Ultimate List of Console Commands for Call of Duty World at War

Call of Duty: World at War4 · 162 ratings10k views382 favorites4 min readby KvltView on Steam ↗

Ultimate List of Console Commands for Call of Duty World at War

To use these commands, first enable the console in the game options. Then press the tilde key (~) during gameplay to open the console and enter commands.

General Gameplay Commands
- devmap [mapname]: Load a specific map in developer mode.
- give all: Gives all weapons and items.
- give ammo: Refills all ammunition.
- god: Activates god mode (invincibility).
- notarget: Makes you invisible to enemies.
- noclip: Allows you to move through walls and fly.
- ufo: Similar to noclip, but allows vertical movement.
- player_sustainammo 1: Infinite ammo (0 to disable).
- player_sprintspeed [value]: Adjusts sprint speed (default is 1).
- player_laststandrevivetime [seconds]: Sets revive time in Last Stand.
- player_meleerange [value]: Adjusts melee attack range.
- g_speed [value]: Adjusts game speed (default is 190).
- g_gravity [value]: Changes gravity (default is 800).
- player_buoyancy [value]: Adjusts player buoyancy in water.
- player_swimspeed [value]: Changes swimming speed.
- player_dmgtimer_timePerPoint [value]: Adjusts damage recovery rate.
- player_sprinttime [value]: Sets sprint duration.

Weapon Modifications
- give weapon_[weapon_name]: Gives a specific weapon (e.g., give weapon_ak74u).
- bg_bulletExplDmgFactor [value]: Adjusts explosive bullet damage.
- bg_bulletExplRadius [value]: Changes explosive bullet radius.
- player_throwbackInnerRadius [value]: Adjusts grenade throwback radius.
- player_throwbackOuterRadius [value]: Sets outer grenade throwback radius.
- cg_drawcrosshair [0-5]: Changes crosshair style.
- cg_crosshairAlpha [value]: Adjusts crosshair transparency.
- weapon_recoilscale [value]: Adjusts weapon recoil (0 for no recoil).

Visual Effects
- r_normalMap [0-2]: Adjusts normal mapping quality.
- r_specularMap [0-2]: Changes specular mapping quality.
- r_specularColorScale [value]: Adjusts specular color intensity.
- r_filmUseTweaks 1: Enables custom film grain settings.
- r_glow 1: Enables glow effects.
- r_glowRadius0 [value]: Adjusts glow radius.
- r_glowBloomCutoff [value]: Sets glow bloom cutoff.
- r_drawfoliage 0: Disables foliage rendering.
- r_gamma [value]: Adjusts gamma (brightness) level.
- r_fullscreen 0: Switches to windowed mode (1 for fullscreen).
- r_drawsun 0: Disables sun rendering.

Audio Commands
- snd_khz [value]: Sets audio quality (e.g., 44 for 44kHz).
- snd_enableEq 1: Enables audio equalizer.
- snd_musicvolume [value]: Adjusts music volume (0 to 1).
- snd_cinematicvolume [value]: Adjusts cinematic volume.
- snd_channelVolDry [value]: Adjusts dry channel volume.
- snd_channelVolWet [value]: Adjusts wet channel volume.
- snd_occlusion 1: Enables sound occlusion.

AI and NPC Commands
- ai_disableSpawn 1: Disables AI spawning.
- ai_showNodes 1: Shows AI navigation nodes.
- g_ai 0: Disables all AI (1 to enable).
- ai_corpseCount [value]: Sets maximum number of AI corpses.
- ai_corpseTime [value]: Adjusts how long corpses remain.
- ai_difficulty [value]: Changes AI difficulty (0-4).
- ai_ignoreplayer: Makes AI ignore the player.

Multiplayer Specific
- sv_cheats 1: Enables cheats on server (use with caution).
- g_allowvote 1: Allows voting in multiplayer.
- g_deadchat 1: Enables chat for dead players.
- g_teamAutoJoin 1: Auto-assigns players to teams.
- net_socksEnabled 1: Enables SOCKS proxy support.
- net_socksServer [address]: Sets SOCKS proxy server.
- net_socksPort [port]: Sets SOCKS proxy port.
- cl_maxpackets [value]: Sets maximum packets sent per second.
- rate [value]: Adjusts network transmission rate.

Developer and Debug Commands
- com_maxfps [value]: Sets maximum frames per second.
- developer 1: Enables developer mode.
- developer_script 1: Shows script errors.
- cg_drawfps 1: Displays FPS counter.
- cg_drawping 1: Shows ping on screen.
- com_statmon 1: Displays performance statistics.
- r_showMissingLightGrid 1: Shows missing light grid areas.
- r_showtris 1: Displays wireframe of the world.
- r_lockpvs 1: Locks potentially visible set for debugging.
- cg_drawSnapshot 1: Shows network snapshot info.

Zombie Mode Specific Commands
- devmap nazi_zombie_[mapname]: Loads specific zombie maps (e.g., devmap nazi_zombie_nacht).
- zombie_mode: Toggles zombie mode on/off.
- zombie_round [number]: Sets the current round in zombie mode.
- zombie_spawn [number]: Spawns a specified number of zombies.
- zombie_perk_doubletap_on: Activates Double Tap perk.
- zombie_perk_juggernaut_on: Activates Juggernog perk.
- zombie_perk_revive_on: Activates Quick Revive perk.
- zombie_perk_sleight_on: Activates Speed Cola perk.
- zombie_points [value]: Sets player points in Zombies mode.
- zombie_ai_limit [value]: Adjusts maximum number of zombies.
- zombie_ai_skill [value]: Changes zombie AI skill level.
- zombie_weapon_upgrade_cost [value]: Sets weapon upgrade cost.

Physics and Environment Commands
- phys_gravity [value]: Adjusts physics gravity.
- phys_buoyancy [value]: Changes buoyancy in physics simulations.
- r_waterWaveAmplitude [value]: Adjusts water wave amplitude.
- r_waterWaveWavelength [value]: Changes water wave wavelength.
- r_windStrength [value]: Adjusts wind strength for effects.

Miscellaneous Commands
- bind [key] [command]: Binds a command to a specific key.
- unbindall: Removes all key bindings.
- exec [filename]: Executes a config file.
- screenshot: Takes a screenshot.
- record [demoname]: Starts recording a demo.
- stoprecord: Stops recording a demo.
- com_introPlayed 1: Skips intro videos on startup.
- cg_blood 0: Disables blood effects (1 to enable).
- cg_marks 0: Disables bullet marks and decals.
- g_antilag 0: Disables anti-lag compensation.
- g_compassShowEnemies 1: Shows enemies on compass (MP).
- g_gametype [type]: Sets game type (e.g., dm, tdm, sd).
- scr_game_allowkillcam 0: Disables killcam.

Advanced Customization Commands
- cg_showHud 0: Hides the HUD (1 to show).
- cg_drawGun 0: Hides the weapon model (1 to show).
- cg_fov [value]: Sets the field of view (default is 65).
- r_fullscreen 1: Switches to fullscreen mode.
- r_lod 0: Disables level of detail scaling.
- r_filmGrain 0: Disables film grain effect (1 to enable).
- r_filmGrainScale [value]: Adjusts film grain scale.

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