Enemies, Combat and Weapons in Mirror's Edge
Close Quarter Combat Techniques
This section explains how to effectively take out different enemies in hand-to-hand combat. I formulated a pretty standard melee combat technique that can take out any enemy. You do not need that much space for this method so it is good in small and enclosed spaces.
First you run at the enemy with as much speed as you can get, when you get close slide kick them. They will bend over and give you the opportunity to take them out in two different ways. Number one is to go round to behind their gun arm and do a rear disarm. You can’t always go round the back and expose yourself to other enemy units in some situations however. This is how I do it for all units except Pursuit Cops. I slide kick them, then pummel them as much as possible, just button spamming the attack button, then when they are close to recovering I retreat three steps back, then run at them and slide kick them again. They will once again bend over and give you the opportunity to deal them a finishing kick to the head.
Now depending on different units and their armour they might collapse before you can finish this whole combo, which is good. A variation of the method I just explained was do the first part of slide kicking them then pummel them, but don’t bother retreating, they will hit you with their gun as they stand up but that leaves them open to a finishing hit from you, before they can hit you again. I only do this if everyone else has been taken out adn they are the last guy.
For Pursuit Cops I do the same method but slightly differently, because once they hit you, you lose your rhythm which makes it easy for them to finish you off. Therefore you can’t afford to get hit. This is how I deal with Pursuit Cops. I run at them, they will run at you. They will most likely try and fly kick you, you will slide kick them however and your kick will hit where as theirs will pass over you. Then see if you can hit them a couple of times then take a few steps back and run at them again and slide kick them. Timing is crucial as even a split second too early or too late and they will hit you and you will lose your rhythm.
Keep doing this until they are down. Another way to take them down which is easier but riskier is to slide kick them as they jump kick you, then run around the back and reverse disarm them. This is much riskier however as Pursuit Cops recover faster from slide kicks so you have to make sure you are in the perfect disarm position as you only have one try before they stand up and start hitting you, making it almost impossible to get any distance from them before you die.
First you run at the enemy with as much speed as you can get, when you get close slide kick them. They will bend over and give you the opportunity to take them out in two different ways. Number one is to go round to behind their gun arm and do a rear disarm. You can’t always go round the back and expose yourself to other enemy units in some situations however. This is how I do it for all units except Pursuit Cops. I slide kick them, then pummel them as much as possible, just button spamming the attack button, then when they are close to recovering I retreat three steps back, then run at them and slide kick them again. They will once again bend over and give you the opportunity to deal them a finishing kick to the head.
Now depending on different units and their armour they might collapse before you can finish this whole combo, which is good. A variation of the method I just explained was do the first part of slide kicking them then pummel them, but don’t bother retreating, they will hit you with their gun as they stand up but that leaves them open to a finishing hit from you, before they can hit you again. I only do this if everyone else has been taken out adn they are the last guy.
For Pursuit Cops I do the same method but slightly differently, because once they hit you, you lose your rhythm which makes it easy for them to finish you off. Therefore you can’t afford to get hit. This is how I deal with Pursuit Cops. I run at them, they will run at you. They will most likely try and fly kick you, you will slide kick them however and your kick will hit where as theirs will pass over you. Then see if you can hit them a couple of times then take a few steps back and run at them again and slide kick them. Timing is crucial as even a split second too early or too late and they will hit you and you will lose your rhythm.
Keep doing this until they are down. Another way to take them down which is easier but riskier is to slide kick them as they jump kick you, then run around the back and reverse disarm them. This is much riskier however as Pursuit Cops recover faster from slide kicks so you have to make sure you are in the perfect disarm position as you only have one try before they stand up and start hitting you, making it almost impossible to get any distance from them before you die.
Helpful Combat Tips and Tactics
Here are just some general tips for relatively new and experienced players alike that may get stuck on some levels or just want some helpful tips and tactics.
1.Never ever stop moving. Your only advantage in any situation is your speed. If you try and hide in a corner they will call in all nearby units and slowly box you in until you have no chance of escape.
2.The next tip is when you are under fire never run in a straight line. Even if there is no cover you will want to try and zigzag which will hopefully make them miss a few shots. This won’t work for long and soon they will hit you but it does buy you a few seconds to get to cover or escape.
3.The third tip is when being shot at always use whatever cover you can. There might be almost nothing but even sliding behind a pot plant will offer you cover for half a second before you start running again. Most enemies in the game carry heavy weaponry and that makes them slow. Even officers that carry machine pistols or normal pistols can easily be outrun. If you don’t think you can take out an enemy or enemies, just run, if you use what cover is available, nine times out of ten you will escape.
4.For number four it is only use a weapon when absolutely necessary. They slow you down and most make you unable to run or move effectively, losing your only advantage. The only time I use guns are to take down an enemy that might be cornering me and blocking my escape. Despite guns slowing you down, never stop moving even if you have one. Though you have a gun they will still surround you if you stop and most likely have more men than your gun can take down, this means that you can't just stay in one spot and gun them all down.
