Overview
All items stats and crafting guide for the Weapons Crafting mod
Introduction
Weapons Crafting mod add a new workbench, tools, and weapons for crafting.
Everything is correctly balanced for roleplay according to the original game items stats.
In this guide, you will find all needed infos about the mod.
Items
This mod contains a few placeable items, but mainly weapons.
Currently available items are made only for one main goal : crafting.
Placeable Items:
Name
Entity Name
Price
Weapons Workbench
UnisharkWeaponsWorkbench
$500
Metal File
UnisharkMetalFile
$5
Nails
UnisharkNails
$1
Weapons:
Name
Entity Name
Price
License
Range
Damage
Accuracy
Recoil
Thrown
Double Barrel
UnisharkDoubleBarrel
$1000
Gun License
200
15
6
1.5
Sawed-Off
UnisharkSawedOff
$1200
Illegal
100
30
3
3
Dynamite
UnisharkDynamite
$30
Illegal
20
400
UnisharkDynamiteThrown
Saw
UnisharkSaw
$20
Legal
7
15
Filed Screwdriver
UnisharkFiledScrewdriver
$30
Illegal
5
10
Filed Sword
UnisharkFiledSword
$200
Illegal
7
100
Nail Gun
UnisharkNailgun
$60
Legal
50
5
1
0
Crafts
To craft weapons, you have to go on the Weapons Workbench, and open Process menu.
The game shows the Entity Name in this menu.
Main goal
Input
Output
Bomb
5x Dynamite
1x Bomb
Spiked Plank
1x Plank + 3x Nails
1x Spiked Plank
Sawed-Off
1x Double Barrel + 1x Saw
1x Sawed-Off + 1x Saw + 1x Plank
Filed Screwdriver
1x Screwdriver + 1x Metal File
1x Filed Screwdriver + 1x Metal File
Filed Sword
1x Sword + 1x Metal File
1x Filed Sword + 1x Metal File
Upcoming Features
I plan to add new items and crafts, so here is a list of what is currently planned for this mod.
Feel free to suggest me new crafts or items in comments or on My Discord Server[discord.gg]
Items:
Name
Entity Name
Price
License
Range
Damage
Accuracy
Recoil
Throwable
Crafts:
Main goal
Input
Output
Item Changes:
Craft Changes: