Overview
All survivor Sidequests are only in chapter three (total 20), but most of them have multiple steps, which award +1 to your counter. The 3 levels where Sidequests are available are City of Ashes (9), Freight Train of Fear (3) and The Keep (8). I tried to explain it as good as possible and only with pictures + text, instead of a video.I also want to thank all other guys, who already provided to this community the other guides, which are really helpful, especially all the “Bottles of Blood Locations” – they are really tricky to find!PS: will be updated
CHAPTER I (City of Ashes): S1-S9
S1) Save Survivor I (looks like Boris Medvedev) on the left building from your starting position of this level. You just have to kill the Nazi Zombie, which is attacking him.
S2) Save the Survivor II (looks like Dr. Efram Schweiger) who is also on the left building,
but on the right side. He is also attacked by a Nazi Zombie, which you have to kill.
S3) From the Checkpoint, where you saved Survivor I + II, go downstairs (1st floor) and speak with Hox. After the conversation go and find his weapon called “VERA”, which is located in the same building where Survivor I + II were attacked by the zombies.
S4) Bring back the Weapon to Hox. (Sidequest 3 required!).
S5) Kill every Nazi Zombie outside, before entering the decontamination room (= Checkpoint) on the 2nd floor in the Building of the Survivors.
Additional: “We have a Judas in our midst”
If you kill the Survivor in the hospital bed you will get the
Achievement and no survivor will attack you for killing him.
S6) Inside the Building of the Survivors you must head to the General and speak with him.
After that you have to unplank the door, go downstairs and repair the generator.
S7) After clearing the Area for the Survivors you must head to the hospital and save the doctor on top of the building. Just kill the Nazi Zombie, which is attacking him.
S8) After killing all Nazi Zombies in the hospital and reaching the Doctor on the top floor, speak to him and take his medical Bag (Sidequest 7 required!). Don’t submit as first the message to the general over the radio set!
S9) Head downstairs to McNeal and revive him with the medical bag of the doctor (Sidequest 7 + 8 required!). If you revive McNeal you will earn the “We can still fix him” Achievement below. Now you can use the radio set on the top floor.
“We can still fix him”
CHAPTER II (Freight Train of the Fear): S10-12
S10) In the warehouse you must find the big burning crate. When you find it, shoot on it and the survivor will be released. BTW: There is also a gold bar inside the crate & a preacher near the crate.
Additional: “I kick arse for the Lord!”
Pick up the Preacher [in many chapters available!]
S11) From the Checkpoint (1st waggon) go downstairs and you will find the survivors locked up in the cells. You need a key to release them all. This key is located at the end of the chapter (= last waggon, from where the elites are coming). This key you have to take from the key box.
S12) After taking these keys from the key box, you have to go the complete way back to the first waggon to release all the locked up survivors. BTW: There is also a gold bar inside the 1st cell. (Sidequest 11 required!)
CHAPTER IV (The Keep): S13-20
S13) From the starting position you have to go inside the building, which is located on the left side. There you will find the supply guy. Speak with him and find the supplies, which he needs. To find the supplies you have to check the dead Nazi Zombies outside.
S14) After finding the supplies and collecting them from the dead Nazi Zombie, bring them back to the supply guy. (Sidequest 13 required!)
S15) After sidequest 14 go to the archaeologist guy inside of the same building and speak to him. You have to find the treasure for him, which is located in a big concrete coffin under the castle. What to do, after finding the coffin: At first you have to brake this coffin and kill all skeletons around. After that, you must investigate the coffin and there is a false bottom. Under this false bottom you will find the treasure. Pick it up.
S16) After entering the castle, you must speak to the locked up prisoner, which is located in the room on the right side. After this conversation a super elite appears from a locked up room. Kill him!
S17) Now you have to grab the keys from the altar in the super elite’s room. (Sidequest 16 required!)
S18) Now head back to the prisoner and release him form the cell, by opening it with the keys (Sidequest 16+17 required!). BTW: There is also a gold bar inside the cell on the table.
S19) In the dining room upstairs, where you are attacked by a bunch of metal protected skeletons, you have to shoot all flying skulls – all metal protected skeletons explode. Then the main door opens and new attackers appear.
The Sidequest is that you have to save the Survivor on the balcony, which two Nazi Zombies are attacking. Kill these two Nazi Zombies!
S20) At the end you will finishing this chapter from where you started. At this point you will be attacked by some super elites and other nazi zombies. Kill them all and after that the doors of the building, where the supply guy and the archaeologist guy are located, will be opened again. Now you must bring the treasure to the archaeologist guy. (Sidestep 15 required!)
Additional Achievements
The first 3 Achievements are already explained in the chapters before. You must look them up above. Below you will find the other Achievements, which I sum up.
“We have a Judas in our midst!”
CHAPTER I (City of Ashes)
“We can still fix him”
CHAPTER I (City of Ashes)
“I kick arse for the Lord!”
CHAPTER II (Freight Train of the Fear)
“Your blood pressure is zero over zero”
Headshot a Heavy Armour Zombie without removing his helmet.
CHAPTER IV (The Keep)
This is the best position to achieve this, because you have enough time and nobody of this bunch of Nazi Zombies is coming to kill you.
“Don’t worry, they’re evil!”
Shoot the 3 Zombie Ravens outside the Folterschloss.
CHAPTER IV (The Keep)
After finishing the “Your blood pressure is zero over zero” Achievement you just have to turn right and go forward to the bridge, but don’t go over it! Look up over the Bridge and you will see a tower with a strung up skeleton and three ravens on it. I killed the middle raven 1st, right then left. Beware they move after the first raven is shot!
“Answer the Devil’s call”
Pick up a phone
CHAPTER IV (The Keep)
You can find a phone in the level, where you have to search for the explosives for the guy strapped to a electrical chair. After leaving him, you should go in the next level first right over a bridge and then slightly to the first right door. That is a communications room, where you have to wait a few seconds and a phone will ring, answer it and get your achievement. That was for me the easiest way, but I get this achievement already in the “Führerbunker” on Crucible of Evil in the basement.
“Give me something to shoot”
Kill a Zombie Sniper in mid-air
CHAPTER V (Army of Darkness) + CHAPTER I (City of Ashes)
As I remember I achieved this already in the 1st episode of the trilogy, but the best way is to get this on a location where the snipers have small jumps. Take out all snipers and let only one live. Now you have to learn the jump paths and try to hit them mid-air – see screenshot 2 below. My fastest kill was twice in the Chapter V (Army of Darkness) – see screenshot 1 below with the shotgun.