Overview
Aspects of the Zann Consortium’s methods of corruption are qualified in this guide.
Zann Consortium Corruption Mission Mechanics
- Any Corrupt Militia mission remains active if the planet’s ownership where the mission is active changes, even if it is the Zann Consortium that occupies the planet.
- Any Black Market mission remains active if the planet’s ownership where the mission is active changes, unless it is the Zann Consortium that occupies the planet, in which case the Black Market mission is removed and replaced with basic Racketeering.
- Any Kidnapping mission remains active if the planet’s ownership where the mission is active changes, unless it is the Zann Consortium that occupies the planet, in which case the Kidnapping mission is removed and replaced with basic Racketeering.
Any Kidnapping mission is retired after the mission is completed, but can be repeated if the corruption is removed. - Any Racketeering mission and monentary bonus is removedreplaced with basic Racketeering if the Zann Consortium occupies the planet where a Racketeering mission has been activated.
- All Intimidation missions are permanent and irreversable.
- Any Slavery mission remains active if the planet’s ownership where the mission is active changes, even if it is the Zann Consortium that occupies the planet.
- Any Piracy mission remains active if the planet’s ownership where the mission is active changes, even if it is the Zann Consortium that occupies the planet.
- Any Bribery mission remains active if the planet’s ownership where the mission is active changes, unless it is the Zann Consortium that occupies the planet, in which case the Bribery mission is removed and replaced with basic Racketeering.. *edit- bribery is not removed if Zann occupies, it seems, however, bribery seems to have no positive effect.
Additional Tips & Tricks
Modding: individual line returns in the .DAT text file can be simulated by using unicode em / en spaces, or $A0 non-breaking spaces in place of regular spaces and regular spaces at the end of one long line… the word wrap will force a line return at the location of the space. Any binary editor allows for the use of unicode characters (low byte first, high byte second, UTF-16).
note tabulated alignment on right
! clicking on the assistant immediately after a corruption mission Effectively Pauses the Game Without the Dialog Crash
make autosave file read-only to reduce some long wait times
Undiscovered systems flicker.
Electrical storms display in The Maw.
Fleets distort and sometimes change color when they are entering and leaving hyperspace.
STEALTH UNITS CAN SEIZE ENEMY SPACE STATIONS- if no land units or land buildings are present in a system, a stealth unit can occupy and seize the planet, WITHOUT DESTROYING ANY SPACE STATION PRESENT IN THE SYSTEM. UPGRADING the space station makes it yours.
palaces dramatically increase some planet’s incomes
STEALTH HEROES and REBEL RAIDS CAN INVADE PLANETS WITHOUT SPACE COMBAT
consortium space units do not take damage from asteroid fields
corruption allows for information on the system
–> Corruption reduces unit and system infrastructure costs for all non-Zann factions.
Corruption allows for access to the base layout for the planet.
Corruption allows for permanent smugglers.
Corruption reduces cantina unit costs.
Bribery allows for access to the system’s information.
Ground battles allow for persisting development of each planet’s surface
The zann consortium can bribe their way through systems.
Defilers afford advantages to units fielded with them typical of field commanders.
Corrupted militias will be present and fight anywhere the mission is active and the player defends or attacks.
It is unknown whether or not corrupted militia have an effect on the outcome of ai-versus-ai (no player present) battles on any planet’s surface.
If a system rebels and turns neutral due to the corrupt militia mission, all planetary infrastructure is destroyed.
Over your own planets, some enemys’ hero’s badges show on the map even though they may have stealth.
Over planets where information gathering / spying has been committed, some enemy heroes and / or their badges may become visible on the map, even though those heroes may have stealth.