[Beginner Guide] New Game Routing (a.k.a.: Going to the correct maps)

Dead Cells5 · 394 ratings22k views1k favorites3 min readby Saint LuciferUpdated 24 Jul, 2024View on Steam ↗

Guide Updates

Febr 2021
- Added an alternative route to the 5th Run

Notes & Infos about the Ability Runes

• This Routing includes maps from the first 2 paid DLCs (Bad Seed, Fatal Falls),
but it's not mandatory to own these DLCs in order to successfully follow the Guide.

• I slightly shortened the map names, but they should all be identifiable.

• The Runes that you can collect during your runs on a specific map are listed in (brackets) behind the map names.
The 4 Core Runes open new ways for you on consecutive runs.
After collecting one of the 4 core ability runes it is technically safe to die, because these ability runes will open new paths on other maps that require you to start over anyway.

The Core Ability Runes you want to obtain (in this order) to be able to access most maps are:
  • Vine Rune
  • Teleportation Rune
  • Ram Rune
  • Spider Rune
Other Runes are:
  • Custom Rune
  • Challenge Rune
which are less important early on
  • Explorer Rune
which is very helpful, so try to get it early as well
  • Homunculus Rune
which is obtained automatically after beating the game once

► New Game - Optimal Routing

If you die before obtaining the next Ability-Rune, you have to re-do the respective Run (1-4)
until the Ability-Rune is obtained. Run 5 is the final full run.

The Explorer Rune can be obtained during different Runs.

-- 1st Run --
  1. Quarters
  2. Promenade (Vine Rune) (Safe to die and restart now)

optional:

  1. Ramparts (Custom Rune)
  2. Bridge [Boss] (Challenge Rune)
  3. Village
  4. Clock Tower
  5. Clock [Boss]
  6. Castle
-- 2nd Run --
  1. Quarters
  2. Toxic Sewers (Teleport Rune) (Safe to die and restart now)

optional:

  1. Ramparts
  2. Bridge [Boss]
  3. Village
  4. Forgotten Sep. (Explorer Rune)
  5. Clock [Boss]
  6. Castle
-- 3rd Run --
  1. Quarters
  2. Promenade
  3. Ossuary (Ram Rune) (Safe to die and restart now)

optional:

  1. Bridge [Boss]
  2. Village
    • 6. Clock Tower <or> 6. Forgotten Sep. (Explorer Rune [if not already obtained])
  3. Clock [Boss]
  4. Castle
-- 4th Run --
  1. Quarters
  2. Tox. Sewers
  3. Ancient Sewers
  4. Crypt [Boss]
  5. Sanctuary (Spider Rune) (Safe to die and restart now)

optional:

  1. Forgotten (Explorer Rune [if not already obtained])
  2. Clock [Boss]
  3. Castle
-- 5th Run | First Full Run --
  1. Quarters
  2. Arboretum
    2+ (optional) Prison
    • 3. Morass <or> 3. Ossuary
    • 4. Nest [Boss] [from Morass] <or> 4. Bridge [Boss] [from Ossuary]
    • 5. Village <or> 5. Shrines
  3. Clock Tower
  4. Clock [Boss]
    • 8. Castle <or> 8. Distillery
  5. Throne [Boss] (Homunculus Rune)

-- alternative route --
(for when you want to fight the Crypt Boss and grab the Graveyard exclusive loot)

  1. Quarters
    2 Tox. Sewers
    2+ (optional) Corrupted Prison
  2. Anc. Sewers
  3. Crypt [Boss]
  4. Graveyard
  5. Forgotten (Explorer Rune [if not already obtained])
  6. Clock [Boss]
    • 8. Castle <or> 8. Distillery
  7. Throne [Boss] (Homunculus Rune)
-- After beating the Hand --
  1. Quarters (Cavern Key)
  2. Tox. Sewers
    2+ (optional) Corrupted Prison
  3. Ancient Sewers
  4. Crypt [Boss]
  5. Graveyard
  6. Cavern
  7. Haven [Boss]

optional:
• 8. Castle <or> 8. Distillery

  1. Throne [Boss]

-------------------------

After all this you're basically ready for NG+ (Boss Cell 1),
but instead you should consider to farm more Blueprints
and Cells, and to visit the remaining maps on BC0.

This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.