Overview
In this one I will try to best describe the maximal extent of war crimes you can commit with and without mods. This will cover known ways and less known. I will also explain the most extreme one. Guide does include NSFW counter so you can stop when you want. The forbidden mod is in here, but most of the guide isn’t based on that. I keep this family friendly.Lastly disclaimer regarding title: It’s just for fun, don’t do this IRL ( OBVIOSULY )
General introduction
Hello and welcome to probably the most sadistic guide ever ( Please note this is for “fun” and don’t do this IRL, it’s mainly message for you Steam, Valve, um Lawyers and um… Activists, yeah )
We do here horrible things, Rimworld is a game that lets us do so and mods are very helpful. Again I don’t encourage anyone to do so, moreover I’m against that, but if you are going to do it, at least do it right.
So you have done it all; organ harvesting, slavery, tortures, but here you will find the most unique, but mainly horrible crimes you can commit in both vanilla and modded version of Rimworld. I will not name any mods used in examples, I don’t want to promote one over another and searching for mods is a journey you need to embark on, it’s essential you find your own mods. I will also use the NFSW scale when needed, we start from 0 so when you see number too high just leave. So Let’s get to it.
Rules a.k.a. How to commit war crimes
1. NEVER kill prisoners, avoid this as much as possible, we can do more horrible things that death is salvation and we don’t want prisoners to feel any better. Try to avoid physical pain, tortures can be fun, but they just damage our subjects.
2. Basic living conditions. the base for every war crime is a bad living condition. Consider making small cell, perhaps 2×1. Remember about sleeping spot on ground and never put any lights. Try to not clean it as well. For food consider worst quality so either raw or what I prefer kibble even over human meat. Remember to also strip their clothing till only bare body remains. Also depending on war crime you commit consider making prisoner block looking and acting the part.
3. The “Job” and I’m not talking about normal slavery or prison labor. You need to create a very specific and horrible job to do. So normal stuff like mining or sending to fight is just a casual approach. You have to be creative. In next sections you will find many idea that fit that rule, so bare with me for little more.
4. Motivator. That’s a key to perfect sadistic war crime. As weird as it may sound, you need to find a worse fate than you already created, but you need to make it reversable and repeatable. That way your prisoners will stay obedient and will do the horrible job you order them to. Remember the motivator is the most important part of the process.
5. Brake them. I’m not talking about their strength, I mean you need to brake their thoughts, their mind, their very self, so only an almost empty shell remains, the only what remains is pain and sadness. There will be cases when this point will contradict your idea so be careful with this one.
6. Make it last for ever. There are many mods that allows to lower the biological age of pawns making them virtually immortal or rather trapped for ever in a horrific state you brought upon them. Remember a dead pawn is a useless pawn, living pawn is great, but a pawn that won’t die and sufferes for ever is a best option you can go with.
Vanilla
Vanilla Rimworld is a very intresting experience, but unfortunately it doesn’t provide much in terms of possible war crimes. Many of the core rules won’t apply here since there isn’t much to do. Let me list what you can do in vanilla.
– Organ Harvesting
– Tortures
– Human shield
– Insectoid bait
– Slavery(for sale)
– Drugging
– Abuse
– Experiments
– Fights
– Meat for dangerous wildlife
– Meat for you
– Making hats, making chairs
– Mental tortures(apllies to traits)
ex. eating human meat, nudist in clothes, human clothes etc.
– Obviosuly eating without table
And not much more honestly. Vanilla experience doesn’t allow much as I said and with that in mind remember for maximal effect try to not kill prisoners and combine those ideas with rules of antiquette.
Modded
Here we arrive at the core of this guide. So you might be wandering how many possibilities modded Rimworld offers and let me tell you countless. Please remember that the most important thing here is creativity. Usually all points from rules should apply in order for war crime to be considered good. Now I will list few general examples of what you can do, but remember this list could be rewritten for ever.
The Hamster Wheel (NSFW 0/10)
I heard a story about a man keeping his prisoners producing all day power while running on a giant hamster wheel. Sounds weird and not even funny, but bare with me. The trick was that just in front on said wheel there was a bioreactor with human inside. Were you to fail, you would get inside. So here you can lead semi normal life during night, but you have a job and crucial motivator to do it. You might say that the bioreactor is salvation. Sure, but noone told you, a pawn can be brought back when the idea and method gets worse.
So the pluses were
-creative job
-motivator
Cons were
-not bad living conditions
-no gaint lasting psyche problems
The Mechanical Hive (NSFW 0/10)
Another tale I heard was about man creating a colony run by machines. Those cuptured humans and turned them more and more into machine till they became obedient drones. Yet the human was inside, trapped inside a body which they couldn’t controll anymore. They wanted to scream, but they didn’t have means to. Then they were send into the world to collect more people to join the hive.
