Heroes & Generals Guide

Beginners guide and credits tips! for Heroes & Generals

Beginners guide and credits tips!

Overview

All new players welcome, tight pocket? Dont get discouradged!To do list: Add German starting out guide aswell as general starting guide that applies to all factions.

Starting out as US side.

You know it, I know it. We all grew up with the US on our war games.

We faced the germans, the japanese and now the soviets.

Lets cut straight to the chase, the best thing you can do when starting as US, is to pop an infantry assault and get to level 9. This wont take you alot of time, as long as you stick to depot and kill tons of enemies with your stock garand.

After this, start grinding credits to 117k for the BAR. After that, you are almost a made man!

Get the BAR, have some fun with it and see if you manage to get the Johnson. It has the same magazine size, faster ROF and weights less so you can carry more equipement! (That at a big cost of around 200k credits…)

On a sidenote, dont even think of getting a bolt action rifle, (BAR and BAR? SEE WHAT I DID THERE HAHAHAHAH im sorry.) If you dont plan on modding it to one hit kill. And that will set you back another 100k. So if you get to the point where you feel tempted to get a bolt action rifle, dont. Save up another 20k for a BAR.

So, you got the BAR, a Jeep and some healthpacks. Congratulations, you are a made man now and go out, blast some soviets or germans and remember that this game isint all about grinding.

By the way, feel free to mod the ♥♥♥♥ outta LMGs, they are cheap to repair just make sure you dont use bullet mods as they are expensive)

Starting out as Soviets!

Lets cut straight to the chase. You want either a PPSH or an PPS.

As simple as that. AVS? DP28? Think about it, AVS has a 15 round magazine size and the DP28 will force you to take all the ammo you have. Im talking from my own experience as I own these two weapons. AVS is a beast even without mods.

However, lets talk more about what you should do.

As I said you would idealy want a PPS – 43 or a PPSH – 41. Now the difference between these two for a better understanding!

PPSH – 41: The OG. Added back in may 2014! 1 year before the soviets were even incorporated in this game! It was even available for US aswell as German forces at a staggering cost of 225k. But gladly those times are over.

It costs around 158k.

With this 71 Drum magazine sized russian vodka t – 34 / 85 shell shooting gun you want to just rush points, you just want to get in there and blast everyone to oblivion. It features the infamous 71 magainze drum mag and a staggering 654 stock RPM. Make sure you always take max available puches as the lesser equipement point option will give you only a miserable 71 rounds in reserve. Which means 142 rounds in total…

However… We come to the other side of the table, where we get the PPS – 43. In short, its a better version of a MP 40. Its accurate, it has very good base damage, and a 35 size mag with 105 Ammo in reserve. It its incredibly accurate and well worth the price, however if you dont think you want to grind to the PPS, get the PPSH. Simple as that. The ultimate “Hold a cap” weapon.

Credits fast ‘n easy.

You’ll need a starter SMG. Buy them they [email protected] credits. (They used to cost 11k. Yes, I know right?)

After that, you just go and play skirmish. Yes, you heard it right skirmish. If you feel like it, go for a long assault map, but you might find yourself in a sticky situation, due to vehicle lack or just snipers. So skirmish it is.

Optimal would be to add a trigger to the SMG (15k for a trigger) It’ll boost your ROF and is much better than 480rpm (PPD & M3). Use the mp 34 stock, it has 514 RPM and chews in CQC.

After that you need to cap points and kill ♥♥♥♥. You need to be brave enough to go to points, immediately, just cap cap and cap. Be brave, get in there and hipfire your poor man’s tommy.

If you encounter any tanks / Armored Vehicles, make use of the free Panzerfaust’s. They are on every major point of the map. And while many people dont use them, because they think they are weak, they will really bail your ass out of a tight situation. 2 fausts to the rear will kill any medium tank. And two to the front will mess up any light tank.

And on top of all that, you will unlock h3s. (Most powerful & cheapest (260 per h3) HAT) H3s will set you back@ 15.000-18.000 Credits

(If you are german, you can just pay to level 3 tank destruction and get the h3s immediately).

With this tactic, you will see your bank flow fast.

Idealy, you want your loadout to look like this. (Please make sure to exclude the spring mod, as I just like it with a tad more RPM. Also, the black skin doesnt change anything, it just makes it look cooler and that is another 90k down the drain)

Healthkits are excellent, they cost around 45 credits a use and will keep you alive for much longer! So feel free to use them!

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