Dynamic CQC & You: A Training Manual
Introduction
CQC has long been a part of MGS, with every main game of the series having it in some form.
However it has often been a more overlooked part of the game, having no explicit tutorial at any point and often only leaving the most basic of instructions in the game manual in the box.
This is the modern era however, so we have no game manual for the more dedicated players to read through for these secret teachings of The Boss: but we can make one.
It will cover:
- Throws
- Grabs
- Strikes, Kicks and Combos
- Disarms and Hold-Ups
Becoming well versed in these can not only improve your chances are remaining hidden to the enemy but can also allow you to pull off some impressive feats in combat when things get loud.
Note: This guide assumes that you are using a keyboard and mouse to play and that you have left the bindings as the default option.
Throws
Throws are the most basic of moves, allow you to quickly knock out an enemy for a short amount of time so that you may sneak past.
To perform a throw on an opponent, face them and while moving towards them simply tap the CQC button.
Although sounding like they wouldn't be, throws can actually be done fairly close to other enemies without them noticing, and a throw from cover will only make a watching enemy act as if they had seen you at a distance.
Throws can also be done towards a wall, knocking out an enemy for longer than if you had done a normal throw and also being quicker.
Throws can be done from a standing, crouching and also from positions in cover and from corners, with cover and corner throws pulling them to your side of the cover to hide the body and knock them out in one fluid motion.
Grabs
Grabs are likely one of the first CQC moves that you do, the other being a throw, mainly becuase they are both the most simple and fairly similar. It will allow you to take a hold of an opponent and from there you have various options.
To perform a grab hold down the CQC button (LMB), you don't need to be moving towards them, however if you are it will still perform a grab. You can also let go of the grab button once you have them in a grab and they will remain in your hold.To interrogate hold down the interrogation key (Q), and then select the option you want using the number keys.
To knock out an opponent tap the CQC button (LMB) repeatedly until they are unconscious.
On top of that you will only have your side arm to use, and once the human shield has taken enough damage they will die, leaving you without cover.
To take a human shield from a grab simply hold the aim button (RMB).
To throw from a grab move in the direction you want to throw, and tap the CQC button (LMB).
To kill while in a grab press the action key (E)
Grabs can be done close to other opponents without them noticing, allowing you to grab an enemy at the back of a line and pull him away without the others becoming alerted.
It should be noted that while in a grab you can transition between standing and crouched and can grab from either. You can also perform a grab from low cover and corners just like you can throw from them; doing this will pull the enemy to your side of the cover or corner just like a throw.
Strikes, Kicks and Combos
Strikes and Kicks are a powerful technique to use, knocking out opponents for much longer than if they were thrown.
You can perform individual strikes on an opponent or do a three-hit combo that will knock them out.
Kicks can be done on opponents who are on the ground such as after a throw or being told to lay down when in a hold-up, this will also knock them out.
To perform a strike or a kick stand still next to the enemy and tap the CQC button (LMB).
It does however knock out eneimes for far longer than a throw, making the increased cost worth it.
To perform a five-hit combo stand still at the front or side of an aware opponent and tap the CQC button (LMB) five times.
This combo can be done towards a wall, which will then use it in the combo, often in the form of a kick. This can sometimes speed up the combo and will make you a legendary soldier.
It can only be done on prone enemies, so this will be used on knocked out or thrown enemies, enemies you have told to get on the floor or if you are very lucky enemies that are making a slide to cover.
To perform a kick stand still next to a prone enemy and tap the CQC button (LMB).
To do this just tap the CQC button (LMB) as the prompt comes up after the first throw. You don't need to be moving in their direction for the combo, just the inital throw to set it off, however the other enemies do need to be near to you, but the range for it is fairly forgiving.
Both of these can be initiated from both standing and crouched, however you will always stand up to perform them.
Disarms and Hold-Ups
Disarms and hold-ups are more advanced moves that can be used either on their own or as a combined attack on an opponent.
Both of these can be done from a crouched or standing position, however for the initial disarm you will stand up to perform it to then return to a crouched position.
It should be noted that when you let go of the aim buttom (RMB) you will drop the weapon that you have taken from them, unless you do not have a weapon in that slot already.
You should also note that it will only have the magazine that is in the gun, so you will not be able to reload it (Unless you have that gun already in your inventory).
From here you can interrogate the enemy like you would with a grab, with the extra option of telling them to get down on the ground.
You should keep in mind that during a hold up you must keep your gun on the enemy at all times if you are within their view, or they will lower their arms and then attack you and sound the alarm.
Other Moves
There are three other moves that can be done that don't fall into the other catagories as well as I would like them to, and also there are a few notes that I would like to make on the other moves that can be done.
Throwing the person into another will knock them out, and can be used on multiple eneimes at the same time.
To perform it, while carrying an enemy walk in the direction you want to throw them and tap the CQC button (LMB).
To throw a guard from a tower tap the CQC button (LMB) while at the top of the lader for the tower.
To do this simply dive into the enemy.
This will not knock him out, however it will cause him to drop his weapon and leave him open for the all powerful low kick to knock him out for good.
Bare in mind that they must be quite close to the door, so make sure not to run through too soon or you will cause an alert.
This is an unlikely thing to happen however you should know that it is doable.
Conclusion
Also no one will ever say "You're pretty good" until you learn CQC...
This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.