5.That brings me onto my next tip. The only time you ever stop moving is when you have a gun with pretty much full ammo and no where else to go. You will want to find a corner of a room with preferably a close and covered escape route to somewhere that is more suitable for fighting on your terms. Wait for the two closest enemies to come at you, preferably firing at them when they are running rather than waiting for them to come at you and be ready in guarded positions. Once they are down the other members of the squad will be a few seconds behind them giving you a chance to bolt. If you still can’t escape you will want to pick up a new gun and move somewhere else, as they are moving to corner you in your old position and they take time to adjust to your new location, giving you a small advantage.
6.My last tip is if there is a relatively big obstacle between you and an enemy like a big crate or a wall of a small building like you find on roof tops. Wait on the opposite side you are going to flee from, then when the police turn the corner and are facing you, bolt around the corner they didn't come from, this is good as Blues are slower than you and will take a few seconds to come around the other side you are on and open fire on you. This uses your biggest advantage and only advantage over them, your speed.
1.Never ever stop moving. Your only advantage in any situation is your speed. If you try and hide in a corner they will call in all nearby units and slowly box you in until you have no chance of escape.
2.The next tip is when you are under fire never run in a straight line. Even if there is no cover you will want to try and zigzag which will hopefully make them miss a few shots. This won’t work for long and soon they will hit you but it does buy you a few seconds to get to cover or escape.
3.The third tip is when being shot at always use whatever cover you can. There might be almost nothing but even sliding behind a pot plant will offer you cover for half a second before you start running again. Most enemies in the game carry heavy weaponry and that makes them slow. Even officers that carry machine pistols or normal pistols can easily be outrun. If you don’t think you can take out an enemy or enemies, just run, if you use what cover is available, nine times out of ten you will escape.
4.For number four it is only use a weapon when absolutely necessary. They slow you down and most make you unable to run or move effectively, losing your only advantage. The only time I use guns are to take down an enemy that might be cornering me and blocking my escape. Despite guns slowing you down, never stop moving even if you have one. Though you have a gun they will still surround you if you stop and most likely have more men than your gun can take down, this means that you can't just stay in one spot and gun them all down.
5.That brings me onto my next tip. The only time you ever stop moving is when you have a gun with pretty much full ammo and no where else to go. You will want to find a corner of a room with preferably a close and covered escape route to somewhere that is more suitable for fighting on your terms. Wait for the two closest enemies to come at you, preferably firing at them when they are running rather than waiting for them to come at you and be ready in guarded positions. Once they are down the other members of the squad will be a few seconds behind them giving you a chance to bolt. If you still can’t escape you will want to pick up a new gun and move somewhere else, as they are moving to corner you in your old position and they take time to adjust to your new location, giving you a small advantage.
6.My last tip is if there is a relatively big obstacle between you and an enemy like a big crate or a wall of a small building like you find on roof tops. Wait on the opposite side you are going to flee from, then when the police turn the corner and are facing you, bolt around the corner they didn't come from, this is good as Blues are slower than you and will take a few seconds to come around the other side you are on and open fire on you. This uses your biggest advantage and only advantage over them, your speed.
Colt M1911 Handgun
Glock 18 Handgun
Taser
Steyr TMP Machine Pistol/SMG
Heckler and Koch MP5K SMG
Heckler and Koch G36C Assualt Rifle
FN SCAR Assualt Rifle
FN Minimi Machine Gun
Neostead 2000 and Benelli M3 Super 90 Shotguns
Barrett M95 Sniper Rifle
Smoke Grenade
Flashbang Grenade
Police Officer
Sniper
Riot Officer
Pursuit Cop
SWAT
Heavy SWAT
Police Helicopter
Bonus Section
How to Take Down a Riot Officer With Shield
Start
Please note: I can only do this on one section as it is a good area to take them out. This is Chapter 4: Ropeburn, Checkpoint F. Two SWAT and a riot officer are blow torching the door trying to knock it down. Run to the door and turn left, go as far back as you can and press yourself against the wall. Wait for the door to fall down and the riot officer to walk through. Don’t move until he stops and pulls out his gun. Bolt out the corner, run into the room he just came out of and as you enter the door take one step and slide kick. You will hit a SWAT officer and make him bend over. Run around him so you are looking out of the door way and you can see him more easily and quickly either pummel him or do a rear disarm, a rear disarm is better. If you pummelled him pick up his gun and turn towards the darkness, the other SWAT officer will have fired so you will know where he is in the general direction. Fire until he falls (I just sprayed)
Option 1
If you think you can make it out the door without the riot officer hitting you with his shield, then go for it, otherwise refer to option 2.
Option 2
Then run to the officer you just shot and turn around (make sure you are not to close to the back wall), the riot officer will have followed you so as he turns the corner try and see if you can shoot past his shield with the rest of your ammo then drop the gun and pick up the second officer’s gun but don’t fire it. The riot officer will by now have hit you with his riot shield and sent you falling to the ground. This is the part where luck kind of plays a part. He should walk up to you and stand over you, or maybe just in front, about on your head but he shouldn’t fire. Jump up and try and bolt out the door, do not fire, just run. He will probably knock you over the first couple of times you try it so wait until you are healed before you jump up again. When you get close to the door he will shoot you when you get knocked over so just try and run past him and don’t stop.
