Overview
– a collection of portraits taken from the many different villagers players can raise, attract, or earn. There are over 200 different villagers so this guide is image heavy. It’s easiest to navigate using the Guide Index to the right.This is mainly a place to peruse all of these great illustrations, but I’ve also included some information about particularly rare and powerful villagers including how to recruit them. They’re organized by class. Since some portraits are used in more than one class, they’ll appear in both. Certain portraits like the Bat, Wolf, and Blood Spider are used for more than one character, but since they’re in the same class, only one portrait is shown. In these cases you’ll find the names of both characters listed below the portrait. One version of the card is more powerful than the others. The collection’s not quite complete – think I’m missing at least one Undead, and one of the Dwarven Warriors, and possibly a Troll. If you have any luck finding them, I’d be happy to hear how you got it – and grateful for a screenshot.
Bandits
and always seeking an advantage. They are usually good warriors and archers.
Bandits can be collected with building attractions for humans
and by peacefully resolving Bandit related events.
Beasts
superior senses. Others can be poisonous, so you better treat them well.
All of the beasts below can be collected with building attractions.
Many of the lesser beasts can be gained through peaceful resolution of events
that involve beasts.
in the game.The Bear and Rabid Bear –Common– are nearly the same thing. A Rabid Bear
just has more attribute points and a slightly higher level.
Dragon Spider is significanly more powerful than the other two. It has high Health, Armour,
and Poison.
Craftsmen
and excel at creating items and constructing buildings.
Dwarves
Dwarves make for excellent warriors and magnificent smiths.
Building attractions for Dwarves is a good way to recruit Dwarf Smiths.
They have much less Health than Dwarf Warriors, a little less Armour and inflict less Damage
as well. Other than attracting them with buildings, very rarely a Dwarf Smith may pass by your
village, stopping only for a drink and a chat if you’re willing, and decide to join you.
of Magic. They’re not as strong as the rest of their kin, however. To get one, peacefully
resolve the Holy Hog Hunt and allow the Cult Leader to join your village. If you meet with
Kashir at the beginning of the quest, it will be impossible to recruit a Cult Leader.
when You come across the skeletal remains of an ancient dragon… Or if you’re playing as Lada
when Set upon by a rugged group of Dwarves…, share your food. Sometimes the leader offers
an additional challenge. Accept it and win to gain a Dwarf Bandit.
can wield any two-handed weapon singlehandedly. To gain one of them cooperate
with the Dwarves during the Holy Hog Hunt.
Unfortunately, your chances of recruiting one are pretty low. To get the opportunity, you
must have a Dwarf companion in your expedition when You come across the skeletal
remains of an ancient dragon…
Demons
ranging from fierce fighters to wise mages and more.
All of the Demons except for Zmey’s Old Minion can be collected with building attractions.
Demons generally have high Magic and Will stats.
and an inherent Clear Mind. The biggest differences between the two are that Mamunas
have all eight equipment slots, Svarozek Minions have none, and while Svarozek Minions
inflict very little damage, Mamuna’s may inflict even more damage than an Orc Fighter.
and Will. You can get one of them by completeing Horos’ divine quest.
It has very high Poison, Speech, Folklore, and Will, and decent Health and Armour.
You can only get one by completing Perun’s Divine Quest.
though it’s almost as difficult to get. Sometimes one will join your village
if an expedition manages to charm the snakes after falling into a snake pit.
has three equipment slots, and the Treasurer has all eight. The Pineconnetes in the Ghost
family is far less powerful with no equipment slots at all.
Speech, Will, Attractiveness, Leech damage, and a decent amount of Health.
One may be rewarded by Morena after you complete her divine quest.
high Magic, Will, and Damage stats, but no equipment slots whatsoever.
Piercing Damage. You get the chance to recruit one whenever an expedition is ambushed
by Werewolves. If you choose to leave someone behind so the rest of the expedition can escape,
the person you sacrificed may return to you as a Werewolf. If you fight and win instead,
some deities such as Horos give you a chance to recruit an injured werewolf. Others like Lada
will cure them of their lycanthropy, and you’ll wind up with a human villager instead.
Playing as Horos may give you more opportunities to recruit Werewolves.
have high Magic, Strength, Armour, Speech, and Will. There are some notable differences
however. Where the Bugay has high Leech, the Liho has high Stealth, and much higher
Strength and Armour stats than the Bugay. The Liho has all eight equipment slots,
and the Bugay has none. Aside from building attractions, the Liho may be rewarded by
Morena after you complete her divine quest.
has more Strength and inflicts more Damage. Neither one of them can carry any equipment.
Armour, and Damage of a Dwarf. She also has high Magic, Will, and Strength.
in the Beast family is the Spor arrive at a higher level with Magic and more Will.
Elves
often skilled with Magic and effective in Social challenges.
Elves can be recruited with building attractions, and during random events if your expedition has enough magic. Some of them are obtained in Silveroak, and several deities award them at the end of major quests.
Gatherers
but if you want them to peform in a fight, you’d better equip them well.
Ghosts
Oddly enough, some can carry equipment.
They also have a range of useful skills to help in challenges.
There is no way to attract Ghosts. You encounter them during expeditions to
Suspicious Houses, and during certain events and questlines. Magic and
Social skills are essential if you want to win them over.
