Overview
I have had many people asking me what sliders to use on my other guide so today i will be making this guide for that!
The Sliders
If you follow these carefully then you should get the perfect game!
FEW TIPS BEFORE CONTINUE
Developing games isn’t just by adjusting sliders.These data are a part of “the good way”, but please follow these instructions before continue reading :
– Don’t develop two games in a row with the same Topic / Genre combination.
– Large games should be developped with 2D Graphics V4+ and 3D Graphic V3+.
– AAA games should be developped with 3D Graphics V5+.
– AAA games should be developped with 3 specialists allocated to important phases of your game’s genre.
– Don’t develop the sequel of a game with the same custom engine.
Action
Phase 1 Engine : 100% – Gameplay : 80% – Story : 0%
Phase 2 Dialogues : 0% – Level Design : 80% – AI : 100%
Phase 3 World Design : 0% – Graphic : 100% – Sound : 80%
Adventure
Phase 1 Engine : 0% – Gameplay : 0% – Story : 100%
Phase 2 Dialogues : 100% – Level Design : 0% – AI : 0%
Phase 3 World Design : 100% – Graphic : 80% – Sound : 0%
RPG
Phase 1 Engine : 0% – Gameplay : 80% – Story : 100%
Phase 2 Dialogues : 100% – Level Design : 80% – AI : 0%
Phase 3 World Design : 100% – Graphic : 80% – Sound : 0%
SImulation
Phase 1 Engine : 80% – Gameplay : 100% – Story : 0%
Phase 2 Dialogues : 0% – Level Design : 80% – AI : 100%
Phase 3 World Design : 0% – Graphic : 100% – Sound : 80%
Strategy
Phase 1 Engine : 80% – Gameplay : 100% – Story : 0%
Phase 2 Dialogues : 0% – Level Design : 100% – AI : 80%
Phase 3 World Design : 100% – Graphic : 0% – Sound : 80%
Casual
Phase 1 Engine : 0% – Gameplay : 100% – Story : 0%
Phase 2 Dialogues : 0% – Level Design : 100% – AI : 0%
Phase 3 World Design : 0% – Graphic : 100% – Sound : 80%
By this way, I always produce 8+ rated games at the Office 2, and 7+ rated games at the Office level 1.
Have a good game!