Overview
Animated tutorial for performing advanced movements in ULTRAKILL.
Slam Bounce
Slam bouncing allows you to jump slightly higher than a normal jump. This is useful for getting onto higher platforms that would otherwise be just out of reach for normal jumps.
- Normal jumping.
- Slam bouncing (Jump, slam, jump again).
Shotgun Boost (Pump Charge)
Overloading the pump charge shotgun more than 3 times will cause it to beep continuously and, upon firing, creates an explosion that boosts you at the cost of 50hp.
- Firing underneath you will propel you vertically upward.
- This is extremely useful for saving yourself from falling to death (i.e. in the Cybergrind).
- Firing behind you will propel you forward with some height.
- Alternatively, dash and immediately fire to bypass the need to turn around.
Shotgun Boost (Core Eject)
Unlike the pump charge shotgun, the core eject shotgun requires a surface for the explosion to occur and consumes only 35hp. Note that charging up the core eject is not required.
- Core eject at the ground for a vertical boost.
- Core eject at the ground while sliding for a horizontal boost.
Dash Jump
Dash jumping is used to rapidly launch yourself forward and is good for quickly building momentum. Note that this consumes two bars of stamina even while only dashing once.
- Dash once and immediately jump.
Dash Slide (Invulnerability)
Dash sliding preserves the dash’s invincibility frames, granting invulnerability for as long as you remain sliding. Useful for blowing up nearby enemies without taking damage.
- Dash once and immediately slide.
Slide Jump
Slide jumping continuously will allow you to gradually build up to a speed that is faster than simply sliding, but is more commonly used to maintain even faster horizontal speeds.
- Quickly tap and release the slide key followed by the jump key.
- Repeat this every time you make contact with the floor.
Slide jumping is also imperative for preserving high speeds while changing directions.
- While in the air, look towards another direction before performing the next slide jump.
Slam Storage
Slam storage is used to store incredible amounts of momentum from slamming which can be converted to extreme horizontal and vertical speeds.
- Jump towards a wall and remain holding forward.
- While in contact with the wall, perform a slide jump.
If done correctly, instead of immediately slamming into the ground, this will bounce you off the wall and cause you to slowly fall while displaying the slam-falling particle effect on your screen.
Advanced Movement Combinations
Listed below are some of the ways to combine slam storage and slide jumping with the above movement mechanics for even greater mobility.
Super Jump (Slam Storage + Jumping)
- After acquiring slam storage, jump as soon as you touch the ground for extreme height.
- You may also repeatedly super jump by slamming down and jumping as soon as you touch the ground.
Super Speed 1 (Dash Jump + Slide Jump)
- After performing a dash jump, keep chaining slide jumps for incredible sustained speed.
Super Speed 2 (Slam Storage + Slide Jump)
- After acquiring slam storage, keep chaining slide jumps for incredible sustained speed.