The Child Wraith –Common– makes up for its low level and Damage with high Health, Armour,
Leech, and Poison. Wraiths have similar stats, but they do not have Leech. Instead, they have
all eight equipment slots while a Child Wraith has none at all. Child Wraiths occur as a result of
using magic to save a sick child, or not using magic to save the Icy Princess. Two Wraiths
and two or three Child Wraiths wil join you if you side with Kashir and the spirits during the
Holy Hog Hunt – see the section on Shamans for further information.
may encounter him when a sudden gust of wind rushes toward you and knocks you off
your feet. If you take the child you find on the ground, eventually he’ll grow up. When his family
comes looking for him, hand him over. When he returns, ask him to stay, and he just might.
during one quest, the Holy Hog Hunt. There are any number of ways to resolve this quest.
You can recruit both spirits at once by killing the Cultists. Or, if you have the option of working
with Kashir, a Ghost will join you early on, and two or three more will join if you use stealth to
resolve the quest’s final act.
Goblins
and sharp teeth. They are excellent tradesmen and animal trainers.
Goblins can be recruited with bulding attractions, and occasionally during events.
ordinary Goblin Warrior, has high Stealth, and can wield a two handed sword singlehandedly.
The only way to recruit a Nightstalker is to play as Horos with a level 4 bonus.
and Damage that surpasses a few of the Dwarves. He also has high Strength, Will, and
Speech stats.
Hunters
of skills and are especially useful during Hunting challenges.
Inventors
Medics
They especially appreciate the companionship of warriors.
Mythical
They are big, they are old, and they are powerful.
Behold their wrath and treasure their friendship!
All but Starlight are encountered during the Giants Return questline.
but Shadow Creatures are more powerful since their levels are higher. Both have high Health,
Strength, Armour, Speech, Folklore, Magic, Will, Poison, and Stealth. The only equipment slots
either one of them possess are for Jewelry. Every now and then a Shade will join you when
an expedition is ambushed by a Shadow Giant and his minions!…and you defeat them.
You also have the chance to recruit several more near the end of the Return of the Giants
questline if you choose to slay Giants in order to reach the Umbrage Lord. If Kashir joins your
party during the Holy Hog Hunt, and you opt to steal the pig back using Stealth, a Shade will join
your expedition.
then convince the Umbrage Lord that you can work together.
due to their high levels. The Mroki is the more powerful of the two, but both of them have
exceptionally high Health, Armour, and Will; high Damage, Strength, Speech, and Intelligence.
Unsurprisingly, neither one of them is very good at gardening, and they’re simply terrible
with animals. The Planetnik is easier to obtain, and he offers another method of dealing with
any giants the expedition encounters. He is a reward for enlisting the aid of the Weatherer
to peacefully resolve the Giants Return questline.
to attack the Umbrage Lord.
Will, Speech, and Stealth, and he starts the game at a higher level. More significantly,
he is able to wield any two-handed weapon single handedly. To recruit him,
you must play as Zorya at full power. He is the level 5 bonus.
a large amount of Health. It has high Magic, Perception, and Speech and always inflicts
Piercing, Leech, and Poison damage. There are a couple of ways to get one: One will
join you if you kill the Weatherer and sacrifice two random members of your expedition.
One will join you if you kill the Umbrage Lord and refuse to let the Shadow Creature join you.
Scavengers
thus Scavengers are people who have fallen far from their humanity
and become singularly focused on staying alive.
Scavengers can be collected with building attractions for humans
and occasionally during certain random events.
Herbalism or Animal Kinship, and they arrive with fewer attribute points.
Scholars
adept at public speaking, and experts in areas of general knowledge.
Shamans
Many wield magic and can perform rituals to aid their flock.
Will, and Speech stats, but they are generally stronger than their human counterparts.
You can recruit them through building attractions, and certain events such as when
An Old Goblin stumbles into your village at night and asks for a place to rest.
has a higher level. You only have an opportunity to recruit her/him during the Holy Hog
Hunt if you already completed both the Cosmic Tree and the Giants Return quests and
chose to embrace the darkness in both.
Troll
Because of their shape, they cannot carry equipment.
Trolls are another class that cannot be attracted.
comparable to a Dwarf Warrior, but Rockers don’t inflict as much Damage,
and they are unable to carry any equipment. The only way to recruit one
that I know of is to play as Mokosh. She may reward you with a
Rocker once you complete her divine quest.
Orcs
They can be excellent warriors, but also keen hunters and witches.
When it comes to Health, Armour, and Strength, Orcs are less powerful than Dwarves, but more powerful than their human counterparts, though less proficient than Human specialists. All of the Fighters and Workers can be recruited with building attractions.
Fighter –Common– but less Strength. Matriarchs are the only Orcs with any Attractiveness
to speak of. An Orc Matriarch will join you at the conclusion of the Cosmic Tree quest
if you allied yourself with the Orcs and gave the Seed to their leader.
are stronger, and the Workers tend to accumulate more points in Gathering and Craft as
they gain levels. Both Fighters and Workers can be recruited when You travel through
the hills in search of resources, and you come upon the remains of an old settlement…
Work together with the Orcs and either agree to swap companions to get a Fighter, or
politely decline to possibly gain a Worker for free.
Undead
are many creatures, all damned, usually handy in combat.
It inflicts Poison damage as well, but only has average Strength and Damage.
As far as I know, the only way to recruit one is during the Holy Hog Hunt if you
sided with the Scholars during the Cosmic Tree quest and burned the seed.
Warriors
a 2-handed sword in one hand.
Witches and Sages
wield the winds of magic. They are the wise ones, the keepers of old
traditions and folk knowledge.
class is she inflicts far greater Damage, and has much better Strength and Folklore
attributes. She is obtainable in Dusktown which you only have access to if you
choose to end the Cosmic Tree questline by giving the Seed to the Orcs and plunging
Thea into darkness.