Pluses
-Extremly good punishment
-Psyche brake in families, should rather kill family rather than let left them for this fate
Cons
-Actually no motivator, though this one doesn’t need it as much
-Robots live in good conditions, as much as they aren’t full humans anymore, good quality isn’t good for war crimes.
The Livestock (NSFW 3/10)
Now we come to original content. It’s taken and edited from my reddit post so might not sound same as previous version of my speach.
So you can transform pawns and prisoners into all vanilla animals or they might be stuck in between. 2 variants are most important cowmorph and chockomorph. They are human with cow and chicken mutations respectivly, but not yet changed fully. They are important since they provide milk and eggs. Obviously normal according to animals+special ones that cause partial mutations leading in most cases to production of said milk or eggs. They are also basic ingredient to mutagens which in theory will transform at some point anyone into animal that is tameable and best in confined space. So we can easily get crucial animals on map providing we cupture raiders.
So instead of making sure our prisoners are happy we make their life as miserable as possible. Let’s start with confined space 3×1 I would go for 2×1, but you probably know where this is going. Mandatory strip out of clothing. The only food they are allowed to eat is kibble so basicly some goo for animals (or later hay). Also their bed is a sleeping spot on dirt and tile in front has tile changed to mud. Also bad hygiene mod makes them get dirty which has sense here. Going onward we administer them those two substance so they can become partial animals producing us said substances. Now to make their life even worse just behind the wall they can hear a full cow mooing which used to be human and gone feral, a reminder to not opoose us and that things might in theory go way worse.
We should also administer them booster pills 3 times in order to increse their productive capability 2 fold. They will often go catatonic beaucse of it, which renders them unable to flee and of course gives them mood buff +50 with a thought “Can’t think… feeling so good” Normally that mood buff is a worst thing you can get, but here they are aware of what’s going on and they know it’s bad, but all the they is confining their soul to us.
Now of course as you know in terms of most substances only females can produce such. So in many cases males are being send back to glitterworld. Now imagine a horse meat scandal, but it’s a pork or beef and was a human just like you. I can see headlines.
Of course sometimes you want to go even further. Let me introduce you to an idea of animal breeding. We can turn people into full animals and revert them, but of course mid stage while they are animals they can be breed with others, bonus point if you can get an incest here. Then you can revert pawns back and get them to see what in the hell happened back then. This option is suitable for both males and females.
And a cherry on the top of a cake is reducing biological age. Yes, you can do this and keep them here for ever. Reduced to mere livestockand treated as such. Beware as there’s no hope.
Pluses
-Great motivator
-Creative job
-Awful living conditions
-Destruction of psyche
-You can bring all family on board
-Lasts for ever
Cons
-Isn’t the worst you can really do
The Forbidden Mod ( NSFW 11/10)
We are approaching final steps of the gate to the hell. Keep yourself as those waters are known for worst that you can’t really imagine (untill now) . This point is a general explanation of forbidden mod and it’s “charms”. I advice you don’t read it unless you are sure you want to. So the forbidden mod adds whole sexuality mechanic to the game. Including pregnancy, body parts, ilnesses and of course stuff like r_ape which would occur in the anarchy setting. Let me list all of it now.
-Prenancy
-Body parts
-Custom body parts and prosthetics
-Brothel mechanic
-R_ape
-Comfort sex
-Masturbation
-Sex related filth
-People wtih both types of genitals
-Necrophillia
-Pedophilia
-Zoophilia
-Human/Animal preganacies
Intresting fact steam only blocks word r_ape, rest is totally ok.
The ULTIMATE WAR CRIME ( NSFW ∞/10)
So this is actually livestock story expanded by the forbidden mod. As short as it is, it’s enough for anyone to understand the extent of evilness here.
Now your prisoners can be used while being humanoid cows or whatever as a breeding stock for anyone including your animals. So yes now your cowmorphs can get r_aped on a daily basis by your bulls and produce offspring that is either human or beast and then somehow turn this into profit and even more pain. You can create a weird line while changing humans into animals back and forth and then breeding them leading to a situation in which pawn X is a human child of a cow that used to be human and a bull that was already child of said cow, while she was just a cowmorph.
It’s weird and terryfying. Of course you can add here even more stuff. You can make people under age commit that and of course if you prefer dead can’t say no anymore (dead childern too) Not that alive could anyways.
Of course don’t forget to bring as many prisoners as you can and in case of animal offspring, make them an army and bring more peop… animals to join you.
Congratulations you already know of all you need to know how to create your own style of war crimes, what to follow and you know of the worst example as of yet. Feel free to stare blankly at the wall right now.