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War Thunder6 views2 min readby TriplexView on Steam ↗

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controls{
version:i=5

basePresetPaths{
default:t="config/hotkeys/hotkey.keyboard_shooter_ver2.blk"
}

hotkeys{
ID_AAM{
keyboardKey:i=56
keyboardKey:i=29
}

ID_AAM{
mouseButton:i=6
}

ID_AIR_BRAKE{
keyboardKey:i=35
}

ID_AIR_BRAKE{
keyboardKey:i=44
}

ID_AIR_REVERSE{
keyboardKey:i=35
}

ID_AIR_REVERSE{
keyboardKey:i=44
}

ID_BAY_DOOR{
keyboardKey:i=81
}

ID_BOMBS{
keyboardKey:i=57
}

ID_BOMBS_SERIES{
keyboardKey:i=42
keyboardKey:i=57
}

ID_CHUTE{}
ID_CHUTE{
keyboardKey:i=34
}

ID_CONTINUE{
keyboardKey:i=57
}

ID_COUNTERMEASURES_CHAFF{
mouseButton:i=5
}

ID_COUNTERMEASURES_FLARES{
keyboardKey:i=45
}

ID_EXIT_SHOOTING_CYCLE_MODE{}
ID_FBW_MODE{
keyboardKey:i=43
}

ID_FIRE_SECONDARY{}
ID_FLAPS{
keyboardKey:i=77
}

ID_FLAPS_DOWN{}
ID_FLAPS_UP{}
ID_FLARES{}
ID_FUEL_TANKS{
keyboardKey:i=211
}

ID_GUIDED_BOMBS{
keyboardKey:i=57
}

ID_IGNITE_BOOSTERS{
keyboardKey:i=42
}

ID_INTERNET_RADIO{
keyboardKey:i=75
keyboardKey:i=76
}

ID_INTERNET_RADIO_PREV{
keyboardKey:i=76
keyboardKey:i=77
}

ID_JETTISON_SECONDARY{
keyboardKey:i=14
keyboardKey:i=211
}

ID_LOCK_TARGET{
mouseButton:i=2
}

ID_LOCK_TARGETING{}
ID_LOCK_TARGETING_AT_POINT{
keyboardKey:i=5
}

ID_MANEUVERABILITY_MODE{
keyboardKey:i=57
keyboardKey:i=15
}

ID_MANEUVERABILITY_MODE{
keyboardKey:i=57
keyboardKey:i=29
}

ID_MANEUVERABILITY_MODE{
keyboardKey:i=33
}

ID_OPEN_VISUAL_WEAPON_SELECTOR{
keyboardKey:i=56
keyboardKey:i=58
}

ID_ROCKETS{
mouseButton:i=4
}

ID_ROCKETS_SERIES{
keyboardKey:i=57
}

ID_SCOUT{
keyboardKey:i=47
}

ID_SCOUT{
mouseButton:i=2
}

ID_SCREENSHOT{
keyboardKey:i=42
keyboardKey:i=183
}

ID_SENSOR_ACM_SWITCH{}
ID_SENSOR_DIRECTION_AXES_RESET{
keyboardKey:i=56
keyboardKey:i=34
}

ID_SENSOR_MODE_SWITCH{}
ID_SENSOR_RANGE_SWITCH{}
ID_SENSOR_SCAN_PATTERN_SWITCH{
keyboardKey:i=56
keyboardKey:i=16
}

ID_SENSOR_TARGET_LOCK{
mouseButton:i=3
}

ID_SENSOR_TARGET_SWITCH{
mouseButton:i=4
}

ID_SENSOR_TYPE_SWITCH{}
ID_SWEEP_MODE{
keyboardKey:i=8
}

ID_SWEEP_MODE{
keyboardKey:i=71
}

ID_SWITCH_COCKPIT_SIGHT_MODE{
keyboardKey:i=42
keyboardKey:i=25
}

ID_SWITCH_SHOOTING_CYCLE_COUNTER_MEASURE{}
ID_SWITCH_SHOOTING_CYCLE_PRIMARY{}
ID_SWITCH_SHOOTING_CYCLE_SECONDARY{
keyboardKey:i=19
}

ID_TARGET_CAMERA{}
ID_TOGGLE_FUEL_DUMPING{
keyboardKey:i=14
keyboardKey:i=12
}

ID_TOGGLE_PERIODIC_FLARES{
keyboardKey:i=56
keyboardKey:i=45
}

ID_UNLOCK_TARGETING{}
ID_UNLOCK_TARGETING_AT_POINT{
keyboardKey:i=6
}

ailerons_rangeMax{
keyboardKey:i=18
}

ailerons_rangeMin{
keyboardKey:i=16
}

buoyancy_rangeMax{
joyButton:i=3
}

buoyancy_rangeMin{
joyButton:i=3
}

elevator_rangeMax{
keyboardKey:i=31
}

elevator_rangeMin{
keyboardKey:i=17
}

head_pos_y{}
head_pos_y_rangeMax{
keyboardKey:i=11
}

head_pos_y_rangeMax{
keyboardKey:i=6
}

head_pos_y_rangeMin{
keyboardKey:i=10
}

head_pos_y_rangeSet{}
rudder_rangeMax{
keyboardKey:i=32
}

rudder_rangeMin{
keyboardKey:i=30
}

sensor_cue_x_rangeMax{
keyboardKey:i=58
keyboardKey:i=32
}

sensor_cue_x_rangeMin{
keyboardKey:i=58
keyboardKey:i=30
}

sensor_cue_z_rangeMax{
keyboardKey:i=58
keyboardKey:i=17
}

sensor_cue_z_rangeMin{
keyboardKey:i=58
keyboardKey:i=31
}

sweep_rangeMax{
keyboardKey:i=73
}

sweep_rangeMin{
keyboardKey:i=72
}

throttle_rangeMax{
keyboardKey:i=42
}

throttle_rangeMin{
keyboardKey:i=29
}

throttle_rangeMin{
keyboardKey:i=44
}

throttle_rangeSet{
keyboardKey:i=44
}

weapon_aim_heading_rangeMax{}
weapon_aim_heading_rangeMin{}
weapon_aim_pitch_rangeMax{}
weapon_aim_pitch_rangeMin{}
}