End
If you make it and bolt out the door, turn right down the walkway you hid in before and don’t go to the back but stand back a few meters so as he comes out he doesn’t hit you with his shield. Try and fire past his shield as he turns the corner towards you and see if you can hit him. You should get at least one hit before he turns towards you, see if you can get past his shield again but otherwise just empty you ammo into his shield. Then turn and place your back flat against the wall. As he comes towards you hit him from side on, making sure you don’t waste a hit on his shield. Also making sure he doesn’t turn his shield towards you, you have to use the moment when he is stunned and doesn’t move.
Well that was a long list of instructions but if you can follow them you can say that you have taken out every enemy in the game. This may not work every time and is very hard to do, but proves it is possible to take down a riot officer.
How to find the Glock 18
Let’s get right into it. To find the Glock 18 you need to go to Chapter 6- Pirandello Kruger, Checkpoint E. As you exit the lift go straight and do what you normally do, run through the building and bust out the window onto to the roof top, jump onto the stairwell and keep going as you normally would. Then when you reach the next roof top a PK Police Officer will bust open a door facing directly towards you and start firing. He has the Glock 18 and once you have taken him down you can pick it up and use it yourself.
Funny Screenshots
Faith is feared throughout the country and all the Blues have a different response to her. Some want to shoot her while others put up their hands in surrender and try to back away.
So you supposedly escape through the Pursuit Cops training ground, well then, why did I find this guy practising his moves over bins in a corner while his friend is lying down resting from training so hard? I think I found the real training ground.
Start
Please note: I can only do this on one section as it is a good area to take them out. This is Chapter 4: Ropeburn, Checkpoint F. Two SWAT and a riot officer are blow torching the door trying to knock it down. Run to the door and turn left, go as far back as you can and press yourself against the wall. Wait for the door to fall down and the riot officer to walk through. Don’t move until he stops and pulls out his gun. Bolt out the corner, run into the room he just came out of and as you enter the door take one step and slide kick. You will hit a SWAT officer and make him bend over. Run around him so you are looking out of the door way and you can see him more easily and quickly either pummel him or do a rear disarm, a rear disarm is better. If you pummelled him pick up his gun and turn towards the darkness, the other SWAT officer will have fired so you will know where he is in the general direction. Fire until he falls (I just sprayed)
Option 1
If you think you can make it out the door without the riot officer hitting you with his shield, then go for it, otherwise refer to option 2.
Option 2
Then run to the officer you just shot and turn around (make sure you are not to close to the back wall), the riot officer will have followed you so as he turns the corner try and see if you can shoot past his shield with the rest of your ammo then drop the gun and pick up the second officer’s gun but don’t fire it. The riot officer will by now have hit you with his riot shield and sent you falling to the ground. This is the part where luck kind of plays a part. He should walk up to you and stand over you, or maybe just in front, about on your head but he shouldn’t fire. Jump up and try and bolt out the door, do not fire, just run. He will probably knock you over the first couple of times you try it so wait until you are healed before you jump up again. When you get close to the door he will shoot you when you get knocked over so just try and run past him and don’t stop.
End
If you make it and bolt out the door, turn right down the walkway you hid in before and don’t go to the back but stand back a few meters so as he comes out he doesn’t hit you with his shield. Try and fire past his shield as he turns the corner towards you and see if you can hit him. You should get at least one hit before he turns towards you, see if you can get past his shield again but otherwise just empty you ammo into his shield. Then turn and place your back flat against the wall. As he comes towards you hit him from side on, making sure you don’t waste a hit on his shield. Also making sure he doesn’t turn his shield towards you, you have to use the moment when he is stunned and doesn’t move.
Well that was a long list of instructions but if you can follow them you can say that you have taken out every enemy in the game. This may not work every time and is very hard to do, but proves it is possible to take down a riot officer.
How to find the Glock 18
Let’s get right into it. To find the Glock 18 you need to go to Chapter 6- Pirandello Kruger, Checkpoint E. As you exit the lift go straight and do what you normally do, run through the building and bust out the window onto to the roof top, jump onto the stairwell and keep going as you normally would. Then when you reach the next roof top a PK Police Officer will bust open a door facing directly towards you and start firing. He has the Glock 18 and once you have taken him down you can pick it up and use it yourself.
Funny Screenshots
Faith is feared throughout the country and all the Blues have a different response to her. Some want to shoot her while others put up their hands in surrender and try to back away.
So you supposedly escape through the Pursuit Cops training ground, well then, why did I find this guy practising his moves over bins in a corner while his friend is lying down resting from training so hard? I think I found the real training ground.
Resources and Ending Note
I hoped you enjoyed my guide and found it helpful and informative. I found, gathered and wrote all the information in this guide myself however I did use Mirror's Edge Wiki for a few of the gun names that I didn't know. I also personally took every single screenshot of every picture you see in this guide.
This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.