the weapon’s full potential.
Available on: Shadows of Evil
Availability:: Mystery Box (950 points), Wall buy (2000 points)
Rate: 12/20
Ammunition: 32/192
Pros:
- Decent damages, reloading speed and recoil.
Cons:
- Lacks ammo
- Definitely not worthing 2000 points.
Available on: Shadows of evil
Availability:: Pack-a-Punch (5000 points)
Rate: 14/20
Ammunition: 64/320
Pros:
- Higher damages than other smgs
Cons:
- Lesser fire rate and ammo cap’
Available on: Revelations.
Availability:: Mystery Box (950 points)
Rate: 11/20
Ammunition: 50/350
Pros:
- Pretty similar to the Weevil but with lower damages and higher fire rate.
- Large clips
- Point generator
Cons:
- Suffers low damage output.
Available on: Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 100/500
Pros:
- Extra rapid fire and huge clips
Cons:
- Low damage output for one bullet.
Shotguns
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Wall buy (750 points)
Rate: 10/20
Ammunition: 8/48
Pros:
- Very good early weapon
- Headshotting with one round for a long time
- Effective on margwas
Cons:
- Pump Action means lower rate of fire
- Difficult to get points with it
- Easy to get overwhelmed
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 12/20
Ammunition: 16/64
Pros:
- Efficient at killing the zombies coming one by one
- Effective on margwas
Cons:
- Zombies aren’t coming one by one in high rounds.
- Difficult to get points with it
- Easy to get overwhelmed
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Mystery Box (950 points)
Rate: 13/20
Ammunition: 12/108
Pros:
- Semi-Automatic Shotgun
Cons:
- Becomes unefficient around 15-20 rounds
- Difficult to get points with it
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Mystery Box (950 points)
Rate: 15/20
Ammunition: 24/96
Pros:
- Semi-Automatic Shotgun
- Very effective on Margwas and PanzerSoldats
Cons:
- Lacks firepower in high rounds (30+)
- Difficult to get points with it
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Mystery Box (950 points)
Rate: 15/20
Ammunition: 16/64
Pros:
- Automatic Shotgun
- Very effective on Margwas and PanzerSoldats
Cons:
- Ammos are going down quite easily
- Difficult to get points with it
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 17/20
Ammunition: 25/125
Pros:
- Automatic Shotgun
- Ultimate auto boss melter ( With Double Tap )
- Pretty decent range for a shotgun
Cons:
- Ammos are going down quite easily
- Difficult to get points with it
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi.
Availability:: Mystery Box (950 points), Wall buy (1100 points)
Rate: 8/20
Ammunition: 10/60
Pros:
- Long range accurate shotgun
- Average early damages
Cons:
- Rapidly useless
- Difficult to get points with it
- Pump cycle is slow
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi.
Availability:: Pack-a-Punch (5000 points)
Rate: 10/20
Ammunition: 25/125
Pros:
- Long range accurate
Cons:
- PaP-ing process sloves noone of the argus problems
Available on: Revelations.
Availability:: Mystery Box (950 points)
Rate: 10/20
Ammunition: 6/60
Pros:
- Similar to the KRM. Cool but … meh.
Cons:
- Low pump rate
- KRM’s problems
Available on: Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 12/20
Ammunition: 12/84
Pros:
- Similar to the KRM. Cool but … meh.
Cons:
- Low pump rate
- KRM’s problems
Assault Rifles
Not much to say on the KN-44, the HVK and the ICR-1. The first has higher damages with lower fire rate, the HVK has got the opposite and the ICR-1 is more balanced. All three are kinda decent weapons.
Also the Man-O-War is kinda decently balanced tho it has a lower rate of fire, but it has more ammos.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Wall buy (1400 points), Mystery Box (950 points on Zetsubou no Shima and Revelations)
Rate: 14/20
Ammunition: 30/210
Pros:
- Kinda decent weapon
- Deals a lot of damage in headshots
Cons:
- Not so powerful in bodyshots
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 50/350
Pros:
- Kinda decent weapon
- Deals a lot of damage in headshots
- You can buy ammo on the wall which are generally well placed (aka.The Giant)
Cons:
- Requires Headshots and Double tap.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Wall buy (1500 points), Mystery Box (950 points)
Rate: 14/20
Ammunition: 30/300
Pros:
- High firing rate appreciated to chain headshots
- Good point maker
Cons:
- Suffering in high rounds
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 60/480
Pros:
- Not much to say, just an O.K. weapon
Cons:
- Higher fire rate make your ammo run away faster, tho you can replenish on the wall.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Wall buy (1500 points), Mystery Box (950 points)
Rate: 14/20
Ammunition: 30/210
Pros:
- Decent weapon with a good accuracy
Cons:
- Suffering in high rounds
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 45/360
Pros:
- Not that much either to say.
Cons:
- Suffering in high rounds
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 14/20
Ammunition: 30/360
Pros:
- Lower firing rate but decently clearing the hordes.
Cons:
- Suffering in high rounds
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 40/440
Pros:
- Lower firing rate but decently clearing the hordes.
Cons:
- Suffering in high rounds
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Wall buy (500 points), Mystery Box (950 points)
Rate: 1/20
Ammunition: 10/100
Pros:
- Ahem…. the weapon’s name is average ?
Cons:
- Very low damages even in early rounds
- Rapidly outmatched by everything else.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 5/20
Ammunition: 30/270
Pros:
- Headshots do eventually kill the zombies
Cons:
- Don’t even hope to survive more than round 20 with it
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Wall buy (1500 points), Mystery Box (950 points on Zetsubou No Shima)
Rate: 15/20
Ammunition: 32/256
Pros:
- Burst in the head is generally enough
- Solid pick for a wall bought weapon
Cons:
- Burst mode only
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 16/20
Ammunition: 48/480
Pros:
- One burst in the head to kill even in higher rounds
- Can buy ammo on the wall
Cons:
- Burst mode only
- Bursts can be slow
Available on: Zetsubou No Shima.
Availability:: Mystery Box (950 points)
Rate: 10/20
Ammunition: 8/160
Pros:
- Effective headshotter
Cons:
- Slightly better than the Sheiva
- Impossible to reload before the clip is empty
Available on: Zetsubou No Shima.
Availability:: Pack-a-Punch (5000 points)
Rate: 14/20
Ammunition: 30/300
Pros:
- Effective headshotter
- In comparison to the PaP-ed Sheiva, the PaP-ed MX Garand becomes way way better
Cons:
- Still a semi auto rifle
- Impossible to reload before the clip is empty
Assault Rifles (Part 2)
Available on: Gorod Krovi
Availability:: Mystery Box (950 points)
Rate: 14/20
Ammunition: 30/390
Pros:
- High damages due to a decent fire rate
- Biggest total ammunition number for an assault rifle
Cons:
- Recoil isn’t kidding
- Ammos still run out fast
- Slow reloading
Available on: Gorod Krovi.
Availability:: Mystery Box (950 points)
Rate: 17/20
Ammunition: 90/450
Pros:
- Obliterates everything in front of you if coupled with Double Tap
- Solid weapon for close to medium range fights.
Cons:
- Might need SpeedCola to stay alive
Available on: Revelations.
Availability:: Mystery Box (950 points)
Rate: 12/20
Ammunition: 32/352
Pros:
- Not much to say about this one. Kinda balanced assault smg rifle thing.
Cons:
- Not that efficient tho
Available on: Revelations.
Availability:: Mystery Box (950 points)
Rate: 14/20
Ammunition: 64/512
Pros:
- Packs a lot of ammo
Cons:
- There is certainly much better.
Sniper rifles
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 10/20
Ammunition: 20/100
Pros:
- Penetrates through zombies
Cons:
- Oneshotting isn’t giving a lot of points
- Kinda noisy
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punching
Rate: 15/20 ( With Elo sight)
Ammunition: 20/140
Pros:
- Surprisingly effective for a semi auto sniper
Cons:
- Rip your fingers
- Requires ELO sight to be polyvalent
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 4/20
Ammunition: 10/60
Pros:
- One shots and penetrates easily at early rounds
Cons:
- Requires something else that it’s long range binocular sight
- Becomes quikly useless
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 12/20 (With elo Sight and perks)
Ammunition: 25/100
Pros:
- Penetration is cool
Cons:
- It’s still a sniper
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 7/20
Ammunition: 6/60
Pros:
- Penetration is efficient
Cons:
- Requires elo sight and Double tap / Speed Cola combo.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 11/20 (With elo sight)
Ammunition: 10/100
Pros:
- Penetration is efficient
Cons:
- Requires elo sight and Double tap / Speed Cola combo.