axes{
ailerons{
innerDeadzone:r=0.05
nonlinearity:r=0
}

elevator{
innerDeadzone:r=0.05
nonlinearity:r=0
}

head_pos_y{
relative:b=yes
keepDisabledValue:b=yes
}

sensor_cue_x{
innerDeadzone:r=0
nonlinearity:r=3
kMul:r=2
}

sweep{
kMul:r=2
relative:b=yes
keepDisabledValue:b=yes
}

throttle{
mouseAxisId:i=-1
innerDeadzone:r=0
nonlinearity:r=3
kMul:r=2
}
}

params{
USEROPT_ATGM_AIM_SENS_HELICOPTER:i=100
USEROPT_ATGM_AIM_ZOOM_SENS_HELICOPTER:i=100
USEROPT_FIX_GUN_IN_MOUSE_LOOK:b=no
USEROPT_FREE_CAMERA_ZOOM_SPEED:i=50
USEROPT_GUNNER_VIEW_ZOOM_SENS:i=100
USEROPT_HOLD_BUTTON_FOR_TACTICAL_MAP:b=yes
USEROPT_INSTRUCTOR_FLAPS_CONTROL:b=no
USEROPT_INSTRUCTOR_GROUND_AVOIDANCE:b=no
USEROPT_INVERTCAMERAY:i=0
USEROPT_INVERTY_HELICOPTER:b=no
USEROPT_INVERTY_HELICOPTER_GUNNER:b=no
USEROPT_INVERTY_SHIP:b=no
USEROPT_INVERTY_SPECTATOR:b=no
USEROPT_INVERTY_SUBMARINE:b=no
USEROPT_JOYFX:b=yes
USEROPT_MOUSE_USAGE_NO_AIM:i=1
USEROPT_SHIP_COMBINE_PRI_SEC_TRIGGERS:b=yes
USEROPT_SINGLE_SHOT_BY_TURRET:b=yes
USEROPT_WHEEL_CONTROL_SHIP:b=no
holdThrottleForWEP:b=no
}

deviceMapping{}
}

settings{
aileronsMultiplier:r=0.79
elevatorMultiplier:r=0.64
rudderMultiplier:r=0.43
helicopterCyclicRollMultiplier:r=0.79
helicopterCyclicPitchMultiplier:r=0.64
helicopterPedalsMultiplier:r=0.43
freeCameraInertia:r=1
replayCameraWiggle:r=1
zoomSens:r=0
mouseSens:r=0.5
mouseAimSens:r=0.5
gunnerViewSens:r=0.5
gunnerViewZoomSens:r=1
atgmAimSensHelicopter:r=1
atgmAimZoomSensHelicopter:r=1
mouseSmooth:b=no
mouseJoystickDeadZone:r=0.1
helicopterMouseJoystickDeadZone:r=0.1
mouseJoystickScreenSize:r=0.6
helicopterMouseJoystickScreenSize:r=0.6
mouseJoystickScreenPlace:r=0
helicopterMouseJoystickScreenPlace:r=0
mouseJoystickSensitivity:r=2
helicopterMouseJoystickSensitivity:r=2
mouseAileronAileronFactor:r=1
helicopterMouseAileronAileronFactor:r=1
mouseAileronRudderFactor:r=0.5
helicopterMouseAileronRudderFactor:r=0.5
mouseJoystickSquare:b=no
helicopterMouseJoystickSquare:b=no
mouseJoyMode:i=0
helicopterMouseJoyMode:i=0
aimTimeNonlinearityAir:r=0
aimTimeNonlinearityHelicopter:r=0
aimTimeNonlinearityTank:r=0
aimTimeNonlinearityWalker:r=0
aimTimeNonlinearityShip:r=0
aimTimeNonlinearitySubmarine:r=0
aimTimeNonlinearityHuman:r=0
aimAccelerationDelayAir:r=0.5
aimAccelerationDelayHelicopter:r=0.5
aimAccelerationDelayTank:r=0.5
aimAccelerationDelayWalker:r=0.5
aimAccelerationDelayShip:r=0.5
aimAccelerationDelaySubmarine:r=0.5
aimAccelerationDelayHuman:r=0.5
mouseZMultAir:r=0.5
mouseZMultHelicopter:r=0.5
mouseZMultTank:r=0.5
mouseZMultShip:r=0.5
mouseZMultSubmarine:r=0.5
gamepadMinVibration:r=0.05
cameraSmooth:r=0
cameraSpeed:r=1.325
cameraMouseSpeed:r=3.95
cameraFpsPhysMult:r=0.5
vrCameraFpsPhysMult:r=0
invertY:b=no
invertX:b=no
invertT:b=no
invertYTank:b=no
invertYShip:b=no
invertYHelicopter:b=no
invertYHelicopterGunner:b=no
invertYWalker:b=no
invertYSpectator:b=no
invertYSubmarine:b=no
cameraInvertY:b=no
isXChgSticks:b=no
secondaryInvert:b=no
secondaryXChgSticks:b=no
zoomForTurret:b=no
isVibration:b=no
forceGain:r=1
cameraShakeMultiplier:r=0
vrCameraShakeMultiplier:r=1
holdBtnToGrabHotas:b=no

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