Overview
Useful commands for Focuses, Research, Events and more! I’m working daily for this guide and is going to be updated weekly for you!I’m gonna start the school and i will don’t have much time to update the guide soon
Focus commands
- Focus.autocomplete – completes instant a focus
- Focus.NoChecks – Ignores focus requirments
- Focus.IgnorePrerequisites – Ignores focus prerequisites
Game affecting commands
- deleteallunits [country tag] – This command initiates an air combat in the specified location from your desired country, airbase and equipment.
- winwars – This command will give your country the maximum war score for all wars it is currently engaged in.
- ale [ amount] – Adds all equipment resaerched
- add_equipment [amount] [equipment name] – This command can be used to add a specified amount of any equipment other than naval equipment. You can remove equipment by specifying a negative amount. Note: you may need to have researched certain equipment before using it, use either the ‘research all’ (researches all equipment) or ‘research_on_icon_click’ command if this is the case.
- ai_accept – This command enables or disables (toggles) whether or not AI will always accept diplomacy.
- ai_invasion – This command enables or disables (toggles) the AI for naval invasion.
- yesman – This command causes country AI to automatically accept any diplomatic offers, regardless of the case.
- setowner [country tag] [state id] – This command sets the owner of a specified state.
- annex [country tag] – This command starts an annex with the specified country tag (an annex claims their territory for your country).
- pp – Gives political power
- setcontroller [country tag] [province id] – Sets province controller
- Decision.NoChecks – Ignores decision requirements
- instant_prepare – Instantly prepares naval invasions
- it – Instantly trains divisions and ships
- nuke [number] – Adds nukes
- xp [amount] – Gives Army, navy and air experience to player
- st [amount] – Adds Stability
- ws [amount] – Adds war support
- allowtraits – Allows free assignment of general traits
- instantconstruction – Toggles instant construction cheat. (AI can use the command)
- debug_nuking – Allows to nuke every province without checking any conditions.
- fuel [amount] – Adds fuel
Reseaches
- research_on_icon_click – Research a technology when clicking on technology tree icon
- research [slot id or “all”] – Researches a technology from research slot or all.
- manpower [Amount] – Adds manpower to player NOTE! If you type in just “manpower” with no number it will give you 10 million men
- tag [Country tag] – Switch to another country
- You can see the country tag by using the debug command, if u point with cursor at the desired country you will see the tag.
Spy Agency
- force_operative_detection – Your operatives/spies will be detected
- prevent_operative_detection – Your operatives/spies won’t be detected anymore
- agency.autocomplete – Instantly completes agency upgrades
- agency.instantslotunlock – Removes wait time between agent recruits
DLCs effects
La Resistance Effects
- create_intelligence_agency – Allows to create automatically an intelligence agency
- upgrade_intelligence_agency – Allows to unlock automatically an intelligence agency uprgrade
- kill_ideology_leader – Allows to kill a country leader from a precise ideology
- transfer_units_fraction – Allows to transfer a precise part of the army and the equipement of a country to any country.
- add_compliance – Adds compliance to a state.
Man the Guns Effects
- remove_decision – Allows to remove specified decision without running remove_effect.
- swap_ruler_traits – Similar to swap_ideas. Removes one trait and adds another.
- remove_exile_tag – Remove the exile tag on a army leader, making them no longer be considered
- exile leaders.
- add_legitimacy – Adds legitimacy to a government in exile.
- set_legitimacy – Sets the legitimacy of governments in exile.
- become_exiled_in – Makes a country a government in exile in a set country, with a set starting legitimacy.
- end_exile – Ends a government in exile.
[*set_faction_name – Sets a faction name as the loc name. - add_nuclear_bombs – Adds nuclear bomb to TAG’s stockpile
- launch_nuke – Nukes a province.
- inherit_technology – Transfers all of a nations techs to a specified tag.
- set_fuel_ratio – Set country’s current fuel ratio relative to its capacity.
- add_mines – Add mines to a strategic region for the current country.
- give_resource_rights – Gives resource rights
- remove_resource_rights – Removes resource rights
Events
- debug_events – Start Counting events
- event [event id] [Target Country Tag] – Executes an event
exemple: event political.3 for communist coup 6 for democratic 9 for fascist - poll – Polls valid Events
Fun commands
- set_country_flag <flag> – Defines a country flag.
- modify_country_flag <flag> – Modifies a country flag.
- set_rule <rule> – Toggles the special game rules for the current scope.
- remove_dynamic_modifier <modifier_string> – Removes a dynamic modifier to the current scope
- add_state_core – Adds a core for the current scope to the specified state.
- example – add_state_core = 345
- moveunit [<Unit ID>] [<Province ID>] Moves a unit to a province
- spawnactor [<Actorname>] [<Province ID>] [<Animation> OPTIONAL]
- release [<country tag>] Releases a country or releasable nation
- allowideas Allows the player to pick any idea even if normally unavailable
- instant_wargoal Will allow instant justificatiion of war goals on countries
- airealism Enable realistic AI
States
- remove_state_core – Removes the core of the current scope from the specified state.
example – remove_state_core = 345 - set_capital – Makes the specified state the current scope’s capital state.
example – set_capital = 345 - remove_state_claim -Removes a claim of the current scope from the specified state.
example – remove_state_claim = 345 - set_state_owner – Makes the current scope the owner of the specified state.
example – set_state_owner = 345 - set_state_controller – Makes the current scope the controller of the specified state.
example – set_state_controller = 345 - transfer_state – Makes the current scope the owner and controller of the specified state.
example – transfer_state = 345 - set_province_controller – set_province_controller = 2999
example – Changes the controller of the specified province to the current scope.
Debug
- debug_commands – Printing commandcount to message.log
- debug_events – Start Counting events
- debug_dumpevents – Dump Event data to game log
- debug_diploactions – Start Counting diplomatic actions
- debug_dumpdiploactions – Dump diplomatic action data to game log
- debug_assert – Toggles asserts on/off
- debug_smooth – Toggle framesmoothing
- debug_nomouse – Toggles mouse scrollwheel on/off
- debug_terrain – Toggles Terrain on/off
- debug_cities – Toggles Cities painting mode on/off
- debug_water – Toggles Water on/off
- debug_fronts – Toggles interpolated fronts debug
- debug_off_front_snap(dbg_fsnap) – Toggles offensive fronts snapping debug
- debug_borders -Toggles Borders on/off
- debug_trees – Toggles Trees on/off
- debug_rivers – Toggles Rivers on/off
- debug_postfx – Toggles PostFX on/off
- debug_sky – Toggles Sky on/off
- debug_bloom – Toggles Bloom on/off
- debug_tooltip – Toggles Tooltips on/off
- flagsoutput [path] – Creates texture atlas files from memory.
- cityreload – Reloads the cities
- debug_nogui – Toggles GUI on/off
- debug_volume [Volume Delta] – Modifies music volume
- debug_lockcamera – Toggles Camera locked on/off
- debug_lines – Toggles Debuglines
Others
- savegame- This command forcefully saves the game.
- time – What time is it?
- nextsong – Changes the currently playing soundtrack.
- winwars – Gives max war score in all wars for the country
- ai – Toggles AI on or off
- observe(spectator) – Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used.
- fullscreen – Toggles fullscreen
- night – Toggles night
- help [command name] – Print out all console commands or a specific command description.
- IP – Shows your IP
- nudge – Go to the nudge tool
- tag_color Test setting a country’s color
- hdr Toggles hdr
- whitepeace(wp) [<country tags>] White peace with the specified countries.
- effect [scripted_effect_name] Executes a scripted effect