Overview
A quick overview of the benefits of helping the mysterious Dante.
So what is this gonna cost me?
Simply put, it’s going to stick you with three of these for the ENTIRE run – you don’t lose them later when you get your reward, either. They’re there, and unpurgeable, forever. The reward will make them a little sweeter, but they’re still three unpurgeable, ember-costing blights. I wouldn’t recommend taking this if you’re running a very thin deck, lacking draw, or struggling too much with ember.
So what do I get out of it?
After a bit, Dante will come back and thank you for holding onto the candles for him. And the reward? He joins you, as a neutral card, and gives you his own artifact to boot. Both him and his artifact benefit from stacking blights, so I’d recommend hitting up more concealed caverns and picking up a few to beef up both your spells and Dante himself. And of course, you can upgrade him at a merchant of steel as normal to stack base damage – with the natural multistrike three, any attack bonuses will be multiplied by FOUR, and further blights will increase this.