Light Machine Guns
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 13/20
Ammunition: 75/375
Pros:
- Correct LMG
- Higher size clip than many early weapons
Cons:
- Heavy
- Low fire rate and reloading animation
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 16/20
Ammunition: 100/700
Pros:
- Kinda decent LMG (Problems start round 35+ i’d say.)
- Lot of ammo
Cons:
- Still requires Double Tap / Speed cola to be fully viable until very high rounds
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 15/20
Ammunition: 80/480
Pros:
- Best LMG weapon in BO III (Very good damages, fire rate is fine as well as reloading speed.)
- Easy to hold a corridor and earn points
- Lovely design. :3
Cons:
- Heavy LMG , requires Double Tap and Speed Cola to be viable.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 19/20
Ammunition: 120/600
Pros:
- Extremely effective even in very high rounds (35+)
- Points, points, points.
Cons:
- Still requires Double Tap / Speed cola to be fully viable until very high rounds
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 13/20
Ammunition: 50/250
Pros:
- High damage
Cons:
- Smallest clip for a LMG
- Very low rate of fire
- Heavy
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 100/500
Pros:
- High damage
- Now with decent magazines
Cons:
- Very low rate of fire -> Requires Double Tap
- Need Speed cola aswell
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi.
Availability:: Mystery Box (950 points)
Rate: 13/20
Ammunition: 90/450
Pros:
- Big clip size
- Burst 6 rounds
Cons:
- Burst shots only
- Slow reload
- Heavy
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi.
Availability:: Pack-a-Punch (5000 points)
Rate: 15/20
Ammunition: 120/720
Pros:
- Packs a lot of ammunition
- Decent LMG
Cons:
- Burst shots only
- Slow reload
- Cannot match Dingo stats
Specials
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Mystery Box (950 points)
Rate: 4/20
Ammunition: 1/20
Pros:
- Effective at cleaning packs.
Cons:
- Bad at points earning
- Can and Will kill you
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou no Shima, Gorod Krovi, Revelations.
Availability:: Pack-a-Punch (5000 points)
Rate: 8/20
Ammunition: 2/20
Pros:
- Effective at cleaning packs.
- Funny to play with
Cons:
- Bad at points earning
- Can and Will kill you
Available on: Gorod Krovi.
Availability:: Mystery Box (950 points)
Rate: 8/20
Ammunition: 4/60
Pros:
- Can blow hordes in mid rounds
Cons:
- Very dangerous
- Kinda low rate of fire
Available on: Gorod Krovi.
Availability:: Pack-a-Punch (5000 points)
Rate: 16/20
Ammunition: 8/80
Pros:
- Very effective to create your own path
- Mangler boss blowing
Cons:
- PHD Flopper beeing dead, you shall take Danger Closest to make it viable
- Also don’t think about using this without Speed Cola
Available on: Gorod Krovi.
Availability:: Mystery Box (950 points)
Rate: 5/20
Ammunition: 6+6/126
Pros:
- High Headshots damage
Cons:
- Low reloading rate
- Difficult to kill zombies with it
- Not a point generator
Available on: Gorod Krovi.
Availability:: Pack-a-Punch (5000 points)
Rate: 18/20
Ammunition: 12+12/156
Pros:
- Can revive your downed friends from a distance and instantly
- High headshot damages
Cons:
- Not a viable zombie killing weapon. To take as a third weapon or while having another very good weapon to rely only on it.
Wonder weapons
Consider their nature and compared to the other guns, Wonder Weapons will have their rating to 20/20. For instance 15/20 will be for a really bad WW when 25 for a really good one.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Mystery Box (950 points)
Rate: 18/20 (Easily reaches 20/20 with SpeedCola / Double Tap / Danger Closest)
Ammunition: 20/160
Effect: Semi-Automatic pistol which fires green explosive light beams.
Pros:
- Very effective at one shotting zombies and in higher round two shotting them.
- Easiest way to make crawler
- Splash Damage
Cons:
- Splash damage
- Reloading and Firing rate might be problematic in higher rounds.
Available on: Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 20/20 (Easily reaches 22/20 with SpeedCola / Double Tap / Danger Closest)
Ammunition: 40/200
Effect: Semi-Automatic pistol which fires red explosive light beams.
Pros:
- Very effective at one shotting zombies and in higher round two shotting them.
- Easiest way to make crawler
- Splash Damage
Cons:
- Splash damage
- Reloading and Firing rate might be problematic in higher rounds.
- Becomes difficult at 40+
Available on: Shadows of Evil, Revelations.
Availability:: Crafting. (Free)
Rate: 23/20
Ammunition: 1/9
Effect: Upon firing it, throws a purple black hole sucking away zombies in the area before disappearing.
Pros:
- Infinite damage, will one shot zombies whatever round is currently playing.
- Can save you from false steps
- Can protect you while you rezurrect an ally.
Cons:
- Slow reload animation
- Not that much ammo
Available on: Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 24/20
Ammunition: 1/14
Effect: Upon firing it, throws a red black hole sucking away zombies in the area before disappearing.
Pros:
- Infinite damage, will one shot zombies whatever round is currently playing.
- Can save you from false steps
- Can protect you while you rezurrect an ally.
- A bit more ammo
Cons:
- Slow reload animation
- Not that much ammo
Available on: The Giant.
Availability:: Mystery Box (950 points)
Rate: 23/20
Ammunition: 3/15
Effect: Projects an electric bolt killing a maximum of 10 zombies around it whatever round it is.
Pros:
- Very good emergency situation’s weapon.
- One shot
Cons:
- Emergency Weapon only
- Reloading might need Speed Cola.
Available on: The Giant.
Availability:: Pack-a-Punch
Rate: 24/20
Ammunition: 6/30
Effect: Projects an electric bolt killing a maximum of 10 zombies around it whatever round it is.
Pros:
- Very good emergency situation’s weapon.
- One shot
Cons:
- Reloading might need Speed Cola.
Available on: Der Eisendrache
Availability:: Feeding the 3 drakes (For Free)
Rate: 17/20
Ammunition: 1/59
Effect: Fires an explosive arrow that is more powerful the longer you charge your shot.
Pros:
- Original and Effective weapon (For early rounds)
Cons:
- Not really viable after round 15
- Difficult to earn points with it
Available on: Der Eisendrache
Availability:: Completing the Thunder quest.
Rate: 24/20
Ammunition: 1/74
Effect: Normal shot: Creates an electric ball lasting a few moment on the ground, and dealing damage in a small area.
Charged shot: Creates a large lightning storm moving around for a time, killing zombies in a larger area than the actual visual radius.
Pros:
- Very effective one shotting zombies weapon.
- Don’t even need to move anymore
- Can stun Panzersoldats
Cons:
- In high rounds, the storm will still one shot zombies, but there might more ennemies than it can destroy at a time, so the horde might come more and more closer to you. Not a big deal tho.
Available on: Der Eisendrache
Availability:: Completing the Void quest.
Rate: 23/20
Ammunition: 1/74
Effect: Normal shot: Opens a small portal with a couple of flying skulls coming from it. The skulls will devour zombies in their range.
Charged shot: Opens a larger portal with a biggest group of flying skulls quickly devouring zombies.
Pros:
- Effective one shotting zombies weapon.
- Doesn’t require to aim that much. Wherever the portal is, the skulls will seek the zombies.
- Can’t stun Panzersoldats
Cons:
- Unlike the Lightning storm effect from the Thunder Bow, the charged shot doesn’t kill instantly the zombies. It is not an emergency weapon as you will need to wait a couple of seconds to be safe after you shoot.
Available on: Der Eisendrache
Availability:: Completing the Fire quest.
Rate: 22/20
Ammunition: 1/74
Effect: Normal shot: Traps hitten zombies in a fire rock that will rapidly burn them.
