Sid Meier’s Civilization® V Guide

How to civ for Sid Meier's Civilization V

How to civ

Overview

L34R T0 PL4Y

BASICS

So you want L34RN T0 PL4Y? One the basic things is city placement. Best spots are next to mountains and rivers (or near wonders). Building a city on a hill will give defensive bonuses to the city, but you can`t build a windmill in there.
As you see, Venice is build next to a river, which allows gardens, watermills and hydroplants

UNITS

There are a lot of units. Everything from warriors to GDRs (Giant Death Robot). Also there are civilian units, such as settlers, great people and missionary. Too bad there aren´t kubelwagens
That is a roman tank, if you are wondering

POLICIES

A way to boost your empire into… basically everything

RELIGION

Gives bonuses, can cause wars

Again this picture. The tiny gate symbol on the city banner indigates religion, in this case, propably
shinto

CIVS

Good one´s for a starter:Persia, America, Germany. Here´s a link to civilopedia: www.dndjunkie.com/civilopedia/

MODS

Good one´s to have: Ethnic units and IGE. Ethnic units gives new skins to most units on most civilizations and IGE to spawn infinite nukes.

Link to IGE: [link]

Link to Ethnic units: [link]

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