Charged shot: Same effect as the normal shot but increasing the number of zombies caught.
Pros:
- Good training weapon
- Can spam the shots
Cons:
- Not powerful as the other bows.
Wonder Weapons (Part 2)
Available on: Der Eisendrache
Availability:: Completing the Wolf’s spirit quest.
Rate: 23/20
Ammunition: 1/74
Effect: Normal shot: Hurts and slows the zombies hitten. Will most likely create crawlers also.
Charged shot: Fires a wolf spirit instantly killing the zombies in the trajectory and pushing those outside.
Pros:
- Very good to clear a path fast
- The round doesn’t matter, it one shots.
Cons:
- Can’t shoot at your feets
Available on: Zetsubou no Shima
Availability:: Crafting ( Free )
Rate: 20/20
Ammunition: 6/36
Effect: Fires a bubble that will create a green puddle killing any upcoming zombies. The more you charge your shot, the bigger it will be and the longer it will stay.
Pros:
- Efficient weapon to control a corridor
- The round doesn’t matter, it one shots.
- Effective at any round against Trashers
Cons:
- Reloading speed.
Available on: Zetsubou no shima
Availability:: Crafting it (free)
Rate: 24/20
Ammunition: 6/36
Effect: Throws a blue large puddle lasting more depending of your charging time.
Pros:
- Efficient weapon to control a corridor
- The round doesn’t matter, it one shots.
- Effective at any round against Trashers
Cons:
- Reloading speed.
Available on: Gorod Krovi
Availability:: Mystery Box (950 points)
Rate: 23/20
Ammunition: 3+15/161
Effect: Left weapon (GKZ): Fires a yellow orb slowing and damaging zombies
Right weapon (Ray gun MK3): Automatic pistol firing green light beams.
Special effect: HItting a yellow orb with a ray gun’s shot will transform in into a purple orb disintegrating all zombies entering in it’s radius.
Pros:
- Efficient weapon to control a corridor
- Very high damages.
- Effective at any round against Manglers
- Good firing speed and ammo cap.
Cons:
Available on: Gorod Krovi
Availability:: Pack-a-Punch (5000 points)
Rate: 25/20
Ammunition: 5+30/215
Effect: Left weapon (GKZ): Fires a yellow orb slowing and damaging zombies
Right weapon (Ray gun MK3): Automatic pistol firing red light beams.
Special effect: HItting a yellow orb with a ray gun’s shot will transform in into a purple orb disintegrating all zombies entering in it’s radius.
Pros:
- Efficient weapon to control a corridor
- Very high damages.
- Effective at any round against Manglers
- Good firing speed and ammo cap.
Cons:
Available on: Revelations
Availability:: Mystery Box (950 points)
Rate: 22/20
Ammunition: 2/12
Effect: Upon shooting, pushes very strongly everything in front of you, dealing infinite damages to zombies right ahead, decreasing with the distance. So, the zombies far from you will only fall.
Pros:
- Good weapon to make your own path
- Very high damages even in high range
- Margwa’s Faces Blaster
Cons:
- Slow reload animation
- Not a reliable point generator
Available on: Revelations
Availability:: Pack-a-Punch (5000 points)
Rate: 24/20
Ammunition: 4/24
Effect: Upon shooting, pushes very strongly everything in front of you, dealing infinite damages to zombies right ahead, decreasing with the distance. So, the zombies far from you will only fall.
Pros:
- Good weapon to make your own path
- Very high damages even in high range
- Margwa’s Faces Blaster
Cons:
- Slow reload animation
- Not a reliable point generator
TL;DR Too Long Didn’t Read
TL;DR Too Long Didn’t Read (Part 2)
Final Thoughts
Credit to callofduty.wikia.com where i mercylessly copied and pasted their perfect photoshopped shape of weapons.
I hope this has been somewhat usefull to anyone, had been a pleasure to write it.
Be sure to tell me if anything is wrong and if you got questions.
If you need help about Black Ops III zombie maps, i have written guides about them regrouping easter egg steps, secret music, equipement parts, etc …
[link]
[link]
[link]
[link]
[link]
Be sure to stay tuned as remastered guides will follow Zombie Chronicles pc release. 😉